evas: fix shadows examples to see normalized primitives.
authorBogdan Devichev <b.devichev@samsung.com>
Wed, 18 Mar 2015 11:26:23 +0000 (12:26 +0100)
committerCedric BAIL <cedric@osg.samsung.com>
Wed, 18 Mar 2015 14:22:20 +0000 (15:22 +0100)
Reviewers: cedric, Hermet, raster

View and composition will be restored after refactoring of all primitives.

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2151

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
src/examples/evas/evas-3d-shadows.c

index 6ad0479..f58e8b8 100644 (file)
@@ -194,8 +194,7 @@ _cone_setup(Body_3D *cone)
       eo_add(EVAS_3D_NODE_CLASS, evas,
                     evas_3d_node_constructor(EVAS_3D_NODE_TYPE_MESH));
    eo_do(cone->node, evas_3d_node_mesh_add(cone->mesh),
-         evas_3d_node_position_set(-5.0, -1.0, -3.0),
-         evas_3d_node_scale_set(1.0, 2.0, 1.0));
+         evas_3d_node_position_set(-5.0, -1.0, -3.0));
 }
 
 static void