For signed/unsigned with no normalisation or srgb, assume its an INT
type texture.
Signed-off-by: Dave Airlie <airlied@redhat.com>
switch (desc->channel[i].type) {
case UTIL_FORMAT_TYPE_UNSIGNED:
case UTIL_FORMAT_TYPE_SIGNED:
+#if 0
if (!desc->channel[i].normalized &&
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
goto out_unknown;
}
+#endif
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
+ !desc->channel[i].normalized)
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
switch (desc->channel[i].size) {
case 4: