rendercopy/gen8: Fix vertex buffer relocation
authorChris Wilson <chris@chris-wilson.co.uk>
Mon, 1 Sep 2014 06:23:30 +0000 (07:23 +0100)
committerChris Wilson <chris@chris-wilson.co.uk>
Mon, 1 Sep 2014 06:23:30 +0000 (07:23 +0100)
I was thrown by the routine calling itself gen7 when in it gen8 specific
and required 64bit relocation fixes.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
lib/rendercopy_gen8.c

index fa1ccfb..e746ee6 100644 (file)
@@ -384,19 +384,18 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
 }
 
 /*
- * gen7_emit_vertex_buffer emit the vertex buffers command
+ * gen8_emit_vertex_buffer emit the vertex buffers command
  *
  * @batch
  * @offset - bytw offset within the @batch where the vertex buffer starts.
  */
-static void gen7_emit_vertex_buffer(struct intel_batchbuffer *batch,
+static void gen8_emit_vertex_buffer(struct intel_batchbuffer *batch,
                                    uint32_t offset) {
        OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | (1 + (4 * 1) - 2));
        OUT_BATCH(0 << VB0_BUFFER_INDEX_SHIFT | /* VB 0th index */
                  GEN7_VB0_BUFFER_ADDR_MOD_EN | /* Address Modify Enable */
                  VERTEX_SIZE << VB0_BUFFER_PITCH_SHIFT);
        OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, offset);
-       OUT_BATCH(0);
        OUT_BATCH(3 * VERTEX_SIZE);
 }
 
@@ -995,7 +994,7 @@ void gen8_render_copyfunc(struct intel_batchbuffer *batch,
 
        gen6_emit_drawing_rectangle(batch, dst);
 
-       gen7_emit_vertex_buffer(batch, vertex_buffer);
+       gen8_emit_vertex_buffer(batch, vertex_buffer);
        gen6_emit_vertex_elements(batch);
 
        gen8_emit_vf_topology(batch);