}
}
- evas_gl_common_context_resize(re->gl_context, w, h, 0);
+ evas_gl_common_context_resize(re->gl_context, w, h, re->gl_context->rot);
}
static void
Render_Engine *re;
re = (Render_Engine *)data;
- evas_gl_common_context_resize(re->gl_context, re->w, re->h, 0);
+ evas_gl_common_context_resize(re->gl_context, re->w, re->h, re->gl_context->rot);
/* smple bounding box */
if (!re->draw.redraw)
{
return NULL;
}
evas_gl_common_context_use(re->gl_context);
- evas_gl_common_context_resize(re->gl_context, w, h, 0);
+ evas_gl_common_context_resize(re->gl_context, w, h, re->gl_context->rot);
/* End GL Initialization */
re->w = w;