Revert of Add factory class for generating various flavors of GrTextContext. (https...
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 22 Jan 2014 22:01:41 +0000 (22:01 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 22 Jan 2014 22:01:41 +0000 (22:01 +0000)
Reason for revert:
Breaks Chrome. Need to fix template issue.

Original issue's description:
> Add factory class for generating various flavors of GrTextContext.
>
> This is the first pass of making Gr*TextContext more generic and easily
> subclassed. The next stage will be making GrBitmapTextContext and
> GrDistanceFieldTextContext more similar by moving the SkDraw loop into
> each subclass.
>
> BUG=skia:2018
>
> Committed: http://code.google.com/p/skia/source/detail?r=13142

R=bsalomon@google.com, reed@google.com
TBR=bsalomon@google.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2018

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/145023006

git-svn-id: http://skia.googlecode.com/svn/trunk@13143 2bbb7eff-a529-9590-31e7-b0007b416f81

include/gpu/GrBitmapTextContext.h
include/gpu/GrDistanceFieldTextContext.h
include/gpu/GrTextContext.h
include/gpu/SkGpuDevice.h
src/gpu/GrBitmapTextContext.cpp
src/gpu/GrDistanceFieldTextContext.cpp
src/gpu/GrTextContext.cpp
src/gpu/SkGpuDevice.cpp

index e1b3d72..e0900ec 100755 (executable)
@@ -17,14 +17,13 @@ class GrTextStrike;
  */
 class GrBitmapTextContext : public GrTextContext {
 public:
+    GrBitmapTextContext(GrContext*, const GrPaint&, SkColor);
+    virtual ~GrBitmapTextContext();
+
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                          GrFontScaler*) SK_OVERRIDE;
 
 private:
-    GrBitmapTextContext(GrContext*, const GrPaint&, const SkPaint&);
-    virtual ~GrBitmapTextContext();
-    friend class GrTTextContextManager<GrBitmapTextContext>;
-
     GrContext::AutoMatrix  fAutoMatrix;
     GrTextStrike*          fStrike;
 
@@ -37,6 +36,7 @@ private:
         kDefaultRequestedVerts   = kDefaultRequestedGlyphs * 4,
     };
 
+    SkColor                 fSkPaintColor;
     SkPoint*                fVertices;
     int32_t                 fMaxVertices;
     GrTexture*              fCurrTexture;
index 4fde6ce..3e00ff2 100755 (executable)
@@ -17,6 +17,9 @@ class GrTextStrike;
  */
 class GrDistanceFieldTextContext : public GrTextContext {
 public:
+    GrDistanceFieldTextContext(GrContext*, const GrPaint&, const SkPaint&);
+    virtual ~GrDistanceFieldTextContext();
+
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                                  GrFontScaler*) SK_OVERRIDE;
 
@@ -30,10 +33,6 @@ public:
     const SkPaint& getSkPaint() { return fSkPaint; }
 
 private:
-    GrDistanceFieldTextContext(GrContext*, const GrPaint&, const SkPaint&);
-    virtual ~GrDistanceFieldTextContext();
-    friend class GrTTextContextManager<GrDistanceFieldTextContext>;
-
     GrTextStrike*           fStrike;
     SkScalar                fTextRatio;
 
@@ -46,6 +45,7 @@ private:
         kDefaultRequestedVerts   = kDefaultRequestedGlyphs * 4,
     };
 
+    SkPaint                 fSkPaint;
     SkPoint*                fVertices;
     int32_t                 fMaxVertices;
     GrTexture*              fCurrTexture;
index 3c61cbc..b367cf2 100644 (file)
@@ -12,8 +12,6 @@
 #include "GrGlyph.h"
 #include "GrPaint.h"
 
-#include "SkPostConfig.h"
-
 class GrContext;
 class GrDrawTarget;
 class GrFontScaler;
@@ -23,88 +21,20 @@ class GrFontScaler;
  */
 class GrTextContext {
 public:
-    virtual ~GrTextContext() {}
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                                  GrFontScaler*) = 0;
 
 protected:
-    GrTextContext(GrContext*, const GrPaint&, const SkPaint&);
+    GrTextContext(GrContext*, const GrPaint&);
+    virtual ~GrTextContext() {}
 
     GrPaint                fPaint;
-    SkPaint                fSkPaint;
     GrContext*             fContext;
     GrDrawTarget*          fDrawTarget;
 
     SkIRect                fClipRect;
-};
-
-/*
- * These classes wrap the creation of a single text context for a given GPU device. The
- * assumption is that we'll only be using one text context at a time for that device.
- */
-class GrTextContextManager {
-public:
-    virtual ~GrTextContextManager() {}
-    virtual GrTextContext* create(GrContext* context, const GrPaint& grPaint,
-                                  const SkPaint& skPaint) = 0;
-};
 
-template <class TextContextClass>
-class GrTTextContextManager : public GrTextContextManager {
 private:
-    class ManagedTextContext : public TextContextClass {
-    public:
-        ~ManagedTextContext() {}
-        
-        ManagedTextContext(GrContext* context,
-                           const GrPaint& grPaint,
-                           const SkPaint& skPaint,
-                           GrTTextContextManager<TextContextClass>* manager) :
-        TextContextClass(context, grPaint, skPaint) {
-            fManager = manager;
-        }
-
-        static void operator delete(void* ptr) {
-            if (ptr == NULL) {
-                return;
-            }
-            ManagedTextContext* context = reinterpret_cast<ManagedTextContext*>(ptr);
-            context->fManager->recycle(context);
-        }
-
-        GrTTextContextManager<TextContextClass>* fManager;
-    };
-    
-public:
-    GrTTextContextManager() {
-        fAllocation = sk_malloc_throw(sizeof(ManagedTextContext));
-        fUsed = false;
-    }
-
-    ~GrTTextContextManager() {
-        SkASSERT(!fUsed);
-        sk_free(fAllocation);
-    }
-
-    GrTextContext* create(GrContext* context, const GrPaint& grPaint,
-                          const SkPaint& skPaint) {
-        // add check for usePath here?
-        SkASSERT(!fUsed);
-        ManagedTextContext* obj = SkNEW_PLACEMENT_ARGS(fAllocation, ManagedTextContext,
-                                                       (context, grPaint, skPaint, this));
-        fUsed = true;
-        return obj;
-    }
-
-private:
-    void recycle(GrTextContext* textContext) {
-        SkASSERT((void*)textContext == fAllocation);
-        SkASSERT(fUsed);
-        fUsed = false;
-    }
-
-    void* fAllocation;
-    bool  fUsed;
 };
 
 #endif
index 2888951..9b7129f 100644 (file)
 #include "SkBitmapDevice.h"
 #include "SkRegion.h"
 #include "GrContext.h"
-#include "GrTextContext.h"
 
 struct SkDrawProcs;
 struct GrSkDrawProcs;
+class GrTextContext;
 
 /**
  *  Subclass of SkBitmapDevice, which directs all drawing to the GrGpu owned by the
@@ -149,8 +149,6 @@ private:
 
     GrClipData      fClipData;
 
-    GrTextContextManager* fTextContextManager;
-
     // state for our render-target
     GrRenderTarget*     fRenderTarget;
     bool                fNeedClear;
index 6e33d90..a43c4a2 100755 (executable)
@@ -24,10 +24,12 @@ SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
                 "Dump the contents of the font cache before every purge.");
 
 GrBitmapTextContext::GrBitmapTextContext(GrContext* context, const GrPaint& paint,
-                                         const SkPaint& skPaint) :
-                                         GrTextContext(context, paint, skPaint) {
+                                         SkColor color) :
+                                         GrTextContext(context, paint) {
     fAutoMatrix.setIdentity(fContext, &fPaint);
 
+    fSkPaintColor = color;
+
     fStrike = NULL;
 
     fCurrTexture = NULL;
@@ -81,11 +83,11 @@ void GrBitmapTextContext::flushGlyphs() {
             // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
             // the mask texture color. The end result is that we get
             //            mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor
-            int a = SkColorGetA(fSkPaint.getColor());
+            int a = SkColorGetA(fSkPaintColor);
             // paintAlpha
             drawState->setColor(SkColorSetARGB(a, a, a, a));
             // paintColor
-            drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaint.getColor()));
+            drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaintColor));
             drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
         } else {
             // set back to normal in case we took LCD path previously.
index 4c9631e..95e773e 100755 (executable)
@@ -28,7 +28,8 @@ SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
 GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
                                                        const GrPaint& grPaint,
                                                        const SkPaint& skPaint)
-                                                     : GrTextContext(context, grPaint, skPaint) {
+                                                     : GrTextContext(context, grPaint),
+                                                       fSkPaint(skPaint) {
     fStrike = NULL;
 
     fCurrTexture = NULL;
index 77e98d2..9e91628 100644 (file)
@@ -8,8 +8,7 @@
 
 #include "GrTextContext.h"
 
-GrTextContext::GrTextContext(GrContext* context, const GrPaint& paint,
-                             const SkPaint& skPaint) : fPaint(paint), fSkPaint(skPaint) {
+GrTextContext::GrTextContext(GrContext* context, const GrPaint& paint) : fPaint(paint) {
     fContext = context;
 
     const GrClipData* clipData = context->getClip();
index 0e91182..5ba174c 100644 (file)
@@ -200,12 +200,6 @@ void SkGpuDevice::initFromRenderTarget(GrContext* context,
     fContext = context;
     fContext->ref();
 
-#if SK_DISTANCEFIELD_FONTS
-    fTextContextManager = SkNEW(GrTTextContextManager<GrDistanceFieldTextContext>);
-#else
-    fTextContextManager = SkNEW(GrTTextContextManager<GrBitmapTextContext>);
-#endif
-
     fRenderTarget = NULL;
     fNeedClear = false;
 
@@ -241,12 +235,6 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
     fContext = context;
     fContext->ref();
 
-#if SK_DISTANCEFIELD_FONTS
-    fTextContextManager = SkNEW(GrTTextContextManager<GrDistanceFieldTextContext>);
-#else
-    fTextContextManager = SkNEW(GrTTextContextManager<GrBitmapTextContext>);
-#endif
-
     fRenderTarget = NULL;
     fNeedClear = false;
 
@@ -291,8 +279,6 @@ SkGpuDevice::~SkGpuDevice() {
     if (fDrawProcs) {
         delete fDrawProcs;
     }
-    
-    delete fTextContextManager;
 
     // The GrContext takes a ref on the target. We don't want to cause the render
     // target to be unnecessarily kept alive.
@@ -1834,15 +1820,13 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
 
         SkDEBUGCODE(this->validate();)
 
-        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
-        GrDistanceFieldTextContext* dfContext =
-                                            static_cast<GrDistanceFieldTextContext*>(context.get());
+        GrDistanceFieldTextContext context(fContext, grPaint, paint);
 
-        SkAutoGlyphCache    autoCache(dfContext->getSkPaint(), &this->fLeakyProperties, NULL);
+        SkAutoGlyphCache    autoCache(context.getSkPaint(), &this->fLeakyProperties, NULL);
         SkGlyphCache*       cache = autoCache.getCache();
         GrFontScaler*       fontScaler = get_gr_font_scaler(cache);
 
-        dfContext->drawText((const char *)text, byteLength, x, y, cache, fontScaler);
+        context.drawText((const char *)text, byteLength, x, y, cache, fontScaler);
 #endif
     } else {
         SkDraw myDraw(draw);
@@ -1852,8 +1836,8 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
             return;
         }
 
-        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
-        myDraw.fProcs = this->initDrawForText(context.get());
+        GrBitmapTextContext context(fContext, grPaint, paint.getColor());
+        myDraw.fProcs = this->initDrawForText(&context);
         this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
     }
 }
@@ -1877,15 +1861,13 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
 
         SkDEBUGCODE(this->validate();)
 
-        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
-        GrDistanceFieldTextContext* dfContext =
-                                            static_cast<GrDistanceFieldTextContext*>(context.get());
-        
-        SkAutoGlyphCache    autoCache(dfContext->getSkPaint(), &this->fLeakyProperties, NULL);
+        GrDistanceFieldTextContext context(fContext, grPaint, paint);
+
+        SkAutoGlyphCache    autoCache(context.getSkPaint(), &this->fLeakyProperties, NULL);
         SkGlyphCache*       cache = autoCache.getCache();
         GrFontScaler*       fontScaler = get_gr_font_scaler(cache);
-        
-        dfContext->drawPosText((const char *)text, byteLength, pos, constY, scalarsPerPos,
+
+        context.drawPosText((const char *)text, byteLength, pos, constY, scalarsPerPos,
                             cache, fontScaler);
 #endif
     } else {
@@ -1895,9 +1877,8 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
         if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
             return;
         }
-
-        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
-        myDraw.fProcs = this->initDrawForText(context.get());
+        GrBitmapTextContext context(fContext, grPaint, paint.getColor());
+        myDraw.fProcs = this->initDrawForText(&context);
         this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
                                         scalarsPerPos, paint);
     }