const UCHAR *np = (const UCHAR *) n;
idx2 = findidx (&np);
-# if !WIDE_CHAR_VERSION
+# if WIDE_CHAR_VERSION
+ if (idx2 != 0 && weights[idx] == weights[idx2])
+ goto matched;
+# else
if (idx2 != 0 && len == weights[idx2])
{
int cnt = 0;
if (cnt == len)
goto matched;
}
-# else
- if (idx2 != 0 && weights[idx] == weights[idx2])
- goto matched;
# endif
}
}
return FNM_NOMATCH;
else
{
- c = FOLD (c);
- normal_bracket:
- if (c == fn)
- goto matched;
+ int is_seqval = 0;
+ int is_range = 0;
- cold = c;
- c = *p++;
+#ifdef _LIBC
+ if (c == L('[') && *p == L('.'))
+ {
+ uint32_t nrules =
+ _NL_CURRENT_WORD (LC_COLLATE, _NL_COLLATE_NRULES);
+ const CHAR *startp = p;
+ size_t c1 = 0;
+
+ while (1)
+ {
+ c = *++p;
+ if (c == L('.') && p[1] == L(']'))
+ {
+ p += 2;
+ break;
+ }
+ if (c == '\0')
+ return FNM_NOMATCH;
+ ++c1;
+ }
+
+ /* We have to handling the symbols differently in
+ ranges since then the collation sequence is
+ important. */
+ is_range = *p == L('-') && p[1] != L('\0');
+
+ if (nrules == 0)
+ {
+ /* There are no names defined in the collation
+ data. Therefore we only accept the trivial
+ names consisting of the character itself. */
+ if (c1 != 1)
+ return FNM_NOMATCH;
+
+ if (!is_range && *n == startp[1])
+ goto matched;
+
+ cold = startp[1];
+ c = *p++;
+ }
+ else
+ {
+ int32_t table_size;
+ const int32_t *symb_table;
+# ifdef WIDE_CHAR_VERSION
+ char str[c1];
+ int strcnt;
+# else
+# define str (startp + 1)
+# endif
+ const unsigned char *extra;
+ int32_t idx;
+ int32_t elem;
+ int32_t second;
+ int32_t hash;
+
+# ifdef WIDE_CHAR_VERSION
+ /* We have to convert the name to a single-byte
+ string. This is possible since the names
+ consist of ASCII characters and the internal
+ representation is UCS4. */
+ for (strcnt = 0; strcnt < c1; ++strcnt)
+ str[strcnt] = startp[1 + strcnt];
+#endif
+
+ table_size =
+ _NL_CURRENT_WORD (LC_COLLATE,
+ _NL_COLLATE_SYMB_HASH_SIZEMB);
+ symb_table = (const int32_t *)
+ _NL_CURRENT (LC_COLLATE,
+ _NL_COLLATE_SYMB_TABLEMB);
+ extra = (const unsigned char *)
+ _NL_CURRENT (LC_COLLATE,
+ _NL_COLLATE_SYMB_EXTRAMB);
+
+ /* Locate the character in the hashing table. */
+ hash = elem_hash (str, c1);
+
+ idx = 0;
+ elem = hash % table_size;
+ second = hash % (table_size - 2);
+ while (symb_table[2 * elem] != 0)
+ {
+ /* First compare the hashing value. */
+ if (symb_table[2 * elem] == hash
+ && c1 == extra[symb_table[2 * elem + 1]]
+ && memcmp (str,
+ &extra[symb_table[2 * elem + 1]
+ + 1], c1) == 0)
+ {
+ /* Yep, this is the entry. */
+ idx = symb_table[2 * elem + 1];
+ idx += 1 + extra[idx];
+ break;
+ }
+
+ /* Next entry. */
+ elem += second;
+ }
+
+ if (symb_table[2 * elem] != 0)
+ {
+ /* Compare the byte sequence but only if
+ this is not part of a range. */
+# ifdef WIDE_CHAR_VERSION
+ int32_t *wextra;
+
+ idx += 1 + extra[idx];
+ /* Adjust for the alignment. */
+ idx = (idx + 3) & ~4;
+
+ wextra = (int32_t *) &extra[idx + 4];
+# endif
+
+ if (! is_range)
+ {
+# ifdef WIDE_CHAR_VERSION
+ for (c1 = 0; c1 < wextra[idx]; ++c1)
+ if (n[c1] != wextra[1 + c1])
+ break;
+
+ if (c1 == wextra[idx])
+ goto matched;
+# else
+ for (c1 = 0; c1 < extra[idx]; ++c1)
+ if (n[c1] != extra[1 + c1])
+ break;
+
+ if (c1 == extra[idx])
+ goto matched;
+# endif
+ }
+
+ /* Get the collation sequence value. */
+ is_seqval = 1;
+# ifdef WIDE_CHAR_VERSION
+ cold = wextra[1 + wextra[idx]];
+# else
+ /* Adjust for the alignment. */
+ idx += 1 + extra[idx];
+ idx = (idx + 3) & ~4;
+ cold = *((int32_t *) &extra[idx]);
+# endif
+
+ c = *p++;
+ }
+ else if (symb_table[2 * elem] != 0 && c1 == 1)
+ {
+ /* No valid character. Match it as a
+ single byte. */
+ if (!is_range && *n == str[0])
+ goto matched;
+
+ cold = str[0];
+ c = *p++;
+ }
+ else
+ return FNM_NOMATCH;
+ }
+ }
+ else
+# undef str
+#endif
+ {
+ c = FOLD (c);
+ normal_bracket:
+
+ /* We have to handling the symbols differently in
+ ranges since then the collation sequence is
+ important. */
+ is_range = *p == L('-') && p[1] != L('\0');
+
+ if (!is_range && c == fn)
+ goto matched;
+
+ cold = c;
+ c = *p++;
+ }
if (c == L('-') && *p != L(']'))
{
various characters appear in the source
file. A strange concept, nowhere
documented. */
- int32_t fseqidx;
- int32_t lseqidx;
+ uint32_t fcollseq;
+ uint32_t lcollseq;
UCHAR cend = *p++;
# ifdef WIDE_CHAR_VERSION
+ int idx;
size_t cnt;
# endif
- if (!(flags & FNM_NOESCAPE) && cend == L('\\'))
- cend = *p++;
- if (cend == L('\0'))
- return FNM_NOMATCH;
-
# ifdef WIDE_CHAR_VERSION
/* Search in the `names' array for the characters. */
- fseqidx = fn % size;
+ idx = fn % size;
cnt = 0;
- while (names[fseqidx] != fn)
+ while (names[idx] != fn)
{
if (++cnt == layers)
/* XXX We don't know anything about
match. This means we are failing. */
goto range_not_matched;
- fseqidx += size;
+ idx += size;
}
- lseqidx = cold % size;
- cnt = 0;
- while (names[lseqidx] != cold)
+ fcollseq = collseq[idx];
+
+ if (is_seqval)
+ lcollseq = cold;
+ else
{
- if (++cnt == layers)
+ idx = cold % size;
+ cnt = 0;
+ while (names[idx] != cold)
{
- lseqidx = -1;
- break;
+ if (++cnt == layers)
+ {
+ idx = -1;
+ break;
+ }
+ idx += size;
}
- lseqidx += size;
+
+ lcollseq = idx == -1 ? 0xffffffff : collseq[idx];
}
# else
- fseqidx = fn;
- lseqidx = cold;
+ fcollseq = collseq[fn];
+ lcollseq = is_seqval ? cold : collseq[(UCHAR) cold];
+# endif
+
+ is_seqval = 0;
+ if (cend == L('[') && *p == L('.'))
+ {
+ uint32_t nrules =
+ _NL_CURRENT_WORD (LC_COLLATE,
+ _NL_COLLATE_NRULES);
+ const CHAR *startp = p;
+ size_t c1 = 0;
+
+ while (1)
+ {
+ c = *++p;
+ if (c == L('.') && p[1] == L(']'))
+ {
+ p += 2;
+ break;
+ }
+ if (c == '\0')
+ return FNM_NOMATCH;
+ ++c1;
+ }
+
+ if (nrules == 0)
+ {
+ /* There are no names defined in the
+ collation data. Therefore we only
+ accept the trivial names consisting
+ of the character itself. */
+ if (c1 != 1)
+ return FNM_NOMATCH;
+
+ cend = startp[1];
+ }
+ else
+ {
+ int32_t table_size;
+ const int32_t *symb_table;
+# ifdef WIDE_CHAR_VERSION
+ char str[c1];
+ int strcnt;
+# else
+# define str (startp + 1)
# endif
+ const unsigned char *extra;
+ int32_t idx;
+ int32_t elem;
+ int32_t second;
+ int32_t hash;
+
+# ifdef WIDE_CHAR_VERSION
+ /* We have to convert the name to a single-byte
+ string. This is possible since the names
+ consist of ASCII characters and the internal
+ representation is UCS4. */
+ for (strcnt = 0; strcnt < c1; ++strcnt)
+ str[strcnt] = startp[1 + strcnt];
+#endif
+
+ table_size =
+ _NL_CURRENT_WORD (LC_COLLATE,
+ _NL_COLLATE_SYMB_HASH_SIZEMB);
+ symb_table = (const int32_t *)
+ _NL_CURRENT (LC_COLLATE,
+ _NL_COLLATE_SYMB_TABLEMB);
+ extra = (const unsigned char *)
+ _NL_CURRENT (LC_COLLATE,
+ _NL_COLLATE_SYMB_EXTRAMB);
+
+ /* Locate the character in the hashing
+ table. */
+ hash = elem_hash (str, c1);
+
+ idx = 0;
+ elem = hash % table_size;
+ second = hash % (table_size - 2);
+ while (symb_table[2 * elem] != 0)
+ {
+ /* First compare the hashing value. */
+ if (symb_table[2 * elem] == hash
+ && (c1
+ == extra[symb_table[2 * elem + 1]])
+ && memcmp (str,
+ &extra[symb_table[2 * elem + 1]
+ + 1], c1) == 0)
+ {
+ /* Yep, this is the entry. */
+ idx = symb_table[2 * elem + 1];
+ idx += 1 + extra[idx];
+ break;
+ }
+
+ /* Next entry. */
+ elem += second;
+ }
+
+ if (symb_table[2 * elem] != 0)
+ {
+ /* Compare the byte sequence but only if
+ this is not part of a range. */
+# ifdef WIDE_CHAR_VERSION
+ int32_t *wextra;
+
+ idx += 1 + extra[idx];
+ /* Adjust for the alignment. */
+ idx = (idx + 3) & ~4;
+
+ wextra = (int32_t *) &extra[idx + 4];
+# endif
+ /* Get the collation sequence value. */
+ is_seqval = 1;
+# ifdef WIDE_CHAR_VERSION
+ cend = wextra[1 + wextra[idx]];
+# else
+ /* Adjust for the alignment. */
+ idx += 1 + extra[idx];
+ idx = (idx + 3) & ~4;
+ cend = *((int32_t *) &extra[idx]);
+# endif
+ }
+ else if (symb_table[2 * elem] != 0 && c1 == 1)
+ {
+ cend = str[0];
+ c = *p++;
+ }
+ else
+ return FNM_NOMATCH;
+ }
+# undef str
+ }
+ else
+ {
+ if (!(flags & FNM_NOESCAPE) && cend == L('\\'))
+ cend = *p++;
+ if (cend == L('\0'))
+ return FNM_NOMATCH;
+ cend = FOLD (cend);
+ }
/* XXX It is not entirely clear to me how to handle
characters which are not mentioned in the
collation specification. */
if (
# ifdef WIDE_CHAR_VERSION
- lseqidx == -1 ||
+ lcollseq == 0xffffffff ||
# endif
- collseq[lseqidx] <= collseq[fseqidx])
+ lcollseq <= fcollseq)
{
/* We have to look at the upper bound. */
- int32_t hseqidx;
+ uint32_t hcollseq;
- cend = FOLD (cend);
-# ifdef WIDE_CHAR_VERSION
- hseqidx = cend % size;
- cnt = 0;
- while (names[hseqidx] != cend)
+ if (is_seqval)
+ hcollseq = cend;
+ else
{
- if (++cnt == layers)
+# ifdef WIDE_CHAR_VERSION
+ idx = cend % size;
+ cnt = 0;
+ while (names[idx] != cend)
{
- /* Hum, no information about the upper
- bound. The matching succeeds if the
- lower bound is matched exactly. */
- if (lseqidx == -1 || cold != fn)
- goto range_not_matched;
-
- goto matched;
+ if (++cnt == layers)
+ {
+ /* Hum, no information about the upper
+ bound. The matching succeeds if the
+ lower bound is matched exactly. */
+ if (idx == -1 && lcollseq != fcollseq)
+ goto range_not_matched;
+
+ goto matched;
+ }
}
- }
+ hcollseq = collseq[idx];
# else
- hseqidx = cend;
+ hcollseq = collseq[cend];
# endif
+ }
- if (
-# ifdef WIDE_CHAR_VERSION
- (lseqidx == -1
- && collseq[fseqidx] == collseq[hseqidx]) ||
-# endif
- collseq[fseqidx] <= collseq[hseqidx])
+ if (lcollseq <= hcollseq && fcollseq <= hcollseq)
goto matched;
}
# ifdef WIDE_CHAR_VERSION
/* Skip the rest of the [...] that already matched. */
do
{
+ ignore_next:
c = *p++;
if (c == L('\0'))
}
else if (c == L('[') && *p == L(':'))
{
- do
- if (*++p == L('\0'))
- return FNM_NOMATCH;
- while (*p != L(':') || p[1] == L(']'));
+ int c1 = 0;
+ const CHAR *startp = p;
+
+ while (1)
+ {
+ c = *++p;
+ if (++c1 == CHAR_CLASS_MAX_LENGTH)
+ return FNM_NOMATCH;
+
+ if (*p == L(':') && p[1] == L(']'))
+ break;
+
+ if (c < L('a') || c >= L('z'))
+ {
+ p = startp;
+ goto ignore_next;
+ }
+ }
p += 2;
- c = *p;
+ c = *p++;
+ }
+ else if (c == L('[') && *p == L('='))
+ {
+ c = *++p;
+ if (c == L('\0'))
+ return FNM_NOMATCH;
+ c = *++p;
+ if (c != L('=') || p[1] != L(']'))
+ return FNM_NOMATCH;
+ p += 2;
+ c = *p++;
+ }
+ else if (c == L('[') && *p == L('.'))
+ {
+ ++p;
+ while (1)
+ {
+ c = *++p;
+ if (c == '\0')
+ return FNM_NOMATCH;
+
+ if (*p == L('.') && p[1] == L(']'))
+ break;
+ }
+ p += 2;
+ c = *p++;
}
}
while (c != L(']'));
C "]]" "[!a]]" 0
# B.6 012(C)
-# *** implement [. .]
+C "a" "[[.a.]]" 0
+C "-" "[[.-.]]" 0
+C "-" "[[.-.][.].]]" 0
+C "-" "[[.].][.-.]]" 0
+C "-" "[[.-.][=u=]]" 0
+C "-" "[[.-.][:alpha:]]" 0
+C "a" "[![.a.]]" NOMATCH
# B.6 013(C)
-# *** implement [. .]
+C "a" "[[.b.]]" NOMATCH
+C "a" "[[.b.][.c.]]" NOMATCH
+C "a" "[[.b.][=b=]]" NOMATCH
-# B.6 014(C)
-# *** implement [. .]
# B.6 015(C)
C "a" "[[=a=]]" 0
C "b" "[[=a=]b]" 0
C "b" "[[=a=][=b=]]" 0
+C "a" "[[=a=][=b=]]" 0
+C "a" "[[=a=][.b.]]" 0
+C "a" "[[=a=][:digit:]]" 0
# B.6 016(C)
C "=" "[[=a=]b]" NOMATCH
C "]" "[[=a=]b]" NOMATCH
-C "a" "[[=b=]]" NOMATCH
+C "a" "[[=b=][=c=]]" NOMATCH
+C "a" "[[=b=][.].]]" NOMATCH
+C "a" "[[=b=][:digit:]]" NOMATCH
# B.6 017(C)
C "a" "[[:alnum:]]" 0
C "a" "[[alpha:]]" NOMATCH
C "a]" "[[alpha]]" 0
C "a]" "[[alpha:]]" 0
+C "a" "[[:alpha:][.b.]]" 0
+C "a" "[[:alpha:][=b=]]" 0
+C "a" "[[:alpha:][:digit:]]" 0
+C "a" "[[:digit:][:alpha:]]" 0
# B.6 018(C)
C "a" "[a-c]" 0
C "b" "[A-C]" NOMATCH
C "" "[a-c]" NOMATCH
C "as" "[a-ca-z]" NOMATCH
+C "a" "[[.a.]-c]" 0
+C "a" "[a-[.c.]]" 0
+C "a" "[[.a.]-[.c.]]" 0
+C "b" "[[.a.]-c]" 0
+C "b" "[a-[.c.]]" 0
+C "b" "[[.a.]-[.c.]]" 0
+C "c" "[[.a.]-c]" 0
+C "c" "[a-[.c.]]" 0
+C "c" "[[.a.]-[.c.]]" 0
+C "d" "[[.a.]-c]" NOMATCH
+C "d" "[a-[.c.]]" NOMATCH
+C "d" "[[.a.]-[.c.]]" NOMATCH
# B.6 019(C)
-C "b" "[c-a]" NOMATCH
+C "a" "[c-a]" NOMATCH
+C "a" "[[.c.]-a]" NOMATCH
+C "a" "[c-[.a.]]" NOMATCH
+C "a" "[[.c.]-[.a.]]" NOMATCH
+C "c" "[c-a]" NOMATCH
+C "c" "[[.c.]-a]" NOMATCH
+C "c" "[c-[.a.]]" NOMATCH
+C "c" "[[.c.]-[.a.]]" NOMATCH
# B.6 020(C)
C "a" "[a-c0-9]" 0
de_DE.ISO-8859-1 "â" "[[=a=]b]" 0
de_DE.ISO-8859-1 "à" "[[=a=]b]" 0
de_DE.ISO-8859-1 "á" "[[=a=]b]" 0
+de_DE.ISO-8859-1 "ä" "[[=a=]b]" 0
de_DE.ISO-8859-1 "b" "[[=a=]b]" 0
de_DE.ISO-8859-1 "c" "[[=a=]b]" NOMATCH
de_DE.ISO-8859-1 "a" "[[=â=]b]" 0
de_DE.ISO-8859-1 "â" "[[=â=]b]" 0
de_DE.ISO-8859-1 "à" "[[=â=]b]" 0
de_DE.ISO-8859-1 "á" "[[=â=]b]" 0
+de_DE.ISO-8859-1 "ä" "[[=â=]b]" 0
de_DE.ISO-8859-1 "b" "[[=â=]b]" 0
de_DE.ISO-8859-1 "c" "[[=â=]b]" NOMATCH
de_DE.ISO-8859-1 "a" "[[=à=]b]" 0
de_DE.ISO-8859-1 "â" "[[=à=]b]" 0
de_DE.ISO-8859-1 "à" "[[=à=]b]" 0
de_DE.ISO-8859-1 "á" "[[=à=]b]" 0
+de_DE.ISO-8859-1 "ä" "[[=à=]b]" 0
de_DE.ISO-8859-1 "b" "[[=à=]b]" 0
de_DE.ISO-8859-1 "c" "[[=à=]b]" NOMATCH
de_DE.ISO-8859-1 "a" "[[=á=]b]" 0
de_DE.ISO-8859-1 "â" "[[=á=]b]" 0
de_DE.ISO-8859-1 "à" "[[=á=]b]" 0
de_DE.ISO-8859-1 "á" "[[=á=]b]" 0
+de_DE.ISO-8859-1 "ä" "[[=á=]b]" 0
de_DE.ISO-8859-1 "b" "[[=á=]b]" 0
de_DE.ISO-8859-1 "c" "[[=á=]b]" NOMATCH
+de_DE.ISO-8859-1 "a" "[[=ä=]b]" 0
+de_DE.ISO-8859-1 "â" "[[=ä=]b]" 0
+de_DE.ISO-8859-1 "à" "[[=ä=]b]" 0
+de_DE.ISO-8859-1 "á" "[[=ä=]b]" 0
+de_DE.ISO-8859-1 "ä" "[[=ä=]b]" 0
+de_DE.ISO-8859-1 "b" "[[=ä=]b]" 0
+de_DE.ISO-8859-1 "c" "[[=ä=]b]" NOMATCH