SceneView's camera is not an instance object anymore.
It can be holded by app side.
So, if we dispose it inside of CameraTransition Function, It become sudden dead.
Actually, Dali side camera object still alive, but the NUI.Camera handle is dereferenced.
So, If app try to access that camera, crash occured.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
SelectCamera(index);
Camera destination = GetSelectedCamera();
CameraTransition(source, destination, durationMilliSeconds, alphaFunction);
- source.Dispose();
- destination.Dispose();
}
/// <summary>
SelectCamera(name);
Camera destination = GetSelectedCamera();
CameraTransition(source, destination, durationMilliSeconds, alphaFunction);
- source.Dispose();
- destination.Dispose();
}
/// <summary>