static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t pos)
{
VideoPicture *vp;
- int dst_pix_fmt;
#if CONFIG_AVFILTER
AVPicture pict_src;
+#else
+ int dst_pix_fmt = PIX_FMT_YUV420P;
#endif
/* wait until we have space to put a new picture */
SDL_LockMutex(is->pictq_mutex);
/* get a pointer on the bitmap */
SDL_LockYUVOverlay (vp->bmp);
- dst_pix_fmt = PIX_FMT_YUV420P;
memset(&pict,0,sizeof(AVPicture));
pict.data[0] = vp->bmp->pixels[0];
pict.data[1] = vp->bmp->pixels[2];
#if CONFIG_FFT_FLOAT
RDFTContext r1, *r = &r1;
DCTContext d1, *d = &d1;
+ int fft_size_2;
#endif
- int fft_nbits, fft_size, fft_size_2;
+ int fft_nbits, fft_size;
double scale = 1.0;
AVLFG prng;
av_lfg_init(&prng, 1);
}
fft_size = 1 << fft_nbits;
- fft_size_2 = fft_size >> 1;
tab = av_malloc(fft_size * sizeof(FFTComplex));
tab1 = av_malloc(fft_size * sizeof(FFTComplex));
tab_ref = av_malloc(fft_size * sizeof(FFTComplex));
break;
#if CONFIG_FFT_FLOAT
case TRANSFORM_RDFT:
+ fft_size_2 = fft_size >> 1;
if (do_inverse) {
tab1[ 0].im = 0;
tab1[fft_size_2].im = 0;