# timeout
dEQP-VK.memory.mapping.dedicated_alloc.image.full.variable.implicit_unmap
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_linear_mipmap_nearest_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_nearest_linear_mipmap_linear_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_linear_mipmap_linear_clamp
-# These tests take too long to run on the current STONEY testing hardware, skip them.
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_linear_mipmap_linear_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_linear_mipmap_linear_repeat
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_linear_mipmap_nearest_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_linear_mipmap_nearest_repeat
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_nearest_mipmap_linear_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_nearest_mipmap_linear_repeat
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_nearest_mipmap_nearest_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_linear_nearest_mipmap_nearest_repeat
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_nearest_linear_mipmap_linear_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_nearest_linear_mipmap_linear_repeat
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_nearest_linear_mipmap_nearest_clamp
-dEQP-VK.texture.explicit_lod.2d.sizes.128x128_nearest_linear_mipmap_nearest_repeat
-
# Timeouts in VK-GL-CTS 1.2.7.0
dEQP-VK.api.command_buffers.record_many_secondary
dEQP-VK.api.copy_and_blit.copy_commands2.blit_image.all_formats.generate_mipmaps.from_previous_level.layercount_1.a8b8g8r8_uint_pack32.optimal_general_nearest