Just use floats, it's not like this is a performance path.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
ResGetApproxPixmapBytes(PixmapPtr pix)
{
unsigned long nPixels;
- int bytesPerPixel;
+ float bytesPerPixel;
- bytesPerPixel = pix->drawable.bitsPerPixel >> 3;
+ bytesPerPixel = (float)pix->drawable.bitsPerPixel / 8.0;
nPixels = pix->drawable.width * pix->drawable.height;
/* Divide by refcnt as pixmap could be shared between clients,