if (!IsValid())
return LLDB_RECORD_RESULT(SBType());
- CompilerType canonical_type =
- m_opaque_sp->GetCompilerType(true).GetCanonicalType();
- return LLDB_RECORD_RESULT(SBType(
- TypeImplSP(new TypeImpl(canonical_type.GetArrayElementType(nullptr)))));
+ return LLDB_RECORD_RESULT(SBType(TypeImplSP(new TypeImpl(
+ m_opaque_sp->GetCompilerType(true).GetArrayElementType(nullptr)))));
}
SBType SBType::GetArrayType(uint64_t size) {
# (lldb-enumerations.h).
int_type = id_type.GetBasicType(lldb.eBasicTypeInt)
self.assertTrue(id_type == int_type)
+
+ # Find 'myint_arr' and check the array element type.
+ myint_arr = frame0.FindVariable('myint_arr')
+ self.assertTrue(myint_arr, VALID_VARIABLE)
+ self.DebugSBValue(myint_arr)
+ myint_arr_type = myint_arr.GetType()
+ self.DebugSBType(myint_arr_type)
+ self.assertTrue(myint_arr_type.IsArrayType())
+ myint_arr_element_type = myint_arr_type.GetArrayElementType()
+ self.DebugSBType(myint_arr_element_type)
+ myint_type = target.FindFirstType('myint')
+ self.DebugSBType(myint_type)
+ self.assertTrue(myint_arr_element_type == myint_type)
// This corresponds to an empty task list.
Task *empty_task_head = new Task(-1, NULL);
+ typedef int myint;
+ myint myint_arr[] = {1, 2, 3};
+
return 0; // Break at this line
}