}
// ----------------------- StackTrace ----------------------------- {{{1
-// PCs in stack traces are actually the return addresses, that is,
-// addresses of the next instructions after the call. That's why we
-// decrement them.
-static uptr patch_pc(uptr pc) {
+uptr StackTrace::GetPreviousInstructionPc(uptr pc) {
#ifdef __arm__
// Cancel Thumb bit.
pc = pc & (~1);
InternalScopedBuffer<AddressInfo> addr_frames(64);
uptr frame_num = 0;
for (uptr i = 0; i < size && addr[i]; i++) {
- uptr pc = patch_pc(addr[i]);
+ // PCs in stack traces are actually the return addresses, that is,
+ // addresses of the next instructions after the call.
+ uptr pc = GetPreviousInstructionPc(addr[i]);
uptr addr_frames_num = 0; // The number of stack frames for current
// instruction address.
if (symbolize_callback) {
void PopStackFrames(uptr count);
static uptr GetCurrentPc();
+ static uptr GetPreviousInstructionPc(uptr pc);
static uptr CompressStack(StackTrace *stack,
u32 *compressed, uptr size);
StatInc(thr, StatInt_##func); \
const uptr caller_pc = GET_CALLER_PC(); \
ScopedInterceptor si(thr, #func, caller_pc); \
- /* Subtract one from pc as we need current instruction address */ \
- const uptr pc = __sanitizer::StackTrace::GetCurrentPc() - 1; \
+ const uptr pc = __sanitizer::StackTrace::GetPreviousInstructionPc( \
+ __sanitizer::StackTrace::GetCurrentPc()); \
(void)pc; \
/**/
if (!CallerLoc)
return Location();
- // Adjust to find the call instruction.
- // FIXME: This is not portable.
- --CallerLoc;
+ uptr Loc = StackTrace::GetPreviousInstructionPc(CallerLoc);
AddressInfo Info;
- if (!SymbolizeCode(CallerLoc, &Info, 1) || !Info.module || !*Info.module)
- return Location(CallerLoc);
+ if (!SymbolizeCode(Loc, &Info, 1) || !Info.module || !*Info.module)
+ return Location(Loc);
if (!Info.function)
return ModuleLocation(Info.module, Info.module_offset);