Add missing includes of indirect.h.
authorIan Romanick <idr@us.ibm.com>
Thu, 14 Apr 2005 20:35:33 +0000 (20:35 +0000)
committerIan Romanick <idr@us.ibm.com>
Thu, 14 Apr 2005 20:35:33 +0000 (20:35 +0000)
src/glx/x11/clientattrib.c
src/glx/x11/glx_texture_compression.c
src/glx/x11/pixelstore.c
src/glx/x11/renderpix.c
src/glx/x11/single2.c
src/glx/x11/singlepix.c

index 9cfb3c9..bfb263c 100644 (file)
@@ -36,6 +36,7 @@
 
 #include <assert.h>
 #include "glxclient.h"
+#include "indirect.h"
 #include "indirect_vertex_array.h"
 
 /*****************************************************************************/
index 965c75e..5676858 100644 (file)
@@ -34,6 +34,7 @@
 
 #include "packrender.h"
 #include "packsingle.h"
+#include "indirect.h"
 
 #include <assert.h>
 
index 61a282a..0727865 100644 (file)
@@ -35,6 +35,7 @@
 */
 
 #include "glxclient.h"
+#include "indirect.h"
 
 /*
 ** Specify parameters that control the storage format of pixel arrays.
index 9b7d3db..b7d01dc 100644 (file)
@@ -60,6 +60,7 @@
  */
 
 #include "packrender.h"
+#include "indirect.h"
 
 /**
  * Send a large image to the server.  If necessary, a buffer is allocated
index 6db879f..1c3b8f0 100644 (file)
@@ -39,6 +39,7 @@
 #include "glxclient.h"
 #include "packsingle.h"
 #include "glxextensions.h"
+#include "indirect.h"
 #include "indirect_vertex_array.h"
 
 /* Used for GL_ARB_transpose_matrix */
index a9afe62..4a10083 100644 (file)
@@ -35,6 +35,7 @@
 */
 
 #include "packsingle.h"
+#include "indirect.h"
 
 void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type,
                          GLvoid *row, GLvoid *column, GLvoid *span)