}
for (i = 0; i < 8; ++i) {
- struct ureg_src s_addr[2];
- s_addr[0] = ureg_src(m[i][0]);
- s_addr[1] = ureg_src(m[i][1]);
- fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false);
+ struct ureg_src s_address[2];
+ s_address[0] = ureg_src(m[i][0]);
+ s_address[1] = ureg_src(m[i][1]);
+ fetch_four(shader, m[i], s_address, ureg_DECL_sampler(shader, 0), false);
}
for (i = 1; i < 8; ++i) {
}
for (i = 0; i < 4; ++i) {
- struct ureg_src s_addr[2];
- s_addr[0] = ureg_src(l[i][0]);
- s_addr[1] = ureg_src(l[i][1]);
- fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false);
+ struct ureg_src s_address[2];
+ s_address[0] = ureg_src(l[i][0]);
+ s_address[1] = ureg_src(l[i][1]);
+ fetch_four(shader, l[i], s_address, ureg_DECL_sampler(shader, 0), false);
}
for (i = 0; i < idct->nr_of_render_targets; ++i) {
- struct ureg_src s_addr[2];
+ struct ureg_src s_address[2];
increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT);
- s_addr[0] = ureg_src(r[0]);
- s_addr[1] = ureg_src(r[1]);
- fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false);
+ s_address[0] = ureg_src(r[0]);
+ s_address[1] = ureg_src(r[1]);
+ fetch_four(shader, r, s_address, ureg_DECL_sampler(shader, 1), false);
for (j = 0; j < 4; ++j) {
matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);