fReleaseCtx = ctx;
}
- static size_t WorseCaseSize(const GrSurfaceDesc& desc);
+ static size_t WorstCaseSize(const GrSurfaceDesc& desc);
protected:
// Methods made available via GrSurfacePriv
#include "SkImageEncoder.h"
#include <stdio.h>
-size_t GrSurface::WorseCaseSize(const GrSurfaceDesc& desc) {
+size_t GrSurface::WorstCaseSize(const GrSurfaceDesc& desc) {
size_t size;
bool isRenderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
}
SkASSERT(!SkToBool(fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
- SkASSERT(textureSize <= WorseCaseSize(fDesc));
+ SkASSERT(textureSize <= WorstCaseSize(fDesc));
return textureSize;
}
scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag;
}
GrGpuResource* resource = fCache->findAndRefScratchResource(key,
- GrSurface::WorseCaseSize(*desc),
+ GrSurface::WorstCaseSize(*desc),
scratchFlags);
if (resource) {
GrSurface* surface = static_cast<GrSurface*>(resource);
fGpuMemorySize = this->totalSamples() * this->totalBytesPerSample();
- SkASSERT(fGpuMemorySize <= WorseCaseSize(desc));
+ SkASSERT(fGpuMemorySize <= WorstCaseSize(desc));
}
GrGLRenderTarget* GrGLRenderTarget::CreateWrapped(GrGLGpu* gpu,