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+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.5
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.6
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.7
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.8
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.9
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.10
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.11
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.12
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.13
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.14
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.15
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.16
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.17
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.18
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.19
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.20
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.21
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.22
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.23
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.24
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.25
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.26
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.27
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.28
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.29
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.30
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.31
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.32
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.33
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.34
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.35
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.36
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.37
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.38
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.39
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.40
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.41
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.42
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.43
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.44
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.45
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.46
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.47
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.48
+dEQP-VK.ssbo.phys.layout.random.descriptor_indexing.49
dEQP-VK.ssbo.phys.layout.random.16bit.scalar_types.0
dEQP-VK.ssbo.phys.layout.random.16bit.scalar_types.1
dEQP-VK.ssbo.phys.layout.random.16bit.scalar_types.2
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.97
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.98
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.99
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.0
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.1
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.2
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.3
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.4
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.5
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.6
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.7
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.8
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.9
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.10
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.11
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.12
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.13
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.14
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.15
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.16
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.17
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.18
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.19
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.20
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.21
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.22
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.23
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.24
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.25
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.26
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.27
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.28
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.29
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.30
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.31
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.32
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.33
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.34
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.35
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.36
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.37
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.38
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.39
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.40
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.41
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.42
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.43
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.44
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.45
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.46
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.47
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.48
+dEQP-VK.ssbo.phys.layout.random.16bit.descriptor_indexing.49
dEQP-VK.ssbo.phys.layout.random.8bit.scalar_types.0
dEQP-VK.ssbo.phys.layout.random.8bit.scalar_types.1
dEQP-VK.ssbo.phys.layout.random.8bit.scalar_types.2
dEQP-VK.ssbo.phys.layout.random.8bit.scalar.97
dEQP-VK.ssbo.phys.layout.random.8bit.scalar.98
dEQP-VK.ssbo.phys.layout.random.8bit.scalar.99
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.0
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.1
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.2
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.3
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.4
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.5
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.6
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.7
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.8
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.9
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.10
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.11
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.12
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.13
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.14
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.15
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.16
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.17
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.18
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.19
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.20
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.21
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.22
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.23
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.24
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.25
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.26
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.27
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.28
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.29
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.30
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.31
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.32
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.33
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.34
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.35
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.36
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.37
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.38
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.39
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.40
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.41
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.42
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.43
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.44
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.45
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.46
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.47
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.48
+dEQP-VK.ssbo.phys.layout.random.8bit.descriptor_indexing.49
dEQP-VK.query_pool.occlusion_query.basic_conservative
dEQP-VK.query_pool.occlusion_query.basic_precise
dEQP-VK.query_pool.occlusion_query.get_results_conservative_size_32_wait_queue_without_availability_draw_points
return false;
}
+bool usesDescriptorIndexing(const ShaderInterface& interface)
+{
+ // If any of blocks has DESCRIPTOR_INDEXING flag
+ for (int ndx = 0; ndx < interface.getNumBlocks(); ++ndx)
+ {
+ if (interface.getBlock(ndx).getFlags() & LAYOUT_DESCRIPTOR_INDEXING)
+ return true;
+ }
+ return false;
+}
+
struct Indent
{
int level;
if (block.getInstanceName() != DE_NULL)
{
src << " " << block.getInstanceName();
- if (block.isArray())
+ if (block.getFlags() & LAYOUT_DESCRIPTOR_INDEXING)
+ src << "[]";
+ else if (block.isArray())
src << "[" << block.getArraySize() << "]";
}
else
{
name << block.getInstanceName();
- if (block.isArray())
+ if (block.getFlags() & LAYOUT_DESCRIPTOR_INDEXING)
+ name << "[nonuniformEXT(" << instanceNdx << ")]";
+ else if (block.isArray())
name << "[" << instanceNdx << "]";
name << ".";
{
std::ostringstream src;
- if (uses16BitStorage(interface) || uses8BitStorage(interface) || usesRelaxedLayout(interface) || usesScalarLayout(interface))
+ if (uses16BitStorage(interface) || uses8BitStorage(interface) ||
+ usesRelaxedLayout(interface) || usesScalarLayout(interface) ||
+ usesDescriptorIndexing(interface))
+ {
src << "#version 450\n";
+ }
else
src << "#version 310 es\n";
+
src << "#extension GL_EXT_shader_16bit_storage : enable\n";
src << "#extension GL_EXT_shader_8bit_storage : enable\n";
src << "#extension GL_EXT_scalar_block_layout : enable\n";
src << "#extension GL_EXT_buffer_reference : enable\n";
+ src << "#extension GL_EXT_nonuniform_qualifier : enable\n";
src << "layout(local_size_x = 1) in;\n";
src << "\n";
TCU_THROW(NotSupportedError, "scalarBlockLayout not supported");
if (m_usePhysStorageBuffer && !context.isBufferDeviceAddressSupported())
TCU_THROW(NotSupportedError, "Physical storage buffer pointers not supported");
+ if (!context.getDescriptorIndexingFeatures().shaderStorageBufferArrayNonUniformIndexing && usesDescriptorIndexing(m_interface))
+ TCU_THROW(NotSupportedError, "Descriptor indexing over storage buffer not supported");
return new SSBOLayoutCaseInstance(context, m_bufferMode, m_interface, m_refLayout, m_initialData, m_writeData, m_usePhysStorageBuffer);
}
LAYOUT_MASK = LAYOUT_STD430|LAYOUT_STD140|LAYOUT_ROW_MAJOR|LAYOUT_COLUMN_MAJOR|LAYOUT_SCALAR,
// \todo [2013-10-14 pyry] Investigate adding these.
-/* QUALIFIER_COHERENT = (1<<4),
- QUALIFIER_VOLATILE = (1<<5),
- QUALIFIER_RESTRICT = (1<<6),
- QUALIFIER_READONLY = (1<<7),
- QUALIFIER_WRITEONLY = (1<<8),*/
- ACCESS_READ = (1<<9), //!< Buffer variable is read in the shader.
- ACCESS_WRITE = (1<<10), //!< Buffer variable is written in the shader.
- LAYOUT_RELAXED = (1<<11), //!< Support VK_KHR_relaxed_block_layout extension
- LAYOUT_16BIT_STORAGE= (1<<12), //!< Support VK_KHR_16bit_storage extension
- LAYOUT_8BIT_STORAGE = (1<<13), //!< Support VK_KHR_8bit_storage extension
+/* QUALIFIER_COHERENT = (1<<4),
+ QUALIFIER_VOLATILE = (1<<5),
+ QUALIFIER_RESTRICT = (1<<6),
+ QUALIFIER_READONLY = (1<<7),
+ QUALIFIER_WRITEONLY = (1<<8),*/
+ ACCESS_READ = (1<<9), //!< Buffer variable is read in the shader.
+ ACCESS_WRITE = (1<<10), //!< Buffer variable is written in the shader.
+ LAYOUT_RELAXED = (1<<11), //!< Support VK_KHR_relaxed_block_layout extension
+ LAYOUT_16BIT_STORAGE = (1<<12), //!< Support VK_KHR_16bit_storage extension
+ LAYOUT_8BIT_STORAGE = (1 << 13), //!< Support VK_KHR_8bit_storage extension
+ LAYOUT_DESCRIPTOR_INDEXING = (1 << 14), //!< Support VK_KHR_descriptor_indexing extension
};
enum MatrixLoadFlags
FEATURE_16BIT_STORAGE = (1<<14),
FEATURE_8BIT_STORAGE = (1<<15),
FEATURE_SCALAR_LAYOUT = (1<<16),
+ FEATURE_DESCRIPTOR_INDEXING = (1<<17),
};
class RandomSSBOLayoutCase : public SSBOLayoutCase
RandomSSBOLayoutCase::RandomSSBOLayoutCase (tcu::TestContext& testCtx, const char* name, const char* description, BufferMode bufferMode, deUint32 features, deUint32 seed, bool usePhysStorageBuffer)
: SSBOLayoutCase (testCtx, name, description, bufferMode, LOAD_FULL_MATRIX, usePhysStorageBuffer)
, m_features (features)
- , m_maxBlocks (4)
- , m_maxInstances ((features & FEATURE_INSTANCE_ARRAYS) ? 3 : 0)
- , m_maxArrayLength ((features & FEATURE_ARRAYS) ? 8 : 1)
- , m_maxStructDepth ((features & FEATURE_STRUCTS) ? 2 : 0)
+ , m_maxBlocks ((features & FEATURE_DESCRIPTOR_INDEXING) ? 1 : 4)
+ , m_maxInstances ((features & FEATURE_INSTANCE_ARRAYS) ? 3 : 0)
+ , m_maxArrayLength ((features & FEATURE_ARRAYS) ? 8 : 1)
+ , m_maxStructDepth ((features & FEATURE_STRUCTS) ? 2 : 0)
, m_maxBlockMembers (5)
, m_maxStructMembers (4)
, m_seed (seed)
int numInstances = (m_maxInstances > 0 && rnd.getFloat() < instanceArrayWeight) ? rnd.getInt(0, m_maxInstances) : 0;
int numVars = rnd.getInt(1, m_maxBlockMembers);
+ if (m_features & FEATURE_DESCRIPTOR_INDEXING)
+ numInstances = rnd.getInt(2, 4);
+
if (numInstances > 0)
block.setArraySize(numInstances);
if (m_features & FEATURE_RELAXED_LAYOUT)
layoutFlagCandidates.push_back(LAYOUT_RELAXED);
+ if (m_features & FEATURE_SCALAR_LAYOUT)
+ layoutFlagCandidates.push_back(LAYOUT_SCALAR);
+
if (m_features & FEATURE_16BIT_STORAGE)
layoutFlags |= LAYOUT_16BIT_STORAGE;
if (m_features & FEATURE_8BIT_STORAGE)
layoutFlags |= LAYOUT_8BIT_STORAGE;
- if (m_features & FEATURE_SCALAR_LAYOUT)
- layoutFlagCandidates.push_back(LAYOUT_SCALAR);
+ if (m_features & FEATURE_DESCRIPTOR_INDEXING)
+ layoutFlags |= LAYOUT_DESCRIPTOR_INDEXING;
DE_ASSERT(!layoutFlagCandidates.empty());
// ssbo.random
{
- const deUint32 allStdLayouts = FEATURE_STD140_LAYOUT|FEATURE_STD430_LAYOUT;
- const deUint32 allBasicTypes = FEATURE_VECTORS|FEATURE_MATRICES;
- const deUint32 unused = FEATURE_UNUSED_MEMBERS|FEATURE_UNUSED_VARS;
- const deUint32 unsized = FEATURE_UNSIZED_ARRAYS;
- const deUint32 matFlags = FEATURE_MATRIX_LAYOUT;
- const deUint32 allButRelaxed = ~FEATURE_RELAXED_LAYOUT & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE & ~FEATURE_SCALAR_LAYOUT;
- const deUint32 allRelaxed = FEATURE_VECTORS|FEATURE_RELAXED_LAYOUT|FEATURE_INSTANCE_ARRAYS;
- const deUint32 allScalar = ~FEATURE_RELAXED_LAYOUT & ~allStdLayouts & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE;
+ const deUint32 allStdLayouts = FEATURE_STD140_LAYOUT|FEATURE_STD430_LAYOUT;
+ const deUint32 allBasicTypes = FEATURE_VECTORS|FEATURE_MATRICES;
+ const deUint32 unused = FEATURE_UNUSED_MEMBERS|FEATURE_UNUSED_VARS;
+ const deUint32 unsized = FEATURE_UNSIZED_ARRAYS;
+ const deUint32 matFlags = FEATURE_MATRIX_LAYOUT;
+ const deUint32 allButRelaxed = ~FEATURE_RELAXED_LAYOUT & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE & ~FEATURE_SCALAR_LAYOUT & ~FEATURE_DESCRIPTOR_INDEXING;
+ const deUint32 allRelaxed = FEATURE_VECTORS|FEATURE_RELAXED_LAYOUT|FEATURE_INSTANCE_ARRAYS;
+ const deUint32 allScalar = ~FEATURE_RELAXED_LAYOUT & ~allStdLayouts & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE & ~FEATURE_DESCRIPTOR_INDEXING;
+ const deUint32 descriptorIndexing = allStdLayouts|FEATURE_RELAXED_LAYOUT|FEATURE_SCALAR_LAYOUT|FEATURE_DESCRIPTOR_INDEXING|allBasicTypes|unused|matFlags;
tcu::TestCaseGroup* randomGroup = new tcu::TestCaseGroup(m_testCtx, "random", "Random Uniform Block cases");
addChild(randomGroup);
}
else if (i == 2)
{
- group = new tcu::TestCaseGroup(m_testCtx, "8bit", "18bit storage");
+ group = new tcu::TestCaseGroup(m_testCtx, "8bit", "8bit storage");
randomGroup->addChild(group);
}
const deUint32 use16BitStorage = i == 1 ? FEATURE_16BIT_STORAGE : 0;
createRandomCaseGroup(group, m_testCtx, "vector_types", "Scalar and vector types only, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allStdLayouts|unused|FEATURE_VECTORS, 25, 25, m_usePhysStorageBuffer);
createRandomCaseGroup(group, m_testCtx, "basic_types", "All basic types, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allStdLayouts|unused|allBasicTypes|matFlags, 25, 50, m_usePhysStorageBuffer);
createRandomCaseGroup(group, m_testCtx, "basic_arrays", "Arrays, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allStdLayouts|unused|allBasicTypes|matFlags|FEATURE_ARRAYS, 25, 50, m_usePhysStorageBuffer);
- createRandomCaseGroup(group, m_testCtx, "unsized_arrays", "Unsized arrays, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allStdLayouts|unused|allBasicTypes|matFlags|unsized|FEATURE_ARRAYS, 25, 50, m_usePhysStorageBuffer);
+ createRandomCaseGroup(group, m_testCtx, "unsized_arrays", "Unsized arrays, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allStdLayouts|unused|allBasicTypes|matFlags|unsized|FEATURE_ARRAYS, 25, 50, m_usePhysStorageBuffer);
createRandomCaseGroup(group, m_testCtx, "arrays_of_arrays", "Arrays of arrays, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allStdLayouts|unused|allBasicTypes|matFlags|unsized|FEATURE_ARRAYS|FEATURE_ARRAYS_OF_ARRAYS, 25, 950, m_usePhysStorageBuffer);
createRandomCaseGroup(group, m_testCtx, "basic_instance_arrays", "Basic instance arrays, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allStdLayouts|unused|allBasicTypes|matFlags|unsized|FEATURE_INSTANCE_ARRAYS, 25, 75, m_usePhysStorageBuffer);
createRandomCaseGroup(group, m_testCtx, "all_per_block_buffers", "All random features, per-block buffers", SSBOLayoutCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allButRelaxed, 50, 200, m_usePhysStorageBuffer);
createRandomCaseGroup(group, m_testCtx, "all_shared_buffer", "All random features, shared buffer", SSBOLayoutCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|allButRelaxed, 50, 250, m_usePhysStorageBuffer);
- createRandomCaseGroup(group, m_testCtx, "relaxed", "VK_KHR_relaxed_block_layout", SSBOLayoutCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|allRelaxed, 100, deInt32Hash(313), m_usePhysStorageBuffer);
- createRandomCaseGroup(group, m_testCtx, "scalar", "VK_EXT_scalar_block_layout", SSBOLayoutCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|allScalar, 100, deInt32Hash(313), m_usePhysStorageBuffer);
+ createRandomCaseGroup(group, m_testCtx, "relaxed", "VK_KHR_relaxed_block_layout", SSBOLayoutCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|allRelaxed, 100, deInt32Hash(313), m_usePhysStorageBuffer);
+ createRandomCaseGroup(group, m_testCtx, "scalar", "VK_EXT_scalar_block_layout", SSBOLayoutCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|allScalar, 100, deInt32Hash(313), m_usePhysStorageBuffer);
+ createRandomCaseGroup(group, m_testCtx, "descriptor_indexing", "VK_EXT_descriptor_indexing", SSBOLayoutCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|descriptorIndexing, 50, 123, m_usePhysStorageBuffer);
}
}
}
BufferMode bufferMode,
deUint32 features,
deUint32 seed)
- : UniformBlockCase (testCtx, name, description, bufferMode, LOAD_FULL_MATRIX, (features & FEATURE_OUT_OF_ORDER_OFFSETS) != 0u)
- , m_features (features)
- , m_maxVertexBlocks ((features & FEATURE_VERTEX_BLOCKS) ? 4 : 0)
- , m_maxFragmentBlocks ((features & FEATURE_FRAGMENT_BLOCKS) ? 4 : 0)
- , m_maxSharedBlocks ((features & FEATURE_SHARED_BLOCKS) ? 4 : 0)
- , m_maxInstances ((features & FEATURE_INSTANCE_ARRAYS) ? 3 : 0)
- , m_maxArrayLength ((features & FEATURE_ARRAYS) ? 8 : 0)
- , m_maxStructDepth ((features & FEATURE_STRUCTS) ? 2 : 0)
- , m_maxBlockMembers (5)
- , m_maxStructMembers (4)
- , m_seed (seed)
- , m_blockNdx (1)
- , m_uniformNdx (1)
- , m_structNdx (1)
+ : UniformBlockCase (testCtx, name, description, bufferMode, LOAD_FULL_MATRIX, (features & FEATURE_OUT_OF_ORDER_OFFSETS) != 0u)
+ , m_features (features)
+ , m_maxVertexBlocks ((features & FEATURE_VERTEX_BLOCKS) ? 4 : 0)
+ , m_maxFragmentBlocks ((features & FEATURE_FRAGMENT_BLOCKS) ? 4 : 0)
+ , m_maxSharedBlocks ((features & FEATURE_SHARED_BLOCKS) ? 4 : 0)
+ , m_maxInstances ((features & FEATURE_INSTANCE_ARRAYS) ? 3 : 0)
+ , m_maxArrayLength ((features & FEATURE_ARRAYS) ? 8 : 0)
+ , m_maxStructDepth ((features & FEATURE_STRUCTS) ? 2 : 0)
+ , m_maxBlockMembers (5)
+ , m_maxStructMembers (4)
+ , m_seed (seed)
+ , m_blockNdx (1)
+ , m_uniformNdx (1)
+ , m_structNdx (1)
+ , m_availableDescriptorUniformBuffers (12)
{
de::Random rnd(m_seed);
int numVtxBlocks = m_maxVertexBlocks-numShared > 0 ? rnd.getInt(1, m_maxVertexBlocks - numShared) : 0;
int numFragBlocks = m_maxFragmentBlocks-numShared > 0 ? rnd.getInt(1, m_maxFragmentBlocks - numShared): 0;
+ // calculate how many additional descriptors we can use for arrays
+ // this is needed for descriptor_indexing testing as we need to take in to account
+ // maxPerStageDescriptorUniformBuffers limit and we can't query it as we need to
+ // generate shaders before Context is created; minimal value of this limit is 12
+ m_availableDescriptorUniformBuffers -= numVtxBlocks + numFragBlocks;
+
for (int ndx = 0; ndx < numShared; ndx++)
generateBlock(rnd, DECLARE_VERTEX | DECLARE_FRAGMENT);
int numInstances = (m_maxInstances > 0 && rnd.getFloat() < instanceArrayWeight) ? rnd.getInt(0, m_maxInstances) : 0;
int numUniforms = rnd.getInt(1, m_maxBlockMembers);
+ if (m_features & FEATURE_DESCRIPTOR_INDEXING)
+ {
+ // generate arrays only when we are within the limit
+ if (m_availableDescriptorUniformBuffers > 3)
+ numInstances = rnd.getInt(2, 4);
+ else if (m_availableDescriptorUniformBuffers > 1)
+ numInstances = m_availableDescriptorUniformBuffers;
+ else
+ numInstances = 0;
+ m_availableDescriptorUniformBuffers -= numInstances;
+ }
+
if (numInstances > 0)
block.setArraySize(numInstances);
if (m_features & FEATURE_8BIT_STORAGE)
layoutFlags |= LAYOUT_8BIT_STORAGE;
+ if (m_features & FEATURE_DESCRIPTOR_INDEXING)
+ layoutFlags |= LAYOUT_DESCRIPTOR_INDEXING;
+
layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end());
if (m_features & FEATURE_MATRIX_LAYOUT)
FEATURE_8BIT_STORAGE = (1<<19),
FEATURE_STD430_LAYOUT = (1<<20),
FEATURE_SCALAR_LAYOUT = (1<<21),
+ FEATURE_DESCRIPTOR_INDEXING = (1<<22),
};
class RandomUniformBlockCase : public UniformBlockCase
int m_blockNdx;
int m_uniformNdx;
int m_structNdx;
+ int m_availableDescriptorUniformBuffers;
};
} // ubo
{
src << " " << block.getInstanceName();
if (block.isArray())
- src << "[" << block.getArraySize() << "]";
+ {
+ if (block.getFlags() & LAYOUT_DESCRIPTOR_INDEXING)
+ src << "[]";
+ else
+ src << "[" << block.getArraySize() << "]";
+ }
}
else
DE_ASSERT(!block.isArray());
for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++)
{
- std::string instancePostfix = isArray ? std::string("[") + de::toString(instanceNdx) + "]" : std::string("");
+ std::string instancePostfix = "";
+ if (isArray)
+ {
+ std::string indexStr = de::toString(instanceNdx);
+ if (interface.usesBlockLayout(LAYOUT_DESCRIPTOR_INDEXING))
+ indexStr = std::string("nonuniformEXT(") + indexStr + ")";
+ instancePostfix = std::string("[") + indexStr + "]";
+ }
+
std::string blockInstanceName = block.getBlockName() + instancePostfix;
std::string srcPrefix = hasInstanceName ? block.getInstanceName() + instancePostfix + "." : std::string("");
int blockLayoutNdx = layout.getBlockLayoutIndex(blockNdx, instanceNdx);
src << "#extension GL_EXT_shader_16bit_storage : enable\n";
src << "#extension GL_EXT_shader_8bit_storage : enable\n";
src << "#extension GL_EXT_scalar_block_layout : enable\n";
+ src << "#extension GL_EXT_nonuniform_qualifier : enable\n";
src << "layout(location = 0) in highp vec4 a_position;\n";
src << "layout(location = 0) out mediump float v_vtxResult;\n";
src << "#extension GL_EXT_shader_16bit_storage : enable\n";
src << "#extension GL_EXT_shader_8bit_storage : enable\n";
src << "#extension GL_EXT_scalar_block_layout : enable\n";
+ src << "#extension GL_EXT_nonuniform_qualifier : enable\n";
src << "layout(location = 0) in mediump float v_vtxResult;\n";
src << "layout(location = 0) out mediump vec4 dEQP_FragColor;\n";
TCU_THROW(NotSupportedError, "std430 not supported");
if (!context.getScalarBlockLayoutFeatures().scalarBlockLayout && usesBlockLayout(LAYOUT_SCALAR))
TCU_THROW(NotSupportedError, "scalarBlockLayout not supported");
+ if (!context.getDescriptorIndexingFeatures().shaderUniformBufferArrayNonUniformIndexing && usesBlockLayout(LAYOUT_DESCRIPTOR_INDEXING))
+ TCU_THROW(NotSupportedError, "Descriptor indexing over uniform buffer not supported");
return new UniformBlockCaseInstance(context, m_bufferMode, m_uniformLayout, m_blockPointers);
}
LAYOUT_16BIT_STORAGE= (1<<15), //!< Support VK_KHR_16bit_storage extension
LAYOUT_8BIT_STORAGE = (1<<16), //!< Support VK_KHR_8bit_storage extension
+
+ LAYOUT_DESCRIPTOR_INDEXING = (1 << 17), //!< Support VK_KHR_descriptor_indexing extension
};
enum MatrixLoadFlags
// ubo.random
{
- const deUint32 allShaders = FEATURE_VERTEX_BLOCKS|FEATURE_FRAGMENT_BLOCKS|FEATURE_SHARED_BLOCKS;
- const deUint32 allLayouts = FEATURE_STD140_LAYOUT;
- const deUint32 allBasicTypes = FEATURE_VECTORS|FEATURE_MATRICES;
- const deUint32 unused = FEATURE_UNUSED_MEMBERS|FEATURE_UNUSED_UNIFORMS;
- const deUint32 matFlags = FEATURE_MATRIX_LAYOUT;
- const deUint32 allFeatures = ~FEATURE_OUT_OF_ORDER_OFFSETS & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE
- & ~FEATURE_STD430_LAYOUT & ~FEATURE_SCALAR_LAYOUT; // OOO offsets handled in a dedicated case group
- const deUint32 allScalar = ~allLayouts & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE;
+ const deUint32 allShaders = FEATURE_VERTEX_BLOCKS|FEATURE_FRAGMENT_BLOCKS|FEATURE_SHARED_BLOCKS;
+ const deUint32 allLayouts = FEATURE_STD140_LAYOUT;
+ const deUint32 allBasicTypes = FEATURE_VECTORS|FEATURE_MATRICES;
+ const deUint32 unused = FEATURE_UNUSED_MEMBERS|FEATURE_UNUSED_UNIFORMS;
+ const deUint32 matFlags = FEATURE_MATRIX_LAYOUT;
+ const deUint32 allFeatures = ~FEATURE_OUT_OF_ORDER_OFFSETS & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE
+ & ~FEATURE_STD430_LAYOUT & ~FEATURE_SCALAR_LAYOUT & ~FEATURE_DESCRIPTOR_INDEXING; // OOO offsets handled in a dedicated case group
+ const deUint32 allScalar = ~allLayouts & ~FEATURE_16BIT_STORAGE & ~FEATURE_8BIT_STORAGE & ~FEATURE_DESCRIPTOR_INDEXING;
+ const deUint32 descriptorIndexing = FEATURE_STD140_LAYOUT | FEATURE_STD430_LAYOUT | FEATURE_SCALAR_LAYOUT | FEATURE_DESCRIPTOR_INDEXING | allShaders | allBasicTypes | unused | matFlags;
tcu::TestCaseGroup* randomGroup = new tcu::TestCaseGroup(m_testCtx, "random", "Random Uniform Block cases");
addChild(randomGroup);
createRandomCaseGroup(group, m_testCtx, "all_out_of_order_offsets", "All random features, out of order member offsets", UniformBlockCase::BUFFERMODE_PER_BLOCK, use8BitStorage|use16BitStorage|allFeatures | FEATURE_OUT_OF_ORDER_OFFSETS, 50, 300);
createRandomCaseGroup(group, m_testCtx, "scalar", "VK_EXT_scalar_block_layout", UniformBlockCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|allScalar, 100, deInt32Hash(313));
+ createRandomCaseGroup(group, m_testCtx, "descriptor_indexing", "VK_EXT_descriptor_indexing", UniformBlockCase::BUFFERMODE_SINGLE, use8BitStorage|use16BitStorage|descriptorIndexing, 50, 123);
}
}
}
dEQP-VK.ubo.random.scalar.97
dEQP-VK.ubo.random.scalar.98
dEQP-VK.ubo.random.scalar.99
+dEQP-VK.ubo.random.descriptor_indexing.0
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dEQP-VK.ubo.random.16bit.scalar_types.0
dEQP-VK.ubo.random.16bit.scalar_types.1
dEQP-VK.ubo.random.16bit.scalar_types.2
dEQP-VK.ubo.random.16bit.scalar.97
dEQP-VK.ubo.random.16bit.scalar.98
dEQP-VK.ubo.random.16bit.scalar.99
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dEQP-VK.ubo.random.8bit.scalar_types.0
dEQP-VK.ubo.random.8bit.scalar_types.1
dEQP-VK.ubo.random.8bit.scalar_types.2
dEQP-VK.ubo.random.8bit.scalar.97
dEQP-VK.ubo.random.8bit.scalar.98
dEQP-VK.ubo.random.8bit.scalar.99
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dEQP-VK.dynamic_state.vp_state.viewport
dEQP-VK.dynamic_state.vp_state.scissor
dEQP-VK.dynamic_state.vp_state.viewport_array
dEQP-VK.ssbo.layout.random.scalar.97
dEQP-VK.ssbo.layout.random.scalar.98
dEQP-VK.ssbo.layout.random.scalar.99
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dEQP-VK.query_pool.occlusion_query.basic_conservative
dEQP-VK.query_pool.occlusion_query.basic_precise
dEQP-VK.query_pool.occlusion_query.get_results_conservative_size_32_wait_queue_without_availability_draw_points