bool
fs_visitor::virtual_grf_interferes(int a, int b)
{
- int start = MAX2(this->virtual_grf_def[a], this->virtual_grf_def[b]);
- int end = MIN2(this->virtual_grf_use[a], this->virtual_grf_use[b]);
-
- /* We can't handle dead register writes here, without iterating
- * over the whole instruction stream to find every single dead
- * write to that register to compare to the live interval of the
- * other register. Just assert that dead_code_eliminate() has been
- * called.
+ int a_def = this->virtual_grf_def[a], a_use = this->virtual_grf_use[a];
+ int b_def = this->virtual_grf_def[b], b_use = this->virtual_grf_use[b];
+
+ /* If there's dead code (def but not use), it would break our test
+ * unless we consider it used.
*/
- assert((this->virtual_grf_use[a] != -1 ||
- this->virtual_grf_def[a] == MAX_INSTRUCTION) &&
- (this->virtual_grf_use[b] != -1 ||
- this->virtual_grf_def[b] == MAX_INSTRUCTION));
+ if ((a_use == -1 && a_def != MAX_INSTRUCTION) ||
+ (b_use == -1 && b_def != MAX_INSTRUCTION)) {
+ return true;
+ }
+
+ int start = MAX2(a_def, b_def);
+ int end = MIN2(a_use, b_use);
/* If the register is used to store 16 values of less than float
* size (only the case for pixel_[xy]), then we can't allocate