public override int Read(System.Span<byte> buffer) { throw null; }
public override System.Threading.Tasks.Task<int> ReadAsync(byte[] buffer, int offset, int count, System.Threading.CancellationToken cancellationToken) { throw null; }
public override System.Threading.Tasks.ValueTask<int> ReadAsync(System.Memory<byte> buffer, System.Threading.CancellationToken cancellationToken = default(System.Threading.CancellationToken)) { throw null; }
+ public override int ReadByte() { throw null; }
public override long Seek(long offset, System.IO.SeekOrigin origin) { throw null; }
public override void SetLength(long value) { }
public override void Write(byte[] buffer, int offset, int count) { }
public override void Write(System.ReadOnlySpan<byte> buffer) { }
public override System.Threading.Tasks.Task WriteAsync(byte[] buffer, int offset, int count, System.Threading.CancellationToken cancellationToken) { throw null; }
public override System.Threading.Tasks.ValueTask WriteAsync(System.ReadOnlyMemory<byte> buffer, System.Threading.CancellationToken cancellationToken = default(System.Threading.CancellationToken)) { throw null; }
+ public override void WriteByte(byte value) { }
}
}