#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t)
#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t)
#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t)
-#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex2_t)
#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( 0x50, drm_radeon_cmd_buffer_t)
#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(0x51, drm_radeon_getparam_t)
#define DRM_IOCTL_RADEON_FLIP DRM_IO( 0x52)
#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t)
#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t)
#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t)
-#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex2_t)
#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( 0x50, drm_radeon_cmd_buffer_t)
#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(0x51, drm_radeon_getparam_t)
#define DRM_IOCTL_RADEON_FLIP DRM_IO( 0x52)