This was causing the fb engine to draw incorrectly when the virtual size
was different from the size (xres != xres_virtual). For example, it
happens an additional monitor is plugged into a notebook.
Patch for SiT.
git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@64259
7cbeb6ba-43b4-40fd-8cce-
4c39aea84d33
return NULL;
}
- mode->width = mode->fb_var.xres;
- mode->height = mode->fb_var.yres;
+ mode->width = mode->fb_var.xres_virtual;
+ mode->height = mode->fb_var.yres_virtual;
hpix =
mode->fb_var.left_margin +
mode->fb_var.xres +