(pSourceRect->left <= pSourceRect->right &&
pSourceRect->top <= pSourceRect->bottom), D3DERR_INVALIDCALL);
+ memset(&blit, 0, sizeof(blit));
blit.dst.resource = dst_res;
blit.dst.level = dst->level;
blit.dst.box.z = dst->layer;
desc = util_format_description(dst->format);
user_assert(desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS, D3DERR_INVALIDCALL);
+ memset(&blit, 0, sizeof(blit));
blit.src.resource = src;
blit.src.level = 0;
blit.src.format = src->format;
struct pipe_blit_info blit;
if (device->cursor.software && device->cursor.visible && device->cursor.w) {
+ memset(&blit, 0, sizeof(blit));
blit.src.resource = device->cursor.image;
blit.src.level = 0;
blit.src.format = device->cursor.image->format;
handle_draw_cursor_and_hud(This, resource);
if (This->present_buffers) {
+ memset(&blit, 0, sizeof(blit));
blit.src.resource = resource;
blit.src.level = 0;
blit.src.format = resource->format;