+++ /dev/null
-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "nir.h"
-#include "nir_builder.h"
-
-/*
- * This pass lowers the neg, abs, and sat operations to source modifiers on
- * ALU operations to make things nicer for the backend. It's just much
- * easier to not have them when we're doing optimizations.
- */
-
-static void
-alu_src_consume_abs(nir_alu_src *src)
-{
- src->abs = true;
-}
-
-static void
-alu_src_consume_negate(nir_alu_src *src)
-{
- /* If abs is set on the source, the negate goes away */
- if (!src->abs)
- src->negate = !src->negate;
-}
-
-static bool
-nir_lower_to_source_mods_instr(nir_builder *b, nir_instr *instr,
- void *data)
-{
- nir_lower_to_source_mods_flags options =
- *((nir_lower_to_source_mods_flags*) data);
-
- bool progress = false;
-
- if (instr->type != nir_instr_type_alu)
- return false;
-
- nir_alu_instr *alu = nir_instr_as_alu(instr);
-
- bool lower_abs = (nir_op_infos[alu->op].num_inputs < 3) ||
- (options & nir_lower_triop_abs);
-
- for (unsigned i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
- if (!alu->src[i].src.is_ssa)
- continue;
-
- if (alu->src[i].src.ssa->parent_instr->type != nir_instr_type_alu)
- continue;
-
- nir_alu_instr *parent = nir_instr_as_alu(alu->src[i].src.ssa->parent_instr);
-
- if (parent->dest.saturate)
- continue;
-
- if (nir_alu_type_get_base_type(nir_op_infos[alu->op].input_types[i]) != nir_type_float)
- continue;
-
- if (!(parent->op == nir_op_fabs && (options & nir_lower_fabs_source_mods)) &&
- !(parent->op == nir_op_fneg && (options & nir_lower_fneg_source_mods))) {
- continue;
- }
-
- if (nir_src_bit_size(alu->src[i].src) == 64)
- continue;
-
- /* We can only do a rewrite if the source we are copying is SSA.
- * Otherwise, moving the read might invalidly reorder reads/writes
- * on a register.
- */
- if (!parent->src[0].src.is_ssa)
- continue;
-
- if (!lower_abs && (parent->op == nir_op_fabs || parent->src[0].abs))
- continue;
-
- nir_instr_rewrite_src(instr, &alu->src[i].src, parent->src[0].src);
-
- /* Apply any modifiers that come from the parent opcode */
- if (parent->op == nir_op_fneg)
- alu_src_consume_negate(&alu->src[i]);
- if (parent->op == nir_op_fabs)
- alu_src_consume_abs(&alu->src[i]);
-
- /* Apply modifiers from the parent source */
- if (parent->src[0].negate)
- alu_src_consume_negate(&alu->src[i]);
- if (parent->src[0].abs)
- alu_src_consume_abs(&alu->src[i]);
-
- for (int j = 0; j < 4; ++j) {
- if (!nir_alu_instr_channel_used(alu, i, j))
- continue;
- alu->src[i].swizzle[j] = parent->src[0].swizzle[alu->src[i].swizzle[j]];
- }
-
- if (nir_ssa_def_is_unused(&parent->dest.dest.ssa))
- nir_instr_remove(&parent->instr);
-
- progress = true;
- }
-
- /* We've covered sources. Now we're going to try and saturate the
- * destination if we can.
- */
-
- if (!alu->dest.dest.is_ssa)
- return progress;
-
- if (nir_dest_bit_size(alu->dest.dest) == 64)
- return progress;
-
- /* We can only saturate float destinations */
- if (nir_alu_type_get_base_type(nir_op_infos[alu->op].output_type) !=
- nir_type_float)
- return progress;
-
- bool all_children_are_sat = true;
- nir_foreach_use_including_if(child_src, &alu->dest.dest.ssa) {
- if (child_src->is_if) {
- all_children_are_sat = false;
- break;
- }
-
- assert(child_src->is_ssa);
- nir_instr *child = child_src->parent_instr;
- if (child->type != nir_instr_type_alu) {
- all_children_are_sat = false;
- continue;
- }
-
- nir_alu_instr *child_alu = nir_instr_as_alu(child);
- if (child_alu->src[0].negate || child_alu->src[0].abs) {
- all_children_are_sat = false;
- continue;
- }
-
- if (child_alu->op != nir_op_fsat) {
- all_children_are_sat = false;
- continue;
- }
- }
-
- if (!all_children_are_sat)
- return progress;
-
- alu->dest.saturate = true;
- progress = true;
-
- nir_foreach_use(child_src, &alu->dest.dest.ssa) {
- assert(child_src->is_ssa);
- nir_alu_instr *child_alu = nir_instr_as_alu(child_src->parent_instr);
-
- child_alu->op = nir_op_mov;
- child_alu->dest.saturate = false;
- /* We could propagate the dest of our instruction to the
- * destinations of the uses here. However, one quick round of
- * copy propagation will clean that all up and then we don't have
- * the complexity.
- */
- }
-
- return progress;
-}
-
-bool
-nir_lower_to_source_mods(nir_shader *shader,
- nir_lower_to_source_mods_flags options)
-{
- return nir_shader_instructions_pass(shader,
- nir_lower_to_source_mods_instr,
- nir_metadata_block_index |
- nir_metadata_dominance,
- &options);
-}