i965/vs: Pack uniform registers before optimization
authorEric Anholt <eric@anholt.net>
Wed, 7 Sep 2011 05:13:20 +0000 (22:13 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 9 Sep 2011 04:34:03 +0000 (21:34 -0700)
We don't expect uniform accesses to generally go away from being dead
code at this point, and we will want to have uniforms packed before
spilling them out to pull constants when we are forced to do that.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_vec4_emit.cpp

index 30bb0f6..3567949 100644 (file)
@@ -607,6 +607,7 @@ vec4_visitor::run()
     */
    move_grf_array_access_to_scratch();
    move_uniform_array_access_to_pull_constants();
+   pack_uniform_registers();
 
    bool progress;
    do {
@@ -614,7 +615,6 @@ vec4_visitor::run()
       progress = dead_code_eliminate() || progress;
    } while (progress);
 
-   pack_uniform_registers();
 
    if (failed)
       return false;