///
/// This is a general case of origin propagation. For an Nary operation,
/// is set to the origin of an argument that is not entirely initialized.
+ /// If there is more than one such arguments, the rightmost of them is picked.
/// It does not matter which one is picked if all arguments are initialized.
void setOriginForNaryOp(Instruction &I) {
if (!ClTrackOrigins) return;
IRBuilder<> IRB(&I);
Value *Origin = getOrigin(&I, 0);
for (unsigned Op = 1, n = I.getNumOperands(); Op < n; ++Op) {
- Value *S = convertToShadowTyNoVec(getShadow(&I, Op - 1), IRB);
+ Value *S = convertToShadowTyNoVec(getShadow(&I, Op), IRB);
Origin = IRB.CreateSelect(IRB.CreateICmpNE(S, getCleanShadow(S)),
- Origin, getOrigin(&I, Op));
+ getOrigin(&I, Op), Origin);
}
setOrigin(&I, Origin);
}