sound_type_e soundType = SOUND_TYPE_SYSTEM;
AudioStreamType audioStreamType = AUDIO_STREAM_TYPE_NO_SOUND;
ret = sound_manager_get_current_sound_type(&soundType);
- SysTryCatch(NID_MEDIA, ret != SOUND_MANAGER_ERROR_NO_PLAYING_SOUND, , E_SYSTEM,
+ SysTryCatch(NID_MEDIA, ret == SOUND_MANAGER_ERROR_NONE, , E_SYSTEM,
"[E_SYSTEM] A system error has been occurred. Failed to perform sound_manager_get_current_sound_type operation with error code : 0x%x", ret);
r = _AudioManagerConvert::CovertSoundManagerError2Result(ret);
SysTryCatch(NID_MEDIA, r == E_SUCCESS, , r,