layers: Remove CmdBindAttachment() for tiler GPUs
authorJon Ashburn <jon@lunarg.com>
Sat, 3 Jan 2015 01:22:38 +0000 (18:22 -0700)
committerCourtney Goeltzenleuchter <courtney@LunarG.com>
Thu, 5 Feb 2015 00:58:08 +0000 (17:58 -0700)
layers/draw_state.c

index 7ea10b24b8bc189a7b6615d3512c5b8152617651..2ba05bb110d063a5d53dc2467933d3817300c444 100644 (file)
@@ -1594,11 +1594,6 @@ XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, X
     nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
 }
 
-XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
-{
-    nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
-}
-
 XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
 {
     nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);