Split optimized YUV implementations to separate files.
authorArmin Novak <armin.novak@thincast.com>
Thu, 25 Jan 2018 08:43:48 +0000 (09:43 +0100)
committerArmin Novak <armin.novak@thincast.com>
Tue, 30 Jan 2018 10:17:15 +0000 (11:17 +0100)
libfreerdp/CMakeLists.txt
libfreerdp/primitives/prim_YUV_neon.c [new file with mode: 0644]
libfreerdp/primitives/prim_YUV_opt.c [deleted file]
libfreerdp/primitives/prim_YUV_ssse3.c [new file with mode: 0644]

index 9516d9f..ed29d7c 100644 (file)
@@ -222,8 +222,17 @@ set(PRIMITIVES_SSE3_SRCS
 
 set(PRIMITIVES_SSSE3_SRCS
        primitives/prim_sign_opt.c
-       primitives/prim_YCoCg_opt.c
-       primitives/prim_YUV_opt.c)
+       primitives/prim_YCoCg_opt.c)
+
+if (WITH_SSE2)
+       set(PRIMITIVES_SSSE3_SRCS ${PRIMITIVES_SSSE3_SRCS}
+               primitives/prim_YUV_ssse3.c)
+endif()
+
+if (WITH_NEON)
+       set(PRIMITIVES_SSSE3_SRCS ${PRIMITIVES_SSSE3_SRCS}
+               primitives/prim_YUV_neon.c)
+endif()
 
 set(PRIMITIVES_OPT_SRCS
        ${PRIMITIVES_SSE2_SRCS}
diff --git a/libfreerdp/primitives/prim_YUV_neon.c b/libfreerdp/primitives/prim_YUV_neon.c
new file mode 100644 (file)
index 0000000..885b856
--- /dev/null
@@ -0,0 +1,771 @@
+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ * Optimized YUV/RGB conversion operations
+ *
+ * Copyright 2014 Thomas Erbesdobler
+ * Copyright 2016-2017 Armin Novak <armin.novak@thincast.com>
+ * Copyright 2016-2017 Norbert Federa <norbert.federa@thincast.com>
+ * Copyright 2016-2017 Thincast Technologies GmbH
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <winpr/sysinfo.h>
+#include <winpr/crt.h>
+#include <freerdp/types.h>
+#include <freerdp/primitives.h>
+
+#include "prim_internal.h"
+
+#if !defined(WITH_NEON)
+#error "This file must only be included if WITH_NEON is active!"
+#endif
+
+#include <arm_neon.h>
+
+static primitives_t* generic = NULL;
+
+static INLINE uint8x8_t neon_YUV2R(int32x4_t Ch, int32x4_t Cl,
+                                   int16x4_t Dh, int16x4_t Dl,
+                                   int16x4_t Eh, int16x4_t El)
+{
+       /* R = (256 * Y + 403 * (V - 128)) >> 8 */
+       const int16x4_t c403 = vdup_n_s16(403);
+       const int32x4_t CEh = vmlal_s16(Ch, Eh, c403);
+       const int32x4_t CEl = vmlal_s16(Cl, El, c403);
+       const int32x4_t Rh = vrshrq_n_s32(CEh, 8);
+       const int32x4_t Rl = vrshrq_n_s32(CEl, 8);
+       const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh));
+       return vqmovun_s16(R);
+}
+
+static INLINE uint8x8_t neon_YUV2G(int32x4_t Ch, int32x4_t Cl,
+                                   int16x4_t Dh, int16x4_t Dl,
+                                   int16x4_t Eh, int16x4_t El)
+{
+       /* G = (256L * Y -  48 * (U - 128) - 120 * (V - 128)) >> 8 */
+       const int16x4_t c48 = vdup_n_s16(48);
+       const int16x4_t c120 = vdup_n_s16(120);
+       const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48);
+       const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48);
+       const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120);
+       const int32x4_t CDEl = vmlsl_s16(CDl, El, c120);
+       const int32x4_t Gh = vrshrq_n_s32(CDEh, 8);
+       const int32x4_t Gl = vrshrq_n_s32(CDEl, 8);
+       const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh));
+       return vqmovun_s16(G);
+}
+
+static INLINE uint8x8_t neon_YUV2B(int32x4_t Ch, int32x4_t Cl,
+                                   int16x4_t Dh, int16x4_t Dl,
+                                   int16x4_t Eh, int16x4_t El)
+{
+       /* B = (256L * Y + 475 * (U - 128)) >> 8*/
+       const int16x4_t c475 = vdup_n_s16(475);
+       const int32x4_t CDh = vmlal_s16(Ch, Dh, c475);
+       const int32x4_t CDl = vmlal_s16(Ch, Dl, c475);
+       const int32x4_t Bh = vrshrq_n_s32(CDh, 8);
+       const int32x4_t Bl = vrshrq_n_s32(CDl, 8);
+       const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh));
+       return vqmovun_s16(B);
+}
+
+static INLINE BYTE* neon_YuvToRgbPixel(BYTE* pRGB, int16x8_t Y, int16x8_t D, int16x8_t E,
+                                       const uint8_t rPos,  const uint8_t gPos, const uint8_t bPos, const uint8_t aPos)
+{
+       uint8x8x4_t bgrx;
+       const int32x4_t Ch = vmulq_n_s32(vmovl_s16(vget_high_s16(Y)), 256);  /* Y * 256 */
+       const int32x4_t Cl = vmulq_n_s32(vmovl_s16(vget_low_s16(Y)), 256);  /* Y * 256 */
+       const int16x4_t Dh = vget_high_s16(D);
+       const int16x4_t Dl = vget_low_s16(D);
+       const int16x4_t Eh = vget_high_s16(E);
+       const int16x4_t El = vget_low_s16(E);
+       {
+               /* B = (256L * Y + 475 * (U - 128)) >> 8*/
+               const int16x4_t c475 = vdup_n_s16(475);
+               const int32x4_t CDh = vmlal_s16(Ch, Dh, c475);
+               const int32x4_t CDl = vmlal_s16(Cl, Dl, c475);
+               const int32x4_t Bh = vrshrq_n_s32(CDh, 8);
+               const int32x4_t Bl = vrshrq_n_s32(CDl, 8);
+               const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh));
+               bgrx.val[bPos] = vqmovun_s16(B);
+       }
+       {
+               /* G = (256L * Y -  48 * (U - 128) - 120 * (V - 128)) >> 8 */
+               const int16x4_t c48 = vdup_n_s16(48);
+               const int16x4_t c120 = vdup_n_s16(120);
+               const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48);
+               const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48);
+               const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120);
+               const int32x4_t CDEl = vmlsl_s16(CDl, El, c120);
+               const int32x4_t Gh = vrshrq_n_s32(CDEh, 8);
+               const int32x4_t Gl = vrshrq_n_s32(CDEl, 8);
+               const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh));
+               bgrx.val[gPos] = vqmovun_s16(G);
+       }
+       {
+               /* R = (256 * Y + 403 * (V - 128)) >> 8 */
+               const int16x4_t c403 = vdup_n_s16(403);
+               const int32x4_t CEh = vmlal_s16(Ch, Eh, c403);
+               const int32x4_t CEl = vmlal_s16(Cl, El, c403);
+               const int32x4_t Rh = vrshrq_n_s32(CEh, 8);
+               const int32x4_t Rl = vrshrq_n_s32(CEl, 8);
+               const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh));
+               bgrx.val[rPos] = vqmovun_s16(R);
+       }
+       {
+               /* A */
+               bgrx.val[aPos] = vdup_n_u8(0xFF);
+       }
+       vst4_u8(pRGB, bgrx);
+       pRGB += 32;
+       return pRGB;
+}
+
+static INLINE pstatus_t neon_YUV420ToX(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep,
+    const prim_size_t* roi, const uint8_t rPos,  const uint8_t gPos,
+    const uint8_t bPos, const uint8_t aPos)
+{
+       UINT32 y;
+       const UINT32 nWidth = roi->width;
+       const UINT32 nHeight = roi->height;
+       const DWORD pad = nWidth % 16;
+       const UINT32 yPad = srcStep[0] - roi->width;
+       const UINT32 uPad = srcStep[1] - roi->width / 2;
+       const UINT32 vPad = srcStep[2] - roi->width / 2;
+       const UINT32 dPad = dstStep - roi->width * 4;
+       const int16x8_t c128 = vdupq_n_s16(128);
+
+       for (y = 0; y < nHeight; y += 2)
+       {
+               const uint8_t* pY1 = pSrc[0] + y * srcStep[0];
+               const uint8_t* pY2 = pY1 + srcStep[0];
+               const uint8_t* pU = pSrc[1] + (y / 2) * srcStep[1];
+               const uint8_t* pV = pSrc[2] + (y / 2) * srcStep[2];
+               uint8_t* pRGB1 = pDst + y * dstStep;
+               uint8_t* pRGB2 = pRGB1 + dstStep;
+               UINT32 x;
+               const BOOL lastY = y >= nHeight - 1;
+
+               for (x = 0; x < nWidth - pad;)
+               {
+                       const uint8x8_t Uraw = vld1_u8(pU);
+                       const uint8x8x2_t Uu = vzip_u8(Uraw, Uraw);
+                       const int16x8_t U1 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[0]));
+                       const int16x8_t U2 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[1]));
+                       const uint8x8_t Vraw = vld1_u8(pV);
+                       const uint8x8x2_t Vu = vzip_u8(Vraw, Vraw);
+                       const int16x8_t V1 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[0]));
+                       const int16x8_t V2 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[1]));
+                       const int16x8_t D1 = vsubq_s16(U1, c128);
+                       const int16x8_t E1 = vsubq_s16(V1, c128);
+                       const int16x8_t D2 = vsubq_s16(U2, c128);
+                       const int16x8_t E2 = vsubq_s16(V2, c128);
+                       {
+                               const uint8x8_t Y1u = vld1_u8(pY1);
+                               const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u));
+                               pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D1, E1, rPos, gPos, bPos, aPos);
+                               pY1 += 8;
+                               x += 8;
+                       }
+                       {
+                               const uint8x8_t Y1u = vld1_u8(pY1);
+                               const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u));
+                               pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D2, E2, rPos, gPos, bPos, aPos);
+                               pY1 += 8;
+                               x += 8;
+                       }
+
+                       if (!lastY)
+                       {
+                               {
+                                       const uint8x8_t Y2u = vld1_u8(pY2);
+                                       const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u));
+                                       pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D1, E1, rPos, gPos, bPos, aPos);
+                                       pY2 += 8;
+                               }
+                               {
+                                       const uint8x8_t Y2u = vld1_u8(pY2);
+                                       const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u));
+                                       pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D2, E2, rPos, gPos, bPos, aPos);
+                                       pY2 += 8;
+                               }
+                       }
+
+                       pU += 8;
+                       pV += 8;
+               }
+
+               for (; x < nWidth; x++)
+               {
+                       const BYTE U = *pU;
+                       const BYTE V = *pV;
+                       {
+                               const BYTE Y = *pY1++;
+                               const BYTE r = YUV2R(Y, U, V);
+                               const BYTE g = YUV2G(Y, U, V);
+                               const BYTE b = YUV2B(Y, U, V);
+                               pRGB1[aPos] = 0xFF;
+                               pRGB1[rPos] = r;
+                               pRGB1[gPos] = g;
+                               pRGB1[bPos] = b;
+                               pRGB1 += 4;
+                       }
+
+                       if (!lastY)
+                       {
+                               const BYTE Y = *pY2++;
+                               const BYTE r = YUV2R(Y, U, V);
+                               const BYTE g = YUV2G(Y, U, V);
+                               const BYTE b = YUV2B(Y, U, V);
+                               pRGB2[aPos] = 0xFF;
+                               pRGB2[rPos] = r;
+                               pRGB2[gPos] = g;
+                               pRGB2[bPos] = b;
+                               pRGB2 += 4;
+                       }
+
+                       if (x % 2)
+                       {
+                               pU++;
+                               pV++;
+                       }
+               }
+
+               pRGB1 += dPad;
+               pRGB2 += dPad;
+               pY1 += yPad;
+               pY2 += yPad;
+               pU += uPad;
+               pV += vPad;
+       }
+
+       return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_YUV420ToRGB_8u_P3AC4R(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
+    const prim_size_t* roi)
+{
+       switch (DstFormat)
+       {
+               case PIXEL_FORMAT_BGRA32:
+               case PIXEL_FORMAT_BGRX32:
+                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
+
+               case PIXEL_FORMAT_RGBA32:
+               case PIXEL_FORMAT_RGBX32:
+                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
+
+               case PIXEL_FORMAT_ARGB32:
+               case PIXEL_FORMAT_XRGB32:
+                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
+
+               case PIXEL_FORMAT_ABGR32:
+               case PIXEL_FORMAT_XBGR32:
+                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
+
+               default:
+                       return generic->YUV420ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
+       }
+}
+
+static INLINE pstatus_t neon_YUV444ToX(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep,
+    const prim_size_t* roi, const uint8_t rPos,  const uint8_t gPos,
+    const uint8_t bPos, const uint8_t aPos)
+{
+       UINT32 y;
+       const UINT32 nWidth = roi->width;
+       const UINT32 nHeight = roi->height;
+       const UINT32 yPad = srcStep[0] - roi->width;
+       const UINT32 uPad = srcStep[1] - roi->width;
+       const UINT32 vPad = srcStep[2] - roi->width;
+       const UINT32 dPad = dstStep - roi->width * 4;
+       const uint8_t* pY = pSrc[0];
+       const uint8_t* pU = pSrc[1];
+       const uint8_t* pV = pSrc[2];
+       uint8_t* pRGB = pDst;
+       const int16x8_t c128 = vdupq_n_s16(128);
+       const DWORD pad = nWidth % 8;
+
+       for (y = 0; y < nHeight; y++)
+       {
+               UINT32 x;
+
+               for (x = 0; x < nWidth - pad; x += 8)
+               {
+                       const uint8x8_t Yu = vld1_u8(pY);
+                       const int16x8_t Y = vreinterpretq_s16_u16(vmovl_u8(Yu));
+                       const uint8x8_t Uu = vld1_u8(pU);
+                       const int16x8_t U = vreinterpretq_s16_u16(vmovl_u8(Uu));
+                       const uint8x8_t Vu = vld1_u8(pV);
+                       const int16x8_t V = vreinterpretq_s16_u16(vmovl_u8(Vu));
+                       /* Do the calculations on Y in 32bit width, the result of 255 * 256 does not fit
+                        * a signed 16 bit value. */
+                       const int16x8_t D = vsubq_s16(U, c128);
+                       const int16x8_t E = vsubq_s16(V, c128);
+                       pRGB = neon_YuvToRgbPixel(pRGB, Y, D, E, rPos, gPos, bPos, aPos);
+                       pY += 8;
+                       pU += 8;
+                       pV += 8;
+               }
+
+               for (x = 0; x < pad; x++)
+               {
+                       const BYTE Y = *pY++;
+                       const BYTE U = *pU++;
+                       const BYTE V = *pV++;
+                       const BYTE r = YUV2R(Y, U, V);
+                       const BYTE g = YUV2G(Y, U, V);
+                       const BYTE b = YUV2B(Y, U, V);
+                       pRGB[aPos] = 0xFF;
+                       pRGB[rPos] = r;
+                       pRGB[gPos] = g;
+                       pRGB[bPos] = b;
+                       pRGB += 4;
+               }
+
+               pRGB += dPad;
+               pY += yPad;
+               pU += uPad;
+               pV += vPad;
+       }
+
+       return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_YUV444ToRGB_8u_P3AC4R(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
+    const prim_size_t* roi)
+{
+       switch (DstFormat)
+       {
+               case PIXEL_FORMAT_BGRA32:
+               case PIXEL_FORMAT_BGRX32:
+                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
+
+               case PIXEL_FORMAT_RGBA32:
+               case PIXEL_FORMAT_RGBX32:
+                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
+
+               case PIXEL_FORMAT_ARGB32:
+               case PIXEL_FORMAT_XRGB32:
+                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
+
+               case PIXEL_FORMAT_ABGR32:
+               case PIXEL_FORMAT_XBGR32:
+                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
+
+               default:
+                       return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
+       }
+}
+
+static pstatus_t neon_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
+                                   BYTE* pDstRaw[3], const UINT32 dstStep[3],
+                                   const RECTANGLE_16* roi)
+{
+       UINT32 x, y;
+       const UINT32 nWidth = roi->right - roi->left;
+       const UINT32 nHeight = roi->bottom - roi->top;
+       const UINT32 halfWidth = (nWidth + 1) / 2;
+       const UINT32 halfHeight = (nHeight + 1) / 2;
+       const UINT32 evenY = 0;
+       const BYTE* pSrc[3] =
+       {
+               pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
+               pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
+               pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
+       };
+       BYTE* pDst[3] =
+       {
+               pDstRaw[0] + roi->top* dstStep[0] + roi->left,
+               pDstRaw[1] + roi->top* dstStep[1] + roi->left,
+               pDstRaw[2] + roi->top* dstStep[2] + roi->left
+       };
+
+       /* Y data is already here... */
+       /* B1 */
+       for (y = 0; y < nHeight; y++)
+       {
+               const BYTE* Ym = pSrc[0] + srcStep[0] * y;
+               BYTE* pY = pDst[0] + dstStep[0] * y;
+               memcpy(pY, Ym, nWidth);
+       }
+
+       /* The first half of U, V are already here part of this frame. */
+       /* B2 and B3 */
+       for (y = 0; y < halfHeight; y++)
+       {
+               const UINT32 val2y = (2 * y + evenY);
+               const BYTE* Um = pSrc[1] + srcStep[1] * y;
+               const BYTE* Vm = pSrc[2] + srcStep[2] * y;
+               BYTE* pU = pDst[1] + dstStep[1] * val2y;
+               BYTE* pV = pDst[2] + dstStep[2] * val2y;
+               BYTE* pU1 = pU + dstStep[1];
+               BYTE* pV1 = pV + dstStep[2];
+
+               for (x = 0; x + 16 < halfWidth; x += 16)
+               {
+                       {
+                               const uint8x16_t u = vld1q_u8(Um);
+                               uint8x16x2_t u2x;
+                               u2x.val[0] = u;
+                               u2x.val[1] = u;
+                               vst2q_u8(pU, u2x);
+                               vst2q_u8(pU1, u2x);
+                               Um += 16;
+                               pU += 32;
+                               pU1 += 32;
+                       }
+                       {
+                               const uint8x16_t v = vld1q_u8(Vm);
+                               uint8x16x2_t v2x;
+                               v2x.val[0] = v;
+                               v2x.val[1] = v;
+                               vst2q_u8(pV, v2x);
+                               vst2q_u8(pV1, v2x);
+                               Vm += 16;
+                               pV += 32;
+                               pV1 += 32;
+                       }
+               }
+
+               for (; x < halfWidth; x++)
+               {
+                       const BYTE u = *Um++;
+                       const BYTE v = *Vm++;
+                       *pU++ = u;
+                       *pU++ = u;
+                       *pU1++ = u;
+                       *pU1++ = u;
+                       *pV++ = v;
+                       *pV++ = v;
+                       *pV1++ = v;
+                       *pV1++ = v;
+               }
+       }
+
+       return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
+                                   const RECTANGLE_16* roi)
+{
+       const UINT32 oddY = 1;
+       const UINT32 evenY = 0;
+       const UINT32 nWidth = roi->right - roi->left;
+       const UINT32 nHeight = roi->bottom - roi->top;
+       const UINT32 halfHeight = (nHeight + 1) / 2;
+       const UINT32 halfWidth = (nWidth + 1) / 2;
+       const UINT32 halfPad = halfWidth % 16;
+       UINT32 x, y;
+
+       /* Filter */
+       for (y = roi->top; y < halfHeight + roi->top; y++)
+       {
+               const UINT32 val2y = (y * 2 + evenY);
+               const UINT32 val2y1 = val2y + oddY;
+               BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
+               BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
+               BYTE* pU = pDst[1] + dstStep[1] * val2y;
+               BYTE* pV = pDst[2] + dstStep[2] * val2y;
+
+               if (val2y1 > nHeight)
+                       continue;
+
+               for (x = roi->left / 2; x < halfWidth + roi->left / 2 - halfPad; x += 16)
+               {
+                       {
+                               /* U = (U2x,2y << 2) - U2x1,2y - U2x,2y1 - U2x1,2y1 */
+                               uint8x8x2_t u = vld2_u8(&pU[2 * x]);
+                               const int16x8_t up = vreinterpretq_s16_u16(vshll_n_u8(u.val[0], 2)); /* Ux2,2y << 2 */
+                               const uint8x8x2_t u1 = vld2_u8(&pU1[2 * x]);
+                               const uint16x8_t usub = vaddl_u8(u1.val[1], u1.val[0]); /* U2x,2y1 + U2x1,2y1 */
+                               const int16x8_t us = vreinterpretq_s16_u16(vaddw_u8(usub,
+                                                    u.val[1])); /* U2x1,2y + U2x,2y1 + U2x1,2y1 */
+                               const int16x8_t un = vsubq_s16(up, us);
+                               const uint8x8_t u8 = vqmovun_s16(un); /* CLIP(un) */
+                               u.val[0] = u8;
+                               vst2_u8(&pU[2 * x], u);
+                       }
+                       {
+                               /* V = (V2x,2y << 2) - V2x1,2y - V2x,2y1 - V2x1,2y1 */
+                               uint8x8x2_t v = vld2_u8(&pV[2 * x]);
+                               const int16x8_t vp = vreinterpretq_s16_u16(vshll_n_u8(v.val[0], 2)); /* Vx2,2y << 2 */
+                               const uint8x8x2_t v1 = vld2_u8(&pV1[2 * x]);
+                               const uint16x8_t vsub = vaddl_u8(v1.val[1], v1.val[0]); /* V2x,2y1 + V2x1,2y1 */
+                               const int16x8_t vs = vreinterpretq_s16_u16(vaddw_u8(vsub,
+                                                    v.val[1])); /* V2x1,2y + V2x,2y1 + V2x1,2y1 */
+                               const int16x8_t vn = vsubq_s16(vp, vs);
+                               const uint8x8_t v8 = vqmovun_s16(vn); /* CLIP(vn) */
+                               v.val[0] = v8;
+                               vst2_u8(&pV[2 * x], v);
+                       }
+               }
+
+               for (; x < halfWidth + roi->left / 2; x++)
+               {
+                       const UINT32 val2x = (x * 2);
+                       const UINT32 val2x1 = val2x + 1;
+                       const INT32 up = pU[val2x] * 4;
+                       const INT32 vp = pV[val2x] * 4;
+                       INT32 u2020;
+                       INT32 v2020;
+
+                       if (val2x1 > nWidth)
+                               continue;
+
+                       u2020 = up - pU[val2x1] - pU1[val2x] - pU1[val2x1];
+                       v2020 = vp - pV[val2x1] - pV1[val2x] - pV1[val2x1];
+                       pU[val2x] = CLIP(u2020);
+                       pV[val2x] = CLIP(v2020);
+               }
+       }
+
+       return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
+                                       BYTE* pDstRaw[3], const UINT32 dstStep[3],
+                                       const RECTANGLE_16* roi)
+{
+       const UINT32 mod = 16;
+       UINT32 uY = 0;
+       UINT32 vY = 0;
+       UINT32 x, y;
+       const UINT32 nWidth = roi->right - roi->left;
+       const UINT32 nHeight = roi->bottom - roi->top;
+       const UINT32 halfWidth = (nWidth) / 2;
+       const UINT32 halfHeight = (nHeight) / 2;
+       const UINT32 oddY = 1;
+       const UINT32 evenY = 0;
+       const UINT32 oddX = 1;
+       /* The auxilary frame is aligned to multiples of 16x16.
+        * We need the padded height for B4 and B5 conversion. */
+       const UINT32 padHeigth = nHeight + 16 - nHeight % 16;
+       const UINT32 halfPad = halfWidth % 16;
+       const BYTE* pSrc[3] =
+       {
+               pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
+               pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
+               pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
+       };
+       BYTE* pDst[3] =
+       {
+               pDstRaw[0] + roi->top* dstStep[0] + roi->left,
+               pDstRaw[1] + roi->top* dstStep[1] + roi->left,
+               pDstRaw[2] + roi->top* dstStep[2] + roi->left
+       };
+
+       /* The second half of U and V is a bit more tricky... */
+       /* B4 and B5 */
+       for (y = 0; y < padHeigth; y++)
+       {
+               const BYTE* Ya = pSrc[0] + srcStep[0] * y;
+               BYTE* pX;
+
+               if ((y) % mod < (mod + 1) / 2)
+               {
+                       const UINT32 pos = (2 * uY++ + oddY);
+
+                       if (pos >= nHeight)
+                               continue;
+
+                       pX = pDst[1] + dstStep[1] * pos;
+               }
+               else
+               {
+                       const UINT32 pos = (2 * vY++ + oddY);
+
+                       if (pos >= nHeight)
+                               continue;
+
+                       pX = pDst[2] + dstStep[2] * pos;
+               }
+
+               memcpy(pX, Ya, nWidth);
+       }
+
+       /* B6 and B7 */
+       for (y = 0; y < halfHeight; y++)
+       {
+               const UINT32 val2y = (y * 2 + evenY);
+               const BYTE* Ua = pSrc[1] + srcStep[1] * y;
+               const BYTE* Va = pSrc[2] + srcStep[2] * y;
+               BYTE* pU = pDst[1] + dstStep[1] * val2y;
+               BYTE* pV = pDst[2] + dstStep[2] * val2y;
+
+               for (x = 0; x < halfWidth - halfPad; x += 16)
+               {
+                       {
+                               uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
+                               u.val[1] = vld1q_u8(&Ua[x]);
+                               vst2q_u8(&pU[2 * x], u);
+                       }
+                       {
+                               uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
+                               v.val[1] = vld1q_u8(&Va[x]);
+                               vst2q_u8(&pV[2 * x], v);
+                       }
+               }
+
+               for (; x < halfWidth; x++)
+               {
+                       const UINT32 val2x1 = (x * 2 + oddX);
+                       pU[val2x1] = Ua[x];
+                       pV[val2x1] = Va[x];
+               }
+       }
+
+       /* Filter */
+       return neon_ChromaFilter(pDst, dstStep, roi);
+}
+
+static pstatus_t neon_ChromaV2ToYUV444(const BYTE* pSrc[3], const UINT32 srcStep[3],
+                                       UINT32 nTotalWidth, UINT32 nTotalHeight,
+                                       BYTE* pDst[3], const UINT32 dstStep[3],
+                                       const RECTANGLE_16* roi)
+{
+       UINT32 x, y;
+       const UINT32 nWidth = roi->right - roi->left;
+       const UINT32 nHeight = roi->bottom - roi->top;
+       const UINT32 halfWidth = (nWidth + 1) / 2;
+       const UINT32 halfPad = halfWidth % 16;
+       const UINT32 halfHeight = (nHeight + 1) / 2;
+       const UINT32 quaterWidth = (nWidth + 3) / 4;
+       const UINT32 quaterPad = quaterWidth % 16;
+
+       /* B4 and B5: odd UV values for width/2, height */
+       for (y = 0; y < nHeight; y++)
+       {
+               const UINT32 yTop = y + roi->top;
+               const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2;
+               const BYTE* pYaV = pYaU + nTotalWidth / 2;
+               BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left;
+               BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left;
+
+               for (x = 0; x < halfWidth - halfPad; x += 16)
+               {
+                       {
+                               uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
+                               u.val[1] = vld1q_u8(&pYaU[x]);
+                               vst2q_u8(&pU[2 * x], u);
+                       }
+                       {
+                               uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
+                               v.val[1] = vld1q_u8(&pYaV[x]);
+                               vst2q_u8(&pV[2 * x], v);
+                       }
+               }
+
+               for (; x < halfWidth; x++)
+               {
+                       const UINT32 odd = 2 * x + 1;
+                       pU[odd] = pYaU[x];
+                       pV[odd] = pYaV[x];
+               }
+       }
+
+       /* B6 - B9 */
+       for (y = 0; y < halfHeight; y++)
+       {
+               const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4;
+               const BYTE* pUaV = pUaU + nTotalWidth / 4;
+               const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4;
+               const BYTE* pVaV = pVaU + nTotalWidth / 4;
+               BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left;
+               BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left;
+
+               for (x = 0; x < quaterWidth - quaterPad; x += 16)
+               {
+                       {
+                               uint8x16x4_t u = vld4q_u8(&pU[4 * x]);
+                               u.val[0] = vld1q_u8(&pUaU[x]);
+                               u.val[2] = vld1q_u8(&pVaU[x]);
+                               vst4q_u8(&pU[4 * x], u);
+                       }
+                       {
+                               uint8x16x4_t v = vld4q_u8(&pV[4 * x]);
+                               v.val[0] = vld1q_u8(&pUaV[x]);
+                               v.val[2] = vld1q_u8(&pVaV[x]);
+                               vst4q_u8(&pV[4 * x], v);
+                       }
+               }
+
+               for (; x < quaterWidth; x++)
+               {
+                       pU[4 * x + 0] = pUaU[x];
+                       pV[4 * x + 0] = pUaV[x];
+                       pU[4 * x + 2] = pVaU[x];
+                       pV[4 * x + 2] = pVaV[x];
+               }
+       }
+
+       return neon_ChromaFilter(pDst, dstStep, roi);
+}
+
+static pstatus_t neon_YUV420CombineToYUV444(
+    avc444_frame_type type,
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    UINT32 nWidth, UINT32 nHeight,
+    BYTE* pDst[3], const UINT32 dstStep[3],
+    const RECTANGLE_16* roi)
+{
+       if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2])
+               return -1;
+
+       if (!pDst || !pDst[0] || !pDst[1] || !pDst[2])
+               return -1;
+
+       if (!roi)
+               return -1;
+
+       switch (type)
+       {
+               case AVC444_LUMA:
+                       return neon_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi);
+
+               case AVC444_CHROMAv1:
+                       return neon_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
+
+               case AVC444_CHROMAv2:
+                       return neon_ChromaV2ToYUV444(pSrc, srcStep, nWidth, nHeight, pDst, dstStep, roi);
+
+               default:
+                       return -1;
+       }
+}
+
+void primitives_init_YUV_opt(primitives_t* prims)
+{
+       generic = primitives_get_generic();
+       primitives_init_YUV(prims);
+
+       if (IsProcessorFeaturePresent(PF_ARM_NEON_INSTRUCTIONS_AVAILABLE))
+       {
+               prims->YUV420ToRGB_8u_P3AC4R = neon_YUV420ToRGB_8u_P3AC4R;
+               prims->YUV444ToRGB_8u_P3AC4R = neon_YUV444ToRGB_8u_P3AC4R;
+               prims->YUV420CombineToYUV444 = neon_YUV420CombineToYUV444;
+       }
+}
diff --git a/libfreerdp/primitives/prim_YUV_opt.c b/libfreerdp/primitives/prim_YUV_opt.c
deleted file mode 100644 (file)
index 8229ae1..0000000
+++ /dev/null
@@ -1,1828 +0,0 @@
-/**
- * FreeRDP: A Remote Desktop Protocol Implementation
- * Optimized YUV/RGB conversion operations
- *
- * Copyright 2014 Thomas Erbesdobler
- * Copyright 2016-2017 Armin Novak <armin.novak@thincast.com>
- * Copyright 2016-2017 Norbert Federa <norbert.federa@thincast.com>
- * Copyright 2016-2017 Thincast Technologies GmbH
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include <winpr/sysinfo.h>
-#include <winpr/crt.h>
-#include <freerdp/types.h>
-#include <freerdp/primitives.h>
-
-#include "prim_internal.h"
-
-#ifdef WITH_SSE2
-
-#include <emmintrin.h>
-#include <tmmintrin.h>
-#elif defined(WITH_NEON)
-#include <arm_neon.h>
-#endif /* WITH_SSE2 else WITH_NEON */
-
-static primitives_t* generic = NULL;
-
-#ifdef WITH_SSE2
-/****************************************************************************/
-/* SSSE3 YUV420 -> RGB conversion                                           */
-/****************************************************************************/
-static __m128i* ssse3_YUV444Pixel(__m128i* dst, __m128i Yraw, __m128i Uraw, __m128i Vraw, UINT8 pos)
-{
-       /* Visual Studio 2010 doesn't like _mm_set_epi32 in array initializer list */
-       /* Note: This also applies to Visual Studio 2013 before Update 4 */
-#if !defined(_MSC_VER) || (_MSC_VER > 1600)
-       const __m128i mapY[] =
-       {
-               _mm_set_epi32(0x80800380, 0x80800280, 0x80800180, 0x80800080),
-               _mm_set_epi32(0x80800780, 0x80800680, 0x80800580, 0x80800480),
-               _mm_set_epi32(0x80800B80, 0x80800A80, 0x80800980, 0x80800880),
-               _mm_set_epi32(0x80800F80, 0x80800E80, 0x80800D80, 0x80800C80)
-       };
-       const __m128i mapUV[] =
-       {
-               _mm_set_epi32(0x80038002, 0x80018000, 0x80808080, 0x80808080),
-               _mm_set_epi32(0x80078006, 0x80058004, 0x80808080, 0x80808080),
-               _mm_set_epi32(0x800B800A, 0x80098008, 0x80808080, 0x80808080),
-               _mm_set_epi32(0x800F800E, 0x800D800C, 0x80808080, 0x80808080)
-       };
-       const __m128i mask[] =
-       {
-               _mm_set_epi32(0x80038080, 0x80028080, 0x80018080, 0x80008080),
-               _mm_set_epi32(0x80800380, 0x80800280, 0x80800180, 0x80800080),
-               _mm_set_epi32(0x80808003, 0x80808002, 0x80808001, 0x80808000)
-       };
-#else
-       /* Note: must be in little-endian format ! */
-       const __m128i mapY[] =
-       {
-               { 0x80, 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80, 0x80 },
-               { 0x80, 0x04, 0x80, 0x80, 0x80, 0x05, 0x80, 0x80, 0x80, 0x06, 0x80, 0x80, 0x80, 0x07, 0x80, 0x80 },
-               { 0x80, 0x08, 0x80, 0x80, 0x80, 0x09, 0x80, 0x80, 0x80, 0x0a, 0x80, 0x80, 0x80, 0x0b, 0x80, 0x80 },
-               { 0x80, 0x0c, 0x80, 0x80, 0x80, 0x0d, 0x80, 0x80, 0x80, 0x0e, 0x80, 0x80, 0x80, 0x0f, 0x80, 0x80 }
-
-       };
-       const __m128i mapUV[] =
-       {
-               { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x80, 0x01, 0x80, 0x02, 0x80, 0x03, 0x80 },
-               { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x04, 0x80, 0x05, 0x80, 0x06, 0x80, 0x07, 0x80 },
-               { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x08, 0x80, 0x09, 0x80, 0x0a, 0x80, 0x0b, 0x80 },
-               { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x0c, 0x80, 0x0d, 0x80, 0x0e, 0x80, 0x0f, 0x80 }
-       };
-       const __m128i mask[] =
-       {
-               { 0x80, 0x80, 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80 },
-               { 0x80, 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80, 0x80 },
-               { 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80, 0x80, 0x80 }
-       };
-#endif
-       const __m128i c128 = _mm_set1_epi16(128);
-       __m128i BGRX = _mm_set_epi32(0xFF000000, 0xFF000000, 0xFF000000, 0xFF000000);
-       {
-               __m128i C, D, E;
-               /* Load Y values and expand to 32 bit */
-               {
-                       C = _mm_shuffle_epi8(Yraw, mapY[pos]); /* Reorder and multiply by 256 */
-               }
-               /* Load U values and expand to 32 bit */
-               {
-                       const __m128i U = _mm_shuffle_epi8(Uraw, mapUV[pos]); /* Reorder dcba */
-                       D = _mm_sub_epi16(U, c128); /* D = U - 128 */
-               }
-               /* Load V values and expand to 32 bit */
-               {
-                       const __m128i V = _mm_shuffle_epi8(Vraw, mapUV[pos]); /* Reorder dcba */
-                       E = _mm_sub_epi16(V, c128); /* E = V - 128 */
-               }
-               /* Get the R value */
-               {
-                       const __m128i c403 = _mm_set1_epi16(403);
-                       const __m128i e403 = _mm_unpackhi_epi16(_mm_mullo_epi16(E, c403), _mm_mulhi_epi16(E, c403));
-                       const __m128i Rs = _mm_add_epi32(C, e403);
-                       const __m128i R32 = _mm_srai_epi32(Rs, 8);
-                       const __m128i R16 = _mm_packs_epi32(R32, _mm_setzero_si128());
-                       const __m128i R = _mm_packus_epi16(R16, _mm_setzero_si128());
-                       const __m128i packed = _mm_shuffle_epi8(R, mask[0]);
-                       BGRX = _mm_or_si128(BGRX, packed);
-               }
-               /* Get the G value */
-               {
-                       const __m128i c48 = _mm_set1_epi16(48);
-                       const __m128i d48 = _mm_unpackhi_epi16(_mm_mullo_epi16(D, c48), _mm_mulhi_epi16(D, c48));
-                       const __m128i c120 = _mm_set1_epi16(120);
-                       const __m128i e120 = _mm_unpackhi_epi16(_mm_mullo_epi16(E, c120), _mm_mulhi_epi16(E, c120));
-                       const __m128i de = _mm_add_epi32(d48, e120);
-                       const __m128i Gs = _mm_sub_epi32(C, de);
-                       const __m128i G32 = _mm_srai_epi32(Gs, 8);
-                       const __m128i G16 = _mm_packs_epi32(G32, _mm_setzero_si128());
-                       const __m128i G = _mm_packus_epi16(G16, _mm_setzero_si128());
-                       const __m128i packed = _mm_shuffle_epi8(G, mask[1]);
-                       BGRX = _mm_or_si128(BGRX, packed);
-               }
-               /* Get the B value */
-               {
-                       const __m128i c475 = _mm_set1_epi16(475);
-                       const __m128i d475 = _mm_unpackhi_epi16(_mm_mullo_epi16(D, c475), _mm_mulhi_epi16(D, c475));
-                       const __m128i Bs = _mm_add_epi32(C, d475);
-                       const __m128i B32 = _mm_srai_epi32(Bs, 8);
-                       const __m128i B16 = _mm_packs_epi32(B32, _mm_setzero_si128());
-                       const __m128i B = _mm_packus_epi16(B16, _mm_setzero_si128());
-                       const __m128i packed = _mm_shuffle_epi8(B, mask[2]);
-                       BGRX = _mm_or_si128(BGRX, packed);
-               }
-       }
-       _mm_storeu_si128(dst++, BGRX);
-       return dst;
-}
-
-static pstatus_t ssse3_YUV420ToRGB_BGRX(
-    const BYTE** pSrc, const UINT32* srcStep,
-    BYTE* pDst, UINT32 dstStep,
-    const prim_size_t* roi)
-{
-       const UINT32 nWidth = roi->width;
-       const UINT32 nHeight = roi->height;
-       const UINT32 pad = roi->width % 16;
-       const __m128i duplicate = _mm_set_epi8(7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0);
-       UINT32 y;
-
-       for (y = 0; y < nHeight; y++)
-       {
-               UINT32 x;
-               __m128i* dst = (__m128i*)(pDst + dstStep * y);
-               const BYTE* YData = pSrc[0] + y * srcStep[0];
-               const BYTE* UData = pSrc[1] + (y / 2) * srcStep[1];
-               const BYTE* VData = pSrc[2] + (y / 2) * srcStep[2];
-
-               for (x = 0; x < nWidth - pad; x += 16)
-               {
-                       const __m128i Y = _mm_loadu_si128((__m128i*)YData);
-                       const __m128i uRaw = _mm_loadu_si128((__m128i*)UData);
-                       const __m128i vRaw = _mm_loadu_si128((__m128i*)VData);
-                       const __m128i U = _mm_shuffle_epi8(uRaw, duplicate);
-                       const __m128i V = _mm_shuffle_epi8(vRaw, duplicate);
-                       YData += 16;
-                       UData += 8;
-                       VData += 8;
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 0);
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 1);
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 2);
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 3);
-               }
-
-               for (x = 0; x < pad; x++)
-               {
-                       const BYTE Y = *YData++;
-                       const BYTE U = *UData;
-                       const BYTE V = *VData;
-                       const BYTE r = YUV2R(Y, U, V);
-                       const BYTE g = YUV2G(Y, U, V);
-                       const BYTE b = YUV2B(Y, U, V);
-                       dst = (__m128i*)writePixelBGRX((BYTE*)dst, 4, PIXEL_FORMAT_BGRX32, r, g, b, 0xFF);
-
-                       if (x % 2)
-                       {
-                               UData++;
-                               VData++;
-                       }
-               }
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t ssse3_YUV420ToRGB(
-    const BYTE** pSrc, const UINT32* srcStep,
-    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
-    const prim_size_t* roi)
-{
-       switch (DstFormat)
-       {
-               case PIXEL_FORMAT_BGRX32:
-               case PIXEL_FORMAT_BGRA32:
-                       return ssse3_YUV420ToRGB_BGRX(pSrc, srcStep, pDst, dstStep, roi);
-
-               default:
-                       return generic->YUV420ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
-       }
-}
-
-static pstatus_t ssse3_YUV444ToRGB_8u_P3AC4R_BGRX(
-    const BYTE** pSrc, const UINT32* srcStep,
-    BYTE* pDst, UINT32 dstStep,
-    const prim_size_t* roi)
-{
-       const UINT32 nWidth = roi->width;
-       const UINT32 nHeight = roi->height;
-       const UINT32 pad = roi->width % 16;
-       UINT32 y;
-
-       for (y = 0; y < nHeight; y++)
-       {
-               UINT32 x;
-               __m128i* dst = (__m128i*)(pDst + dstStep * y);
-               const BYTE* YData = pSrc[0] + y * srcStep[0];
-               const BYTE* UData = pSrc[1] + y * srcStep[1];
-               const BYTE* VData = pSrc[2] + y * srcStep[2];
-
-               for (x = 0; x < nWidth - pad; x += 16)
-               {
-                       __m128i Y = _mm_load_si128((__m128i*)YData);
-                       __m128i U = _mm_load_si128((__m128i*)UData);
-                       __m128i V = _mm_load_si128((__m128i*)VData);
-                       YData += 16;
-                       UData += 16;
-                       VData += 16;
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 0);
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 1);
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 2);
-                       dst = ssse3_YUV444Pixel(dst, Y, U, V, 3);
-               }
-
-               for (x = 0; x < pad; x++)
-               {
-                       const BYTE Y = *YData++;
-                       const BYTE U = *UData++;
-                       const BYTE V = *VData++;
-                       const BYTE r = YUV2R(Y, U, V);
-                       const BYTE g = YUV2G(Y, U, V);
-                       const BYTE b = YUV2B(Y, U, V);
-                       dst = (__m128i*)writePixelBGRX((BYTE*)dst, 4, PIXEL_FORMAT_BGRX32, r, g, b, 0xFF);
-               }
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t ssse3_YUV444ToRGB_8u_P3AC4R(const BYTE** pSrc, const UINT32* srcStep,
-        BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
-        const prim_size_t* roi)
-{
-       if ((unsigned long)pSrc[0] % 16 || (unsigned long)pSrc[1] % 16 || (unsigned long)pSrc[2] % 16 ||
-           srcStep[0] % 16 || srcStep[1] % 16 || srcStep[2] % 16)
-               return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
-
-       switch (DstFormat)
-       {
-               case PIXEL_FORMAT_BGRX32:
-               case PIXEL_FORMAT_BGRA32:
-                       return ssse3_YUV444ToRGB_8u_P3AC4R_BGRX(pSrc, srcStep, pDst, dstStep, roi);
-
-               default:
-                       return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
-       }
-}
-
-/****************************************************************************/
-/* SSSE3 RGB -> YUV420 conversion                                          **/
-/****************************************************************************/
-
-
-/**
- * Note (nfedera):
- * The used forward transformation factors from RGB to YUV are based on the
- * values specified in [Rec. ITU-R BT.709-6] Section 3:
- * http://www.itu.int/rec/R-REC-BT.709-6-201506-I/en
- *
- * Y =  0.21260 * R + 0.71520 * G + 0.07220 * B +   0;
- * U = -0.11457 * R - 0.38543 * G + 0.50000 * B + 128;
- * V =  0.50000 * R - 0.45415 * G - 0.04585 * B + 128;
- *
- * The most accurate integer arithmetic approximation when using 8-bit signed
- * integer factors with 16-bit signed integer intermediate results is:
- *
- * Y = ( ( 27 * R + 92 * G +  9 * B) >> 7 );
- * U = ( (-15 * R - 49 * G + 64 * B) >> 7 ) + 128;
- * V = ( ( 64 * R - 58 * G -  6 * B) >> 7 ) + 128;
- *
- */
-
-PRIM_ALIGN_128 static const BYTE bgrx_y_factors[] =
-{
-       9,  92,  27,   0,   9,  92,  27,   0,   9,  92,  27,   0,   9,  92,  27,   0
-};
-PRIM_ALIGN_128 static const BYTE bgrx_u_factors[] =
-{
-       64, -49, -15,   0,  64, -49, -15,   0,  64, -49, -15,   0,  64, -49, -15,   0
-};
-PRIM_ALIGN_128 static const BYTE bgrx_v_factors[] =
-{
-       -6, -58,  64,   0,  -6, -58,  64,   0,  -6, -58,  64,   0,  -6, -58,  64,   0
-};
-
-PRIM_ALIGN_128 static const BYTE const_buf_128b[] =
-{
-       128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128
-};
-
-/*
-TODO:
-RGB[AX] can simply be supported using the following factors. And instead of loading the
-globals directly the functions below could be passed pointers to the correct vectors
-depending on the source picture format.
-
-PRIM_ALIGN_128 static const BYTE rgbx_y_factors[] = {
-         27,  92,   9,   0,  27,  92,   9,   0,  27,  92,   9,   0,  27,  92,   9,   0
-};
-PRIM_ALIGN_128 static const BYTE rgbx_u_factors[] = {
-        -15, -49,  64,   0, -15, -49,  64,   0, -15, -49,  64,   0, -15, -49,  64,   0
-};
-PRIM_ALIGN_128 static const BYTE rgbx_v_factors[] = {
-         64, -58,  -6,   0,  64, -58,  -6,   0,  64, -58,  -6,   0,  64, -58,  -6,   0
-};
-*/
-
-
-/* compute the luma (Y) component from a single rgb source line */
-
-static INLINE void ssse3_RGBToYUV420_BGRX_Y(
-    const BYTE* src, BYTE* dst, UINT32 width)
-{
-       UINT32 x;
-       __m128i y_factors, x0, x1, x2, x3;
-       const __m128i* argb = (const __m128i*) src;
-       __m128i* ydst = (__m128i*) dst;
-       y_factors = _mm_load_si128((__m128i*)bgrx_y_factors);
-
-       for (x = 0; x < width; x += 16)
-       {
-               /* store 16 rgba pixels in 4 128 bit registers */
-               x0 = _mm_load_si128(argb++); // 1st 4 pixels
-               x1 = _mm_load_si128(argb++); // 2nd 4 pixels
-               x2 = _mm_load_si128(argb++); // 3rd 4 pixels
-               x3 = _mm_load_si128(argb++); // 4th 4 pixels
-               /* multiplications and subtotals */
-               x0 = _mm_maddubs_epi16(x0, y_factors);
-               x1 = _mm_maddubs_epi16(x1, y_factors);
-               x2 = _mm_maddubs_epi16(x2, y_factors);
-               x3 = _mm_maddubs_epi16(x3, y_factors);
-               /* the total sums */
-               x0 = _mm_hadd_epi16(x0, x1);
-               x2 = _mm_hadd_epi16(x2, x3);
-               /* shift the results */
-               x0 = _mm_srli_epi16(x0, 7);
-               x2 = _mm_srli_epi16(x2, 7);
-               /* pack the 16 words into bytes */
-               x0 = _mm_packus_epi16(x0, x2);
-               /* save to y plane */
-               _mm_storeu_si128(ydst++, x0);
-       }
-}
-
-/* compute the chrominance (UV) components from two rgb source lines */
-
-static INLINE void ssse3_RGBToYUV420_BGRX_UV(
-    const BYTE* src1, const BYTE* src2,
-    BYTE* dst1, BYTE* dst2, UINT32 width)
-{
-       UINT32 x;
-       __m128i vector128, u_factors, v_factors, x0, x1, x2, x3, x4, x5;
-       const __m128i* rgb1 = (const __m128i*)src1;
-       const __m128i* rgb2 = (const __m128i*)src2;
-       __m64* udst = (__m64*)dst1;
-       __m64* vdst = (__m64*)dst2;
-       vector128 = _mm_load_si128((__m128i*)const_buf_128b);
-       u_factors = _mm_load_si128((__m128i*)bgrx_u_factors);
-       v_factors = _mm_load_si128((__m128i*)bgrx_v_factors);
-
-       for (x = 0; x < width; x += 16)
-       {
-               /* subsample 16x2 pixels into 16x1 pixels */
-               x0 = _mm_load_si128(rgb1++);
-               x4 = _mm_load_si128(rgb2++);
-               x0 = _mm_avg_epu8(x0, x4);
-               x1 = _mm_load_si128(rgb1++);
-               x4 = _mm_load_si128(rgb2++);
-               x1 = _mm_avg_epu8(x1, x4);
-               x2 = _mm_load_si128(rgb1++);
-               x4 = _mm_load_si128(rgb2++);
-               x2 = _mm_avg_epu8(x2, x4);
-               x3 = _mm_load_si128(rgb1++);
-               x4 = _mm_load_si128(rgb2++);
-               x3 = _mm_avg_epu8(x3, x4);
-               /* subsample these 16x1 pixels into 8x1 pixels */
-               /**
-                * shuffle controls
-                * c = a[0],a[2],b[0],b[2] == 10 00 10 00 = 0x88
-                * c = a[1],a[3],b[1],b[3] == 11 01 11 01 = 0xdd
-                */
-               x4 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x0), _mm_castsi128_ps(x1), 0x88));
-               x0 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x0), _mm_castsi128_ps(x1), 0xdd));
-               x0 = _mm_avg_epu8(x0, x4);
-               x4 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x2), _mm_castsi128_ps(x3), 0x88));
-               x1 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x2), _mm_castsi128_ps(x3), 0xdd));
-               x1 = _mm_avg_epu8(x1, x4);
-               /* multiplications and subtotals */
-               x2 = _mm_maddubs_epi16(x0, u_factors);
-               x3 = _mm_maddubs_epi16(x1, u_factors);
-               x4 = _mm_maddubs_epi16(x0, v_factors);
-               x5 = _mm_maddubs_epi16(x1, v_factors);
-               /* the total sums */
-               x0 = _mm_hadd_epi16(x2, x3);
-               x1 = _mm_hadd_epi16(x4, x5);
-               /* shift the results */
-               x0 = _mm_srai_epi16(x0, 7);
-               x1 = _mm_srai_epi16(x1, 7);
-               /* pack the 16 words into bytes */
-               x0 = _mm_packs_epi16(x0, x1);
-               /* add 128 */
-               x0 = _mm_add_epi8(x0, vector128);
-               /* the lower 8 bytes go to the u plane */
-               _mm_storel_pi(udst++, _mm_castsi128_ps(x0));
-               /* the upper 8 bytes go to the v plane */
-               _mm_storeh_pi(vdst++, _mm_castsi128_ps(x0));
-       }
-}
-
-static pstatus_t ssse3_RGBToYUV420_BGRX(
-    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
-    BYTE* pDst[3], UINT32 dstStep[3],
-    const prim_size_t* roi)
-{
-       UINT32 y;
-       const BYTE* argb = pSrc;
-       BYTE* ydst = pDst[0];
-       BYTE* udst = pDst[1];
-       BYTE* vdst = pDst[2];
-
-       if (roi->height < 1 || roi->width < 1)
-       {
-               return !PRIMITIVES_SUCCESS;
-       }
-
-       if (roi->width % 16 || (unsigned long)pSrc % 16 || srcStep % 16)
-       {
-               return generic->RGBToYUV420_8u_P3AC4R(pSrc, srcFormat, srcStep, pDst, dstStep, roi);
-       }
-
-       for (y = 0; y < roi->height - 1; y += 2)
-       {
-               const BYTE* line1 = argb;
-               const BYTE* line2 = argb + srcStep;
-               ssse3_RGBToYUV420_BGRX_UV(line1, line2, udst, vdst, roi->width);
-               ssse3_RGBToYUV420_BGRX_Y(line1, ydst, roi->width);
-               ssse3_RGBToYUV420_BGRX_Y(line2, ydst + dstStep[0], roi->width);
-               argb += 2 * srcStep;
-               ydst += 2 * dstStep[0];
-               udst += 1 * dstStep[1];
-               vdst += 1 * dstStep[2];
-       }
-
-       if (roi->height & 1)
-       {
-               /* pass the same last line of an odd height twice for UV */
-               ssse3_RGBToYUV420_BGRX_UV(argb, argb, udst, vdst, roi->width);
-               ssse3_RGBToYUV420_BGRX_Y(argb, ydst, roi->width);
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t ssse3_RGBToYUV420(
-    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
-    BYTE* pDst[3], UINT32 dstStep[3],
-    const prim_size_t* roi)
-{
-       switch (srcFormat)
-       {
-               case PIXEL_FORMAT_BGRX32:
-               case PIXEL_FORMAT_BGRA32:
-                       return ssse3_RGBToYUV420_BGRX(pSrc, srcFormat, srcStep, pDst, dstStep, roi);
-
-               default:
-                       return generic->RGBToYUV420_8u_P3AC4R(pSrc, srcFormat, srcStep, pDst, dstStep, roi);
-       }
-}
-
-
-/****************************************************************************/
-/* SSSE3 RGB -> AVC444-YUV conversion                                      **/
-/****************************************************************************/
-
-static INLINE void ssse3_RGBToAVC444YUV_BGRX_ROW(
-    const BYTE* src, BYTE* ydst, BYTE* udst1, BYTE* udst2, BYTE* vdst1, BYTE* vdst2, BOOL isEvenRow,
-    UINT32 width)
-{
-       UINT32 x;
-       __m128i vector128, y_factors, u_factors, v_factors, smask;
-       __m128i x1, x2, x3, x4, y, y1, y2, u, u1, u2, v, v1, v2;
-       const __m128i* argb = (const __m128i*) src;
-       __m128i* py = (__m128i*) ydst;
-       __m64* pu1 = (__m64*) udst1;
-       __m64* pu2 = (__m64*) udst2;
-       __m64* pv1 = (__m64*) vdst1;
-       __m64* pv2 = (__m64*) vdst2;
-       y_factors = _mm_load_si128((__m128i*)bgrx_y_factors);
-       u_factors = _mm_load_si128((__m128i*)bgrx_u_factors);
-       v_factors = _mm_load_si128((__m128i*)bgrx_v_factors);
-       vector128 = _mm_load_si128((__m128i*)const_buf_128b);
-       smask = _mm_set_epi8(15, 13, 11, 9, 7, 5, 3, 1, 14, 12, 10, 8, 6, 4, 2, 0);
-
-       for (x = 0; x < width; x += 16)
-       {
-               /* store 16 rgba pixels in 4 128 bit registers */
-               x1 = _mm_load_si128(argb++); // 1st 4 pixels
-               x2 = _mm_load_si128(argb++); // 2nd 4 pixels
-               x3 = _mm_load_si128(argb++); // 3rd 4 pixels
-               x4 = _mm_load_si128(argb++); // 4th 4 pixels
-               /* Y: multiplications with subtotals and horizontal sums */
-               y1 = _mm_hadd_epi16(_mm_maddubs_epi16(x1, y_factors), _mm_maddubs_epi16(x2, y_factors));
-               y2 = _mm_hadd_epi16(_mm_maddubs_epi16(x3, y_factors), _mm_maddubs_epi16(x4, y_factors));
-               /* Y: shift the results (logical) */
-               y1 = _mm_srli_epi16(y1, 7);
-               y2 = _mm_srli_epi16(y2, 7);
-               /* Y: pack (unsigned) 16 words into bytes */
-               y = _mm_packus_epi16(y1, y2);
-               /* U: multiplications with subtotals and horizontal sums */
-               u1 = _mm_hadd_epi16(_mm_maddubs_epi16(x1, u_factors), _mm_maddubs_epi16(x2, u_factors));
-               u2 = _mm_hadd_epi16(_mm_maddubs_epi16(x3, u_factors), _mm_maddubs_epi16(x4, u_factors));
-               /* U: shift the results (arithmetic) */
-               u1 = _mm_srai_epi16(u1, 7);
-               u2 = _mm_srai_epi16(u2, 7);
-               /* U: pack (signed) 16 words into bytes */
-               u = _mm_packs_epi16(u1, u2);
-               /* U: add 128 */
-               u = _mm_add_epi8(u, vector128);
-               /* V: multiplications with subtotals and horizontal sums */
-               v1 = _mm_hadd_epi16(_mm_maddubs_epi16(x1, v_factors), _mm_maddubs_epi16(x2, v_factors));
-               v2 = _mm_hadd_epi16(_mm_maddubs_epi16(x3, v_factors), _mm_maddubs_epi16(x4, v_factors));
-               /* V: shift the results (arithmetic) */
-               v1 = _mm_srai_epi16(v1, 7);
-               v2 = _mm_srai_epi16(v2, 7);
-               /* V: pack (signed) 16 words into bytes */
-               v = _mm_packs_epi16(v1, v2);
-               /* V: add 128 */
-               v = _mm_add_epi8(v, vector128);
-               /* store y */
-               _mm_storeu_si128(py++, y);
-
-               /* store u and v */
-               if (isEvenRow)
-               {
-                       u = _mm_shuffle_epi8(u, smask);
-                       v = _mm_shuffle_epi8(v, smask);
-                       _mm_storel_pi(pu1++, _mm_castsi128_ps(u));
-                       _mm_storeh_pi(pu2++, _mm_castsi128_ps(u));
-                       _mm_storel_pi(pv1++, _mm_castsi128_ps(v));
-                       _mm_storeh_pi(pv2++, _mm_castsi128_ps(v));
-               }
-               else
-               {
-                       _mm_storel_pi(pu1, _mm_castsi128_ps(u));
-                       _mm_storeh_pi(pu2, _mm_castsi128_ps(u));
-                       _mm_storel_pi(pv1, _mm_castsi128_ps(v));
-                       _mm_storeh_pi(pv2, _mm_castsi128_ps(v));
-                       pu1 += 2;
-                       pu2 += 2;
-                       pv1 += 2;
-                       pv2 += 2;
-               }
-       }
-}
-
-
-static pstatus_t ssse3_RGBToAVC444YUV_BGRX(
-    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
-    BYTE* pDst1[3], const UINT32 dst1Step[3],
-    BYTE* pDst2[3], const UINT32 dst2Step[3],
-    const prim_size_t* roi)
-{
-       UINT32 y, numRows;
-       BOOL evenRow = TRUE;
-       BYTE* b1, *b2, *b3, *b4, *b5, *b6, *b7;
-       const BYTE* pMaxSrc = pSrc + (roi->height - 1) * srcStep;
-
-       if (roi->height < 1 || roi->width < 1)
-       {
-               return !PRIMITIVES_SUCCESS;
-       }
-
-       if (roi->width % 16 || (unsigned long)pSrc % 16 || srcStep % 16)
-       {
-               return generic->RGBToAVC444YUV(pSrc, srcFormat, srcStep, pDst1, dst1Step, pDst2, dst2Step, roi);
-       }
-
-       numRows = (roi->height + 1) & ~1;
-
-       for (y = 0; y < numRows; y++, evenRow = !evenRow)
-       {
-               const BYTE* src = y < roi->height ? pSrc + y * srcStep : pMaxSrc;
-               UINT32 i = y >> 1;
-               b1  = pDst1[0] + y * dst1Step[0];
-
-               if (evenRow)
-               {
-                       b2 = pDst1[1] + i * dst1Step[1];
-                       b3 = pDst1[2] + i * dst1Step[2];
-                       b6 = pDst2[1] + i * dst2Step[1];
-                       b7 = pDst2[2] + i * dst2Step[2];
-                       ssse3_RGBToAVC444YUV_BGRX_ROW(src, b1, b2, b6, b3, b7, TRUE, roi->width);
-               }
-               else
-               {
-                       b4 = pDst2[0] + dst2Step[0] * ((i & ~7) + i);
-                       b5 = b4 + 8 * dst2Step[0];
-                       ssse3_RGBToAVC444YUV_BGRX_ROW(src, b1, b4, b4 + 8, b5, b5 + 8, FALSE, roi->width);
-               }
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-
-static pstatus_t ssse3_RGBToAVC444YUV(
-    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
-    BYTE* pDst1[3], const UINT32 dst1Step[3],
-    BYTE* pDst2[3], const UINT32 dst2Step[3],
-    const prim_size_t* roi)
-{
-       switch (srcFormat)
-       {
-               case PIXEL_FORMAT_BGRX32:
-               case PIXEL_FORMAT_BGRA32:
-                       return ssse3_RGBToAVC444YUV_BGRX(pSrc, srcFormat, srcStep, pDst1, dst1Step, pDst2, dst2Step, roi);
-
-               default:
-                       return generic->RGBToAVC444YUV(pSrc, srcFormat, srcStep, pDst1, dst1Step, pDst2, dst2Step, roi);
-       }
-}
-
-static pstatus_t ssse3_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
-                                    BYTE* pDstRaw[3], const UINT32 dstStep[3],
-                                    const RECTANGLE_16* roi)
-{
-       UINT32 x, y;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfWidth = (nWidth + 1) / 2;
-       const UINT32 halfPad = halfWidth % 16;
-       const UINT32 halfHeight = (nHeight + 1) / 2;
-       const UINT32 oddY = 1;
-       const UINT32 evenY = 0;
-       const UINT32 oddX = 1;
-       const UINT32 evenX = 0;
-       const BYTE* pSrc[3] =
-       {
-               pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
-               pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
-               pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
-       };
-       BYTE* pDst[3] =
-       {
-               pDstRaw[0] + roi->top* dstStep[0] + roi->left,
-               pDstRaw[1] + roi->top* dstStep[1] + roi->left,
-               pDstRaw[2] + roi->top* dstStep[2] + roi->left
-       };
-
-       /* Y data is already here... */
-       /* B1 */
-       for (y = 0; y < nHeight; y++)
-       {
-               const BYTE* Ym = pSrc[0] + srcStep[0] * y;
-               BYTE* pY = pDst[0] + dstStep[0] * y;
-               memcpy(pY, Ym, nWidth);
-       }
-
-       /* The first half of U, V are already here part of this frame. */
-       /* B2 and B3 */
-       for (y = 0; y < halfHeight; y++)
-       {
-               const UINT32 val2y = (2 * y + evenY);
-               const UINT32 val2y1 = val2y + oddY;
-               const BYTE* Um = pSrc[1] + srcStep[1] * y;
-               const BYTE* Vm = pSrc[2] + srcStep[2] * y;
-               BYTE* pU = pDst[1] + dstStep[1] * val2y;
-               BYTE* pV = pDst[2] + dstStep[2] * val2y;
-               BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
-               BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
-
-               for (x = 0; x < halfWidth - halfPad; x += 16)
-               {
-                       const __m128i unpackHigh = _mm_set_epi8(7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0);
-                       const __m128i unpackLow = _mm_set_epi8(15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8);
-                       {
-                               const __m128i u = _mm_loadu_si128((__m128i*)&Um[x]);
-                               const __m128i uHigh = _mm_shuffle_epi8(u, unpackHigh);
-                               const __m128i uLow = _mm_shuffle_epi8(u, unpackLow);
-                               _mm_storeu_si128((__m128i*)&pU[2 * x], uHigh);
-                               _mm_storeu_si128((__m128i*)&pU[2 * x + 16], uLow);
-                               _mm_storeu_si128((__m128i*)&pU1[2 * x], uHigh);
-                               _mm_storeu_si128((__m128i*)&pU1[2 * x + 16], uLow);
-                       }
-                       {
-                               const __m128i u = _mm_loadu_si128((__m128i*)&Vm[x]);
-                               const __m128i uHigh = _mm_shuffle_epi8(u, unpackHigh);
-                               const __m128i uLow = _mm_shuffle_epi8(u, unpackLow);
-                               _mm_storeu_si128((__m128i*)&pV[2 * x], uHigh);
-                               _mm_storeu_si128((__m128i*)&pV[2 * x + 16], uLow);
-                               _mm_storeu_si128((__m128i*)&pV1[2 * x], uHigh);
-                               _mm_storeu_si128((__m128i*)&pV1[2 * x + 16], uLow);
-                       }
-               }
-
-               for (; x < halfWidth; x++)
-               {
-                       const UINT32 val2x = 2 * x + evenX;
-                       const UINT32 val2x1 = val2x + oddX;
-                       pU[val2x] = Um[x];
-                       pV[val2x] = Vm[x];
-                       pU[val2x1] = Um[x];
-                       pV[val2x1] = Vm[x];
-                       pU1[val2x] = Um[x];
-                       pV1[val2x] = Vm[x];
-                       pU1[val2x1] = Um[x];
-                       pV1[val2x1] = Vm[x];
-               }
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static INLINE void ssse3_filter(BYTE* pSrcDst, const BYTE* pSrc2)
-{
-       const __m128i even = _mm_set_epi8(0x80, 14, 0x80, 12, 0x80, 10, 0x80, 8, 0x80, 6, 0x80, 4, 0x80, 2,
-                                         0x80, 0);
-       const __m128i odd = _mm_set_epi8(0x80, 15, 0x80, 13, 0x80, 11, 0x80, 9, 0x80, 7, 0x80, 5, 0x80, 3,
-                                        0x80, 1);
-       const __m128i interleave = _mm_set_epi8(15, 7, 14, 6, 13, 5, 12, 4, 11, 3, 10, 2, 9, 1, 8, 0);
-       const __m128i u = _mm_loadu_si128((__m128i*)pSrcDst);
-       const __m128i u1 = _mm_loadu_si128((__m128i*)pSrc2);
-       const __m128i uEven = _mm_shuffle_epi8(u, even);
-       const __m128i uEven4 = _mm_slli_epi16(uEven, 2);
-       const __m128i uOdd = _mm_shuffle_epi8(u, odd);
-       const __m128i u1Even = _mm_shuffle_epi8(u1, even);
-       const __m128i u1Odd = _mm_shuffle_epi8(u1, odd);
-       const __m128i tmp1 = _mm_add_epi16(uOdd, u1Even);
-       const __m128i tmp2 = _mm_add_epi16(tmp1, u1Odd);
-       const __m128i result = _mm_sub_epi16(uEven4, tmp2);
-       const __m128i packed = _mm_packus_epi16(result, uOdd);
-       const __m128i interleaved = _mm_shuffle_epi8(packed, interleave);
-       _mm_storeu_si128((__m128i*)pSrcDst, interleaved);
-}
-
-static pstatus_t ssse3_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
-                                    const RECTANGLE_16* roi)
-{
-       const UINT32 oddY = 1;
-       const UINT32 evenY = 0;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfHeight = (nHeight + 1) / 2;
-       const UINT32 halfWidth = (nWidth + 1) / 2;
-       const UINT32 halfPad = halfWidth % 16;
-       UINT32 x, y;
-
-       /* Filter */
-       for (y = roi->top; y < halfHeight + roi->top; y++)
-       {
-               const UINT32 val2y = (y * 2 + evenY);
-               const UINT32 val2y1 = val2y + oddY;
-               BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
-               BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
-               BYTE* pU = pDst[1] + dstStep[1] * val2y;
-               BYTE* pV = pDst[2] + dstStep[2] * val2y;
-
-               if (val2y1 > nHeight)
-                       continue;
-
-               for (x = roi->left; x < halfWidth + roi->left - halfPad; x += 16)
-               {
-                       ssse3_filter(&pU[2 * x], &pU1[2 * x]);
-                       ssse3_filter(&pV[2 * x], &pV1[2 * x]);
-               }
-
-               for (; x < halfWidth + roi->left; x++)
-               {
-                       const UINT32 val2x = (x * 2);
-                       const UINT32 val2x1 = val2x + 1;
-                       const INT32 up = pU[val2x] * 4;
-                       const INT32 vp = pV[val2x] * 4;
-                       INT32 u2020;
-                       INT32 v2020;
-
-                       if (val2x1 > nWidth)
-                               continue;
-
-                       u2020 = up - pU[val2x1] - pU1[val2x] - pU1[val2x1];
-                       v2020 = vp - pV[val2x1] - pV1[val2x] - pV1[val2x1];
-                       pU[val2x] = CLIP(u2020);
-                       pV[val2x] = CLIP(v2020);
-               }
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t ssse3_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
-                                        BYTE* pDstRaw[3], const UINT32 dstStep[3],
-                                        const RECTANGLE_16* roi)
-{
-       const UINT32 mod = 16;
-       UINT32 uY = 0;
-       UINT32 vY = 0;
-       UINT32 x, y;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfWidth = (nWidth + 1) / 2;
-       const UINT32 halfPad = halfWidth % 16;
-       const UINT32 halfHeight = (nHeight + 1) / 2;
-       const UINT32 oddY = 1;
-       const UINT32 evenY = 0;
-       const UINT32 oddX = 1;
-       /* The auxilary frame is aligned to multiples of 16x16.
-        * We need the padded height for B4 and B5 conversion. */
-       const UINT32 padHeigth = nHeight + 16 - nHeight % 16;
-       const BYTE* pSrc[3] =
-       {
-               pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
-               pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
-               pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
-       };
-       BYTE* pDst[3] =
-       {
-               pDstRaw[0] + roi->top* dstStep[0] + roi->left,
-               pDstRaw[1] + roi->top* dstStep[1] + roi->left,
-               pDstRaw[2] + roi->top* dstStep[2] + roi->left
-       };
-       const __m128i zero = _mm_setzero_si128();
-       const __m128i mask = _mm_set_epi8(0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
-                                         0x80);
-
-       /* The second half of U and V is a bit more tricky... */
-       /* B4 and B5 */
-       for (y = 0; y < padHeigth; y++)
-       {
-               const BYTE* Ya = pSrc[0] + srcStep[0] * y;
-               BYTE* pX;
-
-               if ((y) % mod < (mod + 1) / 2)
-               {
-                       const UINT32 pos = (2 * uY++ + oddY);
-
-                       if (pos >= nHeight)
-                               continue;
-
-                       pX = pDst[1] + dstStep[1] * pos;
-               }
-               else
-               {
-                       const UINT32 pos = (2 * vY++ + oddY);
-
-                       if (pos >= nHeight)
-                               continue;
-
-                       pX = pDst[2] + dstStep[2] * pos;
-               }
-
-               memcpy(pX, Ya, nWidth);
-       }
-
-       /* B6 and B7 */
-       for (y = 0; y < halfHeight; y++)
-       {
-               const UINT32 val2y = (y * 2 + evenY);
-               const BYTE* Ua = pSrc[1] + srcStep[1] * y;
-               const BYTE* Va = pSrc[2] + srcStep[2] * y;
-               BYTE* pU = pDst[1] + dstStep[1] * val2y;
-               BYTE* pV = pDst[2] + dstStep[2] * val2y;
-
-               for (x = 0; x < halfWidth - halfPad; x += 16)
-               {
-                       {
-                               const __m128i u = _mm_loadu_si128((__m128i*)&Ua[x]);
-                               const __m128i u2 = _mm_unpackhi_epi8(u, zero);
-                               const __m128i u1 = _mm_unpacklo_epi8(u, zero);
-                               _mm_maskmoveu_si128(u1, mask, (char*)&pU[2 * x]);
-                               _mm_maskmoveu_si128(u2, mask, (char*)&pU[2 * x + 16]);
-                       }
-                       {
-                               const __m128i u = _mm_loadu_si128((__m128i*)&Va[x]);
-                               const __m128i u2 = _mm_unpackhi_epi8(u, zero);
-                               const __m128i u1 = _mm_unpacklo_epi8(u, zero);
-                               _mm_maskmoveu_si128(u1, mask, (char*)&pV[2 * x]);
-                               _mm_maskmoveu_si128(u2, mask, (char*)&pV[2 * x + 16]);
-                       }
-               }
-
-               for (; x < halfWidth; x++)
-               {
-                       const UINT32 val2x1 = (x * 2 + oddX);
-                       pU[val2x1] = Ua[x];
-                       pV[val2x1] = Va[x];
-               }
-       }
-
-       /* Filter */
-       return ssse3_ChromaFilter(pDst, dstStep, roi);
-}
-
-static pstatus_t ssse3_ChromaV2ToYUV444(const BYTE* pSrc[3], const UINT32 srcStep[3],
-                                        UINT32 nTotalWidth, UINT32 nTotalHeight,
-                                        BYTE* pDst[3], const UINT32 dstStep[3],
-                                        const RECTANGLE_16* roi)
-{
-       UINT32 x, y;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfWidth = (nWidth + 1) / 2;
-       const UINT32 halfPad = halfWidth % 16;
-       const UINT32 halfHeight = (nHeight + 1) / 2;
-       const UINT32 quaterWidth = (nWidth + 3) / 4;
-       const UINT32 quaterPad = quaterWidth % 16;
-       const __m128i zero = _mm_setzero_si128();
-       const __m128i mask = _mm_set_epi8(0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
-                                         0x80, 0);
-       const __m128i mask2 = _mm_set_epi8(0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
-                                          0x80);
-       const __m128i shuffle1 = _mm_set_epi8(0x80, 15, 0x80, 14, 0x80, 13, 0x80, 12, 0x80, 11, 0x80, 10,
-                                             0x80, 9, 0x80, 8);
-       const __m128i shuffle2 = _mm_set_epi8(0x80, 7, 0x80, 6, 0x80, 5, 0x80, 4, 0x80, 3, 0x80, 2, 0x80, 1,
-                                             0x80, 0);
-
-       /* B4 and B5: odd UV values for width/2, height */
-       for (y = 0; y < nHeight; y++)
-       {
-               const UINT32 yTop = y + roi->top;
-               const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2;
-               const BYTE* pYaV = pYaU + nTotalWidth / 2;
-               BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left;
-               BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left;
-
-               for (x = 0; x < halfWidth - halfPad; x += 16)
-               {
-                       {
-                               const __m128i u = _mm_loadu_si128((__m128i*)&pYaU[x]);
-                               const __m128i u2 = _mm_unpackhi_epi8(zero, u);
-                               const __m128i u1 = _mm_unpacklo_epi8(zero, u);
-                               _mm_maskmoveu_si128(u1, mask, (char*)&pU[2 * x]);
-                               _mm_maskmoveu_si128(u2, mask, (char*)&pU[2 * x + 16]);
-                       }
-                       {
-                               const __m128i v = _mm_loadu_si128((__m128i*)&pYaV[x]);
-                               const __m128i v2 = _mm_unpackhi_epi8(zero, v);
-                               const __m128i v1 = _mm_unpacklo_epi8(zero, v);
-                               _mm_maskmoveu_si128(v1, mask, (char*)&pV[2 * x]);
-                               _mm_maskmoveu_si128(v2, mask, (char*)&pV[2 * x + 16]);
-                       }
-               }
-
-               for (; x < halfWidth; x++)
-               {
-                       const UINT32 odd = 2 * x + 1;
-                       pU[odd] = pYaU[x];
-                       pV[odd] = pYaV[x];
-               }
-       }
-
-       /* B6 - B9 */
-       for (y = 0; y < halfHeight; y++)
-       {
-               const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4;
-               const BYTE* pUaV = pUaU + nTotalWidth / 4;
-               const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4;
-               const BYTE* pVaV = pVaU + nTotalWidth / 4;
-               BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left;
-               BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left;
-
-               for (x = 0; x < quaterWidth - quaterPad; x += 16)
-               {
-                       {
-                               const __m128i uU = _mm_loadu_si128((__m128i*)&pUaU[x]);
-                               const __m128i uV = _mm_loadu_si128((__m128i*)&pVaU[x]);
-                               const __m128i uHigh = _mm_unpackhi_epi8(uU, uV);
-                               const __m128i uLow = _mm_unpacklo_epi8(uU, uV);
-                               const __m128i u1 = _mm_shuffle_epi8(uLow, shuffle2);
-                               const __m128i u2 = _mm_shuffle_epi8(uLow, shuffle1);
-                               const __m128i u3 = _mm_shuffle_epi8(uHigh, shuffle2);
-                               const __m128i u4 = _mm_shuffle_epi8(uHigh, shuffle1);
-                               _mm_maskmoveu_si128(u1, mask2, (char*)&pU[4 * x + 0]);
-                               _mm_maskmoveu_si128(u2, mask2, (char*)&pU[4 * x + 16]);
-                               _mm_maskmoveu_si128(u3, mask2, (char*)&pU[4 * x + 32]);
-                               _mm_maskmoveu_si128(u4, mask2, (char*)&pU[4 * x + 48]);
-                       }
-                       {
-                               const __m128i vU = _mm_loadu_si128((__m128i*)&pUaV[x]);
-                               const __m128i vV = _mm_loadu_si128((__m128i*)&pVaV[x]);
-                               const __m128i vHigh = _mm_unpackhi_epi8(vU, vV);
-                               const __m128i vLow = _mm_unpacklo_epi8(vU, vV);
-                               const __m128i v1 = _mm_shuffle_epi8(vLow, shuffle2);
-                               const __m128i v2 = _mm_shuffle_epi8(vLow, shuffle1);
-                               const __m128i v3 = _mm_shuffle_epi8(vHigh, shuffle2);
-                               const __m128i v4 = _mm_shuffle_epi8(vHigh, shuffle1);
-                               _mm_maskmoveu_si128(v1, mask2, (char*)&pV[4 * x + 0]);
-                               _mm_maskmoveu_si128(v2, mask2, (char*)&pV[4 * x + 16]);
-                               _mm_maskmoveu_si128(v3, mask2, (char*)&pV[4 * x + 32]);
-                               _mm_maskmoveu_si128(v4, mask2, (char*)&pV[4 * x + 48]);
-                       }
-               }
-
-               for (; x < quaterWidth; x++)
-               {
-                       pU[4 * x + 0] = pUaU[x];
-                       pV[4 * x + 0] = pUaV[x];
-                       pU[4 * x + 2] = pVaU[x];
-                       pV[4 * x + 2] = pVaV[x];
-               }
-       }
-
-       return ssse3_ChromaFilter(pDst, dstStep, roi);
-}
-
-static pstatus_t ssse3_YUV420CombineToYUV444(
-    avc444_frame_type type,
-    const BYTE* pSrc[3], const UINT32 srcStep[3],
-    UINT32 nWidth, UINT32 nHeight,
-    BYTE* pDst[3], const UINT32 dstStep[3],
-    const RECTANGLE_16* roi)
-{
-       if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2])
-               return -1;
-
-       if (!pDst || !pDst[0] || !pDst[1] || !pDst[2])
-               return -1;
-
-       if (!roi)
-               return -1;
-
-       switch (type)
-       {
-               case AVC444_LUMA:
-                       return ssse3_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi);
-
-               case AVC444_CHROMAv1:
-                       return ssse3_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
-
-               case AVC444_CHROMAv2:
-                       return ssse3_ChromaV2ToYUV444(pSrc, srcStep, nWidth, nHeight, pDst, dstStep, roi);
-
-               default:
-                       return -1;
-       }
-}
-
-#elif defined(WITH_NEON)
-
-static INLINE uint8x8_t neon_YUV2R(int32x4_t Ch, int32x4_t Cl,
-                                   int16x4_t Dh, int16x4_t Dl,
-                                   int16x4_t Eh, int16x4_t El)
-{
-       /* R = (256 * Y + 403 * (V - 128)) >> 8 */
-       const int16x4_t c403 = vdup_n_s16(403);
-       const int32x4_t CEh = vmlal_s16(Ch, Eh, c403);
-       const int32x4_t CEl = vmlal_s16(Cl, El, c403);
-       const int32x4_t Rh = vrshrq_n_s32(CEh, 8);
-       const int32x4_t Rl = vrshrq_n_s32(CEl, 8);
-       const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh));
-       return vqmovun_s16(R);
-}
-
-static INLINE uint8x8_t neon_YUV2G(int32x4_t Ch, int32x4_t Cl,
-                                   int16x4_t Dh, int16x4_t Dl,
-                                   int16x4_t Eh, int16x4_t El)
-{
-       /* G = (256L * Y -  48 * (U - 128) - 120 * (V - 128)) >> 8 */
-       const int16x4_t c48 = vdup_n_s16(48);
-       const int16x4_t c120 = vdup_n_s16(120);
-       const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48);
-       const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48);
-       const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120);
-       const int32x4_t CDEl = vmlsl_s16(CDl, El, c120);
-       const int32x4_t Gh = vrshrq_n_s32(CDEh, 8);
-       const int32x4_t Gl = vrshrq_n_s32(CDEl, 8);
-       const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh));
-       return vqmovun_s16(G);
-}
-
-static INLINE uint8x8_t neon_YUV2B(int32x4_t Ch, int32x4_t Cl,
-                                   int16x4_t Dh, int16x4_t Dl,
-                                   int16x4_t Eh, int16x4_t El)
-{
-       /* B = (256L * Y + 475 * (U - 128)) >> 8*/
-       const int16x4_t c475 = vdup_n_s16(475);
-       const int32x4_t CDh = vmlal_s16(Ch, Dh, c475);
-       const int32x4_t CDl = vmlal_s16(Ch, Dl, c475);
-       const int32x4_t Bh = vrshrq_n_s32(CDh, 8);
-       const int32x4_t Bl = vrshrq_n_s32(CDl, 8);
-       const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh));
-       return vqmovun_s16(B);
-}
-
-static INLINE BYTE* neon_YuvToRgbPixel(BYTE* pRGB, int16x8_t Y, int16x8_t D, int16x8_t E,
-                                       const uint8_t rPos,  const uint8_t gPos, const uint8_t bPos, const uint8_t aPos)
-{
-       uint8x8x4_t bgrx;
-       const int32x4_t Ch = vmulq_n_s32(vmovl_s16(vget_high_s16(Y)), 256);  /* Y * 256 */
-       const int32x4_t Cl = vmulq_n_s32(vmovl_s16(vget_low_s16(Y)), 256);  /* Y * 256 */
-       const int16x4_t Dh = vget_high_s16(D);
-       const int16x4_t Dl = vget_low_s16(D);
-       const int16x4_t Eh = vget_high_s16(E);
-       const int16x4_t El = vget_low_s16(E);
-       {
-               /* B = (256L * Y + 475 * (U - 128)) >> 8*/
-               const int16x4_t c475 = vdup_n_s16(475);
-               const int32x4_t CDh = vmlal_s16(Ch, Dh, c475);
-               const int32x4_t CDl = vmlal_s16(Cl, Dl, c475);
-               const int32x4_t Bh = vrshrq_n_s32(CDh, 8);
-               const int32x4_t Bl = vrshrq_n_s32(CDl, 8);
-               const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh));
-               bgrx.val[bPos] = vqmovun_s16(B);
-       }
-       {
-               /* G = (256L * Y -  48 * (U - 128) - 120 * (V - 128)) >> 8 */
-               const int16x4_t c48 = vdup_n_s16(48);
-               const int16x4_t c120 = vdup_n_s16(120);
-               const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48);
-               const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48);
-               const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120);
-               const int32x4_t CDEl = vmlsl_s16(CDl, El, c120);
-               const int32x4_t Gh = vrshrq_n_s32(CDEh, 8);
-               const int32x4_t Gl = vrshrq_n_s32(CDEl, 8);
-               const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh));
-               bgrx.val[gPos] = vqmovun_s16(G);
-       }
-       {
-               /* R = (256 * Y + 403 * (V - 128)) >> 8 */
-               const int16x4_t c403 = vdup_n_s16(403);
-               const int32x4_t CEh = vmlal_s16(Ch, Eh, c403);
-               const int32x4_t CEl = vmlal_s16(Cl, El, c403);
-               const int32x4_t Rh = vrshrq_n_s32(CEh, 8);
-               const int32x4_t Rl = vrshrq_n_s32(CEl, 8);
-               const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh));
-               bgrx.val[rPos] = vqmovun_s16(R);
-       }
-       {
-               /* A */
-               bgrx.val[aPos] = vdup_n_u8(0xFF);
-       }
-       vst4_u8(pRGB, bgrx);
-       pRGB += 32;
-       return pRGB;
-}
-
-static INLINE pstatus_t neon_YUV420ToX(
-    const BYTE* pSrc[3], const UINT32 srcStep[3],
-    BYTE* pDst, UINT32 dstStep,
-    const prim_size_t* roi, const uint8_t rPos,  const uint8_t gPos,
-    const uint8_t bPos, const uint8_t aPos)
-{
-       UINT32 y;
-       const UINT32 nWidth = roi->width;
-       const UINT32 nHeight = roi->height;
-       const DWORD pad = nWidth % 16;
-       const UINT32 yPad = srcStep[0] - roi->width;
-       const UINT32 uPad = srcStep[1] - roi->width / 2;
-       const UINT32 vPad = srcStep[2] - roi->width / 2;
-       const UINT32 dPad = dstStep - roi->width * 4;
-       const int16x8_t c128 = vdupq_n_s16(128);
-
-       for (y = 0; y < nHeight; y += 2)
-       {
-               const uint8_t* pY1 = pSrc[0] + y * srcStep[0];
-               const uint8_t* pY2 = pY1 + srcStep[0];
-               const uint8_t* pU = pSrc[1] + (y / 2) * srcStep[1];
-               const uint8_t* pV = pSrc[2] + (y / 2) * srcStep[2];
-               uint8_t* pRGB1 = pDst + y * dstStep;
-               uint8_t* pRGB2 = pRGB1 + dstStep;
-               UINT32 x;
-               const BOOL lastY = y >= nHeight - 1;
-
-               for (x = 0; x < nWidth - pad;)
-               {
-                       const uint8x8_t Uraw = vld1_u8(pU);
-                       const uint8x8x2_t Uu = vzip_u8(Uraw, Uraw);
-                       const int16x8_t U1 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[0]));
-                       const int16x8_t U2 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[1]));
-                       const uint8x8_t Vraw = vld1_u8(pV);
-                       const uint8x8x2_t Vu = vzip_u8(Vraw, Vraw);
-                       const int16x8_t V1 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[0]));
-                       const int16x8_t V2 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[1]));
-                       const int16x8_t D1 = vsubq_s16(U1, c128);
-                       const int16x8_t E1 = vsubq_s16(V1, c128);
-                       const int16x8_t D2 = vsubq_s16(U2, c128);
-                       const int16x8_t E2 = vsubq_s16(V2, c128);
-                       {
-                               const uint8x8_t Y1u = vld1_u8(pY1);
-                               const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u));
-                               pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D1, E1, rPos, gPos, bPos, aPos);
-                               pY1 += 8;
-                               x += 8;
-                       }
-                       {
-                               const uint8x8_t Y1u = vld1_u8(pY1);
-                               const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u));
-                               pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D2, E2, rPos, gPos, bPos, aPos);
-                               pY1 += 8;
-                               x += 8;
-                       }
-
-                       if (!lastY)
-                       {
-                               {
-                                       const uint8x8_t Y2u = vld1_u8(pY2);
-                                       const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u));
-                                       pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D1, E1, rPos, gPos, bPos, aPos);
-                                       pY2 += 8;
-                               }
-                               {
-                                       const uint8x8_t Y2u = vld1_u8(pY2);
-                                       const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u));
-                                       pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D2, E2, rPos, gPos, bPos, aPos);
-                                       pY2 += 8;
-                               }
-                       }
-
-                       pU += 8;
-                       pV += 8;
-               }
-
-               for (; x < nWidth; x++)
-               {
-                       const BYTE U = *pU;
-                       const BYTE V = *pV;
-                       {
-                               const BYTE Y = *pY1++;
-                               const BYTE r = YUV2R(Y, U, V);
-                               const BYTE g = YUV2G(Y, U, V);
-                               const BYTE b = YUV2B(Y, U, V);
-                               pRGB1[aPos] = 0xFF;
-                               pRGB1[rPos] = r;
-                               pRGB1[gPos] = g;
-                               pRGB1[bPos] = b;
-                               pRGB1 += 4;
-                       }
-
-                       if (!lastY)
-                       {
-                               const BYTE Y = *pY2++;
-                               const BYTE r = YUV2R(Y, U, V);
-                               const BYTE g = YUV2G(Y, U, V);
-                               const BYTE b = YUV2B(Y, U, V);
-                               pRGB2[aPos] = 0xFF;
-                               pRGB2[rPos] = r;
-                               pRGB2[gPos] = g;
-                               pRGB2[bPos] = b;
-                               pRGB2 += 4;
-                       }
-
-                       if (x % 2)
-                       {
-                               pU++;
-                               pV++;
-                       }
-               }
-
-               pRGB1 += dPad;
-               pRGB2 += dPad;
-               pY1 += yPad;
-               pY2 += yPad;
-               pU += uPad;
-               pV += vPad;
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t neon_YUV420ToRGB_8u_P3AC4R(
-    const BYTE* pSrc[3], const UINT32 srcStep[3],
-    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
-    const prim_size_t* roi)
-{
-       switch (DstFormat)
-       {
-               case PIXEL_FORMAT_BGRA32:
-               case PIXEL_FORMAT_BGRX32:
-                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
-
-               case PIXEL_FORMAT_RGBA32:
-               case PIXEL_FORMAT_RGBX32:
-                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
-
-               case PIXEL_FORMAT_ARGB32:
-               case PIXEL_FORMAT_XRGB32:
-                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
-
-               case PIXEL_FORMAT_ABGR32:
-               case PIXEL_FORMAT_XBGR32:
-                       return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
-
-               default:
-                       return generic->YUV420ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
-       }
-}
-
-static INLINE pstatus_t neon_YUV444ToX(
-    const BYTE* pSrc[3], const UINT32 srcStep[3],
-    BYTE* pDst, UINT32 dstStep,
-    const prim_size_t* roi, const uint8_t rPos,  const uint8_t gPos,
-    const uint8_t bPos, const uint8_t aPos)
-{
-       UINT32 y;
-       const UINT32 nWidth = roi->width;
-       const UINT32 nHeight = roi->height;
-       const UINT32 yPad = srcStep[0] - roi->width;
-       const UINT32 uPad = srcStep[1] - roi->width;
-       const UINT32 vPad = srcStep[2] - roi->width;
-       const UINT32 dPad = dstStep - roi->width * 4;
-       const uint8_t* pY = pSrc[0];
-       const uint8_t* pU = pSrc[1];
-       const uint8_t* pV = pSrc[2];
-       uint8_t* pRGB = pDst;
-       const int16x8_t c128 = vdupq_n_s16(128);
-       const DWORD pad = nWidth % 8;
-
-       for (y = 0; y < nHeight; y++)
-       {
-               UINT32 x;
-
-               for (x = 0; x < nWidth - pad; x += 8)
-               {
-                       const uint8x8_t Yu = vld1_u8(pY);
-                       const int16x8_t Y = vreinterpretq_s16_u16(vmovl_u8(Yu));
-                       const uint8x8_t Uu = vld1_u8(pU);
-                       const int16x8_t U = vreinterpretq_s16_u16(vmovl_u8(Uu));
-                       const uint8x8_t Vu = vld1_u8(pV);
-                       const int16x8_t V = vreinterpretq_s16_u16(vmovl_u8(Vu));
-                       /* Do the calculations on Y in 32bit width, the result of 255 * 256 does not fit
-                        * a signed 16 bit value. */
-                       const int16x8_t D = vsubq_s16(U, c128);
-                       const int16x8_t E = vsubq_s16(V, c128);
-                       pRGB = neon_YuvToRgbPixel(pRGB, Y, D, E, rPos, gPos, bPos, aPos);
-                       pY += 8;
-                       pU += 8;
-                       pV += 8;
-               }
-
-               for (x = 0; x < pad; x++)
-               {
-                       const BYTE Y = *pY++;
-                       const BYTE U = *pU++;
-                       const BYTE V = *pV++;
-                       const BYTE r = YUV2R(Y, U, V);
-                       const BYTE g = YUV2G(Y, U, V);
-                       const BYTE b = YUV2B(Y, U, V);
-                       pRGB[aPos] = 0xFF;
-                       pRGB[rPos] = r;
-                       pRGB[gPos] = g;
-                       pRGB[bPos] = b;
-                       pRGB += 4;
-               }
-
-               pRGB += dPad;
-               pY += yPad;
-               pU += uPad;
-               pV += vPad;
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t neon_YUV444ToRGB_8u_P3AC4R(
-    const BYTE* pSrc[3], const UINT32 srcStep[3],
-    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
-    const prim_size_t* roi)
-{
-       switch (DstFormat)
-       {
-               case PIXEL_FORMAT_BGRA32:
-               case PIXEL_FORMAT_BGRX32:
-                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
-
-               case PIXEL_FORMAT_RGBA32:
-               case PIXEL_FORMAT_RGBX32:
-                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
-
-               case PIXEL_FORMAT_ARGB32:
-               case PIXEL_FORMAT_XRGB32:
-                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
-
-               case PIXEL_FORMAT_ABGR32:
-               case PIXEL_FORMAT_XBGR32:
-                       return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
-
-               default:
-                       return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
-       }
-}
-
-static pstatus_t neon_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
-                                   BYTE* pDstRaw[3], const UINT32 dstStep[3],
-                                   const RECTANGLE_16* roi)
-{
-       UINT32 x, y;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfWidth = (nWidth + 1) / 2;
-       const UINT32 halfHeight = (nHeight + 1) / 2;
-       const UINT32 evenY = 0;
-       const BYTE* pSrc[3] =
-       {
-               pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
-               pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
-               pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
-       };
-       BYTE* pDst[3] =
-       {
-               pDstRaw[0] + roi->top* dstStep[0] + roi->left,
-               pDstRaw[1] + roi->top* dstStep[1] + roi->left,
-               pDstRaw[2] + roi->top* dstStep[2] + roi->left
-       };
-
-       /* Y data is already here... */
-       /* B1 */
-       for (y = 0; y < nHeight; y++)
-       {
-               const BYTE* Ym = pSrc[0] + srcStep[0] * y;
-               BYTE* pY = pDst[0] + dstStep[0] * y;
-               memcpy(pY, Ym, nWidth);
-       }
-
-       /* The first half of U, V are already here part of this frame. */
-       /* B2 and B3 */
-       for (y = 0; y < halfHeight; y++)
-       {
-               const UINT32 val2y = (2 * y + evenY);
-               const BYTE* Um = pSrc[1] + srcStep[1] * y;
-               const BYTE* Vm = pSrc[2] + srcStep[2] * y;
-               BYTE* pU = pDst[1] + dstStep[1] * val2y;
-               BYTE* pV = pDst[2] + dstStep[2] * val2y;
-               BYTE* pU1 = pU + dstStep[1];
-               BYTE* pV1 = pV + dstStep[2];
-
-               for (x = 0; x + 16 < halfWidth; x += 16)
-               {
-                       {
-                               const uint8x16_t u = vld1q_u8(Um);
-                               uint8x16x2_t u2x;
-                               u2x.val[0] = u;
-                               u2x.val[1] = u;
-                               vst2q_u8(pU, u2x);
-                               vst2q_u8(pU1, u2x);
-                               Um += 16;
-                               pU += 32;
-                               pU1 += 32;
-                       }
-                       {
-                               const uint8x16_t v = vld1q_u8(Vm);
-                               uint8x16x2_t v2x;
-                               v2x.val[0] = v;
-                               v2x.val[1] = v;
-                               vst2q_u8(pV, v2x);
-                               vst2q_u8(pV1, v2x);
-                               Vm += 16;
-                               pV += 32;
-                               pV1 += 32;
-                       }
-               }
-
-               for (; x < halfWidth; x++)
-               {
-                       const BYTE u = *Um++;
-                       const BYTE v = *Vm++;
-                       *pU++ = u;
-                       *pU++ = u;
-                       *pU1++ = u;
-                       *pU1++ = u;
-                       *pV++ = v;
-                       *pV++ = v;
-                       *pV1++ = v;
-                       *pV1++ = v;
-               }
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t neon_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
-                                   const RECTANGLE_16* roi)
-{
-       const UINT32 oddY = 1;
-       const UINT32 evenY = 0;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfHeight = (nHeight + 1) / 2;
-       const UINT32 halfWidth = (nWidth + 1) / 2;
-       const UINT32 halfPad = halfWidth % 16;
-       UINT32 x, y;
-
-       /* Filter */
-       for (y = roi->top; y < halfHeight + roi->top; y++)
-       {
-               const UINT32 val2y = (y * 2 + evenY);
-               const UINT32 val2y1 = val2y + oddY;
-               BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
-               BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
-               BYTE* pU = pDst[1] + dstStep[1] * val2y;
-               BYTE* pV = pDst[2] + dstStep[2] * val2y;
-
-               if (val2y1 > nHeight)
-                       continue;
-
-               for (x = roi->left / 2; x < halfWidth + roi->left / 2 - halfPad; x += 16)
-               {
-                       {
-                               /* U = (U2x,2y << 2) - U2x1,2y - U2x,2y1 - U2x1,2y1 */
-                               uint8x8x2_t u = vld2_u8(&pU[2 * x]);
-                               const int16x8_t up = vreinterpretq_s16_u16(vshll_n_u8(u.val[0], 2)); /* Ux2,2y << 2 */
-                               const uint8x8x2_t u1 = vld2_u8(&pU1[2 * x]);
-                               const uint16x8_t usub = vaddl_u8(u1.val[1], u1.val[0]); /* U2x,2y1 + U2x1,2y1 */
-                               const int16x8_t us = vreinterpretq_s16_u16(vaddw_u8(usub,
-                                                    u.val[1])); /* U2x1,2y + U2x,2y1 + U2x1,2y1 */
-                               const int16x8_t un = vsubq_s16(up, us);
-                               const uint8x8_t u8 = vqmovun_s16(un); /* CLIP(un) */
-                               u.val[0] = u8;
-                               vst2_u8(&pU[2 * x], u);
-                       }
-                       {
-                               /* V = (V2x,2y << 2) - V2x1,2y - V2x,2y1 - V2x1,2y1 */
-                               uint8x8x2_t v = vld2_u8(&pV[2 * x]);
-                               const int16x8_t vp = vreinterpretq_s16_u16(vshll_n_u8(v.val[0], 2)); /* Vx2,2y << 2 */
-                               const uint8x8x2_t v1 = vld2_u8(&pV1[2 * x]);
-                               const uint16x8_t vsub = vaddl_u8(v1.val[1], v1.val[0]); /* V2x,2y1 + V2x1,2y1 */
-                               const int16x8_t vs = vreinterpretq_s16_u16(vaddw_u8(vsub,
-                                                    v.val[1])); /* V2x1,2y + V2x,2y1 + V2x1,2y1 */
-                               const int16x8_t vn = vsubq_s16(vp, vs);
-                               const uint8x8_t v8 = vqmovun_s16(vn); /* CLIP(vn) */
-                               v.val[0] = v8;
-                               vst2_u8(&pV[2 * x], v);
-                       }
-               }
-
-               for (; x < halfWidth + roi->left / 2; x++)
-               {
-                       const UINT32 val2x = (x * 2);
-                       const UINT32 val2x1 = val2x + 1;
-                       const INT32 up = pU[val2x] * 4;
-                       const INT32 vp = pV[val2x] * 4;
-                       INT32 u2020;
-                       INT32 v2020;
-
-                       if (val2x1 > nWidth)
-                               continue;
-
-                       u2020 = up - pU[val2x1] - pU1[val2x] - pU1[val2x1];
-                       v2020 = vp - pV[val2x1] - pV1[val2x] - pV1[val2x1];
-                       pU[val2x] = CLIP(u2020);
-                       pV[val2x] = CLIP(v2020);
-               }
-       }
-
-       return PRIMITIVES_SUCCESS;
-}
-
-static pstatus_t neon_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
-                                       BYTE* pDstRaw[3], const UINT32 dstStep[3],
-                                       const RECTANGLE_16* roi)
-{
-       const UINT32 mod = 16;
-       UINT32 uY = 0;
-       UINT32 vY = 0;
-       UINT32 x, y;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfWidth = (nWidth) / 2;
-       const UINT32 halfHeight = (nHeight) / 2;
-       const UINT32 oddY = 1;
-       const UINT32 evenY = 0;
-       const UINT32 oddX = 1;
-       /* The auxilary frame is aligned to multiples of 16x16.
-        * We need the padded height for B4 and B5 conversion. */
-       const UINT32 padHeigth = nHeight + 16 - nHeight % 16;
-       const UINT32 halfPad = halfWidth % 16;
-       const BYTE* pSrc[3] =
-       {
-               pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
-               pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
-               pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
-       };
-       BYTE* pDst[3] =
-       {
-               pDstRaw[0] + roi->top* dstStep[0] + roi->left,
-               pDstRaw[1] + roi->top* dstStep[1] + roi->left,
-               pDstRaw[2] + roi->top* dstStep[2] + roi->left
-       };
-
-       /* The second half of U and V is a bit more tricky... */
-       /* B4 and B5 */
-       for (y = 0; y < padHeigth; y++)
-       {
-               const BYTE* Ya = pSrc[0] + srcStep[0] * y;
-               BYTE* pX;
-
-               if ((y) % mod < (mod + 1) / 2)
-               {
-                       const UINT32 pos = (2 * uY++ + oddY);
-
-                       if (pos >= nHeight)
-                               continue;
-
-                       pX = pDst[1] + dstStep[1] * pos;
-               }
-               else
-               {
-                       const UINT32 pos = (2 * vY++ + oddY);
-
-                       if (pos >= nHeight)
-                               continue;
-
-                       pX = pDst[2] + dstStep[2] * pos;
-               }
-
-               memcpy(pX, Ya, nWidth);
-       }
-
-       /* B6 and B7 */
-       for (y = 0; y < halfHeight; y++)
-       {
-               const UINT32 val2y = (y * 2 + evenY);
-               const BYTE* Ua = pSrc[1] + srcStep[1] * y;
-               const BYTE* Va = pSrc[2] + srcStep[2] * y;
-               BYTE* pU = pDst[1] + dstStep[1] * val2y;
-               BYTE* pV = pDst[2] + dstStep[2] * val2y;
-
-               for (x = 0; x < halfWidth - halfPad; x += 16)
-               {
-                       {
-                               uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
-                               u.val[1] = vld1q_u8(&Ua[x]);
-                               vst2q_u8(&pU[2 * x], u);
-                       }
-                       {
-                               uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
-                               v.val[1] = vld1q_u8(&Va[x]);
-                               vst2q_u8(&pV[2 * x], v);
-                       }
-               }
-
-               for (; x < halfWidth; x++)
-               {
-                       const UINT32 val2x1 = (x * 2 + oddX);
-                       pU[val2x1] = Ua[x];
-                       pV[val2x1] = Va[x];
-               }
-       }
-
-       /* Filter */
-       return neon_ChromaFilter(pDst, dstStep, roi);
-}
-
-static pstatus_t neon_ChromaV2ToYUV444(const BYTE* pSrc[3], const UINT32 srcStep[3],
-                                       UINT32 nTotalWidth, UINT32 nTotalHeight,
-                                       BYTE* pDst[3], const UINT32 dstStep[3],
-                                       const RECTANGLE_16* roi)
-{
-       UINT32 x, y;
-       const UINT32 nWidth = roi->right - roi->left;
-       const UINT32 nHeight = roi->bottom - roi->top;
-       const UINT32 halfWidth = (nWidth + 1) / 2;
-       const UINT32 halfPad = halfWidth % 16;
-       const UINT32 halfHeight = (nHeight + 1) / 2;
-       const UINT32 quaterWidth = (nWidth + 3) / 4;
-       const UINT32 quaterPad = quaterWidth % 16;
-
-       /* B4 and B5: odd UV values for width/2, height */
-       for (y = 0; y < nHeight; y++)
-       {
-               const UINT32 yTop = y + roi->top;
-               const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2;
-               const BYTE* pYaV = pYaU + nTotalWidth / 2;
-               BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left;
-               BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left;
-
-               for (x = 0; x < halfWidth - halfPad; x += 16)
-               {
-                       {
-                               uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
-                               u.val[1] = vld1q_u8(&pYaU[x]);
-                               vst2q_u8(&pU[2 * x], u);
-                       }
-                       {
-                               uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
-                               v.val[1] = vld1q_u8(&pYaV[x]);
-                               vst2q_u8(&pV[2 * x], v);
-                       }
-               }
-
-               for (; x < halfWidth; x++)
-               {
-                       const UINT32 odd = 2 * x + 1;
-                       pU[odd] = pYaU[x];
-                       pV[odd] = pYaV[x];
-               }
-       }
-
-       /* B6 - B9 */
-       for (y = 0; y < halfHeight; y++)
-       {
-               const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4;
-               const BYTE* pUaV = pUaU + nTotalWidth / 4;
-               const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4;
-               const BYTE* pVaV = pVaU + nTotalWidth / 4;
-               BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left;
-               BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left;
-
-               for (x = 0; x < quaterWidth - quaterPad; x += 16)
-               {
-                       {
-                               uint8x16x4_t u = vld4q_u8(&pU[4 * x]);
-                               u.val[0] = vld1q_u8(&pUaU[x]);
-                               u.val[2] = vld1q_u8(&pVaU[x]);
-                               vst4q_u8(&pU[4 * x], u);
-                       }
-                       {
-                               uint8x16x4_t v = vld4q_u8(&pV[4 * x]);
-                               v.val[0] = vld1q_u8(&pUaV[x]);
-                               v.val[2] = vld1q_u8(&pVaV[x]);
-                               vst4q_u8(&pV[4 * x], v);
-                       }
-               }
-
-               for (; x < quaterWidth; x++)
-               {
-                       pU[4 * x + 0] = pUaU[x];
-                       pV[4 * x + 0] = pUaV[x];
-                       pU[4 * x + 2] = pVaU[x];
-                       pV[4 * x + 2] = pVaV[x];
-               }
-       }
-
-       return neon_ChromaFilter(pDst, dstStep, roi);
-}
-
-static pstatus_t neon_YUV420CombineToYUV444(
-    avc444_frame_type type,
-    const BYTE* pSrc[3], const UINT32 srcStep[3],
-    UINT32 nWidth, UINT32 nHeight,
-    BYTE* pDst[3], const UINT32 dstStep[3],
-    const RECTANGLE_16* roi)
-{
-       if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2])
-               return -1;
-
-       if (!pDst || !pDst[0] || !pDst[1] || !pDst[2])
-               return -1;
-
-       if (!roi)
-               return -1;
-
-       switch (type)
-       {
-               case AVC444_LUMA:
-                       return neon_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi);
-
-               case AVC444_CHROMAv1:
-                       return neon_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
-
-               case AVC444_CHROMAv2:
-                       return neon_ChromaV2ToYUV444(pSrc, srcStep, nWidth, nHeight, pDst, dstStep, roi);
-
-               default:
-                       return -1;
-       }
-}
-#endif
-
-void primitives_init_YUV_opt(primitives_t* prims)
-{
-       generic = primitives_get_generic();
-       primitives_init_YUV(prims);
-#ifdef WITH_SSE2
-
-       if (IsProcessorFeaturePresentEx(PF_EX_SSSE3)
-           && IsProcessorFeaturePresent(PF_SSE3_INSTRUCTIONS_AVAILABLE))
-       {
-               prims->RGBToYUV420_8u_P3AC4R = ssse3_RGBToYUV420;
-               prims->RGBToAVC444YUV = ssse3_RGBToAVC444YUV;
-               prims->YUV420ToRGB_8u_P3AC4R = ssse3_YUV420ToRGB;
-               prims->YUV444ToRGB_8u_P3AC4R = ssse3_YUV444ToRGB_8u_P3AC4R;
-               prims->YUV420CombineToYUV444 = ssse3_YUV420CombineToYUV444;
-       }
-
-#elif defined(WITH_NEON)
-
-       if (IsProcessorFeaturePresent(PF_ARM_NEON_INSTRUCTIONS_AVAILABLE))
-       {
-               prims->YUV420ToRGB_8u_P3AC4R = neon_YUV420ToRGB_8u_P3AC4R;
-               prims->YUV444ToRGB_8u_P3AC4R = neon_YUV444ToRGB_8u_P3AC4R;
-               prims->YUV420CombineToYUV444 = neon_YUV420CombineToYUV444;
-       }
-
-#endif
-}
diff --git a/libfreerdp/primitives/prim_YUV_ssse3.c b/libfreerdp/primitives/prim_YUV_ssse3.c
new file mode 100644 (file)
index 0000000..7569585
--- /dev/null
@@ -0,0 +1,1816 @@
+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ * Optimized YUV/RGB conversion operations
+ *
+ * Copyright 2014 Thomas Erbesdobler
+ * Copyright 2016-2017 Armin Novak <armin.novak@thincast.com>
+ * Copyright 2016-2017 Norbert Federa <norbert.federa@thincast.com>
+ * Copyright 2016-2017 Thincast Technologies GmbH
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <winpr/sysinfo.h>
+#include <winpr/crt.h>
+#include <freerdp/types.h>
+#include <freerdp/primitives.h>
+
+#include "prim_internal.h"
+
+#ifdef WITH_SSE2
+
+#include <emmintrin.h>
+#include <tmmintrin.h>
+#elif defined(WITH_NEON)
+#include <arm_neon.h>
+#endif /* WITH_SSE2 else WITH_NEON */
+
+static primitives_t* generic = NULL;
+
+#ifdef WITH_SSE2
+/****************************************************************************/
+/* SSSE3 YUV420 -> RGB conversion                                           */
+/****************************************************************************/
+static __m128i* ssse3_YUV444Pixel(__m128i* dst, __m128i Yraw, __m128i Uraw, __m128i Vraw, UINT8 pos)
+{
+    /* Visual Studio 2010 doesn't like _mm_set_epi32 in array initializer list */
+    /* Note: This also applies to Visual Studio 2013 before Update 4 */
+#if !defined(_MSC_VER) || (_MSC_VER > 1600)
+    const __m128i mapY[] =
+    {
+        _mm_set_epi32(0x80800380, 0x80800280, 0x80800180, 0x80800080),
+        _mm_set_epi32(0x80800780, 0x80800680, 0x80800580, 0x80800480),
+        _mm_set_epi32(0x80800B80, 0x80800A80, 0x80800980, 0x80800880),
+        _mm_set_epi32(0x80800F80, 0x80800E80, 0x80800D80, 0x80800C80)
+    };
+    const __m128i mapUV[] =
+    {
+        _mm_set_epi32(0x80038002, 0x80018000, 0x80808080, 0x80808080),
+        _mm_set_epi32(0x80078006, 0x80058004, 0x80808080, 0x80808080),
+        _mm_set_epi32(0x800B800A, 0x80098008, 0x80808080, 0x80808080),
+        _mm_set_epi32(0x800F800E, 0x800D800C, 0x80808080, 0x80808080)
+    };
+    const __m128i mask[] =
+    {
+        _mm_set_epi32(0x80038080, 0x80028080, 0x80018080, 0x80008080),
+        _mm_set_epi32(0x80800380, 0x80800280, 0x80800180, 0x80800080),
+        _mm_set_epi32(0x80808003, 0x80808002, 0x80808001, 0x80808000)
+    };
+#else
+    /* Note: must be in little-endian format ! */
+    const __m128i mapY[] =
+    {
+        { 0x80, 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80, 0x80 },
+        { 0x80, 0x04, 0x80, 0x80, 0x80, 0x05, 0x80, 0x80, 0x80, 0x06, 0x80, 0x80, 0x80, 0x07, 0x80, 0x80 },
+        { 0x80, 0x08, 0x80, 0x80, 0x80, 0x09, 0x80, 0x80, 0x80, 0x0a, 0x80, 0x80, 0x80, 0x0b, 0x80, 0x80 },
+        { 0x80, 0x0c, 0x80, 0x80, 0x80, 0x0d, 0x80, 0x80, 0x80, 0x0e, 0x80, 0x80, 0x80, 0x0f, 0x80, 0x80 }
+
+    };
+    const __m128i mapUV[] =
+    {
+        { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x80, 0x01, 0x80, 0x02, 0x80, 0x03, 0x80 },
+        { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x04, 0x80, 0x05, 0x80, 0x06, 0x80, 0x07, 0x80 },
+        { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x08, 0x80, 0x09, 0x80, 0x0a, 0x80, 0x0b, 0x80 },
+        { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x0c, 0x80, 0x0d, 0x80, 0x0e, 0x80, 0x0f, 0x80 }
+    };
+    const __m128i mask[] =
+    {
+        { 0x80, 0x80, 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80 },
+        { 0x80, 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80, 0x80 },
+        { 0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80, 0x02, 0x80, 0x80, 0x80, 0x03, 0x80, 0x80, 0x80 }
+    };
+#endif
+    const __m128i c128 = _mm_set1_epi16(128);
+    __m128i BGRX = _mm_set_epi32(0xFF000000, 0xFF000000, 0xFF000000, 0xFF000000);
+    {
+        __m128i C, D, E;
+        /* Load Y values and expand to 32 bit */
+        {
+            C = _mm_shuffle_epi8(Yraw, mapY[pos]); /* Reorder and multiply by 256 */
+        }
+        /* Load U values and expand to 32 bit */
+        {
+            const __m128i U = _mm_shuffle_epi8(Uraw, mapUV[pos]); /* Reorder dcba */
+            D = _mm_sub_epi16(U, c128); /* D = U - 128 */
+        }
+        /* Load V values and expand to 32 bit */
+        {
+            const __m128i V = _mm_shuffle_epi8(Vraw, mapUV[pos]); /* Reorder dcba */
+            E = _mm_sub_epi16(V, c128); /* E = V - 128 */
+        }
+        /* Get the R value */
+        {
+            const __m128i c403 = _mm_set1_epi16(403);
+            const __m128i e403 = _mm_unpackhi_epi16(_mm_mullo_epi16(E, c403), _mm_mulhi_epi16(E, c403));
+            const __m128i Rs = _mm_add_epi32(C, e403);
+            const __m128i R32 = _mm_srai_epi32(Rs, 8);
+            const __m128i R16 = _mm_packs_epi32(R32, _mm_setzero_si128());
+            const __m128i R = _mm_packus_epi16(R16, _mm_setzero_si128());
+            const __m128i packed = _mm_shuffle_epi8(R, mask[0]);
+            BGRX = _mm_or_si128(BGRX, packed);
+        }
+        /* Get the G value */
+        {
+            const __m128i c48 = _mm_set1_epi16(48);
+            const __m128i d48 = _mm_unpackhi_epi16(_mm_mullo_epi16(D, c48), _mm_mulhi_epi16(D, c48));
+            const __m128i c120 = _mm_set1_epi16(120);
+            const __m128i e120 = _mm_unpackhi_epi16(_mm_mullo_epi16(E, c120), _mm_mulhi_epi16(E, c120));
+            const __m128i de = _mm_add_epi32(d48, e120);
+            const __m128i Gs = _mm_sub_epi32(C, de);
+            const __m128i G32 = _mm_srai_epi32(Gs, 8);
+            const __m128i G16 = _mm_packs_epi32(G32, _mm_setzero_si128());
+            const __m128i G = _mm_packus_epi16(G16, _mm_setzero_si128());
+            const __m128i packed = _mm_shuffle_epi8(G, mask[1]);
+            BGRX = _mm_or_si128(BGRX, packed);
+        }
+        /* Get the B value */
+        {
+            const __m128i c475 = _mm_set1_epi16(475);
+            const __m128i d475 = _mm_unpackhi_epi16(_mm_mullo_epi16(D, c475), _mm_mulhi_epi16(D, c475));
+            const __m128i Bs = _mm_add_epi32(C, d475);
+            const __m128i B32 = _mm_srai_epi32(Bs, 8);
+            const __m128i B16 = _mm_packs_epi32(B32, _mm_setzero_si128());
+            const __m128i B = _mm_packus_epi16(B16, _mm_setzero_si128());
+            const __m128i packed = _mm_shuffle_epi8(B, mask[2]);
+            BGRX = _mm_or_si128(BGRX, packed);
+        }
+    }
+    _mm_storeu_si128(dst++, BGRX);
+    return dst;
+}
+
+static pstatus_t ssse3_YUV420ToRGB_BGRX(
+    const BYTE** pSrc, const UINT32* srcStep,
+    BYTE* pDst, UINT32 dstStep,
+    const prim_size_t* roi)
+{
+    const UINT32 nWidth = roi->width;
+    const UINT32 nHeight = roi->height;
+    const UINT32 pad = roi->width % 16;
+    const __m128i duplicate = _mm_set_epi8(7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0);
+    UINT32 y;
+
+    for (y = 0; y < nHeight; y++)
+    {
+        UINT32 x;
+        __m128i* dst = (__m128i*)(pDst + dstStep * y);
+        const BYTE* YData = pSrc[0] + y * srcStep[0];
+        const BYTE* UData = pSrc[1] + (y / 2) * srcStep[1];
+        const BYTE* VData = pSrc[2] + (y / 2) * srcStep[2];
+
+        for (x = 0; x < nWidth - pad; x += 16)
+        {
+            const __m128i Y = _mm_loadu_si128((__m128i*)YData);
+            const __m128i uRaw = _mm_loadu_si128((__m128i*)UData);
+            const __m128i vRaw = _mm_loadu_si128((__m128i*)VData);
+            const __m128i U = _mm_shuffle_epi8(uRaw, duplicate);
+            const __m128i V = _mm_shuffle_epi8(vRaw, duplicate);
+            YData += 16;
+            UData += 8;
+            VData += 8;
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 0);
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 1);
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 2);
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 3);
+        }
+
+        for (x = 0; x < pad; x++)
+        {
+            const BYTE Y = *YData++;
+            const BYTE U = *UData;
+            const BYTE V = *VData;
+            const BYTE r = YUV2R(Y, U, V);
+            const BYTE g = YUV2G(Y, U, V);
+            const BYTE b = YUV2B(Y, U, V);
+            dst = (__m128i*)writePixelBGRX((BYTE*)dst, 4, PIXEL_FORMAT_BGRX32, r, g, b, 0xFF);
+
+            if (x % 2)
+            {
+                UData++;
+                VData++;
+            }
+        }
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t ssse3_YUV420ToRGB(
+    const BYTE** pSrc, const UINT32* srcStep,
+    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
+    const prim_size_t* roi)
+{
+    switch (DstFormat)
+    {
+        case PIXEL_FORMAT_BGRX32:
+        case PIXEL_FORMAT_BGRA32:
+            return ssse3_YUV420ToRGB_BGRX(pSrc, srcStep, pDst, dstStep, roi);
+
+        default:
+            return generic->YUV420ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
+    }
+}
+
+static pstatus_t ssse3_YUV444ToRGB_8u_P3AC4R_BGRX(
+    const BYTE** pSrc, const UINT32* srcStep,
+    BYTE* pDst, UINT32 dstStep,
+    const prim_size_t* roi)
+{
+    const UINT32 nWidth = roi->width;
+    const UINT32 nHeight = roi->height;
+    const UINT32 pad = roi->width % 16;
+    UINT32 y;
+
+    for (y = 0; y < nHeight; y++)
+    {
+        UINT32 x;
+        __m128i* dst = (__m128i*)(pDst + dstStep * y);
+        const BYTE* YData = pSrc[0] + y * srcStep[0];
+        const BYTE* UData = pSrc[1] + y * srcStep[1];
+        const BYTE* VData = pSrc[2] + y * srcStep[2];
+
+        for (x = 0; x < nWidth - pad; x += 16)
+        {
+            __m128i Y = _mm_load_si128((__m128i*)YData);
+            __m128i U = _mm_load_si128((__m128i*)UData);
+            __m128i V = _mm_load_si128((__m128i*)VData);
+            YData += 16;
+            UData += 16;
+            VData += 16;
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 0);
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 1);
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 2);
+            dst = ssse3_YUV444Pixel(dst, Y, U, V, 3);
+        }
+
+        for (x = 0; x < pad; x++)
+        {
+            const BYTE Y = *YData++;
+            const BYTE U = *UData++;
+            const BYTE V = *VData++;
+            const BYTE r = YUV2R(Y, U, V);
+            const BYTE g = YUV2G(Y, U, V);
+            const BYTE b = YUV2B(Y, U, V);
+            dst = (__m128i*)writePixelBGRX((BYTE*)dst, 4, PIXEL_FORMAT_BGRX32, r, g, b, 0xFF);
+        }
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t ssse3_YUV444ToRGB_8u_P3AC4R(const BYTE** pSrc, const UINT32* srcStep,
+        BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
+        const prim_size_t* roi)
+{
+    if ((unsigned long)pSrc[0] % 16 || (unsigned long)pSrc[1] % 16 || (unsigned long)pSrc[2] % 16 ||
+        srcStep[0] % 16 || srcStep[1] % 16 || srcStep[2] % 16)
+        return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
+
+    switch (DstFormat)
+    {
+        case PIXEL_FORMAT_BGRX32:
+        case PIXEL_FORMAT_BGRA32:
+            return ssse3_YUV444ToRGB_8u_P3AC4R_BGRX(pSrc, srcStep, pDst, dstStep, roi);
+
+        default:
+            return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
+    }
+}
+
+/****************************************************************************/
+/* SSSE3 RGB -> YUV420 conversion                                          **/
+/****************************************************************************/
+
+
+/**
+ * Note (nfedera):
+ * The used forward transformation factors from RGB to YUV are based on the
+ * values specified in [Rec. ITU-R BT.709-6] Section 3:
+ * http://www.itu.int/rec/R-REC-BT.709-6-201506-I/en
+ *
+ * Y =  0.21260 * R + 0.71520 * G + 0.07220 * B +   0;
+ * U = -0.11457 * R - 0.38543 * G + 0.50000 * B + 128;
+ * V =  0.50000 * R - 0.45415 * G - 0.04585 * B + 128;
+ *
+ * The most accurate integer arithmetic approximation when using 8-bit signed
+ * integer factors with 16-bit signed integer intermediate results is:
+ *
+ * Y = ( ( 27 * R + 92 * G +  9 * B) >> 7 );
+ * U = ( (-15 * R - 49 * G + 64 * B) >> 7 ) + 128;
+ * V = ( ( 64 * R - 58 * G -  6 * B) >> 7 ) + 128;
+ *
+ */
+
+PRIM_ALIGN_128 static const BYTE bgrx_y_factors[] =
+{
+    9,  92,  27,   0,   9,  92,  27,   0,   9,  92,  27,   0,   9,  92,  27,   0
+};
+PRIM_ALIGN_128 static const BYTE bgrx_u_factors[] =
+{
+    64, -49, -15,   0,  64, -49, -15,   0,  64, -49, -15,   0,  64, -49, -15,   0
+};
+PRIM_ALIGN_128 static const BYTE bgrx_v_factors[] =
+{
+    -6, -58,  64,   0,  -6, -58,  64,   0,  -6, -58,  64,   0,  -6, -58,  64,   0
+};
+
+PRIM_ALIGN_128 static const BYTE const_buf_128b[] =
+{
+    128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128
+};
+
+/*
+TODO:
+RGB[AX] can simply be supported using the following factors. And instead of loading the
+globals directly the functions below could be passed pointers to the correct vectors
+depending on the source picture format.
+
+PRIM_ALIGN_128 static const BYTE rgbx_y_factors[] = {
+      27,  92,   9,   0,  27,  92,   9,   0,  27,  92,   9,   0,  27,  92,   9,   0
+};
+PRIM_ALIGN_128 static const BYTE rgbx_u_factors[] = {
+     -15, -49,  64,   0, -15, -49,  64,   0, -15, -49,  64,   0, -15, -49,  64,   0
+};
+PRIM_ALIGN_128 static const BYTE rgbx_v_factors[] = {
+      64, -58,  -6,   0,  64, -58,  -6,   0,  64, -58,  -6,   0,  64, -58,  -6,   0
+};
+*/
+
+
+/* compute the luma (Y) component from a single rgb source line */
+
+static INLINE void ssse3_RGBToYUV420_BGRX_Y(
+    const BYTE* src, BYTE* dst, UINT32 width)
+{
+    UINT32 x;
+    __m128i y_factors, x0, x1, x2, x3;
+    const __m128i* argb = (const __m128i*) src;
+    __m128i* ydst = (__m128i*) dst;
+    y_factors = _mm_load_si128((__m128i*)bgrx_y_factors);
+
+    for (x = 0; x < width; x += 16)
+    {
+        /* store 16 rgba pixels in 4 128 bit registers */
+        x0 = _mm_load_si128(argb++); // 1st 4 pixels
+        x1 = _mm_load_si128(argb++); // 2nd 4 pixels
+        x2 = _mm_load_si128(argb++); // 3rd 4 pixels
+        x3 = _mm_load_si128(argb++); // 4th 4 pixels
+        /* multiplications and subtotals */
+        x0 = _mm_maddubs_epi16(x0, y_factors);
+        x1 = _mm_maddubs_epi16(x1, y_factors);
+        x2 = _mm_maddubs_epi16(x2, y_factors);
+        x3 = _mm_maddubs_epi16(x3, y_factors);
+        /* the total sums */
+        x0 = _mm_hadd_epi16(x0, x1);
+        x2 = _mm_hadd_epi16(x2, x3);
+        /* shift the results */
+        x0 = _mm_srli_epi16(x0, 7);
+        x2 = _mm_srli_epi16(x2, 7);
+        /* pack the 16 words into bytes */
+        x0 = _mm_packus_epi16(x0, x2);
+        /* save to y plane */
+        _mm_storeu_si128(ydst++, x0);
+    }
+}
+
+/* compute the chrominance (UV) components from two rgb source lines */
+
+static INLINE void ssse3_RGBToYUV420_BGRX_UV(
+    const BYTE* src1, const BYTE* src2,
+    BYTE* dst1, BYTE* dst2, UINT32 width)
+{
+    UINT32 x;
+    __m128i vector128, u_factors, v_factors, x0, x1, x2, x3, x4, x5;
+    const __m128i* rgb1 = (const __m128i*)src1;
+    const __m128i* rgb2 = (const __m128i*)src2;
+    __m64* udst = (__m64*)dst1;
+    __m64* vdst = (__m64*)dst2;
+    vector128 = _mm_load_si128((__m128i*)const_buf_128b);
+    u_factors = _mm_load_si128((__m128i*)bgrx_u_factors);
+    v_factors = _mm_load_si128((__m128i*)bgrx_v_factors);
+
+    for (x = 0; x < width; x += 16)
+    {
+        /* subsample 16x2 pixels into 16x1 pixels */
+        x0 = _mm_load_si128(rgb1++);
+        x4 = _mm_load_si128(rgb2++);
+        x0 = _mm_avg_epu8(x0, x4);
+        x1 = _mm_load_si128(rgb1++);
+        x4 = _mm_load_si128(rgb2++);
+        x1 = _mm_avg_epu8(x1, x4);
+        x2 = _mm_load_si128(rgb1++);
+        x4 = _mm_load_si128(rgb2++);
+        x2 = _mm_avg_epu8(x2, x4);
+        x3 = _mm_load_si128(rgb1++);
+        x4 = _mm_load_si128(rgb2++);
+        x3 = _mm_avg_epu8(x3, x4);
+        /* subsample these 16x1 pixels into 8x1 pixels */
+        /**
+         * shuffle controls
+         * c = a[0],a[2],b[0],b[2] == 10 00 10 00 = 0x88
+         * c = a[1],a[3],b[1],b[3] == 11 01 11 01 = 0xdd
+         */
+        x4 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x0), _mm_castsi128_ps(x1), 0x88));
+        x0 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x0), _mm_castsi128_ps(x1), 0xdd));
+        x0 = _mm_avg_epu8(x0, x4);
+        x4 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x2), _mm_castsi128_ps(x3), 0x88));
+        x1 = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(x2), _mm_castsi128_ps(x3), 0xdd));
+        x1 = _mm_avg_epu8(x1, x4);
+        /* multiplications and subtotals */
+        x2 = _mm_maddubs_epi16(x0, u_factors);
+        x3 = _mm_maddubs_epi16(x1, u_factors);
+        x4 = _mm_maddubs_epi16(x0, v_factors);
+        x5 = _mm_maddubs_epi16(x1, v_factors);
+        /* the total sums */
+        x0 = _mm_hadd_epi16(x2, x3);
+        x1 = _mm_hadd_epi16(x4, x5);
+        /* shift the results */
+        x0 = _mm_srai_epi16(x0, 7);
+        x1 = _mm_srai_epi16(x1, 7);
+        /* pack the 16 words into bytes */
+        x0 = _mm_packs_epi16(x0, x1);
+        /* add 128 */
+        x0 = _mm_add_epi8(x0, vector128);
+        /* the lower 8 bytes go to the u plane */
+        _mm_storel_pi(udst++, _mm_castsi128_ps(x0));
+        /* the upper 8 bytes go to the v plane */
+        _mm_storeh_pi(vdst++, _mm_castsi128_ps(x0));
+    }
+}
+
+static pstatus_t ssse3_RGBToYUV420_BGRX(
+    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
+    BYTE* pDst[3], UINT32 dstStep[3],
+    const prim_size_t* roi)
+{
+    UINT32 y;
+    const BYTE* argb = pSrc;
+    BYTE* ydst = pDst[0];
+    BYTE* udst = pDst[1];
+    BYTE* vdst = pDst[2];
+
+    if (roi->height < 1 || roi->width < 1)
+    {
+        return !PRIMITIVES_SUCCESS;
+    }
+
+    if (roi->width % 16 || (unsigned long)pSrc % 16 || srcStep % 16)
+    {
+        return generic->RGBToYUV420_8u_P3AC4R(pSrc, srcFormat, srcStep, pDst, dstStep, roi);
+    }
+
+    for (y = 0; y < roi->height - 1; y += 2)
+    {
+        const BYTE* line1 = argb;
+        const BYTE* line2 = argb + srcStep;
+        ssse3_RGBToYUV420_BGRX_UV(line1, line2, udst, vdst, roi->width);
+        ssse3_RGBToYUV420_BGRX_Y(line1, ydst, roi->width);
+        ssse3_RGBToYUV420_BGRX_Y(line2, ydst + dstStep[0], roi->width);
+        argb += 2 * srcStep;
+        ydst += 2 * dstStep[0];
+        udst += 1 * dstStep[1];
+        vdst += 1 * dstStep[2];
+    }
+
+    if (roi->height & 1)
+    {
+        /* pass the same last line of an odd height twice for UV */
+        ssse3_RGBToYUV420_BGRX_UV(argb, argb, udst, vdst, roi->width);
+        ssse3_RGBToYUV420_BGRX_Y(argb, ydst, roi->width);
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t ssse3_RGBToYUV420(
+    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
+    BYTE* pDst[3], UINT32 dstStep[3],
+    const prim_size_t* roi)
+{
+    switch (srcFormat)
+    {
+        case PIXEL_FORMAT_BGRX32:
+        case PIXEL_FORMAT_BGRA32:
+            return ssse3_RGBToYUV420_BGRX(pSrc, srcFormat, srcStep, pDst, dstStep, roi);
+
+        default:
+            return generic->RGBToYUV420_8u_P3AC4R(pSrc, srcFormat, srcStep, pDst, dstStep, roi);
+    }
+}
+
+
+/****************************************************************************/
+/* SSSE3 RGB -> AVC444-YUV conversion                                      **/
+/****************************************************************************/
+
+static INLINE void ssse3_RGBToAVC444YUV_BGRX_ROW(
+    const BYTE* src, BYTE* ydst, BYTE* udst1, BYTE* udst2, BYTE* vdst1, BYTE* vdst2, BOOL isEvenRow,
+    UINT32 width)
+{
+    UINT32 x;
+    __m128i vector128, y_factors, u_factors, v_factors, smask;
+    __m128i x1, x2, x3, x4, y, y1, y2, u, u1, u2, v, v1, v2;
+    const __m128i* argb = (const __m128i*) src;
+    __m128i* py = (__m128i*) ydst;
+    __m64* pu1 = (__m64*) udst1;
+    __m64* pu2 = (__m64*) udst2;
+    __m64* pv1 = (__m64*) vdst1;
+    __m64* pv2 = (__m64*) vdst2;
+    y_factors = _mm_load_si128((__m128i*)bgrx_y_factors);
+    u_factors = _mm_load_si128((__m128i*)bgrx_u_factors);
+    v_factors = _mm_load_si128((__m128i*)bgrx_v_factors);
+    vector128 = _mm_load_si128((__m128i*)const_buf_128b);
+    smask = _mm_set_epi8(15, 13, 11, 9, 7, 5, 3, 1, 14, 12, 10, 8, 6, 4, 2, 0);
+
+    for (x = 0; x < width; x += 16)
+    {
+        /* store 16 rgba pixels in 4 128 bit registers */
+        x1 = _mm_load_si128(argb++); // 1st 4 pixels
+        x2 = _mm_load_si128(argb++); // 2nd 4 pixels
+        x3 = _mm_load_si128(argb++); // 3rd 4 pixels
+        x4 = _mm_load_si128(argb++); // 4th 4 pixels
+        /* Y: multiplications with subtotals and horizontal sums */
+        y1 = _mm_hadd_epi16(_mm_maddubs_epi16(x1, y_factors), _mm_maddubs_epi16(x2, y_factors));
+        y2 = _mm_hadd_epi16(_mm_maddubs_epi16(x3, y_factors), _mm_maddubs_epi16(x4, y_factors));
+        /* Y: shift the results (logical) */
+        y1 = _mm_srli_epi16(y1, 7);
+        y2 = _mm_srli_epi16(y2, 7);
+        /* Y: pack (unsigned) 16 words into bytes */
+        y = _mm_packus_epi16(y1, y2);
+        /* U: multiplications with subtotals and horizontal sums */
+        u1 = _mm_hadd_epi16(_mm_maddubs_epi16(x1, u_factors), _mm_maddubs_epi16(x2, u_factors));
+        u2 = _mm_hadd_epi16(_mm_maddubs_epi16(x3, u_factors), _mm_maddubs_epi16(x4, u_factors));
+        /* U: shift the results (arithmetic) */
+        u1 = _mm_srai_epi16(u1, 7);
+        u2 = _mm_srai_epi16(u2, 7);
+        /* U: pack (signed) 16 words into bytes */
+        u = _mm_packs_epi16(u1, u2);
+        /* U: add 128 */
+        u = _mm_add_epi8(u, vector128);
+        /* V: multiplications with subtotals and horizontal sums */
+        v1 = _mm_hadd_epi16(_mm_maddubs_epi16(x1, v_factors), _mm_maddubs_epi16(x2, v_factors));
+        v2 = _mm_hadd_epi16(_mm_maddubs_epi16(x3, v_factors), _mm_maddubs_epi16(x4, v_factors));
+        /* V: shift the results (arithmetic) */
+        v1 = _mm_srai_epi16(v1, 7);
+        v2 = _mm_srai_epi16(v2, 7);
+        /* V: pack (signed) 16 words into bytes */
+        v = _mm_packs_epi16(v1, v2);
+        /* V: add 128 */
+        v = _mm_add_epi8(v, vector128);
+        /* store y */
+        _mm_storeu_si128(py++, y);
+
+        /* store u and v */
+        if (isEvenRow)
+        {
+            u = _mm_shuffle_epi8(u, smask);
+            v = _mm_shuffle_epi8(v, smask);
+            _mm_storel_pi(pu1++, _mm_castsi128_ps(u));
+            _mm_storeh_pi(pu2++, _mm_castsi128_ps(u));
+            _mm_storel_pi(pv1++, _mm_castsi128_ps(v));
+            _mm_storeh_pi(pv2++, _mm_castsi128_ps(v));
+        }
+        else
+        {
+            _mm_storel_pi(pu1, _mm_castsi128_ps(u));
+            _mm_storeh_pi(pu2, _mm_castsi128_ps(u));
+            _mm_storel_pi(pv1, _mm_castsi128_ps(v));
+            _mm_storeh_pi(pv2, _mm_castsi128_ps(v));
+            pu1 += 2;
+            pu2 += 2;
+            pv1 += 2;
+            pv2 += 2;
+        }
+    }
+}
+
+
+static pstatus_t ssse3_RGBToAVC444YUV_BGRX(
+    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
+    BYTE* pDst1[3], const UINT32 dst1Step[3],
+    BYTE* pDst2[3], const UINT32 dst2Step[3],
+    const prim_size_t* roi)
+{
+    UINT32 y, numRows;
+    BOOL evenRow = TRUE;
+    BYTE* b1, *b2, *b3, *b4, *b5, *b6, *b7;
+    const BYTE* pMaxSrc = pSrc + (roi->height - 1) * srcStep;
+
+    if (roi->height < 1 || roi->width < 1)
+    {
+        return !PRIMITIVES_SUCCESS;
+    }
+
+    if (roi->width % 16 || (unsigned long)pSrc % 16 || srcStep % 16)
+    {
+        return generic->RGBToAVC444YUV(pSrc, srcFormat, srcStep, pDst1, dst1Step, pDst2, dst2Step, roi);
+    }
+
+    numRows = (roi->height + 1) & ~1;
+
+    for (y = 0; y < numRows; y++, evenRow = !evenRow)
+    {
+        const BYTE* src = y < roi->height ? pSrc + y * srcStep : pMaxSrc;
+        UINT32 i = y >> 1;
+        b1  = pDst1[0] + y * dst1Step[0];
+
+        if (evenRow)
+        {
+            b2 = pDst1[1] + i * dst1Step[1];
+            b3 = pDst1[2] + i * dst1Step[2];
+            b6 = pDst2[1] + i * dst2Step[1];
+            b7 = pDst2[2] + i * dst2Step[2];
+            ssse3_RGBToAVC444YUV_BGRX_ROW(src, b1, b2, b6, b3, b7, TRUE, roi->width);
+        }
+        else
+        {
+            b4 = pDst2[0] + dst2Step[0] * ((i & ~7) + i);
+            b5 = b4 + 8 * dst2Step[0];
+            ssse3_RGBToAVC444YUV_BGRX_ROW(src, b1, b4, b4 + 8, b5, b5 + 8, FALSE, roi->width);
+        }
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+
+static pstatus_t ssse3_RGBToAVC444YUV(
+    const BYTE* pSrc, UINT32 srcFormat, UINT32 srcStep,
+    BYTE* pDst1[3], const UINT32 dst1Step[3],
+    BYTE* pDst2[3], const UINT32 dst2Step[3],
+    const prim_size_t* roi)
+{
+    switch (srcFormat)
+    {
+        case PIXEL_FORMAT_BGRX32:
+        case PIXEL_FORMAT_BGRA32:
+            return ssse3_RGBToAVC444YUV_BGRX(pSrc, srcFormat, srcStep, pDst1, dst1Step, pDst2, dst2Step, roi);
+
+        default:
+            return generic->RGBToAVC444YUV(pSrc, srcFormat, srcStep, pDst1, dst1Step, pDst2, dst2Step, roi);
+    }
+}
+
+static pstatus_t ssse3_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
+                                    BYTE* pDstRaw[3], const UINT32 dstStep[3],
+                                    const RECTANGLE_16* roi)
+{
+    UINT32 x, y;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfWidth = (nWidth + 1) / 2;
+    const UINT32 halfPad = halfWidth % 16;
+    const UINT32 halfHeight = (nHeight + 1) / 2;
+    const UINT32 oddY = 1;
+    const UINT32 evenY = 0;
+    const UINT32 oddX = 1;
+    const UINT32 evenX = 0;
+    const BYTE* pSrc[3] =
+    {
+        pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
+        pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
+        pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
+    };
+    BYTE* pDst[3] =
+    {
+        pDstRaw[0] + roi->top* dstStep[0] + roi->left,
+        pDstRaw[1] + roi->top* dstStep[1] + roi->left,
+        pDstRaw[2] + roi->top* dstStep[2] + roi->left
+    };
+
+    /* Y data is already here... */
+    /* B1 */
+    for (y = 0; y < nHeight; y++)
+    {
+        const BYTE* Ym = pSrc[0] + srcStep[0] * y;
+        BYTE* pY = pDst[0] + dstStep[0] * y;
+        memcpy(pY, Ym, nWidth);
+    }
+
+    /* The first half of U, V are already here part of this frame. */
+    /* B2 and B3 */
+    for (y = 0; y < halfHeight; y++)
+    {
+        const UINT32 val2y = (2 * y + evenY);
+        const UINT32 val2y1 = val2y + oddY;
+        const BYTE* Um = pSrc[1] + srcStep[1] * y;
+        const BYTE* Vm = pSrc[2] + srcStep[2] * y;
+        BYTE* pU = pDst[1] + dstStep[1] * val2y;
+        BYTE* pV = pDst[2] + dstStep[2] * val2y;
+        BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
+        BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
+
+        for (x = 0; x < halfWidth - halfPad; x += 16)
+        {
+            const __m128i unpackHigh = _mm_set_epi8(7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0);
+            const __m128i unpackLow = _mm_set_epi8(15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8);
+            {
+                const __m128i u = _mm_loadu_si128((__m128i*)&Um[x]);
+                const __m128i uHigh = _mm_shuffle_epi8(u, unpackHigh);
+                const __m128i uLow = _mm_shuffle_epi8(u, unpackLow);
+                _mm_storeu_si128((__m128i*)&pU[2 * x], uHigh);
+                _mm_storeu_si128((__m128i*)&pU[2 * x + 16], uLow);
+                _mm_storeu_si128((__m128i*)&pU1[2 * x], uHigh);
+                _mm_storeu_si128((__m128i*)&pU1[2 * x + 16], uLow);
+            }
+            {
+                const __m128i u = _mm_loadu_si128((__m128i*)&Vm[x]);
+                const __m128i uHigh = _mm_shuffle_epi8(u, unpackHigh);
+                const __m128i uLow = _mm_shuffle_epi8(u, unpackLow);
+                _mm_storeu_si128((__m128i*)&pV[2 * x], uHigh);
+                _mm_storeu_si128((__m128i*)&pV[2 * x + 16], uLow);
+                _mm_storeu_si128((__m128i*)&pV1[2 * x], uHigh);
+                _mm_storeu_si128((__m128i*)&pV1[2 * x + 16], uLow);
+            }
+        }
+
+        for (; x < halfWidth; x++)
+        {
+            const UINT32 val2x = 2 * x + evenX;
+            const UINT32 val2x1 = val2x + oddX;
+            pU[val2x] = Um[x];
+            pV[val2x] = Vm[x];
+            pU[val2x1] = Um[x];
+            pV[val2x1] = Vm[x];
+            pU1[val2x] = Um[x];
+            pV1[val2x] = Vm[x];
+            pU1[val2x1] = Um[x];
+            pV1[val2x1] = Vm[x];
+        }
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static INLINE void ssse3_filter(BYTE* pSrcDst, const BYTE* pSrc2)
+{
+    const __m128i even = _mm_set_epi8(0x80, 14, 0x80, 12, 0x80, 10, 0x80, 8, 0x80, 6, 0x80, 4, 0x80, 2,
+                                      0x80, 0);
+    const __m128i odd = _mm_set_epi8(0x80, 15, 0x80, 13, 0x80, 11, 0x80, 9, 0x80, 7, 0x80, 5, 0x80, 3,
+                                     0x80, 1);
+    const __m128i interleave = _mm_set_epi8(15, 7, 14, 6, 13, 5, 12, 4, 11, 3, 10, 2, 9, 1, 8, 0);
+    const __m128i u = _mm_loadu_si128((__m128i*)pSrcDst);
+    const __m128i u1 = _mm_loadu_si128((__m128i*)pSrc2);
+    const __m128i uEven = _mm_shuffle_epi8(u, even);
+    const __m128i uEven4 = _mm_slli_epi16(uEven, 2);
+    const __m128i uOdd = _mm_shuffle_epi8(u, odd);
+    const __m128i u1Even = _mm_shuffle_epi8(u1, even);
+    const __m128i u1Odd = _mm_shuffle_epi8(u1, odd);
+    const __m128i tmp1 = _mm_add_epi16(uOdd, u1Even);
+    const __m128i tmp2 = _mm_add_epi16(tmp1, u1Odd);
+    const __m128i result = _mm_sub_epi16(uEven4, tmp2);
+    const __m128i packed = _mm_packus_epi16(result, uOdd);
+    const __m128i interleaved = _mm_shuffle_epi8(packed, interleave);
+    _mm_storeu_si128((__m128i*)pSrcDst, interleaved);
+}
+
+static pstatus_t ssse3_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
+                                    const RECTANGLE_16* roi)
+{
+    const UINT32 oddY = 1;
+    const UINT32 evenY = 0;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfHeight = (nHeight + 1) / 2;
+    const UINT32 halfWidth = (nWidth + 1) / 2;
+    const UINT32 halfPad = halfWidth % 16;
+    UINT32 x, y;
+
+    /* Filter */
+    for (y = roi->top; y < halfHeight + roi->top; y++)
+    {
+        const UINT32 val2y = (y * 2 + evenY);
+        const UINT32 val2y1 = val2y + oddY;
+        BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
+        BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
+        BYTE* pU = pDst[1] + dstStep[1] * val2y;
+        BYTE* pV = pDst[2] + dstStep[2] * val2y;
+
+        if (val2y1 > nHeight)
+            continue;
+
+        for (x = roi->left; x < halfWidth + roi->left - halfPad; x += 16)
+        {
+            ssse3_filter(&pU[2 * x], &pU1[2 * x]);
+            ssse3_filter(&pV[2 * x], &pV1[2 * x]);
+        }
+
+        for (; x < halfWidth + roi->left; x++)
+        {
+            const UINT32 val2x = (x * 2);
+            const UINT32 val2x1 = val2x + 1;
+            const INT32 up = pU[val2x] * 4;
+            const INT32 vp = pV[val2x] * 4;
+            INT32 u2020;
+            INT32 v2020;
+
+            if (val2x1 > nWidth)
+                continue;
+
+            u2020 = up - pU[val2x1] - pU1[val2x] - pU1[val2x1];
+            v2020 = vp - pV[val2x1] - pV1[val2x] - pV1[val2x1];
+            pU[val2x] = CLIP(u2020);
+            pV[val2x] = CLIP(v2020);
+        }
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t ssse3_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
+                                        BYTE* pDstRaw[3], const UINT32 dstStep[3],
+                                        const RECTANGLE_16* roi)
+{
+    const UINT32 mod = 16;
+    UINT32 uY = 0;
+    UINT32 vY = 0;
+    UINT32 x, y;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfWidth = (nWidth + 1) / 2;
+    const UINT32 halfPad = halfWidth % 16;
+    const UINT32 halfHeight = (nHeight + 1) / 2;
+    const UINT32 oddY = 1;
+    const UINT32 evenY = 0;
+    const UINT32 oddX = 1;
+    /* The auxilary frame is aligned to multiples of 16x16.
+     * We need the padded height for B4 and B5 conversion. */
+    const UINT32 padHeigth = nHeight + 16 - nHeight % 16;
+    const BYTE* pSrc[3] =
+    {
+        pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
+        pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
+        pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
+    };
+    BYTE* pDst[3] =
+    {
+        pDstRaw[0] + roi->top* dstStep[0] + roi->left,
+        pDstRaw[1] + roi->top* dstStep[1] + roi->left,
+        pDstRaw[2] + roi->top* dstStep[2] + roi->left
+    };
+    const __m128i zero = _mm_setzero_si128();
+    const __m128i mask = _mm_set_epi8(0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
+                                      0x80);
+
+    /* The second half of U and V is a bit more tricky... */
+    /* B4 and B5 */
+    for (y = 0; y < padHeigth; y++)
+    {
+        const BYTE* Ya = pSrc[0] + srcStep[0] * y;
+        BYTE* pX;
+
+        if ((y) % mod < (mod + 1) / 2)
+        {
+            const UINT32 pos = (2 * uY++ + oddY);
+
+            if (pos >= nHeight)
+                continue;
+
+            pX = pDst[1] + dstStep[1] * pos;
+        }
+        else
+        {
+            const UINT32 pos = (2 * vY++ + oddY);
+
+            if (pos >= nHeight)
+                continue;
+
+            pX = pDst[2] + dstStep[2] * pos;
+        }
+
+        memcpy(pX, Ya, nWidth);
+    }
+
+    /* B6 and B7 */
+    for (y = 0; y < halfHeight; y++)
+    {
+        const UINT32 val2y = (y * 2 + evenY);
+        const BYTE* Ua = pSrc[1] + srcStep[1] * y;
+        const BYTE* Va = pSrc[2] + srcStep[2] * y;
+        BYTE* pU = pDst[1] + dstStep[1] * val2y;
+        BYTE* pV = pDst[2] + dstStep[2] * val2y;
+
+        for (x = 0; x < halfWidth - halfPad; x += 16)
+        {
+            {
+                const __m128i u = _mm_loadu_si128((__m128i*)&Ua[x]);
+                const __m128i u2 = _mm_unpackhi_epi8(u, zero);
+                const __m128i u1 = _mm_unpacklo_epi8(u, zero);
+                _mm_maskmoveu_si128(u1, mask, (char*)&pU[2 * x]);
+                _mm_maskmoveu_si128(u2, mask, (char*)&pU[2 * x + 16]);
+            }
+            {
+                const __m128i u = _mm_loadu_si128((__m128i*)&Va[x]);
+                const __m128i u2 = _mm_unpackhi_epi8(u, zero);
+                const __m128i u1 = _mm_unpacklo_epi8(u, zero);
+                _mm_maskmoveu_si128(u1, mask, (char*)&pV[2 * x]);
+                _mm_maskmoveu_si128(u2, mask, (char*)&pV[2 * x + 16]);
+            }
+        }
+
+        for (; x < halfWidth; x++)
+        {
+            const UINT32 val2x1 = (x * 2 + oddX);
+            pU[val2x1] = Ua[x];
+            pV[val2x1] = Va[x];
+        }
+    }
+
+    /* Filter */
+    return ssse3_ChromaFilter(pDst, dstStep, roi);
+}
+
+static pstatus_t ssse3_ChromaV2ToYUV444(const BYTE* pSrc[3], const UINT32 srcStep[3],
+                                        UINT32 nTotalWidth, UINT32 nTotalHeight,
+                                        BYTE* pDst[3], const UINT32 dstStep[3],
+                                        const RECTANGLE_16* roi)
+{
+    UINT32 x, y;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfWidth = (nWidth + 1) / 2;
+    const UINT32 halfPad = halfWidth % 16;
+    const UINT32 halfHeight = (nHeight + 1) / 2;
+    const UINT32 quaterWidth = (nWidth + 3) / 4;
+    const UINT32 quaterPad = quaterWidth % 16;
+    const __m128i zero = _mm_setzero_si128();
+    const __m128i mask = _mm_set_epi8(0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
+                                      0x80, 0);
+    const __m128i mask2 = _mm_set_epi8(0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
+                                       0x80);
+    const __m128i shuffle1 = _mm_set_epi8(0x80, 15, 0x80, 14, 0x80, 13, 0x80, 12, 0x80, 11, 0x80, 10,
+                                          0x80, 9, 0x80, 8);
+    const __m128i shuffle2 = _mm_set_epi8(0x80, 7, 0x80, 6, 0x80, 5, 0x80, 4, 0x80, 3, 0x80, 2, 0x80, 1,
+                                          0x80, 0);
+
+    /* B4 and B5: odd UV values for width/2, height */
+    for (y = 0; y < nHeight; y++)
+    {
+        const UINT32 yTop = y + roi->top;
+        const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2;
+        const BYTE* pYaV = pYaU + nTotalWidth / 2;
+        BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left;
+        BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left;
+
+        for (x = 0; x < halfWidth - halfPad; x += 16)
+        {
+            {
+                const __m128i u = _mm_loadu_si128((__m128i*)&pYaU[x]);
+                const __m128i u2 = _mm_unpackhi_epi8(zero, u);
+                const __m128i u1 = _mm_unpacklo_epi8(zero, u);
+                _mm_maskmoveu_si128(u1, mask, (char*)&pU[2 * x]);
+                _mm_maskmoveu_si128(u2, mask, (char*)&pU[2 * x + 16]);
+            }
+            {
+                const __m128i v = _mm_loadu_si128((__m128i*)&pYaV[x]);
+                const __m128i v2 = _mm_unpackhi_epi8(zero, v);
+                const __m128i v1 = _mm_unpacklo_epi8(zero, v);
+                _mm_maskmoveu_si128(v1, mask, (char*)&pV[2 * x]);
+                _mm_maskmoveu_si128(v2, mask, (char*)&pV[2 * x + 16]);
+            }
+        }
+
+        for (; x < halfWidth; x++)
+        {
+            const UINT32 odd = 2 * x + 1;
+            pU[odd] = pYaU[x];
+            pV[odd] = pYaV[x];
+        }
+    }
+
+    /* B6 - B9 */
+    for (y = 0; y < halfHeight; y++)
+    {
+        const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4;
+        const BYTE* pUaV = pUaU + nTotalWidth / 4;
+        const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4;
+        const BYTE* pVaV = pVaU + nTotalWidth / 4;
+        BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left;
+        BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left;
+
+        for (x = 0; x < quaterWidth - quaterPad; x += 16)
+        {
+            {
+                const __m128i uU = _mm_loadu_si128((__m128i*)&pUaU[x]);
+                const __m128i uV = _mm_loadu_si128((__m128i*)&pVaU[x]);
+                const __m128i uHigh = _mm_unpackhi_epi8(uU, uV);
+                const __m128i uLow = _mm_unpacklo_epi8(uU, uV);
+                const __m128i u1 = _mm_shuffle_epi8(uLow, shuffle2);
+                const __m128i u2 = _mm_shuffle_epi8(uLow, shuffle1);
+                const __m128i u3 = _mm_shuffle_epi8(uHigh, shuffle2);
+                const __m128i u4 = _mm_shuffle_epi8(uHigh, shuffle1);
+                _mm_maskmoveu_si128(u1, mask2, (char*)&pU[4 * x + 0]);
+                _mm_maskmoveu_si128(u2, mask2, (char*)&pU[4 * x + 16]);
+                _mm_maskmoveu_si128(u3, mask2, (char*)&pU[4 * x + 32]);
+                _mm_maskmoveu_si128(u4, mask2, (char*)&pU[4 * x + 48]);
+            }
+            {
+                const __m128i vU = _mm_loadu_si128((__m128i*)&pUaV[x]);
+                const __m128i vV = _mm_loadu_si128((__m128i*)&pVaV[x]);
+                const __m128i vHigh = _mm_unpackhi_epi8(vU, vV);
+                const __m128i vLow = _mm_unpacklo_epi8(vU, vV);
+                const __m128i v1 = _mm_shuffle_epi8(vLow, shuffle2);
+                const __m128i v2 = _mm_shuffle_epi8(vLow, shuffle1);
+                const __m128i v3 = _mm_shuffle_epi8(vHigh, shuffle2);
+                const __m128i v4 = _mm_shuffle_epi8(vHigh, shuffle1);
+                _mm_maskmoveu_si128(v1, mask2, (char*)&pV[4 * x + 0]);
+                _mm_maskmoveu_si128(v2, mask2, (char*)&pV[4 * x + 16]);
+                _mm_maskmoveu_si128(v3, mask2, (char*)&pV[4 * x + 32]);
+                _mm_maskmoveu_si128(v4, mask2, (char*)&pV[4 * x + 48]);
+            }
+        }
+
+        for (; x < quaterWidth; x++)
+        {
+            pU[4 * x + 0] = pUaU[x];
+            pV[4 * x + 0] = pUaV[x];
+            pU[4 * x + 2] = pVaU[x];
+            pV[4 * x + 2] = pVaV[x];
+        }
+    }
+
+    return ssse3_ChromaFilter(pDst, dstStep, roi);
+}
+
+static pstatus_t ssse3_YUV420CombineToYUV444(
+    avc444_frame_type type,
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    UINT32 nWidth, UINT32 nHeight,
+    BYTE* pDst[3], const UINT32 dstStep[3],
+    const RECTANGLE_16* roi)
+{
+    if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2])
+        return -1;
+
+    if (!pDst || !pDst[0] || !pDst[1] || !pDst[2])
+        return -1;
+
+    if (!roi)
+        return -1;
+
+    switch (type)
+    {
+        case AVC444_LUMA:
+            return ssse3_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi);
+
+        case AVC444_CHROMAv1:
+            return ssse3_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
+
+        case AVC444_CHROMAv2:
+            return ssse3_ChromaV2ToYUV444(pSrc, srcStep, nWidth, nHeight, pDst, dstStep, roi);
+
+        default:
+            return -1;
+    }
+}
+
+#elif defined(WITH_NEON)
+
+static INLINE uint8x8_t neon_YUV2R(int32x4_t Ch, int32x4_t Cl,
+                                   int16x4_t Dh, int16x4_t Dl,
+                                   int16x4_t Eh, int16x4_t El)
+{
+    /* R = (256 * Y + 403 * (V - 128)) >> 8 */
+    const int16x4_t c403 = vdup_n_s16(403);
+    const int32x4_t CEh = vmlal_s16(Ch, Eh, c403);
+    const int32x4_t CEl = vmlal_s16(Cl, El, c403);
+    const int32x4_t Rh = vrshrq_n_s32(CEh, 8);
+    const int32x4_t Rl = vrshrq_n_s32(CEl, 8);
+    const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh));
+    return vqmovun_s16(R);
+}
+
+static INLINE uint8x8_t neon_YUV2G(int32x4_t Ch, int32x4_t Cl,
+                                   int16x4_t Dh, int16x4_t Dl,
+                                   int16x4_t Eh, int16x4_t El)
+{
+    /* G = (256L * Y -  48 * (U - 128) - 120 * (V - 128)) >> 8 */
+    const int16x4_t c48 = vdup_n_s16(48);
+    const int16x4_t c120 = vdup_n_s16(120);
+    const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48);
+    const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48);
+    const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120);
+    const int32x4_t CDEl = vmlsl_s16(CDl, El, c120);
+    const int32x4_t Gh = vrshrq_n_s32(CDEh, 8);
+    const int32x4_t Gl = vrshrq_n_s32(CDEl, 8);
+    const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh));
+    return vqmovun_s16(G);
+}
+
+static INLINE uint8x8_t neon_YUV2B(int32x4_t Ch, int32x4_t Cl,
+                                   int16x4_t Dh, int16x4_t Dl,
+                                   int16x4_t Eh, int16x4_t El)
+{
+    /* B = (256L * Y + 475 * (U - 128)) >> 8*/
+    const int16x4_t c475 = vdup_n_s16(475);
+    const int32x4_t CDh = vmlal_s16(Ch, Dh, c475);
+    const int32x4_t CDl = vmlal_s16(Ch, Dl, c475);
+    const int32x4_t Bh = vrshrq_n_s32(CDh, 8);
+    const int32x4_t Bl = vrshrq_n_s32(CDl, 8);
+    const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh));
+    return vqmovun_s16(B);
+}
+
+static INLINE BYTE* neon_YuvToRgbPixel(BYTE* pRGB, int16x8_t Y, int16x8_t D, int16x8_t E,
+                                       const uint8_t rPos,  const uint8_t gPos, const uint8_t bPos, const uint8_t aPos)
+{
+    uint8x8x4_t bgrx;
+    const int32x4_t Ch = vmulq_n_s32(vmovl_s16(vget_high_s16(Y)), 256);  /* Y * 256 */
+    const int32x4_t Cl = vmulq_n_s32(vmovl_s16(vget_low_s16(Y)), 256);  /* Y * 256 */
+    const int16x4_t Dh = vget_high_s16(D);
+    const int16x4_t Dl = vget_low_s16(D);
+    const int16x4_t Eh = vget_high_s16(E);
+    const int16x4_t El = vget_low_s16(E);
+    {
+        /* B = (256L * Y + 475 * (U - 128)) >> 8*/
+        const int16x4_t c475 = vdup_n_s16(475);
+        const int32x4_t CDh = vmlal_s16(Ch, Dh, c475);
+        const int32x4_t CDl = vmlal_s16(Cl, Dl, c475);
+        const int32x4_t Bh = vrshrq_n_s32(CDh, 8);
+        const int32x4_t Bl = vrshrq_n_s32(CDl, 8);
+        const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh));
+        bgrx.val[bPos] = vqmovun_s16(B);
+    }
+    {
+        /* G = (256L * Y -  48 * (U - 128) - 120 * (V - 128)) >> 8 */
+        const int16x4_t c48 = vdup_n_s16(48);
+        const int16x4_t c120 = vdup_n_s16(120);
+        const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48);
+        const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48);
+        const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120);
+        const int32x4_t CDEl = vmlsl_s16(CDl, El, c120);
+        const int32x4_t Gh = vrshrq_n_s32(CDEh, 8);
+        const int32x4_t Gl = vrshrq_n_s32(CDEl, 8);
+        const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh));
+        bgrx.val[gPos] = vqmovun_s16(G);
+    }
+    {
+        /* R = (256 * Y + 403 * (V - 128)) >> 8 */
+        const int16x4_t c403 = vdup_n_s16(403);
+        const int32x4_t CEh = vmlal_s16(Ch, Eh, c403);
+        const int32x4_t CEl = vmlal_s16(Cl, El, c403);
+        const int32x4_t Rh = vrshrq_n_s32(CEh, 8);
+        const int32x4_t Rl = vrshrq_n_s32(CEl, 8);
+        const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh));
+        bgrx.val[rPos] = vqmovun_s16(R);
+    }
+    {
+        /* A */
+        bgrx.val[aPos] = vdup_n_u8(0xFF);
+    }
+    vst4_u8(pRGB, bgrx);
+    pRGB += 32;
+    return pRGB;
+}
+
+static INLINE pstatus_t neon_YUV420ToX(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep,
+    const prim_size_t* roi, const uint8_t rPos,  const uint8_t gPos,
+    const uint8_t bPos, const uint8_t aPos)
+{
+    UINT32 y;
+    const UINT32 nWidth = roi->width;
+    const UINT32 nHeight = roi->height;
+    const DWORD pad = nWidth % 16;
+    const UINT32 yPad = srcStep[0] - roi->width;
+    const UINT32 uPad = srcStep[1] - roi->width / 2;
+    const UINT32 vPad = srcStep[2] - roi->width / 2;
+    const UINT32 dPad = dstStep - roi->width * 4;
+    const int16x8_t c128 = vdupq_n_s16(128);
+
+    for (y = 0; y < nHeight; y += 2)
+    {
+        const uint8_t* pY1 = pSrc[0] + y * srcStep[0];
+        const uint8_t* pY2 = pY1 + srcStep[0];
+        const uint8_t* pU = pSrc[1] + (y / 2) * srcStep[1];
+        const uint8_t* pV = pSrc[2] + (y / 2) * srcStep[2];
+        uint8_t* pRGB1 = pDst + y * dstStep;
+        uint8_t* pRGB2 = pRGB1 + dstStep;
+        UINT32 x;
+        const BOOL lastY = y >= nHeight - 1;
+
+        for (x = 0; x < nWidth - pad;)
+        {
+            const uint8x8_t Uraw = vld1_u8(pU);
+            const uint8x8x2_t Uu = vzip_u8(Uraw, Uraw);
+            const int16x8_t U1 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[0]));
+            const int16x8_t U2 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[1]));
+            const uint8x8_t Vraw = vld1_u8(pV);
+            const uint8x8x2_t Vu = vzip_u8(Vraw, Vraw);
+            const int16x8_t V1 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[0]));
+            const int16x8_t V2 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[1]));
+            const int16x8_t D1 = vsubq_s16(U1, c128);
+            const int16x8_t E1 = vsubq_s16(V1, c128);
+            const int16x8_t D2 = vsubq_s16(U2, c128);
+            const int16x8_t E2 = vsubq_s16(V2, c128);
+            {
+                const uint8x8_t Y1u = vld1_u8(pY1);
+                const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u));
+                pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D1, E1, rPos, gPos, bPos, aPos);
+                pY1 += 8;
+                x += 8;
+            }
+            {
+                const uint8x8_t Y1u = vld1_u8(pY1);
+                const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u));
+                pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D2, E2, rPos, gPos, bPos, aPos);
+                pY1 += 8;
+                x += 8;
+            }
+
+            if (!lastY)
+            {
+                {
+                    const uint8x8_t Y2u = vld1_u8(pY2);
+                    const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u));
+                    pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D1, E1, rPos, gPos, bPos, aPos);
+                    pY2 += 8;
+                }
+                {
+                    const uint8x8_t Y2u = vld1_u8(pY2);
+                    const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u));
+                    pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D2, E2, rPos, gPos, bPos, aPos);
+                    pY2 += 8;
+                }
+            }
+
+            pU += 8;
+            pV += 8;
+        }
+
+        for (; x < nWidth; x++)
+        {
+            const BYTE U = *pU;
+            const BYTE V = *pV;
+            {
+                const BYTE Y = *pY1++;
+                const BYTE r = YUV2R(Y, U, V);
+                const BYTE g = YUV2G(Y, U, V);
+                const BYTE b = YUV2B(Y, U, V);
+                pRGB1[aPos] = 0xFF;
+                pRGB1[rPos] = r;
+                pRGB1[gPos] = g;
+                pRGB1[bPos] = b;
+                pRGB1 += 4;
+            }
+
+            if (!lastY)
+            {
+                const BYTE Y = *pY2++;
+                const BYTE r = YUV2R(Y, U, V);
+                const BYTE g = YUV2G(Y, U, V);
+                const BYTE b = YUV2B(Y, U, V);
+                pRGB2[aPos] = 0xFF;
+                pRGB2[rPos] = r;
+                pRGB2[gPos] = g;
+                pRGB2[bPos] = b;
+                pRGB2 += 4;
+            }
+
+            if (x % 2)
+            {
+                pU++;
+                pV++;
+            }
+        }
+
+        pRGB1 += dPad;
+        pRGB2 += dPad;
+        pY1 += yPad;
+        pY2 += yPad;
+        pU += uPad;
+        pV += vPad;
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_YUV420ToRGB_8u_P3AC4R(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
+    const prim_size_t* roi)
+{
+    switch (DstFormat)
+    {
+        case PIXEL_FORMAT_BGRA32:
+        case PIXEL_FORMAT_BGRX32:
+            return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
+
+        case PIXEL_FORMAT_RGBA32:
+        case PIXEL_FORMAT_RGBX32:
+            return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
+
+        case PIXEL_FORMAT_ARGB32:
+        case PIXEL_FORMAT_XRGB32:
+            return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
+
+        case PIXEL_FORMAT_ABGR32:
+        case PIXEL_FORMAT_XBGR32:
+            return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
+
+        default:
+            return generic->YUV420ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
+    }
+}
+
+static INLINE pstatus_t neon_YUV444ToX(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep,
+    const prim_size_t* roi, const uint8_t rPos,  const uint8_t gPos,
+    const uint8_t bPos, const uint8_t aPos)
+{
+    UINT32 y;
+    const UINT32 nWidth = roi->width;
+    const UINT32 nHeight = roi->height;
+    const UINT32 yPad = srcStep[0] - roi->width;
+    const UINT32 uPad = srcStep[1] - roi->width;
+    const UINT32 vPad = srcStep[2] - roi->width;
+    const UINT32 dPad = dstStep - roi->width * 4;
+    const uint8_t* pY = pSrc[0];
+    const uint8_t* pU = pSrc[1];
+    const uint8_t* pV = pSrc[2];
+    uint8_t* pRGB = pDst;
+    const int16x8_t c128 = vdupq_n_s16(128);
+    const DWORD pad = nWidth % 8;
+
+    for (y = 0; y < nHeight; y++)
+    {
+        UINT32 x;
+
+        for (x = 0; x < nWidth - pad; x += 8)
+        {
+            const uint8x8_t Yu = vld1_u8(pY);
+            const int16x8_t Y = vreinterpretq_s16_u16(vmovl_u8(Yu));
+            const uint8x8_t Uu = vld1_u8(pU);
+            const int16x8_t U = vreinterpretq_s16_u16(vmovl_u8(Uu));
+            const uint8x8_t Vu = vld1_u8(pV);
+            const int16x8_t V = vreinterpretq_s16_u16(vmovl_u8(Vu));
+            /* Do the calculations on Y in 32bit width, the result of 255 * 256 does not fit
+             * a signed 16 bit value. */
+            const int16x8_t D = vsubq_s16(U, c128);
+            const int16x8_t E = vsubq_s16(V, c128);
+            pRGB = neon_YuvToRgbPixel(pRGB, Y, D, E, rPos, gPos, bPos, aPos);
+            pY += 8;
+            pU += 8;
+            pV += 8;
+        }
+
+        for (x = 0; x < pad; x++)
+        {
+            const BYTE Y = *pY++;
+            const BYTE U = *pU++;
+            const BYTE V = *pV++;
+            const BYTE r = YUV2R(Y, U, V);
+            const BYTE g = YUV2G(Y, U, V);
+            const BYTE b = YUV2B(Y, U, V);
+            pRGB[aPos] = 0xFF;
+            pRGB[rPos] = r;
+            pRGB[gPos] = g;
+            pRGB[bPos] = b;
+            pRGB += 4;
+        }
+
+        pRGB += dPad;
+        pY += yPad;
+        pU += uPad;
+        pV += vPad;
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_YUV444ToRGB_8u_P3AC4R(
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    BYTE* pDst, UINT32 dstStep, UINT32 DstFormat,
+    const prim_size_t* roi)
+{
+    switch (DstFormat)
+    {
+        case PIXEL_FORMAT_BGRA32:
+        case PIXEL_FORMAT_BGRX32:
+            return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3);
+
+        case PIXEL_FORMAT_RGBA32:
+        case PIXEL_FORMAT_RGBX32:
+            return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3);
+
+        case PIXEL_FORMAT_ARGB32:
+        case PIXEL_FORMAT_XRGB32:
+            return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0);
+
+        case PIXEL_FORMAT_ABGR32:
+        case PIXEL_FORMAT_XBGR32:
+            return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0);
+
+        default:
+            return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi);
+    }
+}
+
+static pstatus_t neon_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
+                                   BYTE* pDstRaw[3], const UINT32 dstStep[3],
+                                   const RECTANGLE_16* roi)
+{
+    UINT32 x, y;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfWidth = (nWidth + 1) / 2;
+    const UINT32 halfHeight = (nHeight + 1) / 2;
+    const UINT32 evenY = 0;
+    const BYTE* pSrc[3] =
+    {
+        pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
+        pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
+        pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
+    };
+    BYTE* pDst[3] =
+    {
+        pDstRaw[0] + roi->top* dstStep[0] + roi->left,
+        pDstRaw[1] + roi->top* dstStep[1] + roi->left,
+        pDstRaw[2] + roi->top* dstStep[2] + roi->left
+    };
+
+    /* Y data is already here... */
+    /* B1 */
+    for (y = 0; y < nHeight; y++)
+    {
+        const BYTE* Ym = pSrc[0] + srcStep[0] * y;
+        BYTE* pY = pDst[0] + dstStep[0] * y;
+        memcpy(pY, Ym, nWidth);
+    }
+
+    /* The first half of U, V are already here part of this frame. */
+    /* B2 and B3 */
+    for (y = 0; y < halfHeight; y++)
+    {
+        const UINT32 val2y = (2 * y + evenY);
+        const BYTE* Um = pSrc[1] + srcStep[1] * y;
+        const BYTE* Vm = pSrc[2] + srcStep[2] * y;
+        BYTE* pU = pDst[1] + dstStep[1] * val2y;
+        BYTE* pV = pDst[2] + dstStep[2] * val2y;
+        BYTE* pU1 = pU + dstStep[1];
+        BYTE* pV1 = pV + dstStep[2];
+
+        for (x = 0; x + 16 < halfWidth; x += 16)
+        {
+            {
+                const uint8x16_t u = vld1q_u8(Um);
+                uint8x16x2_t u2x;
+                u2x.val[0] = u;
+                u2x.val[1] = u;
+                vst2q_u8(pU, u2x);
+                vst2q_u8(pU1, u2x);
+                Um += 16;
+                pU += 32;
+                pU1 += 32;
+            }
+            {
+                const uint8x16_t v = vld1q_u8(Vm);
+                uint8x16x2_t v2x;
+                v2x.val[0] = v;
+                v2x.val[1] = v;
+                vst2q_u8(pV, v2x);
+                vst2q_u8(pV1, v2x);
+                Vm += 16;
+                pV += 32;
+                pV1 += 32;
+            }
+        }
+
+        for (; x < halfWidth; x++)
+        {
+            const BYTE u = *Um++;
+            const BYTE v = *Vm++;
+            *pU++ = u;
+            *pU++ = u;
+            *pU1++ = u;
+            *pU1++ = u;
+            *pV++ = v;
+            *pV++ = v;
+            *pV1++ = v;
+            *pV1++ = v;
+        }
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
+                                   const RECTANGLE_16* roi)
+{
+    const UINT32 oddY = 1;
+    const UINT32 evenY = 0;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfHeight = (nHeight + 1) / 2;
+    const UINT32 halfWidth = (nWidth + 1) / 2;
+    const UINT32 halfPad = halfWidth % 16;
+    UINT32 x, y;
+
+    /* Filter */
+    for (y = roi->top; y < halfHeight + roi->top; y++)
+    {
+        const UINT32 val2y = (y * 2 + evenY);
+        const UINT32 val2y1 = val2y + oddY;
+        BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
+        BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
+        BYTE* pU = pDst[1] + dstStep[1] * val2y;
+        BYTE* pV = pDst[2] + dstStep[2] * val2y;
+
+        if (val2y1 > nHeight)
+            continue;
+
+        for (x = roi->left / 2; x < halfWidth + roi->left / 2 - halfPad; x += 16)
+        {
+            {
+                /* U = (U2x,2y << 2) - U2x1,2y - U2x,2y1 - U2x1,2y1 */
+                uint8x8x2_t u = vld2_u8(&pU[2 * x]);
+                const int16x8_t up = vreinterpretq_s16_u16(vshll_n_u8(u.val[0], 2)); /* Ux2,2y << 2 */
+                const uint8x8x2_t u1 = vld2_u8(&pU1[2 * x]);
+                const uint16x8_t usub = vaddl_u8(u1.val[1], u1.val[0]); /* U2x,2y1 + U2x1,2y1 */
+                const int16x8_t us = vreinterpretq_s16_u16(vaddw_u8(usub,
+                                     u.val[1])); /* U2x1,2y + U2x,2y1 + U2x1,2y1 */
+                const int16x8_t un = vsubq_s16(up, us);
+                const uint8x8_t u8 = vqmovun_s16(un); /* CLIP(un) */
+                u.val[0] = u8;
+                vst2_u8(&pU[2 * x], u);
+            }
+            {
+                /* V = (V2x,2y << 2) - V2x1,2y - V2x,2y1 - V2x1,2y1 */
+                uint8x8x2_t v = vld2_u8(&pV[2 * x]);
+                const int16x8_t vp = vreinterpretq_s16_u16(vshll_n_u8(v.val[0], 2)); /* Vx2,2y << 2 */
+                const uint8x8x2_t v1 = vld2_u8(&pV1[2 * x]);
+                const uint16x8_t vsub = vaddl_u8(v1.val[1], v1.val[0]); /* V2x,2y1 + V2x1,2y1 */
+                const int16x8_t vs = vreinterpretq_s16_u16(vaddw_u8(vsub,
+                                     v.val[1])); /* V2x1,2y + V2x,2y1 + V2x1,2y1 */
+                const int16x8_t vn = vsubq_s16(vp, vs);
+                const uint8x8_t v8 = vqmovun_s16(vn); /* CLIP(vn) */
+                v.val[0] = v8;
+                vst2_u8(&pV[2 * x], v);
+            }
+        }
+
+        for (; x < halfWidth + roi->left / 2; x++)
+        {
+            const UINT32 val2x = (x * 2);
+            const UINT32 val2x1 = val2x + 1;
+            const INT32 up = pU[val2x] * 4;
+            const INT32 vp = pV[val2x] * 4;
+            INT32 u2020;
+            INT32 v2020;
+
+            if (val2x1 > nWidth)
+                continue;
+
+            u2020 = up - pU[val2x1] - pU1[val2x] - pU1[val2x1];
+            v2020 = vp - pV[val2x1] - pV1[val2x] - pV1[val2x1];
+            pU[val2x] = CLIP(u2020);
+            pV[val2x] = CLIP(v2020);
+        }
+    }
+
+    return PRIMITIVES_SUCCESS;
+}
+
+static pstatus_t neon_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
+                                       BYTE* pDstRaw[3], const UINT32 dstStep[3],
+                                       const RECTANGLE_16* roi)
+{
+    const UINT32 mod = 16;
+    UINT32 uY = 0;
+    UINT32 vY = 0;
+    UINT32 x, y;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfWidth = (nWidth) / 2;
+    const UINT32 halfHeight = (nHeight) / 2;
+    const UINT32 oddY = 1;
+    const UINT32 evenY = 0;
+    const UINT32 oddX = 1;
+    /* The auxilary frame is aligned to multiples of 16x16.
+     * We need the padded height for B4 and B5 conversion. */
+    const UINT32 padHeigth = nHeight + 16 - nHeight % 16;
+    const UINT32 halfPad = halfWidth % 16;
+    const BYTE* pSrc[3] =
+    {
+        pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
+        pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
+        pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
+    };
+    BYTE* pDst[3] =
+    {
+        pDstRaw[0] + roi->top* dstStep[0] + roi->left,
+        pDstRaw[1] + roi->top* dstStep[1] + roi->left,
+        pDstRaw[2] + roi->top* dstStep[2] + roi->left
+    };
+
+    /* The second half of U and V is a bit more tricky... */
+    /* B4 and B5 */
+    for (y = 0; y < padHeigth; y++)
+    {
+        const BYTE* Ya = pSrc[0] + srcStep[0] * y;
+        BYTE* pX;
+
+        if ((y) % mod < (mod + 1) / 2)
+        {
+            const UINT32 pos = (2 * uY++ + oddY);
+
+            if (pos >= nHeight)
+                continue;
+
+            pX = pDst[1] + dstStep[1] * pos;
+        }
+        else
+        {
+            const UINT32 pos = (2 * vY++ + oddY);
+
+            if (pos >= nHeight)
+                continue;
+
+            pX = pDst[2] + dstStep[2] * pos;
+        }
+
+        memcpy(pX, Ya, nWidth);
+    }
+
+    /* B6 and B7 */
+    for (y = 0; y < halfHeight; y++)
+    {
+        const UINT32 val2y = (y * 2 + evenY);
+        const BYTE* Ua = pSrc[1] + srcStep[1] * y;
+        const BYTE* Va = pSrc[2] + srcStep[2] * y;
+        BYTE* pU = pDst[1] + dstStep[1] * val2y;
+        BYTE* pV = pDst[2] + dstStep[2] * val2y;
+
+        for (x = 0; x < halfWidth - halfPad; x += 16)
+        {
+            {
+                uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
+                u.val[1] = vld1q_u8(&Ua[x]);
+                vst2q_u8(&pU[2 * x], u);
+            }
+            {
+                uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
+                v.val[1] = vld1q_u8(&Va[x]);
+                vst2q_u8(&pV[2 * x], v);
+            }
+        }
+
+        for (; x < halfWidth; x++)
+        {
+            const UINT32 val2x1 = (x * 2 + oddX);
+            pU[val2x1] = Ua[x];
+            pV[val2x1] = Va[x];
+        }
+    }
+
+    /* Filter */
+    return neon_ChromaFilter(pDst, dstStep, roi);
+}
+
+static pstatus_t neon_ChromaV2ToYUV444(const BYTE* pSrc[3], const UINT32 srcStep[3],
+                                       UINT32 nTotalWidth, UINT32 nTotalHeight,
+                                       BYTE* pDst[3], const UINT32 dstStep[3],
+                                       const RECTANGLE_16* roi)
+{
+    UINT32 x, y;
+    const UINT32 nWidth = roi->right - roi->left;
+    const UINT32 nHeight = roi->bottom - roi->top;
+    const UINT32 halfWidth = (nWidth + 1) / 2;
+    const UINT32 halfPad = halfWidth % 16;
+    const UINT32 halfHeight = (nHeight + 1) / 2;
+    const UINT32 quaterWidth = (nWidth + 3) / 4;
+    const UINT32 quaterPad = quaterWidth % 16;
+
+    /* B4 and B5: odd UV values for width/2, height */
+    for (y = 0; y < nHeight; y++)
+    {
+        const UINT32 yTop = y + roi->top;
+        const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2;
+        const BYTE* pYaV = pYaU + nTotalWidth / 2;
+        BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left;
+        BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left;
+
+        for (x = 0; x < halfWidth - halfPad; x += 16)
+        {
+            {
+                uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
+                u.val[1] = vld1q_u8(&pYaU[x]);
+                vst2q_u8(&pU[2 * x], u);
+            }
+            {
+                uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
+                v.val[1] = vld1q_u8(&pYaV[x]);
+                vst2q_u8(&pV[2 * x], v);
+            }
+        }
+
+        for (; x < halfWidth; x++)
+        {
+            const UINT32 odd = 2 * x + 1;
+            pU[odd] = pYaU[x];
+            pV[odd] = pYaV[x];
+        }
+    }
+
+    /* B6 - B9 */
+    for (y = 0; y < halfHeight; y++)
+    {
+        const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4;
+        const BYTE* pUaV = pUaU + nTotalWidth / 4;
+        const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4;
+        const BYTE* pVaV = pVaU + nTotalWidth / 4;
+        BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left;
+        BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left;
+
+        for (x = 0; x < quaterWidth - quaterPad; x += 16)
+        {
+            {
+                uint8x16x4_t u = vld4q_u8(&pU[4 * x]);
+                u.val[0] = vld1q_u8(&pUaU[x]);
+                u.val[2] = vld1q_u8(&pVaU[x]);
+                vst4q_u8(&pU[4 * x], u);
+            }
+            {
+                uint8x16x4_t v = vld4q_u8(&pV[4 * x]);
+                v.val[0] = vld1q_u8(&pUaV[x]);
+                v.val[2] = vld1q_u8(&pVaV[x]);
+                vst4q_u8(&pV[4 * x], v);
+            }
+        }
+
+        for (; x < quaterWidth; x++)
+        {
+            pU[4 * x + 0] = pUaU[x];
+            pV[4 * x + 0] = pUaV[x];
+            pU[4 * x + 2] = pVaU[x];
+            pV[4 * x + 2] = pVaV[x];
+        }
+    }
+
+    return neon_ChromaFilter(pDst, dstStep, roi);
+}
+
+static pstatus_t neon_YUV420CombineToYUV444(
+    avc444_frame_type type,
+    const BYTE* pSrc[3], const UINT32 srcStep[3],
+    UINT32 nWidth, UINT32 nHeight,
+    BYTE* pDst[3], const UINT32 dstStep[3],
+    const RECTANGLE_16* roi)
+{
+    if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2])
+        return -1;
+
+    if (!pDst || !pDst[0] || !pDst[1] || !pDst[2])
+        return -1;
+
+    if (!roi)
+        return -1;
+
+    switch (type)
+    {
+        case AVC444_LUMA:
+            return neon_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi);
+
+        case AVC444_CHROMAv1:
+            return neon_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
+
+        case AVC444_CHROMAv2:
+            return neon_ChromaV2ToYUV444(pSrc, srcStep, nWidth, nHeight, pDst, dstStep, roi);
+
+        default:
+            return -1;
+    }
+}
+#endif
+
+void primitives_init_YUV_opt(primitives_t* prims)
+{
+    generic = primitives_get_generic();
+    primitives_init_YUV(prims);
+
+    if (IsProcessorFeaturePresentEx(PF_EX_SSSE3)
+        && IsProcessorFeaturePresent(PF_SSE3_INSTRUCTIONS_AVAILABLE))
+    {
+        prims->RGBToYUV420_8u_P3AC4R = ssse3_RGBToYUV420;
+        prims->RGBToAVC444YUV = ssse3_RGBToAVC444YUV;
+        prims->YUV420ToRGB_8u_P3AC4R = ssse3_YUV420ToRGB;
+        prims->YUV444ToRGB_8u_P3AC4R = ssse3_YUV444ToRGB_8u_P3AC4R;
+        prims->YUV420CombineToYUV444 = ssse3_YUV420CombineToYUV444;
+    }
+}