evas sw map render - make more optimal (but compiler already did it)
authorCarsten Haitzler (Rasterman) <raster@rasterman.com>
Fri, 19 Jul 2013 09:29:52 +0000 (18:29 +0900)
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>
Fri, 19 Jul 2013 09:32:57 +0000 (18:32 +0900)
as pointed out by y.usishchev@samsung.com - this code is copy & paste
badness, but the compiler optimizer fixed it up already, so it made no
difference in real life.

src/lib/evas/common/evas_map_image_loop.c

index be176ee8486efb626f2f5161fc18caf3099c83d4..fc322860aa2fbc814280dc7998e15244f90cfc16 100644 (file)
@@ -90,7 +90,7 @@
         cv += cd; // col
 #   endif
 #   else                            
-        *d   = INTERP_256(rv, val3, val1);
+        *d   = val1;
 #   endif
 #  endif
         u += ud;