--- /dev/null
+
+# Mesa 3-D graphics library
+# Version: 5.0
+# Copyright (C) 1995-2002 Brian Paul
+
+TOP = ../../../../..
+
+default: linux-solo
+
+SHARED_INCLUDES = $(INCLUDE_DIRS) -I. -I../common -Iserver
+MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini
+
+DEFINES += \
+ -D_HAVE_SWRAST=1 \
+ -D_HAVE_SWTNL=1 \
+ -D_HAVE_SANITY=1 \
+ -D_HAVE_CODEGEN=1 \
+ -D_HAVE_LIGHTING=1 \
+ -D_HAVE_TEXGEN=1 \
+ -D_HAVE_USERCLIP=1 \
+ -DGLX_DIRECT_RENDERING
+
+MINIGLX_SOURCES = server/via_dri.c
+
+DRIVER_SOURCES = \
+ via_context.c \
+ via_fb.c \
+ via_ioctl.c \
+ via_render.c \
+ via_screen.c \
+ via_span.c \
+ via_state.c \
+ via_tex.c \
+ via_texmem.c \
+ via_texstate.c \
+ via_tris.c \
+ via_vb.c \
+ xf86drmVIA.c \
+ ../common/mm.c \
+ ../common/utils.c \
+ ../common/texmem.c \
+ ../common/vblank.c \
+ ../common/xmlconfig.c \
+ ../../common/driverfuncs.c
+
+INCLUDES = $(MINIGLX_INCLUDES) \
+ $(SHARED_INCLUDES)
+
+
+C_SOURCES = $(DRIVER_SOURCES) \
+ $(MINIGLX_SOURCES)
+
+MESA_MODULES = $(TOP)/src/mesa/mesa.a
+
+
+ifeq ($(WINDOW_SYSTEM),dri)
+WINOBJ=$(MESABUILDDIR)/dri/dri.a
+WINLIB=
+else
+WINOBJ=
+WINLIB=-L$(MESA)/src/glx/mini
+endif
+
+ASM_SOURCES =
+OBJECTS = $(C_SOURCES:.c=.o) \
+ $(ASM_SOURCES:.S=.o)
+
+### Include directories
+
+INCLUDE_DIRS = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/main \
+ -I$(TOP)/src/mesa/glapi \
+ -I$(TOP)/src/mesa/math \
+ -I$(TOP)/src/mesa/transform \
+ -I$(TOP)/src/mesa/swrast \
+ -I$(TOP)/src/mesa/swrast_setup
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(SHARED_INCLUDES) $(MINIGLX_INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(SHARED_INCLUDES) $(MINIGLX_INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+targets: depend unichrome_dri.so
+
+unichrome_dri.so: $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile.solo
+ rm -f $@ && gcc -o $@ -shared $(OBJECTS) $(MESA_MODULES) $(WINOBJ) $(WINLIB) -lc $(GL_LIB_DEPS)
+ rm -f $(TOP)/lib/unichrome_dri.so && \
+ install unichrome_dri.so $(TOP)/lib/unichrome_dri.so
+
+$(TOP)/lib/unichrome_dri.so: unichrome_dri.so
+ rm -f $(TOP)/lib/unichrome_dri.so && \
+ install unichrome_dri.so $(TOP)/lib/unichrome_dri.so
+
+# Run 'make -f Makefile.solo dep' to update the dependencies if you change
+# what's included by any source file.
+depend: $(C_SOURCES) $(ASM_SOURCES)
+ makedepend -fdepend -Y $(SHARED_INCLUDES) $(MINIGLX_INCLUDES) \
+ $(C_SOURCES) $(ASM_SOURCES) >& /dev/null
+
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` `find ../include`
+
+
+# Remove .o and backup files
+clean:
+ -rm -f *.o */*.o *~ *.o *~ *.so server/*.o
+
+
+include $(TOP)/Make-config
+
+include depend
--- /dev/null
+#ifndef __VIA_H__
+#define __VIA_H__
+
+typedef struct VIAInfo
+{
+ size_t registerSize;
+ void * registerHandle;
+ void * data;
+} * VIAInfoPtr;
+
+#endif /* __VIA_H__ */
--- /dev/null
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_dri.c,v 1.4 2003/09/24 02:43:30 dawes Exp $ */
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#if 0
+#include "xf86.h"
+#include "xf86_OSproc.h"
+#include "xf86_ansic.h"
+#include "xf86Priv.h"
+
+#include "xf86PciInfo.h"
+#include "xf86Pci.h"
+
+#define _XF86DRI_SERVER_
+#include "GL/glxtokens.h"
+
+#else
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+
+#include "driver.h"
+#include "drm.h"
+#endif
+
+#include "dri_util.h"
+#include "sarea.h"
+
+#include "via_context.h"
+#include "via_dri.h"
+#include "via_driver.h"
+#include "via_common.h"
+#include "xf86drm.h"
+
+static void VIAEnableMMIO(DRIDriverContext * ctx);
+static void VIADisableMMIO(DRIDriverContext * ctx);
+static void VIADisableExtendedFIFO(DRIDriverContext *ctx);
+static void VIAEnableExtendedFIFO(DRIDriverContext *ctx);
+static void VIAInitialize2DEngine(DRIDriverContext *ctx);
+static void VIAInitialize3DEngine(DRIDriverContext *ctx);
+
+static int VIADRIScreenInit(DRIDriverContext * ctx);
+static void VIADRICloseScreen(DRIDriverContext * ctx);
+static int VIADRIFinishScreenInit(DRIDriverContext * ctx);
+
+/* TODO XXX _SOLO temp macros */
+typedef unsigned char CARD8;
+typedef unsigned short CARD16;
+#define xf86DrvMsg(a, b, ...) fprintf(stderr, __VA_ARGS__)
+#define MMIO_IN8(base, addr) ((*(((volatile CARD8*)base)+(addr)))+0)
+#define MMIO_OUT8(base, addr, val) ((*(((volatile CARD8*)base)+(addr)))=((CARD8)val))
+#define MMIO_OUT16(base, addr, val) ((*(volatile CARD16*)(((CARD8*)base)+(addr)))=((CARD16)val))
+#define VGA_MISC_OUT_R 0x3cc
+#define VGA_MISC_OUT_W 0x3c2
+
+#define VIDEO 0
+#define AGP 1
+#define AGP_PAGE_SIZE 4096
+#define AGP_PAGES 8192
+#define AGP_SIZE (AGP_PAGE_SIZE * AGP_PAGES)
+#define AGP_CMDBUF_PAGES 256
+#define AGP_CMDBUF_SIZE (AGP_PAGE_SIZE * AGP_CMDBUF_PAGES)
+
+static char VIAKernelDriverName[] = "via";
+static char VIAClientDriverName[] = "via";
+
+static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia);
+static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia);
+static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia);
+static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia);
+static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia);
+
+static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia)
+{
+ unsigned long agp_phys;
+ unsigned int agpaddr;
+ VIADRIPtr pVIADRI;
+ pVIADRI = pVia->devPrivate;
+ pVia->agpSize = 0;
+
+ if (drmAgpAcquire(pVia->drmFD) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpAcquire failed %d\n", errno);
+ return FALSE;
+ }
+
+ if (drmAgpEnable(pVia->drmFD, drmAgpGetMode(pVia->drmFD)&~0x0) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpEnable failed\n");
+ return FALSE;
+ }
+
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] drmAgpEnabled succeeded\n");
+
+ if (drmAgpAlloc(pVia->drmFD, AGP_SIZE, 0, &agp_phys, &pVia->agpHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] drmAgpAlloc failed\n");
+ drmAgpRelease(pVia->drmFD);
+ return FALSE;
+ }
+
+ if (drmAgpBind(pVia->drmFD, pVia->agpHandle, 0) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] drmAgpBind failed\n");
+ drmAgpFree(pVia->drmFD, pVia->agpHandle);
+ drmAgpRelease(pVia->drmFD);
+
+ return FALSE;
+ }
+
+ pVia->agpSize = AGP_SIZE;
+ pVia->agpAddr = drmAgpBase(pVia->drmFD);
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] agpAddr = 0x%08lx\n",pVia->agpAddr);
+
+ pVIADRI->agp.size = pVia->agpSize;
+ if (drmAddMap(pVia->drmFD, (drmHandle)0,
+ pVIADRI->agp.size, DRM_AGP, 0,
+ &pVIADRI->agp.handle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] Failed to map public agp area\n");
+ pVIADRI->agp.size = 0;
+ return FALSE;
+ }
+ /* Map AGP from kernel to Xserver - Not really needed */
+ drmMap(pVia->drmFD, pVIADRI->agp.handle,pVIADRI->agp.size,
+ (drmAddressPtr)&agpaddr);
+
+#if 0
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] agpBase = %p\n", pVia->agpBase);
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] agpAddr = 0x%08lx\n", pVia->agpAddr);
+#endif
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] agpSize = 0x%08x\n", pVia->agpSize);
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] agp physical addr = 0x%08lx\n", agp_phys);
+
+ {
+ drm_via_agp_t agp;
+ agp.offset = 0;
+ agp.size = AGP_SIZE;
+ if (drmCommandWrite(pVia->drmFD, DRM_VIA_AGP_INIT, &agp,
+ sizeof(drm_via_agp_t)) < 0)
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia)
+{
+ int FBSize = pVia->FBFreeEnd-pVia->FBFreeStart;
+ int FBOffset = pVia->FBFreeStart;
+ VIADRIPtr pVIADRI = pVia->devPrivate;
+ pVIADRI->fbOffset = FBOffset;
+ pVIADRI->fbSize = pVia->videoRambytes;
+
+ {
+ drm_via_fb_t fb;
+ fb.offset = FBOffset;
+ fb.size = FBSize;
+
+ if (drmCommandWrite(pVia->drmFD, DRM_VIA_FB_INIT, &fb,
+ sizeof(drm_via_fb_t)) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] failed to init frame buffer area\n");
+ return FALSE;
+ } else {
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] FBFreeStart= 0x%08x FBFreeEnd= 0x%08x "
+ "FBSize= 0x%08x\n",
+ pVia->FBFreeStart, pVia->FBFreeEnd, FBSize);
+ return TRUE;
+ }
+ }
+}
+
+static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia)
+{
+ return TRUE;
+}
+
+static int VIADRIScreenInit(DRIDriverContext * ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ VIADRIPtr pVIADRI;
+ int err;
+
+#if 0
+ ctx->shared.SAREASize = ((sizeof(XF86DRISAREARec) + 0xfff) & 0x1000);
+#else
+ if (sizeof(XF86DRISAREARec)+sizeof(VIASAREAPriv) > SAREA_MAX) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Data does not fit in SAREA\n");
+ return FALSE;
+ }
+ ctx->shared.SAREASize = SAREA_MAX;
+#endif
+
+ ctx->drmFD = drmOpen(VIAKernelDriverName, NULL);
+ if (ctx->drmFD < 0) {
+ fprintf(stderr, "[drm] drmOpen failed\n");
+ return 0;
+ }
+ pVia->drmFD = ctx->drmFD;
+
+ err = drmSetBusid(ctx->drmFD, ctx->pciBusID);
+ if (err < 0) {
+ fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n",
+ ctx->drmFD, ctx->pciBusID, strerror(-err));
+ return 0;
+ }
+
+ err = drmAddMap(ctx->drmFD, 0, ctx->shared.SAREASize, DRM_SHM,
+ DRM_CONTAINS_LOCK, &ctx->shared.hSAREA);
+ if (err < 0) {
+ fprintf(stderr, "[drm] drmAddMap failed\n");
+ return 0;
+ }
+ fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n",
+ ctx->shared.SAREASize, ctx->shared.hSAREA);
+
+ if (drmMap(ctx->drmFD,
+ ctx->shared.hSAREA,
+ ctx->shared.SAREASize,
+ (drmAddressPtr)(&ctx->pSAREA)) < 0)
+ {
+ fprintf(stderr, "[drm] drmMap failed\n");
+ return 0;
+ }
+ memset(ctx->pSAREA, 0, ctx->shared.SAREASize);
+ fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n",
+ ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize);
+
+ /* Need to AddMap the framebuffer and mmio regions here:
+ */
+ if (drmAddMap(ctx->drmFD,
+ (drmHandle)ctx->FBStart,
+ ctx->FBSize,
+ DRM_FRAME_BUFFER,
+#ifndef _EMBEDDED
+ 0,
+#else
+ DRM_READ_ONLY,
+#endif
+ &ctx->shared.hFrameBuffer) < 0)
+ {
+ fprintf(stderr, "[drm] drmAddMap framebuffer failed\n");
+ return 0;
+ }
+
+ fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n",
+ ctx->shared.hFrameBuffer);
+
+ pVIADRI = (VIADRIPtr) calloc(1, sizeof(VIADRIRec));
+ if (!pVIADRI) {
+ drmClose(ctx->drmFD);
+ return FALSE;
+ }
+ pVia->devPrivate = pVIADRI;
+ ctx->driverClientMsg = pVIADRI;
+ ctx->driverClientMsgSize = sizeof(*pVIADRI);
+
+ pVia->IsPCI = !VIADRIAgpInit(ctx, pVia);
+
+ if (pVia->IsPCI) {
+ VIADRIPciInit(ctx, pVia);
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use pci.\n" );
+ }
+ else
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use agp.\n" );
+
+ if (!(VIADRIFBInit(ctx, pVia))) {
+ VIADRICloseScreen(ctx);
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "[dri] frame buffer initialize fial .\n" );
+ return FALSE;
+ }
+
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] frame buffer initialized.\n" );
+
+ /* DRIScreenInit doesn't add all the common mappings. Add additional mappings here. */
+ if (!VIADRIMapInit(ctx, pVia)) {
+ VIADRICloseScreen(ctx);
+ return FALSE;
+ }
+ pVIADRI->regs.size = VIA_MMIO_REGSIZE;
+ pVIADRI->regs.map = 0;
+ pVIADRI->regs.handle = pVia->registerHandle;
+ xf86DrvMsg(ctx->myNum, X_INFO, "[drm] mmio Registers = 0x%08lx\n",
+ pVIADRI->regs.handle);
+
+ if (drmMap(pVia->drmFD,
+ pVIADRI->regs.handle,
+ pVIADRI->regs.size,
+ (drmAddress *)&pVia->MapBase) != 0)
+ {
+ VIADRICloseScreen(ctx);
+ return FALSE;
+ }
+
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] mmio mapped.\n" );
+
+ return VIADRIFinishScreenInit(ctx);
+}
+
+static void
+VIADRICloseScreen(DRIDriverContext * ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ VIADRIPtr pVIADRI=(VIADRIPtr)pVia->devPrivate;
+
+ if (pVia->MapBase) {
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Unmapping MMIO registers\n");
+ drmUnmap(pVia->MapBase, pVIADRI->regs.size);
+ }
+
+ if (pVia->agpSize) {
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Freeing agp memory\n");
+ drmAgpFree(pVia->drmFD, pVia->agpHandle);
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Releasing agp module\n");
+ drmAgpRelease(pVia->drmFD);
+ }
+}
+
+static int
+VIADRIFinishScreenInit(DRIDriverContext * ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ VIADRIPtr pVIADRI;
+ int err;
+
+ err = drmCreateContext(ctx->drmFD, &ctx->serverContext);
+ if (err != 0) {
+ fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err);
+ return FALSE;
+ }
+
+ DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0);
+
+
+ if (!VIADRIKernelInit(ctx, pVia)) {
+ VIADRICloseScreen(ctx);
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[dri] kernel data initialized.\n");
+
+ /* set SAREA value */
+ {
+ VIASAREAPriv *saPriv;
+
+ saPriv=(VIASAREAPriv*)(((char*)ctx->pSAREA) +
+ sizeof(XF86DRISAREARec));
+ assert(saPriv);
+ memset(saPriv, 0, sizeof(*saPriv));
+ saPriv->CtxOwner = -1;
+ }
+ pVIADRI=(VIADRIPtr)pVia->devPrivate;
+ pVIADRI->deviceID=pVia->Chipset;
+ pVIADRI->width=ctx->shared.virtualWidth;
+ pVIADRI->height=ctx->shared.virtualHeight;
+ pVIADRI->mem=ctx->shared.fbSize;
+ pVIADRI->bytesPerPixel= (ctx->bpp+7) / 8;
+ pVIADRI->sarea_priv_offset = sizeof(XF86DRISAREARec);
+ /* TODO */
+ pVIADRI->scrnX=pVIADRI->width;
+ pVIADRI->scrnY=pVIADRI->height;
+
+ return TRUE;
+}
+
+/* Initialize the kernel data structures. */
+static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia)
+{
+ drm_via_init_t drmInfo;
+ memset(&drmInfo, 0, sizeof(drm_via_init_t));
+ drmInfo.func = VIA_INIT_MAP;
+ drmInfo.sarea_priv_offset = sizeof(XF86DRISAREARec);
+ drmInfo.fb_offset = pVia->FrameBufferBase;
+ drmInfo.mmio_offset = pVia->registerHandle;
+ if (pVia->IsPCI)
+ drmInfo.agpAddr = (CARD32)NULL;
+ else
+ drmInfo.agpAddr = (CARD32)pVia->agpAddr;
+
+ if ((drmCommandWrite(pVia->drmFD, DRM_VIA_MAP_INIT,&drmInfo,
+ sizeof(drm_via_init_t))) < 0)
+ return FALSE;
+
+ return TRUE;
+}
+/* Add a map for the MMIO registers */
+static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia)
+{
+ int flags = 0;
+
+ if (drmAddMap(pVia->drmFD, pVia->MmioBase, VIA_MMIO_REGSIZE,
+ DRM_REGISTERS, flags, &pVia->registerHandle) < 0) {
+ return FALSE;
+ }
+
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] register handle = 0x%08lx\n", pVia->registerHandle);
+
+ return TRUE;
+}
+
+const __GLcontextModes __glModes[] =
+{
+ /* 32 bit, RGBA Depth=24 Stencil=8 */
+ {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
+ .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
+ .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
+ .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
+ .rgbBits = 32, .indexBits = 0,
+ .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
+ .depthBits = 16, .stencilBits = 8,
+ .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
+
+ /* 16 bit, RGB Depth=16 */
+ {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
+ .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
+ .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
+ .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
+ .rgbBits = 16, .indexBits = 0,
+ .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
+ .depthBits = 16, .stencilBits = 0,
+ .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
+};
+
+static int viaInitContextModes(const DRIDriverContext *ctx,
+ int *numModes, const __GLcontextModes **modes)
+{
+ *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
+ *modes = &__glModes[0];
+ return 1;
+}
+
+static int viaValidateMode(const DRIDriverContext *ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+
+ return 1;
+}
+
+static int viaPostValidateMode(const DRIDriverContext *ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+
+ return 1;
+}
+
+static void VIAEnableMMIO(DRIDriverContext * ctx)
+{
+ /*vgaHWPtr hwp = VGAHWPTR(ctx);*/
+ VIAPtr pVia = VIAPTR(ctx);
+ unsigned char val;
+
+#if 0
+ if (xf86IsPrimaryPci(pVia->PciInfo)) {
+ /* If we are primary card, we still use std vga port. If we use
+ * MMIO, system will hang in vgaHWSave when our card used in
+ * PLE and KLE (integrated Trident MVP4)
+ */
+ vgaHWSetStdFuncs(hwp);
+ }
+ else {
+ vgaHWSetMmioFuncs(hwp, pVia->MapBase, 0x8000);
+ }
+#endif
+
+ val = VGAIN8(0x3c3);
+ VGAOUT8(0x3c3, val | 0x01);
+ val = VGAIN8(VGA_MISC_OUT_R);
+ VGAOUT8(VGA_MISC_OUT_W, val | 0x01);
+
+ /* Unlock Extended IO Space */
+ VGAOUT8(0x3c4, 0x10);
+ VGAOUT8(0x3c5, 0x01);
+
+ /* Enable MMIO */
+ if(!pVia->IsSecondary) {
+ VGAOUT8(0x3c4, 0x1a);
+ val = VGAIN8(0x3c5);
+#ifdef DEBUG
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "primary val = %x\n", val);
+#endif
+ VGAOUT8(0x3c5, val | 0x68);
+ }
+ else {
+ VGAOUT8(0x3c4, 0x1a);
+ val = VGAIN8(0x3c5);
+#ifdef DEBUG
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "secondary val = %x\n", val);
+#endif
+ VGAOUT8(0x3c5, val | 0x38);
+ }
+
+ return;
+}
+
+static void VIADisableMMIO(DRIDriverContext * ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ unsigned char val;
+
+ VGAOUT8(0x3c4, 0x1a);
+ val = VGAIN8(0x3c5);
+ VGAOUT8(0x3c5, val & 0x97);
+
+ return;
+}
+
+static void VIADisableExtendedFIFO(DRIDriverContext *ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ CARD32 dwTemp;
+
+ dwTemp = (CARD32)VIAGETREG(0x298);
+ dwTemp |= 0x20000000;
+ VIASETREG(0x298, dwTemp);
+
+ dwTemp = (CARD32)VIAGETREG(0x230);
+ dwTemp &= ~0x00200000;
+ VIASETREG(0x230, dwTemp);
+
+ dwTemp = (CARD32)VIAGETREG(0x298);
+ dwTemp &= ~0x20000000;
+ VIASETREG(0x298, dwTemp);
+}
+
+static void VIAEnableExtendedFIFO(DRIDriverContext *ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ CARD32 dwTemp;
+ CARD8 bTemp;
+
+ dwTemp = (CARD32)VIAGETREG(0x298);
+ dwTemp |= 0x20000000;
+ VIASETREG(0x298, dwTemp);
+
+ dwTemp = (CARD32)VIAGETREG(0x230);
+ dwTemp |= 0x00200000;
+ VIASETREG(0x230, dwTemp);
+
+ dwTemp = (CARD32)VIAGETREG(0x298);
+ dwTemp &= ~0x20000000;
+ VIASETREG(0x298, dwTemp);
+
+ VGAOUT8(0x3C4, 0x17);
+ bTemp = VGAIN8(0x3C5);
+ bTemp &= ~0x7F;
+ bTemp |= 0x2F;
+ VGAOUT8(0x3C5, bTemp);
+
+ VGAOUT8(0x3C4, 0x16);
+ bTemp = VGAIN8(0x3C5);
+ bTemp &= ~0x3F;
+ bTemp |= 0x17;
+ VGAOUT8(0x3C5, bTemp);
+
+ VGAOUT8(0x3C4, 0x18);
+ bTemp = VGAIN8(0x3C5);
+ bTemp &= ~0x3F;
+ bTemp |= 0x17;
+ bTemp |= 0x40; /* force the preq always higher than treq */
+ VGAOUT8(0x3C5, bTemp);
+}
+
+static void VIAInitialize2DEngine(DRIDriverContext *ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ CARD32 dwVQStartAddr, dwVQEndAddr;
+ CARD32 dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH;
+ CARD32 dwGEMode;
+
+ /* init 2D engine regs to reset 2D engine */
+ VIASETREG(0x04, 0x0);
+ VIASETREG(0x08, 0x0);
+ VIASETREG(0x0c, 0x0);
+ VIASETREG(0x10, 0x0);
+ VIASETREG(0x14, 0x0);
+ VIASETREG(0x18, 0x0);
+ VIASETREG(0x1c, 0x0);
+ VIASETREG(0x20, 0x0);
+ VIASETREG(0x24, 0x0);
+ VIASETREG(0x28, 0x0);
+ VIASETREG(0x2c, 0x0);
+ VIASETREG(0x30, 0x0);
+ VIASETREG(0x34, 0x0);
+ VIASETREG(0x38, 0x0);
+ VIASETREG(0x3c, 0x0);
+ VIASETREG(0x40, 0x0);
+
+ /* Init AGP and VQ regs */
+ VIASETREG(0x43c, 0x00100000);
+ VIASETREG(0x440, 0x00000000);
+ VIASETREG(0x440, 0x00333004);
+ VIASETREG(0x440, 0x60000000);
+ VIASETREG(0x440, 0x61000000);
+ VIASETREG(0x440, 0x62000000);
+ VIASETREG(0x440, 0x63000000);
+ VIASETREG(0x440, 0x64000000);
+ VIASETREG(0x440, 0x7D000000);
+
+ VIASETREG(0x43c, 0xfe020000);
+ VIASETREG(0x440, 0x00000000);
+
+ if (pVia->VQStart != 0) {
+ /* Enable VQ */
+ dwVQStartAddr = pVia->VQStart;
+ dwVQEndAddr = pVia->VQEnd;
+ dwVQStartL = 0x50000000 | (dwVQStartAddr & 0xFFFFFF);
+ dwVQEndL = 0x51000000 | (dwVQEndAddr & 0xFFFFFF);
+ dwVQStartEndH = 0x52000000 | ((dwVQStartAddr & 0xFF000000) >> 24) |
+ ((dwVQEndAddr & 0xFF000000) >> 16);
+ dwVQLen = 0x53000000 | (VIA_VQ_SIZE >> 3);
+
+ VIASETREG(0x43c, 0x00fe0000);
+ VIASETREG(0x440, 0x080003fe);
+ VIASETREG(0x440, 0x0a00027c);
+ VIASETREG(0x440, 0x0b000260);
+ VIASETREG(0x440, 0x0c000274);
+ VIASETREG(0x440, 0x0d000264);
+ VIASETREG(0x440, 0x0e000000);
+ VIASETREG(0x440, 0x0f000020);
+ VIASETREG(0x440, 0x1000027e);
+ VIASETREG(0x440, 0x110002fe);
+ VIASETREG(0x440, 0x200f0060);
+
+ VIASETREG(0x440, 0x00000006);
+ VIASETREG(0x440, 0x40008c0f);
+ VIASETREG(0x440, 0x44000000);
+ VIASETREG(0x440, 0x45080c04);
+ VIASETREG(0x440, 0x46800408);
+
+ VIASETREG(0x440, dwVQStartEndH);
+ VIASETREG(0x440, dwVQStartL);
+ VIASETREG(0x440, dwVQEndL);
+ VIASETREG(0x440, dwVQLen);
+ }
+ else {
+ /* Diable VQ */
+ VIASETREG(0x43c, 0x00fe0000);
+ VIASETREG(0x440, 0x00000004);
+ VIASETREG(0x440, 0x40008c0f);
+ VIASETREG(0x440, 0x44000000);
+ VIASETREG(0x440, 0x45080c04);
+ VIASETREG(0x440, 0x46800408);
+ }
+
+ dwGEMode = 0;
+
+ switch (ctx->bpp) {
+ case 16:
+ dwGEMode |= VIA_GEM_16bpp;
+ break;
+ case 32:
+ dwGEMode |= VIA_GEM_32bpp;
+ default:
+ dwGEMode |= VIA_GEM_8bpp;
+ break;
+ }
+
+#if 0
+ switch (ctx->shared.virtualWidth) {
+ case 800:
+ dwGEMode |= VIA_GEM_800;
+ break;
+ case 1024:
+ dwGEMode |= VIA_GEM_1024;
+ break;
+ case 1280:
+ dwGEMode |= VIA_GEM_1280;
+ break;
+ case 1600:
+ dwGEMode |= VIA_GEM_1600;
+ break;
+ case 2048:
+ dwGEMode |= VIA_GEM_2048;
+ break;
+ default:
+ dwGEMode |= VIA_GEM_640;
+ break;
+ }
+#endif
+
+ /* Set BPP and Pitch */
+ VIASETREG(VIA_REG_GEMODE, dwGEMode);
+
+ /* Set Src and Dst base address and pitch, pitch is qword */
+ VIASETREG(VIA_REG_SRCBASE, 0x0);
+ VIASETREG(VIA_REG_DSTBASE, 0x0);
+ VIASETREG(VIA_REG_PITCH, VIA_PITCH_ENABLE |
+ ((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) |
+ (((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) << 16));
+}
+
+static void VIAInitialize3DEngine(DRIDriverContext *ctx)
+{
+ VIAPtr pVia = VIAPTR(ctx);
+ int i;
+
+ if (!pVia->sharedData->b3DRegsInitialized)
+ {
+
+ VIASETREG(0x43C, 0x00010000);
+
+ for (i = 0; i <= 0x7D; i++)
+ {
+ VIASETREG(0x440, (CARD32) i << 24);
+ }
+
+ VIASETREG(0x43C, 0x00020000);
+
+ for (i = 0; i <= 0x94; i++)
+ {
+ VIASETREG(0x440, (CARD32) i << 24);
+ }
+
+ VIASETREG(0x440, 0x82400000);
+
+ VIASETREG(0x43C, 0x01020000);
+
+
+ for (i = 0; i <= 0x94; i++)
+ {
+ VIASETREG(0x440, (CARD32) i << 24);
+ }
+
+ VIASETREG(0x440, 0x82400000);
+ VIASETREG(0x43C, 0xfe020000);
+
+ for (i = 0; i <= 0x03; i++)
+ {
+ VIASETREG(0x440, (CARD32) i << 24);
+ }
+
+ VIASETREG(0x43C, 0x00030000);
+
+ for (i = 0; i <= 0xff; i++)
+ {
+ VIASETREG(0x440, 0);
+ }
+ VIASETREG(0x43C, 0x00100000);
+ VIASETREG(0x440, 0x00333004);
+ VIASETREG(0x440, 0x10000002);
+ VIASETREG(0x440, 0x60000000);
+ VIASETREG(0x440, 0x61000000);
+ VIASETREG(0x440, 0x62000000);
+ VIASETREG(0x440, 0x63000000);
+ VIASETREG(0x440, 0x64000000);
+
+ VIASETREG(0x43C, 0x00fe0000);
+
+ if (pVia->ChipRev >= 3 )
+ VIASETREG(0x440,0x40008c0f);
+ else
+ VIASETREG(0x440,0x4000800f);
+
+ VIASETREG(0x440,0x44000000);
+ VIASETREG(0x440,0x45080C04);
+ VIASETREG(0x440,0x46800408);
+ VIASETREG(0x440,0x50000000);
+ VIASETREG(0x440,0x51000000);
+ VIASETREG(0x440,0x52000000);
+ VIASETREG(0x440,0x53000000);
+
+ pVia->sharedData->b3DRegsInitialized = 1;
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "3D Engine has been initialized.\n");
+ }
+
+ VIASETREG(0x43C,0x00fe0000);
+ VIASETREG(0x440,0x08000001);
+ VIASETREG(0x440,0x0A000183);
+ VIASETREG(0x440,0x0B00019F);
+ VIASETREG(0x440,0x0C00018B);
+ VIASETREG(0x440,0x0D00019B);
+ VIASETREG(0x440,0x0E000000);
+ VIASETREG(0x440,0x0F000000);
+ VIASETREG(0x440,0x10000000);
+ VIASETREG(0x440,0x11000000);
+ VIASETREG(0x440,0x20000000);
+}
+
+static int viaInitFBDev(DRIDriverContext *ctx)
+{
+ VIAPtr pVia = calloc(1, sizeof(*pVia));
+
+ ctx->driverPrivate = (void *)pVia;
+
+ pVia->Chipset = ctx->chipset;
+
+ pVia->videoRambytes = ctx->shared.fbSize;
+ pVia->MmioBase = ctx->MMIOStart;
+ pVia->FrameBufferBase = ctx->FBStart & 0xfc000000;
+
+ pVia->FBFreeStart = ctx->shared.virtualWidth * ctx->cpp *
+ ctx->shared.virtualHeight;
+ pVia->FBFreeEnd = pVia->videoRambytes;
+
+ pVia->sharedData = (ViaSharedPtr) calloc(1, sizeof(ViaSharedRec));
+
+ if (!VIADRIScreenInit(ctx))
+ return 0;
+
+ VIAEnableMMIO(ctx);
+
+ /* 3D rendering has noise if not enabled. */
+ VIAEnableExtendedFIFO(ctx);
+
+ VIAInitialize2DEngine(ctx);
+ VIAInitialize3DEngine(ctx);
+
+ /* Must disable MMIO or 3D won't work. */
+ VIADisableMMIO(ctx);
+
+ return 1;
+}
+
+static void viaHaltFBDev(DRIDriverContext *ctx)
+{
+ drmUnmap( ctx->pSAREA, ctx->shared.SAREASize );
+ drmClose(ctx->drmFD);
+
+ if (ctx->driverPrivate) {
+ free(ctx->driverPrivate);
+ ctx->driverPrivate = 0;
+ }
+}
+
+static int viaEngineShutdown(const DRIDriverContext *ctx)
+{
+ return 1;
+}
+
+static int viaEngineRestore(const DRIDriverContext *ctx)
+{
+ return 1;
+}
+
+const struct DRIDriverRec __driDriver =
+{
+ viaInitContextModes,
+ viaValidateMode,
+ viaPostValidateMode,
+ viaInitFBDev,
+ viaHaltFBDev,
+ viaEngineShutdown,
+ viaEngineRestore,
+ 0,
+};
+
--- /dev/null
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_driver.h,v 1.7 2003/11/06 18:38:11 tsi Exp $ */
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIA_DRIVER_H_
+#define _VIA_DRIVER_H_ 1
+
+#if 0 /* DEBUG is use in VIA DRI code as a flag */
+/* #define DEBUG_PRINT */
+#ifdef DEBUG_PRINT
+#define DEBUG(x) x
+#else
+#define DEBUG(x)
+#endif
+#endif
+
+#if 0
+#include "vgaHW.h"
+#include "xf86.h"
+#include "xf86Resources.h"
+#include "xf86_ansic.h"
+#include "xf86Pci.h"
+#include "xf86PciInfo.h"
+#include "xf86_OSproc.h"
+#include "compiler.h"
+#include "xf86Cursor.h"
+#include "mipointer.h"
+#include "micmap.h"
+
+#define USE_FB
+#ifdef USE_FB
+#include "fb.h"
+#else
+#include "cfb.h"
+#include "cfb16.h"
+#include "cfb32.h"
+#endif
+
+#include "xf86cmap.h"
+#include "vbe.h"
+#include "xaa.h"
+
+#include "via_regs.h"
+#include "via_bios.h"
+#include "via_gpioi2c.h"
+#include "via_priv.h"
+#include "ginfo.h"
+
+#ifdef XF86DRI
+#define _XF86DRI_SERVER_
+#include "sarea.h"
+#include "dri.h"
+#include "GL/glxint.h"
+#include "via_dri.h"
+#endif
+#else
+#include "via_priv.h"
+#include "via_regs.h"
+
+#include "sarea.h"
+#include "dri.h"
+#include "via_dri.h"
+#endif
+
+#define DRIVER_NAME "via"
+#define DRIVER_VERSION "4.1.0"
+#define VERSION_MAJOR 4
+#define VERSION_MINOR 1
+#define PATCHLEVEL 30
+#define VIA_VERSION ((VERSION_MAJOR<<24) | (VERSION_MINOR<<16) | PATCHLEVEL)
+
+#define VGAIN8(addr) MMIO_IN8(pVia->MapBase+0x8000, addr)
+#define VGAIN16(addr) MMIO_IN16(pVia->MapBase+0x8000, addr)
+#define VGAIN(addr) MMIO_IN32(pVia->MapBase+0x8000, addr)
+
+#define VGAOUT8(addr, val) MMIO_OUT8(pVia->MapBase+0x8000, addr, val)
+#define VGAOUT16(addr, val) MMIO_OUT16(pVia->MapBase+0x8000, addr, val)
+#define VGAOUT(addr, val) MMIO_OUT32(pVia->MapBase+0x8000, addr, val)
+
+#define INREG(addr) MMIO_IN32(pVia->MapBase, addr)
+#define OUTREG(addr, val) MMIO_OUT32(pVia->MapBase, addr, val)
+#define INREG16(addr) MMIO_IN16(pVia->MapBase, addr)
+#define OUTREG16(addr, val) MMIO_OUT16(pVia->MapBase, addr, val)
+
+#define VIA_PIXMAP_CACHE_SIZE (256 * 1024)
+#define VIA_CURSOR_SIZE (4 * 1024)
+#define VIA_VQ_SIZE (256 * 1024)
+
+typedef struct {
+ unsigned int mode, refresh, resMode;
+ int countWidthByQWord;
+ int offsetWidthByQWord;
+ unsigned char SR08, SR0A, SR0F;
+
+ /* extended Sequencer registers */
+ unsigned char SR10, SR11, SR12, SR13,SR14,SR15,SR16;
+ unsigned char SR17, SR18, SR19, SR1A,SR1B,SR1C,SR1D,SR1E;
+ unsigned char SR1F, SR20, SR21, SR22,SR23,SR24,SR25,SR26;
+ unsigned char SR27, SR28, SR29, SR2A,SR2B,SR2C,SR2D,SR2E;
+ unsigned char SR2F, SR30, SR31, SR32,SR33,SR34,SR40,SR41;
+ unsigned char SR42, SR43, SR44, SR45,SR46,SR47;
+
+ unsigned char Clock;
+
+ /* extended CRTC registers */
+ unsigned char CR13, CR30, CR31, CR32, CR33, CR34, CR35, CR36;
+ unsigned char CR37, CR38, CR39, CR3A, CR40, CR41, CR42, CR43;
+ unsigned char CR44, CR45, CR46, CR47, CR48, CR49, CR4A;
+ unsigned char CRTCRegs[68];
+ unsigned char TVRegs[0xFF];
+/* unsigned char LCDRegs[0x40];*/
+} VIARegRec, *VIARegPtr;
+
+/*Definition for CapturePortID*/
+#define PORT0 0 /* Capture Port 0*/
+#define PORT1 1 /* Capture Port 1*/
+
+typedef struct __viaVideoControl {
+ CARD32 PORTID;
+ CARD32 dwCompose;
+ CARD32 dwHighQVDO;
+ CARD32 VideoStatus;
+ CARD32 dwAction;
+#define ACTION_SET_PORTID 0
+#define ACTION_SET_COMPOSE 1
+#define ACTION_SET_HQV 2
+#define ACTION_SET_BOB 4
+#define ACTION_SET_VIDEOSTATUS 8
+ Bool Cap0OnScreen1; /* True: Capture0 On Screen1 ; False: Capture0 On Screen0 */
+ Bool Cap1OnScreen1; /* True: Capture1 On Screen1 ; False: Capture1 On Screen0 */
+ Bool MPEGOnScreen1; /* True: MPEG On Screen1 ; False: MPEG On Screen0 */
+} VIAVideoControlRec, VIAVideoControlPtr;
+
+/*For Video HW Difference */
+#define VIA_REVISION_CLEC0 0x10
+#define VIA_REVISION_CLEC1 0x11
+#define VIA_REVISION_CLECX 0x10
+
+#define VID_HWDIFF_TRUE 0x00000001
+#define VID_HWDIFF_FALSE 0x00000000
+
+/*
+ * Video HW Difference Structure
+ */
+
+typedef struct __VIAHWRec
+{
+ unsigned long dwThreeHQVBuffer; /* Use Three HQV Buffers*/
+ unsigned long dwV3SrcHeightSetting; /* Set Video Source Width and Height*/
+ unsigned long dwSupportExtendFIFO; /* Support Extand FIFO*/
+ unsigned long dwHQVFetchByteUnit; /* HQV Fetch Count unit is byte*/
+ unsigned long dwHQVInitPatch; /* Initialize HQV Engine 2 times*/
+ unsigned long dwSupportV3Gamma; /* Support V3 Gamma */
+ unsigned long dwUpdFlip; /* Set HQV3D0[15] to flip video*/
+ unsigned long dwHQVDisablePatch; /* Change Video Engine Clock setting for HQV disable bug*/
+ unsigned long dwSUBFlip; /* Set HQV3D0[15] to flip video for sub-picture blending*/
+ unsigned long dwNeedV3Prefetch; /* V3 pre-fetch function for K8*/
+ unsigned long dwNeedV4Prefetch; /* V4 pre-fetch function for K8*/
+ unsigned long dwUseSystemMemory; /* Use system memory for DXVA compressed data buffers*/
+ unsigned long dwExpandVerPatch; /* Patch video HW bug in expand SIM mode or same display path*/
+ unsigned long dwExpandVerHorPatch; /* Patch video HW bug in expand SAMM mode or same display path*/
+ unsigned long dwV3ExpireNumTune; /* Change V3 expire number setting for V3 bandwidth issue*/
+ unsigned long dwV3FIFOThresholdTune; /* Change V3 FIFO, Threshold and Pre-threshold setting for V3 bandwidth issue*/
+ unsigned long dwCheckHQVFIFOEmpty; /* HW Flip path, need to check HQV FIFO status */
+ unsigned long dwUseMPEGAGP; /* Use MPEG AGP function*/
+ unsigned long dwV3FIFOPatch; /* For CLE V3 FIFO Bug (srcWidth <= 8)*/
+ unsigned long dwSupportTwoColorKey; /* Support two color key*/
+ unsigned long dwCxColorSpace; /* CLE_Cx ColorSpace*/
+} VIAHWRec;
+
+/*Wait Function Structure and Flag*/
+typedef struct _WaitHWINFO
+{
+ unsigned char * pjVideo; /* MMIO Address Info*/
+ unsigned long dwVideoFlag; /* Video Flag*/
+}WaitHWINFO, * LPWaitHWINFO;
+
+#if 0
+/* VIA Tuners */
+typedef struct
+{
+ int decoderType; /* Decoder I2C Type */
+#define SAA7108H 0
+#define SAA7113H 1
+#define SAA7114H 2
+ I2CDevPtr I2C; /* Decoder I2C */
+ I2CDevPtr FMI2C; /* FM Tuner I2C */
+
+ /* Not yet used */
+ int autoDetect; /* Autodetect mode */
+ int tunerMode; /* Fixed mode */
+} ViaTunerRec, *ViaTunerPtr;
+#endif
+
+/*
+ * New style overlay structure for the SubPicture overlay
+ */
+
+#if 0
+typedef struct
+{
+ VIAMem Memory;
+ int visible:1; /* Idea is for the top bits to become a generic class */
+ CARD32 width;
+ CARD32 height;
+ CARD32 pitch;
+ CARD32 base[2]; /* Some channels have 3 so 3 for the generic unit */
+ struct
+ {
+ CARD8 Y;
+ CARD8 Cb;
+ CARD8 Cr;
+ } palette[16];
+} ViaSubPictureRecord;
+
+typedef struct
+{
+ VIAMem Memory;
+ int visible:1; /* Visible */
+ CARD32 width;
+ CARD32 height;
+ CARD32 pitch;
+ CARD32 base[3];
+ int Channel;
+ int HQV; /* Own HQV */
+} ViaTVRecord;
+
+typedef struct
+{
+ VIAMem Memory;
+ CARD32 base[3];
+ int Busy;
+} ViaHQVRecord;
+#endif
+
+/*
+ * Variables that need to be shared among different screens.
+ */
+typedef struct {
+ Bool b3DRegsInitialized;
+} ViaSharedRec, *ViaSharedPtr;
+
+
+typedef struct _VIA {
+ VIARegRec SavedReg;
+ VIARegRec ModeReg;
+ //xf86CursorInfoPtr CursorInfoRec;
+ Bool ModeStructInit;
+ int Bpp, Bpl, ScissB;
+ unsigned PlaneMask;
+
+ unsigned long videoRambytes;
+ int videoRamKbytes;
+ int FBFreeStart;
+ int FBFreeEnd;
+ int CursorStart;
+ int VQStart;
+ int VQEnd;
+
+ /* These are physical addresses. */
+ unsigned long FrameBufferBase;
+ unsigned long MmioBase;
+
+ /* These are linear addresses. */
+ unsigned char* MapBase;
+ unsigned char* VidMapBase;
+ unsigned char* BltBase;
+ unsigned char* MapBaseDense;
+ unsigned char* FBBase;
+ unsigned char* FBStart;
+
+ /* Private memory pool management */
+ int SWOVUsed[MEM_BLOCKS]; /* Free map for SWOV pool */
+ unsigned long SWOVPool; /* Base of SWOV pool */
+ unsigned long SWOVSize; /* Size of SWOV blocks */
+
+ Bool PrimaryVidMapped;
+ int dacSpeedBpp;
+ int minClock, maxClock;
+ int MCLK, REFCLK, LCDclk;
+ double refclk_fact;
+
+ /* Here are all the Options */
+ Bool VQEnable;
+ Bool pci_burst;
+ Bool NoPCIRetry;
+ Bool hwcursor;
+ Bool NoAccel;
+ Bool shadowFB;
+ Bool NoDDCValue;
+ int rotate;
+
+ //CloseScreenProcPtr CloseScreen;
+ //pciVideoPtr PciInfo;
+ //PCITAG PciTag;
+ int Chipset;
+ int ChipId;
+ int ChipRev;
+ //vbeInfoPtr pVbe;
+ int EntityIndex;
+
+ /* Support for shadowFB and rotation */
+ unsigned char* ShadowPtr;
+ int ShadowPitch;
+ void (*PointerMoved)(int index, int x, int y);
+
+ /* Support for XAA acceleration */
+ //XAAInfoRecPtr AccelInfoRec;
+ //xRectangle Rect;
+ CARD32 SavedCmd;
+ CARD32 SavedFgColor;
+ CARD32 SavedBgColor;
+ CARD32 SavedPattern0;
+ CARD32 SavedPattern1;
+ CARD32 SavedPatternAddr;
+
+ /* Support for Int10 processing */
+ //xf86Int10InfoPtr pInt10;
+
+ /* BIOS Info Ptr */
+ //VIABIOSInfoPtr pBIOSInfo;
+
+ /* Support for DGA */
+ int numDGAModes;
+ //DGAModePtr DGAModes;
+ Bool DGAactive;
+ int DGAViewportStatus;
+ int DGAOldDisplayWidth;
+ int DGAOldBitsPerPixel;
+ int DGAOldDepth;
+ /* The various wait handlers. */
+ int (*myWaitIdle)(struct _VIA*);
+
+ /* I2C & DDC */
+ //I2CBusPtr I2C_Port1;
+ //I2CBusPtr I2C_Port2;
+ //xf86MonPtr DDC1;
+ //xf86MonPtr DDC2;
+
+ /* MHS */
+ Bool IsSecondary;
+ Bool HasSecondary;
+
+ /* Capture de-interlace Mode */
+ CARD32 Cap0_Deinterlace;
+ CARD32 Cap1_Deinterlace;
+
+ Bool Cap0_FieldSwap;
+
+#ifdef XF86DRI
+ Bool directRenderingEnabled;
+ DRIInfoPtr pDRIInfo;
+ int drmFD;
+ int numVisualConfigs;
+ __GLXvisualConfig* pVisualConfigs;
+ VIAConfigPrivPtr pVisualConfigsPriv;
+ unsigned long agpHandle;
+ unsigned long registerHandle;
+ unsigned long agpAddr;
+ unsigned char *agpBase;
+ unsigned int agpSize;
+ Bool IsPCI;
+ Bool drixinerama;
+#else
+ int drmFD;
+ unsigned long agpHandle;
+ unsigned long registerHandle;
+ unsigned long agpAddr;
+ unsigned char *agpBase;
+ unsigned int agpSize;
+ Bool IsPCI;
+#endif
+ Bool OldDRI; /* True if DRM < 2.0 found */
+
+ unsigned char ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */
+ unsigned char *CursorImage;
+ CARD32 CursorFG;
+ CARD32 CursorBG;
+ CARD32 CursorMC;
+
+#if 0
+ /* Video */
+ swovRec swov;
+ VIAVideoControlRec Video;
+ VIAHWRec ViaHW;
+ unsigned long dwV1, dwV3;
+ unsigned long OverlaySupported;
+ unsigned long dwFrameNum;
+
+ pointer VidReg;
+ unsigned long gdwVidRegCounter;
+ unsigned long old_dwUseExtendedFIFO;
+
+ /* Overlay TV Tuners */
+ ViaTunerPtr Tuner[2];
+ I2CDevPtr CXA2104S;
+ int AudioMode;
+ int AudioMute;
+#endif
+
+ /* SubPicture */
+ //ViaSubPictureRecord SubPicture;
+ //ViaHQVRecord HQV;
+ //ViaTVRecord TV0, TV1;
+
+ /* TODO: MPEG TV0 TV1 */
+
+ /* Global 2D state block - needs to slowly die */
+ //ViaGraphicRec graphicInfo;
+ ViaSharedPtr sharedData;
+
+ VIADRIPtr devPrivate;
+} VIARec, *VIAPtr;
+
+
+#if 0
+typedef struct
+{
+ Bool IsDRIEnabled;
+
+ Bool HasSecondary;
+ Bool BypassSecondary;
+ /*These two registers are used to make sure the CRTC2 is
+ retored before CRTC_EXT, otherwise it could lead to blank screen.*/
+ Bool IsSecondaryRestored;
+ Bool RestorePrimary;
+
+ ScrnInfoPtr pSecondaryScrn;
+ ScrnInfoPtr pPrimaryScrn;
+}VIAEntRec, *VIAEntPtr;
+#endif
+
+
+/* Shortcuts. These depend on a local symbol "pVia". */
+
+#define WaitIdle() pVia->myWaitIdle(pVia)
+#define VIAPTR(p) ((VIAPtr)((p)->driverPrivate))
+
+
+#if 0
+/* Prototypes. */
+void VIAAdjustFrame(int scrnIndex, int y, int x, int flags);
+Bool VIASwitchMode(int scrnIndex, DisplayModePtr mode, int flags);
+
+/* In HwDiff.c */
+void VIAvfInitHWDiff(VIAPtr pVia );
+
+/* In via_cursor.c. */
+Bool VIAHWCursorInit(ScreenPtr pScreen);
+void VIAShowCursor(ScrnInfoPtr);
+void VIAHideCursor(ScrnInfoPtr);
+
+
+/* In via_accel.c. */
+Bool VIAInitAccel(ScreenPtr);
+void VIAInitialize2DEngine(ScrnInfoPtr);
+void VIAAccelSync(ScrnInfoPtr);
+void VIAInitLinear(ScreenPtr pScreen);
+
+
+/* In via_shadow.c */
+void VIAPointerMoved(int index, int x, int y);
+void VIARefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
+void VIARefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
+void VIARefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
+void VIARefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
+void VIARefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
+
+
+/* In via_bios.c */
+void VIAEnableLCD(VIABIOSInfoPtr pBIOSInfo);
+void VIADisableLCD(VIABIOSInfoPtr pBIOSInfo);
+
+/* In via_dga.c */
+Bool VIADGAInit(ScreenPtr);
+
+/* In via_i2c.c */
+Bool VIAI2CInit(ScrnInfoPtr pScrn);
+
+/* In via_gpioi2c.c */
+Bool VIAGPIOI2C_Write(VIABIOSInfoPtr pBIOSInfo, int SubAddress, CARD8 Data);
+Bool VIAGPIOI2C_Read(VIABIOSInfoPtr pBIOSInfo, int SubAddress, CARD8 *Buffer, int BufferLen);
+Bool VIAGPIOI2C_ReadByte(VIABIOSInfoPtr pBIOSInfo, int SubAddress, CARD8 *Buffer);
+Bool VIAGPIOI2C_Initial(VIABIOSInfoPtr pBIOSInfo, CARD8 SlaveDevice);
+
+/*In via_video.c*/
+void viaInitVideo(ScreenPtr pScreen);
+void viaExitVideo(ScrnInfoPtr pScrn);
+void viaResetVideo(ScrnInfoPtr pScrn);
+void viaSaveVideo(ScrnInfoPtr pScrn);
+void viaRestoreVideo(ScrnInfoPtr pScrn);
+
+/*In via_utility.c */
+void VIAXVUtilityProc(ScrnInfoPtr pScrn, unsigned char* buf);
+Bool VIAUTGetInfo(VIABIOSInfoPtr pBIOSInfo);
+Bool VIALoadUserSetting(VIABIOSInfoPtr pBIOSInfo);
+Bool VIALoadGammaSetting(VIABIOSInfoPtr pBIOSInfo);
+Bool VIARestoreUserSetting(VIABIOSInfoPtr pBIOSInfo);
+void VIAUTRemoveRestartFlag(VIABIOSInfoPtr pBIOSInfo);
+
+/* in via_overlay.c */
+unsigned long viaOverlayHQVCalcZoomHeight (VIAPtr pVia, unsigned long srcHeight,unsigned long dstHeight,
+ unsigned long * lpzoomCtl, unsigned long * lpminiCtl, unsigned long * lpHQVfilterCtl, unsigned long * lpHQVminiCtl,unsigned long * lpHQVzoomflag);
+unsigned long viaOverlayGetSrcStartAddress (VIAPtr pVia, unsigned long dwVideoFlag,RECTL rSrc,RECTL rDest, unsigned long dwSrcPitch,LPDDPIXELFORMAT lpDPF,unsigned long * lpHQVoffset );
+void viaOverlayGetDisplayCount(VIAPtr pVIa, unsigned long dwVideoFlag,LPDDPIXELFORMAT lpDPF,unsigned long dwSrcWidth,unsigned long * lpDisplayCountW);
+unsigned long viaOverlayHQVCalcZoomWidth(VIAPtr pVia, unsigned long dwVideoFlag, unsigned long srcWidth , unsigned long dstWidth,
+ unsigned long * lpzoomCtl, unsigned long * lpminiCtl, unsigned long * lpHQVfilterCtl, unsigned long * lpHQVminiCtl,unsigned long * lpHQVzoomflag);
+void viaOverlayGetV1Format(VIAPtr pVia, unsigned long dwVideoFlag,LPDDPIXELFORMAT lpDPF, unsigned long * lpdwVidCtl,unsigned long * lpdwHQVCtl );
+void viaOverlayGetV3Format(VIAPtr pVia, unsigned long dwVideoFlag,LPDDPIXELFORMAT lpDPF, unsigned long * lpdwVidCtl,unsigned long * lpdwHQVCtl );
+
+/* In via_memory.c */
+void VIAFreeLinear(VIAMemPtr);
+unsigned long VIAAllocLinear(VIAMemPtr, ScrnInfoPtr, unsigned long);
+void VIAInitPool(VIAPtr, unsigned long, unsigned long);
+
+/* In via_tuner.c */
+void ViaTunerStandard(ViaTunerPtr, int);
+void ViaTunerBrightness(ViaTunerPtr, int);
+void ViaTunerContrast(ViaTunerPtr, int);
+void ViaTunerHue(ViaTunerPtr, int);
+void ViaTunerLuminance(ViaTunerPtr, int);
+void ViaTunerSaturation(ViaTunerPtr, int);
+void ViaTunerInput(ViaTunerPtr, int);
+#define MODE_TV 0
+#define MODE_SVIDEO 1
+#define MODE_COMPOSITE 2
+
+void ViaTunerChannel(ViaTunerPtr, int, int);
+void ViaAudioSelect(VIAPtr pVia, int tuner);
+void ViaAudioInit(VIAPtr pVia);
+void ViaAudioMode(VIAPtr pVia, int mode);
+void ViaAudioMute(VIAPtr pVia, int mute);
+void ViaTunerProbe(ScrnInfoPtr pScrn);
+void ViaTunerDestroy(ScrnInfoPtr pScrn);
+
+/* In via_lib.c */
+int VIACLECXChipset(VIAPtr pVia);
+void VIASetColorspace(VIAPtr pVia, int check_secondary);
+void VIAYUVFillBlack(VIAPtr pVia, int offset, int pixels);
+
+/* In via_subp.c */
+unsigned long VIACreateSubPictureSurface(ScrnInfoPtr pScrn, CARD32 width, CARD32 height);
+void VIADestroySubPictureSurface(ScrnInfoPtr pScrn);
+void VIASubPicturePalette(ScrnInfoPtr pScrn);
+void VIASubPictureStart(ScrnInfoPtr pScrn, int frame);
+void VIASubPictureStop(ScrnInfoPtr pScrn);
+
+/* In via_tv0.c */
+unsigned long VIACreateTV0Surface(ScrnInfoPtr pScrn, CARD32 width, CARD32 height);
+void VIADestroyTV0Surface(ScrnInfoPtr pScrn);
+#endif
+
+#endif /* _VIA_DRIVER_H_ */
--- /dev/null
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_priv.h,v 1.3 2003/08/27 15:16:12 tsi Exp $ */
+
+#ifndef _VIA_PRIV_H_
+#define _VIA_PRIV_H_ 1
+
+//#include "ddmpeg.h"
+#include "via_common.h"
+
+#define MEM_BLOCKS 4
+
+typedef struct {
+ unsigned long base; /* Offset into fb */
+ int pool; /* Pool we drew from */
+ int drm_fd; /* Fd in DRM mode */
+ drm_via_mem_t drm; /* DRM management object */
+ int slot; /* Pool 3 slot */
+ void *pVia; /* VIA driver pointer */
+ //FBLinearPtr linear; /* X linear pool info ptr */
+} VIAMem;
+
+typedef VIAMem *VIAMemPtr;
+
+
+
+#if 0
+typedef struct {
+ unsigned long gdwVideoFlagTV1;
+ unsigned long gdwVideoFlagSW;
+ unsigned long gdwVideoFlagMPEG;
+ unsigned long gdwAlphaEnabled; /* For Alpha blending use*/
+
+ VIAMem SWOVMem;
+ VIAMem HQVMem;
+ VIAMem SWfbMem;
+
+ DDPIXELFORMAT DPFsrc;
+ DDUPDATEOVERLAY UpdateOverlayBackup; /* For HQVcontrol func use
+ // To save MPEG updateoverlay info.*/
+
+/* device struct */
+ SWDEVICE SWDevice;
+ SUBDEVICE SUBDevice;
+ MPGDEVICE MPGDevice;
+ OVERLAYRECORD overlayRecordV1;
+ OVERLAYRECORD overlayRecordV3;
+
+ BoxRec AvailFBArea;
+ FBLinearPtr SWOVlinear;
+
+ Bool MPEG_ON;
+ Bool SWVideo_ON;
+
+/*To solve the bandwidth issue */
+ unsigned long gdwUseExtendedFIFO;
+
+/* For panning mode use */
+ int panning_old_x;
+ int panning_old_y;
+ int panning_x;
+ int panning_y;
+
+/*To solve the bandwidth issue */
+ unsigned char Save_3C4_16;
+ unsigned char Save_3C4_17;
+ unsigned char Save_3C4_18;
+
+} swovRec, *swovPtr;
+#endif
+
+#endif /* _VIA_PRIV_H_ */
--- /dev/null
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_regs.h,v 1.3 2003/08/27 15:16:13 tsi Exp $ */
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*************************************************************************
+ *
+ * File: via_regs.c
+ * Content: The defines of Via registers
+ *
+ ************************************************************************/
+
+#ifndef _VIA_REGS_H_
+#define _VIA_REGS_H_ 1
+
+#include "via_driver.h"
+
+#define VIA_SERIES(chip) (chip == VIA_CLE266)
+
+
+/* Chip tags. These are used to group the adapters into
+ * related families.
+ */
+
+enum VIACHIPTAGS {
+ VIA_UNKNOWN = 0,
+ VIA_CLE266,
+ VIA_KM400,
+ VIA_K8M800,
+ VIA_LAST
+};
+
+
+#define PCI_VIA_VENDOR_ID 0x1106
+
+#define PCI_CHIP_CLE3122 0x3122
+#define PCI_CHIP_CLE3022 0x3022
+#define PCI_CHIP_VT3205 0x3205
+#define PCI_CHIP_VT7205 0x7205
+#define PCI_CHIP_VT3204 0x3204
+#define PCI_CHIP_VT7204 0x7204
+
+
+#define BIOS_BSIZE 1024
+#define BIOS_BASE 0xc0000
+
+
+#define VIA_MMIO_REGSIZE 0x9000
+#define VIA_MMIO_REGBASE 0x0
+#define VIA_MMIO_VGABASE 0x8000
+#define VIA_MMIO_BLTBASE 0x200000
+#define VIA_MMIO_BLTSIZE 0x10000
+
+
+/* defines for VIA 2D registers */
+#define VIA_REG_GECMD 0x000
+#define VIA_REG_GEMODE 0x004
+#define VIA_REG_GESTATUS 0x004 /* as same as VIA_REG_GEMODE */
+#define VIA_REG_SRCPOS 0x008
+#define VIA_REG_DSTPOS 0x00C
+#define VIA_REG_LINE_K1K2 0x008
+#define VIA_REG_LINE_XY 0x00C
+#define VIA_REG_DIMENSION 0x010 /* width and height */
+#define VIA_REG_PATADDR 0x014
+#define VIA_REG_FGCOLOR 0x018
+#define VIA_REG_DSTCOLORKEY 0x018 /* as same as VIA_REG_FG */
+#define VIA_REG_BGCOLOR 0x01C
+#define VIA_REG_SRCCOLORKEY 0x01C /* as same as VIA_REG_BG */
+#define VIA_REG_CLIPTL 0x020 /* top and left of clipping */
+#define VIA_REG_CLIPBR 0x024 /* bottom and right of clipping */
+#define VIA_REG_OFFSET 0x028
+#define VIA_REG_LINE_ERROR 0x028
+#define VIA_REG_KEYCONTROL 0x02C /* color key control */
+#define VIA_REG_SRCBASE 0x030
+#define VIA_REG_DSTBASE 0x034
+#define VIA_REG_PITCH 0x038 /* pitch of src and dst */
+#define VIA_REG_MONOPAT0 0x03C
+#define VIA_REG_MONOPAT1 0x040
+#define VIA_REG_COLORPAT 0x100 /* from 0x100 to 0x1ff */
+
+
+
+/* defines for VIA video registers */
+#define VIA_REG_INTERRUPT 0x200
+#define VIA_REG_CRTCSTART 0x214
+
+
+/* defines for VIA HW cursor registers */
+#define VIA_REG_CURSOR_MODE 0x2D0
+#define VIA_REG_CURSOR_POS 0x2D4
+#define VIA_REG_CURSOR_ORG 0x2D8
+#define VIA_REG_CURSOR_BG 0x2DC
+#define VIA_REG_CURSOR_FG 0x2E0
+
+
+/* defines for VIA 3D registers */
+#define VIA_REG_STATUS 0x400
+#define VIA_REG_TRANSET 0x43C
+#define VIA_REG_TRANSPACE 0x440
+
+/* VIA_REG_STATUS(0x400): Engine Status */
+#define VIA_CMD_RGTR_BUSY 0x00000080 /* Command Regulator is busy */
+#define VIA_2D_ENG_BUSY 0x00000001 /* 2D Engine is busy */
+#define VIA_3D_ENG_BUSY 0x00000002 /* 3D Engine is busy */
+#define VIA_VR_QUEUE_BUSY 0x00020000 /* Virtual Queue is busy */
+
+
+/* VIA_REG_GECMD(0x00): 2D Engine Command */
+#define VIA_GEC_NOOP 0x00000000
+#define VIA_GEC_BLT 0x00000001
+#define VIA_GEC_LINE 0x00000005
+
+#define VIA_GEC_SRC_XY 0x00000000
+#define VIA_GEC_SRC_LINEAR 0x00000010
+#define VIA_GEC_DST_XY 0x00000000
+#define VIA_GEC_DST_LINRAT 0x00000020
+
+#define VIA_GEC_SRC_FB 0x00000000
+#define VIA_GEC_SRC_SYS 0x00000040
+#define VIA_GEC_DST_FB 0x00000000
+#define VIA_GEC_DST_SYS 0x00000080
+
+#define VIA_GEC_SRC_MONO 0x00000100 /* source is mono */
+#define VIA_GEC_PAT_MONO 0x00000200 /* pattern is mono */
+
+#define VIA_GEC_MSRC_OPAQUE 0x00000000 /* mono src is opaque */
+#define VIA_GEC_MSRC_TRANS 0x00000400 /* mono src is transparent */
+
+#define VIA_GEC_PAT_FB 0x00000000 /* pattern is in frame buffer */
+#define VIA_GEC_PAT_REG 0x00000800 /* pattern is from reg setting */
+
+#define VIA_GEC_CLIP_DISABLE 0x00000000
+#define VIA_GEC_CLIP_ENABLE 0x00001000
+
+#define VIA_GEC_FIXCOLOR_PAT 0x00002000
+
+#define VIA_GEC_INCX 0x00000000
+#define VIA_GEC_DECY 0x00004000
+#define VIA_GEC_INCY 0x00000000
+#define VIA_GEC_DECX 0x00008000
+
+#define VIA_GEC_MPAT_OPAQUE 0x00000000 /* mono pattern is opaque */
+#define VIA_GEC_MPAT_TRANS 0x00010000 /* mono pattern is transparent */
+
+#define VIA_GEC_MONO_UNPACK 0x00000000
+#define VIA_GEC_MONO_PACK 0x00020000
+#define VIA_GEC_MONO_DWORD 0x00000000
+#define VIA_GEC_MONO_WORD 0x00040000
+#define VIA_GEC_MONO_BYTE 0x00080000
+
+#define VIA_GEC_LASTPIXEL_ON 0x00000000
+#define VIA_GEC_LASTPIXEL_OFF 0x00100000
+#define VIA_GEC_X_MAJOR 0x00000000
+#define VIA_GEC_Y_MAJOR 0x00200000
+#define VIA_GEC_QUICK_START 0x00800000
+
+
+/* VIA_REG_GEMODE(0x04): GE mode */
+#define VIA_GEM_8bpp 0x00000000
+#define VIA_GEM_16bpp 0x00000100
+#define VIA_GEM_32bpp 0x00000300
+
+#define VIA_GEM_640 0x00000000 /* 640*480 */
+#define VIA_GEM_800 0x00000400 /* 800*600 */
+#define VIA_GEM_1024 0x00000800 /* 1024*768 */
+#define VIA_GEM_1280 0x00000C00 /* 1280*1024 */
+#define VIA_GEM_1600 0x00001000 /* 1600*1200 */
+#define VIA_GEM_2048 0x00001400 /* 2048*1536 */
+
+/* VIA_REG_PITCH(0x38): Pitch Setting */
+#define VIA_PITCH_ENABLE 0x80000000
+
+
+#define MAXLOOP 0xffffff
+
+
+#define VerticalRetraceWait() \
+{ \
+ VGAOUT8(vgaCRIndex, 0x17); \
+ if (VGAIN8(vgaCRReg) & 0x80) { \
+ while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \
+ while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x08) ; \
+ while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \
+ } \
+}
+
+
+#define VIASETREG(addr, data) *(volatile unsigned int *)(pVia->MapBase + (addr)) = (data)
+#define VIAGETREG(addr) *(volatile unsigned int *)(pVia->MapBase + (addr))
+
+
+#endif /* _VIA_REGS_H_ */
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef VIA_3D_REG_H
+#define VIA_3D_REG_H
+#define HC_REG_BASE 0x0400
+
+#define HC_ParaN_MASK 0xffffffff
+#define HC_Para_MASK 0x00ffffff
+#define HC_SubA_MASK 0xff000000
+#define HC_SubA_SHIFT 24
+/* Transmission Setting
+ */
+#define HC_REG_TRANS_SET 0x003c
+#define HC_ParaSubType_MASK 0xff000000
+#define HC_ParaType_MASK 0x00ff0000
+#define HC_ParaOS_MASK 0x0000ff00
+#define HC_ParaAdr_MASK 0x000000ff
+#define HC_ParaSubType_SHIFT 24
+#define HC_ParaType_SHIFT 16
+#define HC_ParaOS_SHIFT 8
+#define HC_ParaAdr_SHIFT 0
+
+#define HC_ParaType_CmdVdata 0x0000
+#define HC_ParaType_NotTex 0x0001
+#define HC_ParaType_Tex 0x0002
+#define HC_ParaType_Palette 0x0003
+#define HC_ParaType_PreCR 0x0010
+#define HC_ParaType_Auto 0x00fe
+
+/* Transmission Space
+ */
+#define HC_REG_Hpara0 0x0040
+#define HC_REG_HpataAF 0x02fc
+
+/* Read
+ */
+#define HC_REG_HREngSt 0x0000
+#define HC_REG_HRFIFOempty 0x0004
+#define HC_REG_HRFIFOfull 0x0008
+#define HC_REG_HRErr 0x000c
+#define HC_REG_FIFOstatus 0x0010
+/* HC_REG_HREngSt 0x0000
+ */
+#define HC_HDASZC_MASK 0x00010000
+#define HC_HSGEMI_MASK 0x0000f000
+#define HC_HLGEMISt_MASK 0x00000f00
+#define HC_HCRSt_MASK 0x00000080
+#define HC_HSE0St_MASK 0x00000040
+#define HC_HSE1St_MASK 0x00000020
+#define HC_HPESt_MASK 0x00000010
+#define HC_HXESt_MASK 0x00000008
+#define HC_HBESt_MASK 0x00000004
+#define HC_HE2St_MASK 0x00000002
+#define HC_HE3St_MASK 0x00000001
+/* HC_REG_HRFIFOempty 0x0004
+ */
+#define HC_HRZDempty_MASK 0x00000010
+#define HC_HRTXAempty_MASK 0x00000008
+#define HC_HRTXDempty_MASK 0x00000004
+#define HC_HWZDempty_MASK 0x00000002
+#define HC_HWCDempty_MASK 0x00000001
+/* HC_REG_HRFIFOfull 0x0008
+ */
+#define HC_HRZDfull_MASK 0x00000010
+#define HC_HRTXAfull_MASK 0x00000008
+#define HC_HRTXDfull_MASK 0x00000004
+#define HC_HWZDfull_MASK 0x00000002
+#define HC_HWCDfull_MASK 0x00000001
+/* HC_REG_HRErr 0x000c
+ */
+#define HC_HAGPCMErr_MASK 0x80000000
+#define HC_HAGPCMErrC_MASK 0x70000000
+/* HC_REG_FIFOstatus 0x0010
+ */
+#define HC_HRFIFOATall_MASK 0x80000000
+#define HC_HRFIFOATbusy_MASK 0x40000000
+#define HC_HRATFGMDo_MASK 0x00000100
+#define HC_HRATFGMDi_MASK 0x00000080
+#define HC_HRATFRZD_MASK 0x00000040
+#define HC_HRATFRTXA_MASK 0x00000020
+#define HC_HRATFRTXD_MASK 0x00000010
+#define HC_HRATFWZD_MASK 0x00000008
+#define HC_HRATFWCD_MASK 0x00000004
+#define HC_HRATTXTAG_MASK 0x00000002
+#define HC_HRATTXCH_MASK 0x00000001
+
+/* AGP Command Setting
+ */
+#define HC_SubA_HAGPBstL 0x0060
+#define HC_SubA_HAGPBendL 0x0061
+#define HC_SubA_HAGPCMNT 0x0062
+#define HC_SubA_HAGPBpL 0x0063
+#define HC_SubA_HAGPBpH 0x0064
+/* HC_SubA_HAGPCMNT 0x0062
+ */
+#define HC_HAGPCMNT_MASK 0x00800000
+#define HC_HCmdErrClr_MASK 0x00400000
+#define HC_HAGPBendH_MASK 0x0000ff00
+#define HC_HAGPBstH_MASK 0x000000ff
+#define HC_HAGPBendH_SHIFT 8
+#define HC_HAGPBstH_SHIFT 0
+/* HC_SubA_HAGPBpL 0x0063
+ */
+#define HC_HAGPBpL_MASK 0x00fffffc
+#define HC_HAGPBpID_MASK 0x00000003
+#define HC_HAGPBpID_PAUSE 0x00000000
+#define HC_HAGPBpID_JUMP 0x00000001
+#define HC_HAGPBpID_STOP 0x00000002
+/* HC_SubA_HAGPBpH 0x0064
+ */
+#define HC_HAGPBpH_MASK 0x00ffffff
+
+/* Miscellaneous Settings
+ */
+#define HC_SubA_HClipTB 0x0070
+#define HC_SubA_HClipLR 0x0071
+#define HC_SubA_HFPClipTL 0x0072
+#define HC_SubA_HFPClipBL 0x0073
+#define HC_SubA_HFPClipLL 0x0074
+#define HC_SubA_HFPClipRL 0x0075
+#define HC_SubA_HFPClipTBH 0x0076
+#define HC_SubA_HFPClipLRH 0x0077
+#define HC_SubA_HLP 0x0078
+#define HC_SubA_HLPRF 0x0079
+#define HC_SubA_HSolidCL 0x007a
+#define HC_SubA_HPixGC 0x007b
+#define HC_SubA_HSPXYOS 0x007c
+#define HC_SubA_HVertexCNT 0x007d
+
+#define HC_HClipT_MASK 0x00fff000
+#define HC_HClipT_SHIFT 12
+#define HC_HClipB_MASK 0x00000fff
+#define HC_HClipB_SHIFT 0
+#define HC_HClipL_MASK 0x00fff000
+#define HC_HClipL_SHIFT 12
+#define HC_HClipR_MASK 0x00000fff
+#define HC_HClipR_SHIFT 0
+#define HC_HFPClipBH_MASK 0x0000ff00
+#define HC_HFPClipBH_SHIFT 8
+#define HC_HFPClipTH_MASK 0x000000ff
+#define HC_HFPClipTH_SHIFT 0
+#define HC_HFPClipRH_MASK 0x0000ff00
+#define HC_HFPClipRH_SHIFT 8
+#define HC_HFPClipLH_MASK 0x000000ff
+#define HC_HFPClipLH_SHIFT 0
+#define HC_HSolidCH_MASK 0x000000ff
+#define HC_HPixGC_MASK 0x00800000
+#define HC_HSPXOS_MASK 0x00fff000
+#define HC_HSPXOS_SHIFT 12
+#define HC_HSPYOS_MASK 0x00000fff
+
+/* Command
+ * Command A
+ */
+#define HC_HCmdHeader_MASK 0xfe000000 /*0xffe00000*/
+#define HC_HE3Fire_MASK 0x00100000
+#define HC_HPMType_MASK 0x000f0000
+#define HC_HEFlag_MASK 0x0000e000
+#define HC_HShading_MASK 0x00001c00
+#define HC_HPMValidN_MASK 0x00000200
+#define HC_HPLEND_MASK 0x00000100
+#define HC_HVCycle_MASK 0x000000ff
+#define HC_HVCycle_Style_MASK 0x000000c0
+#define HC_HVCycle_ChgA_MASK 0x00000030
+#define HC_HVCycle_ChgB_MASK 0x0000000c
+#define HC_HVCycle_ChgC_MASK 0x00000003
+#define HC_HPMType_Point 0x00000000
+#define HC_HPMType_Line 0x00010000
+#define HC_HPMType_Tri 0x00020000
+#define HC_HPMType_TriWF 0x00040000
+#define HC_HEFlag_NoAA 0x00000000
+#define HC_HEFlag_ab 0x00008000
+#define HC_HEFlag_bc 0x00004000
+#define HC_HEFlag_ca 0x00002000
+#define HC_HShading_Solid 0x00000000
+#define HC_HShading_FlatA 0x00000400
+#define HC_HShading_FlatB 0x00000800
+#define HC_HShading_FlatC 0x00000c00
+#define HC_HShading_Gouraud 0x00001000
+#define HC_HVCycle_Full 0x00000000
+#define HC_HVCycle_AFP 0x00000040
+#define HC_HVCycle_One 0x000000c0
+#define HC_HVCycle_NewA 0x00000000
+#define HC_HVCycle_AA 0x00000010
+#define HC_HVCycle_AB 0x00000020
+#define HC_HVCycle_AC 0x00000030
+#define HC_HVCycle_NewB 0x00000000
+#define HC_HVCycle_BA 0x00000004
+#define HC_HVCycle_BB 0x00000008
+#define HC_HVCycle_BC 0x0000000c
+#define HC_HVCycle_NewC 0x00000000
+#define HC_HVCycle_CA 0x00000001
+#define HC_HVCycle_CB 0x00000002
+#define HC_HVCycle_CC 0x00000003
+
+/* Command B
+ */
+#define HC_HLPrst_MASK 0x00010000
+#define HC_HLLastP_MASK 0x00008000
+#define HC_HVPMSK_MASK 0x00007f80
+#define HC_HBFace_MASK 0x00000040
+#define HC_H2nd1VT_MASK 0x0000003f
+#define HC_HVPMSK_X 0x00004000
+#define HC_HVPMSK_Y 0x00002000
+#define HC_HVPMSK_Z 0x00001000
+#define HC_HVPMSK_W 0x00000800
+#define HC_HVPMSK_Cd 0x00000400
+#define HC_HVPMSK_Cs 0x00000200
+#define HC_HVPMSK_S 0x00000100
+#define HC_HVPMSK_T 0x00000080
+
+/* Enable Setting
+ */
+#define HC_SubA_HEnable 0x0000
+#define HC_HenTXEnvMap_MASK 0x00200000
+#define HC_HenVertexCNT_MASK 0x00100000
+#define HC_HenCPUDAZ_MASK 0x00080000
+#define HC_HenDASZWC_MASK 0x00040000
+#define HC_HenFBCull_MASK 0x00020000
+#define HC_HenCW_MASK 0x00010000
+#define HC_HenAA_MASK 0x00008000
+#define HC_HenST_MASK 0x00004000
+#define HC_HenZT_MASK 0x00002000
+#define HC_HenZW_MASK 0x00001000
+#define HC_HenAT_MASK 0x00000800
+#define HC_HenAW_MASK 0x00000400
+#define HC_HenSP_MASK 0x00000200
+#define HC_HenLP_MASK 0x00000100
+#define HC_HenTXCH_MASK 0x00000080
+#define HC_HenTXMP_MASK 0x00000040
+#define HC_HenTXPP_MASK 0x00000020
+#define HC_HenTXTR_MASK 0x00000010
+#define HC_HenCS_MASK 0x00000008
+#define HC_HenFOG_MASK 0x00000004
+#define HC_HenABL_MASK 0x00000002
+#define HC_HenDT_MASK 0x00000001
+
+/* Z Setting
+ */
+#define HC_SubA_HZWBBasL 0x0010
+#define HC_SubA_HZWBBasH 0x0011
+#define HC_SubA_HZWBType 0x0012
+#define HC_SubA_HZBiasL 0x0013
+#define HC_SubA_HZWBend 0x0014
+#define HC_SubA_HZWTMD 0x0015
+#define HC_SubA_HZWCDL 0x0016
+#define HC_SubA_HZWCTAGnum 0x0017
+#define HC_SubA_HZCYNum 0x0018
+#define HC_SubA_HZWCFire 0x0019
+/* HC_SubA_HZWBType
+ */
+#define HC_HZWBType_MASK 0x00800000
+#define HC_HZBiasedWB_MASK 0x00400000
+#define HC_HZONEasFF_MASK 0x00200000
+#define HC_HZOONEasFF_MASK 0x00100000
+#define HC_HZWBFM_MASK 0x00030000
+#define HC_HZWBLoc_MASK 0x0000c000
+#define HC_HZWBPit_MASK 0x00003fff
+#define HC_HZWBFM_16 0x00000000
+#define HC_HZWBFM_32 0x00020000
+#define HC_HZWBFM_24 0x00030000
+#define HC_HZWBLoc_Local 0x00000000
+#define HC_HZWBLoc_SyS 0x00004000
+/* HC_SubA_HZWBend
+ */
+#define HC_HZWBend_MASK 0x00ffe000
+#define HC_HZBiasH_MASK 0x000000ff
+#define HC_HZWBend_SHIFT 10
+/* HC_SubA_HZWTMD
+ */
+#define HC_HZWTMD_MASK 0x00070000
+#define HC_HEBEBias_MASK 0x00007f00
+#define HC_HZNF_MASK 0x000000ff
+#define HC_HZWTMD_NeverPass 0x00000000
+#define HC_HZWTMD_LT 0x00010000
+#define HC_HZWTMD_EQ 0x00020000
+#define HC_HZWTMD_LE 0x00030000
+#define HC_HZWTMD_GT 0x00040000
+#define HC_HZWTMD_NE 0x00050000
+#define HC_HZWTMD_GE 0x00060000
+#define HC_HZWTMD_AllPass 0x00070000
+#define HC_HEBEBias_SHIFT 8
+/* HC_SubA_HZWCDL 0x0016
+ */
+#define HC_HZWCDL_MASK 0x00ffffff
+/* HC_SubA_HZWCTAGnum 0x0017
+ */
+#define HC_HZWCTAGnum_MASK 0x00ff0000
+#define HC_HZWCTAGnum_SHIFT 16
+#define HC_HZWCDH_MASK 0x000000ff
+#define HC_HZWCDH_SHIFT 0
+/* HC_SubA_HZCYNum 0x0018
+ */
+#define HC_HZCYNum_MASK 0x00030000
+#define HC_HZCYNum_SHIFT 16
+#define HC_HZWCQWnum_MASK 0x00003fff
+#define HC_HZWCQWnum_SHIFT 0
+/* HC_SubA_HZWCFire 0x0019
+ */
+#define HC_ZWCFire_MASK 0x00010000
+#define HC_HZWCQWnumLast_MASK 0x00003fff
+#define HC_HZWCQWnumLast_SHIFT 0
+
+/* Stencil Setting
+ */
+#define HC_SubA_HSTREF 0x0023
+#define HC_SubA_HSTMD 0x0024
+/* HC_SubA_HSBFM
+ */
+#define HC_HSBFM_MASK 0x00030000
+#define HC_HSBLoc_MASK 0x0000c000
+#define HC_HSBPit_MASK 0x00003fff
+/* HC_SubA_HSTREF
+ */
+#define HC_HSTREF_MASK 0x00ff0000
+#define HC_HSTOPMSK_MASK 0x0000ff00
+#define HC_HSTBMSK_MASK 0x000000ff
+#define HC_HSTREF_SHIFT 16
+#define HC_HSTOPMSK_SHIFT 8
+/* HC_SubA_HSTMD
+ */
+#define HC_HSTMD_MASK 0x00070000
+#define HC_HSTOPSF_MASK 0x000001c0
+#define HC_HSTOPSPZF_MASK 0x00000038
+#define HC_HSTOPSPZP_MASK 0x00000007
+#define HC_HSTMD_NeverPass 0x00000000
+#define HC_HSTMD_LT 0x00010000
+#define HC_HSTMD_EQ 0x00020000
+#define HC_HSTMD_LE 0x00030000
+#define HC_HSTMD_GT 0x00040000
+#define HC_HSTMD_NE 0x00050000
+#define HC_HSTMD_GE 0x00060000
+#define HC_HSTMD_AllPass 0x00070000
+#define HC_HSTOPSF_KEEP 0x00000000
+#define HC_HSTOPSF_ZERO 0x00000040
+#define HC_HSTOPSF_REPLACE 0x00000080
+#define HC_HSTOPSF_INCRSAT 0x000000c0
+#define HC_HSTOPSF_DECRSAT 0x00000100
+#define HC_HSTOPSF_INVERT 0x00000140
+#define HC_HSTOPSF_INCR 0x00000180
+#define HC_HSTOPSF_DECR 0x000001c0
+#define HC_HSTOPSPZF_KEEP 0x00000000
+#define HC_HSTOPSPZF_ZERO 0x00000008
+#define HC_HSTOPSPZF_REPLACE 0x00000010
+#define HC_HSTOPSPZF_INCRSAT 0x00000018
+#define HC_HSTOPSPZF_DECRSAT 0x00000020
+#define HC_HSTOPSPZF_INVERT 0x00000028
+#define HC_HSTOPSPZF_INCR 0x00000030
+#define HC_HSTOPSPZF_DECR 0x00000038
+#define HC_HSTOPSPZP_KEEP 0x00000000
+#define HC_HSTOPSPZP_ZERO 0x00000001
+#define HC_HSTOPSPZP_REPLACE 0x00000002
+#define HC_HSTOPSPZP_INCRSAT 0x00000003
+#define HC_HSTOPSPZP_DECRSAT 0x00000004
+#define HC_HSTOPSPZP_INVERT 0x00000005
+#define HC_HSTOPSPZP_INCR 0x00000006
+#define HC_HSTOPSPZP_DECR 0x00000007
+
+/* Alpha Setting
+ */
+#define HC_SubA_HABBasL 0x0030
+#define HC_SubA_HABBasH 0x0031
+#define HC_SubA_HABFM 0x0032
+#define HC_SubA_HATMD 0x0033
+#define HC_SubA_HABLCsat 0x0034
+#define HC_SubA_HABLCop 0x0035
+#define HC_SubA_HABLAsat 0x0036
+#define HC_SubA_HABLAop 0x0037
+#define HC_SubA_HABLRCa 0x0038
+#define HC_SubA_HABLRFCa 0x0039
+#define HC_SubA_HABLRCbias 0x003a
+#define HC_SubA_HABLRCb 0x003b
+#define HC_SubA_HABLRFCb 0x003c
+#define HC_SubA_HABLRAa 0x003d
+#define HC_SubA_HABLRAb 0x003e
+/* HC_SubA_HABFM
+ */
+#define HC_HABFM_MASK 0x00030000
+#define HC_HABLoc_MASK 0x0000c000
+#define HC_HABPit_MASK 0x000007ff
+/* HC_SubA_HATMD
+ */
+#define HC_HATMD_MASK 0x00000700
+#define HC_HATREF_MASK 0x000000ff
+#define HC_HATMD_NeverPass 0x00000000
+#define HC_HATMD_LT 0x00000100
+#define HC_HATMD_EQ 0x00000200
+#define HC_HATMD_LE 0x00000300
+#define HC_HATMD_GT 0x00000400
+#define HC_HATMD_NE 0x00000500
+#define HC_HATMD_GE 0x00000600
+#define HC_HATMD_AllPass 0x00000700
+/* HC_SubA_HABLCsat
+ */
+#define HC_HABLCsat_MASK 0x00010000
+#define HC_HABLCa_MASK 0x0000fc00
+#define HC_HABLCa_C_MASK 0x0000c000
+#define HC_HABLCa_OPC_MASK 0x00003c00
+#define HC_HABLFCa_MASK 0x000003f0
+#define HC_HABLFCa_C_MASK 0x00000300
+#define HC_HABLFCa_OPC_MASK 0x000000f0
+#define HC_HABLCbias_MASK 0x0000000f
+#define HC_HABLCbias_C_MASK 0x00000008
+#define HC_HABLCbias_OPC_MASK 0x00000007
+/*-- Define the input color.
+ */
+#define HC_XC_Csrc 0x00000000
+#define HC_XC_Cdst 0x00000001
+#define HC_XC_Asrc 0x00000002
+#define HC_XC_Adst 0x00000003
+#define HC_XC_Fog 0x00000004
+#define HC_XC_HABLRC 0x00000005
+#define HC_XC_minSrcDst 0x00000006
+#define HC_XC_maxSrcDst 0x00000007
+#define HC_XC_mimAsrcInvAdst 0x00000008
+#define HC_XC_OPC 0x00000000
+#define HC_XC_InvOPC 0x00000010
+#define HC_XC_OPCp5 0x00000020
+/*-- Define the input Alpha
+ */
+#define HC_XA_OPA 0x00000000
+#define HC_XA_InvOPA 0x00000010
+#define HC_XA_OPAp5 0x00000020
+#define HC_XA_0 0x00000000
+#define HC_XA_Asrc 0x00000001
+#define HC_XA_Adst 0x00000002
+#define HC_XA_Fog 0x00000003
+#define HC_XA_minAsrcFog 0x00000004
+#define HC_XA_minAsrcAdst 0x00000005
+#define HC_XA_maxAsrcFog 0x00000006
+#define HC_XA_maxAsrcAdst 0x00000007
+#define HC_XA_HABLRA 0x00000008
+#define HC_XA_minAsrcInvAdst 0x00000008
+#define HC_XA_HABLFRA 0x00000009
+/*--
+ */
+#define HC_HABLCa_OPC (HC_XC_OPC << 10)
+#define HC_HABLCa_InvOPC (HC_XC_InvOPC << 10)
+#define HC_HABLCa_OPCp5 (HC_XC_OPCp5 << 10)
+#define HC_HABLCa_Csrc (HC_XC_Csrc << 10)
+#define HC_HABLCa_Cdst (HC_XC_Cdst << 10)
+#define HC_HABLCa_Asrc (HC_XC_Asrc << 10)
+#define HC_HABLCa_Adst (HC_XC_Adst << 10)
+#define HC_HABLCa_Fog (HC_XC_Fog << 10)
+#define HC_HABLCa_HABLRCa (HC_XC_HABLRC << 10)
+#define HC_HABLCa_minSrcDst (HC_XC_minSrcDst << 10)
+#define HC_HABLCa_maxSrcDst (HC_XC_maxSrcDst << 10)
+#define HC_HABLFCa_OPC (HC_XC_OPC << 4)
+#define HC_HABLFCa_InvOPC (HC_XC_InvOPC << 4)
+#define HC_HABLFCa_OPCp5 (HC_XC_OPCp5 << 4)
+#define HC_HABLFCa_Csrc (HC_XC_Csrc << 4)
+#define HC_HABLFCa_Cdst (HC_XC_Cdst << 4)
+#define HC_HABLFCa_Asrc (HC_XC_Asrc << 4)
+#define HC_HABLFCa_Adst (HC_XC_Adst << 4)
+#define HC_HABLFCa_Fog (HC_XC_Fog << 4)
+#define HC_HABLFCa_HABLRCa (HC_XC_HABLRC << 4)
+#define HC_HABLFCa_minSrcDst (HC_XC_minSrcDst << 4)
+#define HC_HABLFCa_maxSrcDst (HC_XC_maxSrcDst << 4)
+#define HC_HABLFCa_mimAsrcInvAdst (HC_XC_mimAsrcInvAdst << 4)
+#define HC_HABLCbias_HABLRCbias 0x00000000
+#define HC_HABLCbias_Asrc 0x00000001
+#define HC_HABLCbias_Adst 0x00000002
+#define HC_HABLCbias_Fog 0x00000003
+#define HC_HABLCbias_Cin 0x00000004
+/* HC_SubA_HABLCop 0x0035
+ */
+#define HC_HABLdot_MASK 0x00010000
+#define HC_HABLCop_MASK 0x00004000
+#define HC_HABLCb_MASK 0x00003f00
+#define HC_HABLCb_C_MASK 0x00003000
+#define HC_HABLCb_OPC_MASK 0x00000f00
+#define HC_HABLFCb_MASK 0x000000fc
+#define HC_HABLFCb_C_MASK 0x000000c0
+#define HC_HABLFCb_OPC_MASK 0x0000003c
+#define HC_HABLCshift_MASK 0x00000003
+#define HC_HABLCb_OPC (HC_XC_OPC << 8)
+#define HC_HABLCb_InvOPC (HC_XC_InvOPC << 8)
+#define HC_HABLCb_OPCp5 (HC_XC_OPCp5 << 8)
+#define HC_HABLCb_Csrc (HC_XC_Csrc << 8)
+#define HC_HABLCb_Cdst (HC_XC_Cdst << 8)
+#define HC_HABLCb_Asrc (HC_XC_Asrc << 8)
+#define HC_HABLCb_Adst (HC_XC_Adst << 8)
+#define HC_HABLCb_Fog (HC_XC_Fog << 8)
+#define HC_HABLCb_HABLRCa (HC_XC_HABLRC << 8)
+#define HC_HABLCb_minSrcDst (HC_XC_minSrcDst << 8)
+#define HC_HABLCb_maxSrcDst (HC_XC_maxSrcDst << 8)
+#define HC_HABLFCb_OPC (HC_XC_OPC << 2)
+#define HC_HABLFCb_InvOPC (HC_XC_InvOPC << 2)
+#define HC_HABLFCb_OPCp5 (HC_XC_OPCp5 << 2)
+#define HC_HABLFCb_Csrc (HC_XC_Csrc << 2)
+#define HC_HABLFCb_Cdst (HC_XC_Cdst << 2)
+#define HC_HABLFCb_Asrc (HC_XC_Asrc << 2)
+#define HC_HABLFCb_Adst (HC_XC_Adst << 2)
+#define HC_HABLFCb_Fog (HC_XC_Fog << 2)
+#define HC_HABLFCb_HABLRCb (HC_XC_HABLRC << 2)
+#define HC_HABLFCb_minSrcDst (HC_XC_minSrcDst << 2)
+#define HC_HABLFCb_maxSrcDst (HC_XC_maxSrcDst << 2)
+#define HC_HABLFCb_mimAsrcInvAdst (HC_XC_mimAsrcInvAdst << 2)
+/* HC_SubA_HABLAsat 0x0036
+ */
+#define HC_HABLAsat_MASK 0x00010000
+#define HC_HABLAa_MASK 0x0000fc00
+#define HC_HABLAa_A_MASK 0x0000c000
+#define HC_HABLAa_OPA_MASK 0x00003c00
+#define HC_HABLFAa_MASK 0x000003f0
+#define HC_HABLFAa_A_MASK 0x00000300
+#define HC_HABLFAa_OPA_MASK 0x000000f0
+#define HC_HABLAbias_MASK 0x0000000f
+#define HC_HABLAbias_A_MASK 0x00000008
+#define HC_HABLAbias_OPA_MASK 0x00000007
+#define HC_HABLAa_OPA (HC_XA_OPA << 10)
+#define HC_HABLAa_InvOPA (HC_XA_InvOPA << 10)
+#define HC_HABLAa_OPAp5 (HC_XA_OPAp5 << 10)
+#define HC_HABLAa_0 (HC_XA_0 << 10)
+#define HC_HABLAa_Asrc (HC_XA_Asrc << 10)
+#define HC_HABLAa_Adst (HC_XA_Adst << 10)
+#define HC_HABLAa_Fog (HC_XA_Fog << 10)
+#define HC_HABLAa_minAsrcFog (HC_XA_minAsrcFog << 10)
+#define HC_HABLAa_minAsrcAdst (HC_XA_minAsrcAdst << 10)
+#define HC_HABLAa_maxAsrcFog (HC_XA_maxAsrcFog << 10)
+#define HC_HABLAa_maxAsrcAdst (HC_XA_maxAsrcAdst << 10)
+#define HC_HABLAa_HABLRA (HC_XA_HABLRA << 10)
+#define HC_HABLFAa_OPA (HC_XA_OPA << 4)
+#define HC_HABLFAa_InvOPA (HC_XA_InvOPA << 4)
+#define HC_HABLFAa_OPAp5 (HC_XA_OPAp5 << 4)
+#define HC_HABLFAa_0 (HC_XA_0 << 4)
+#define HC_HABLFAa_Asrc (HC_XA_Asrc << 4)
+#define HC_HABLFAa_Adst (HC_XA_Adst << 4)
+#define HC_HABLFAa_Fog (HC_XA_Fog << 4)
+#define HC_HABLFAa_minAsrcFog (HC_XA_minAsrcFog << 4)
+#define HC_HABLFAa_minAsrcAdst (HC_XA_minAsrcAdst << 4)
+#define HC_HABLFAa_maxAsrcFog (HC_XA_maxAsrcFog << 4)
+#define HC_HABLFAa_maxAsrcAdst (HC_XA_maxAsrcAdst << 4)
+#define HC_HABLFAa_minAsrcInvAdst (HC_XA_minAsrcInvAdst << 4)
+#define HC_HABLFAa_HABLFRA (HC_XA_HABLFRA << 4)
+#define HC_HABLAbias_HABLRAbias 0x00000000
+#define HC_HABLAbias_Asrc 0x00000001
+#define HC_HABLAbias_Adst 0x00000002
+#define HC_HABLAbias_Fog 0x00000003
+#define HC_HABLAbias_Aaa 0x00000004
+/* HC_SubA_HABLAop 0x0037
+ */
+#define HC_HABLAop_MASK 0x00004000
+#define HC_HABLAb_MASK 0x00003f00
+#define HC_HABLAb_OPA_MASK 0x00000f00
+#define HC_HABLFAb_MASK 0x000000fc
+#define HC_HABLFAb_OPA_MASK 0x0000003c
+#define HC_HABLAshift_MASK 0x00000003
+#define HC_HABLAb_OPA (HC_XA_OPA << 8)
+#define HC_HABLAb_InvOPA (HC_XA_InvOPA << 8)
+#define HC_HABLAb_OPAp5 (HC_XA_OPAp5 << 8)
+#define HC_HABLAb_0 (HC_XA_0 << 8)
+#define HC_HABLAb_Asrc (HC_XA_Asrc << 8)
+#define HC_HABLAb_Adst (HC_XA_Adst << 8)
+#define HC_HABLAb_Fog (HC_XA_Fog << 8)
+#define HC_HABLAb_minAsrcFog (HC_XA_minAsrcFog << 8)
+#define HC_HABLAb_minAsrcAdst (HC_XA_minAsrcAdst << 8)
+#define HC_HABLAb_maxAsrcFog (HC_XA_maxAsrcFog << 8)
+#define HC_HABLAb_maxAsrcAdst (HC_XA_maxAsrcAdst << 8)
+#define HC_HABLAb_HABLRA (HC_XA_HABLRA << 8)
+#define HC_HABLFAb_OPA (HC_XA_OPA << 2)
+#define HC_HABLFAb_InvOPA (HC_XA_InvOPA << 2)
+#define HC_HABLFAb_OPAp5 (HC_XA_OPAp5 << 2)
+#define HC_HABLFAb_0 (HC_XA_0 << 2)
+#define HC_HABLFAb_Asrc (HC_XA_Asrc << 2)
+#define HC_HABLFAb_Adst (HC_XA_Adst << 2)
+#define HC_HABLFAb_Fog (HC_XA_Fog << 2)
+#define HC_HABLFAb_minAsrcFog (HC_XA_minAsrcFog << 2)
+#define HC_HABLFAb_minAsrcAdst (HC_XA_minAsrcAdst << 2)
+#define HC_HABLFAb_maxAsrcFog (HC_XA_maxAsrcFog << 2)
+#define HC_HABLFAb_maxAsrcAdst (HC_XA_maxAsrcAdst << 2)
+#define HC_HABLFAb_minAsrcInvAdst (HC_XA_minAsrcInvAdst << 2)
+#define HC_HABLFAb_HABLFRA (HC_XA_HABLFRA << 2)
+/* HC_SubA_HABLRAa 0x003d
+ */
+#define HC_HABLRAa_MASK 0x00ff0000
+#define HC_HABLRFAa_MASK 0x0000ff00
+#define HC_HABLRAbias_MASK 0x000000ff
+#define HC_HABLRAa_SHIFT 16
+#define HC_HABLRFAa_SHIFT 8
+/* HC_SubA_HABLRAb 0x003e
+ */
+#define HC_HABLRAb_MASK 0x0000ff00
+#define HC_HABLRFAb_MASK 0x000000ff
+#define HC_HABLRAb_SHIFT 8
+
+/* Destination Setting
+ */
+#define HC_SubA_HDBBasL 0x0040
+#define HC_SubA_HDBBasH 0x0041
+#define HC_SubA_HDBFM 0x0042
+#define HC_SubA_HFBBMSKL 0x0043
+#define HC_SubA_HROP 0x0044
+/* HC_SubA_HDBFM 0x0042
+ */
+#define HC_HDBFM_MASK 0x001f0000
+#define HC_HDBLoc_MASK 0x0000c000
+#define HC_HDBPit_MASK 0x00003fff
+#define HC_HDBFM_RGB555 0x00000000
+#define HC_HDBFM_RGB565 0x00010000
+#define HC_HDBFM_ARGB4444 0x00020000
+#define HC_HDBFM_ARGB1555 0x00030000
+#define HC_HDBFM_BGR555 0x00040000
+#define HC_HDBFM_BGR565 0x00050000
+#define HC_HDBFM_ABGR4444 0x00060000
+#define HC_HDBFM_ABGR1555 0x00070000
+#define HC_HDBFM_ARGB0888 0x00080000
+#define HC_HDBFM_ARGB8888 0x00090000
+#define HC_HDBFM_ABGR0888 0x000a0000
+#define HC_HDBFM_ABGR8888 0x000b0000
+#define HC_HDBLoc_Local 0x00000000
+#define HC_HDBLoc_Sys 0x00004000
+/* HC_SubA_HROP 0x0044
+ */
+#define HC_HROP_MASK 0x00000f00
+#define HC_HFBBMSKH_MASK 0x000000ff
+#define HC_HROP_BLACK 0x00000000
+#define HC_HROP_DPon 0x00000100
+#define HC_HROP_DPna 0x00000200
+#define HC_HROP_Pn 0x00000300
+#define HC_HROP_PDna 0x00000400
+#define HC_HROP_Dn 0x00000500
+#define HC_HROP_DPx 0x00000600
+#define HC_HROP_DPan 0x00000700
+#define HC_HROP_DPa 0x00000800
+#define HC_HROP_DPxn 0x00000900
+#define HC_HROP_D 0x00000a00
+#define HC_HROP_DPno 0x00000b00
+#define HC_HROP_P 0x00000c00
+#define HC_HROP_PDno 0x00000d00
+#define HC_HROP_DPo 0x00000e00
+#define HC_HROP_WHITE 0x00000f00
+
+/* Fog Setting
+ */
+#define HC_SubA_HFogLF 0x0050
+#define HC_SubA_HFogCL 0x0051
+#define HC_SubA_HFogCH 0x0052
+#define HC_SubA_HFogStL 0x0053
+#define HC_SubA_HFogStH 0x0054
+#define HC_SubA_HFogOOdMF 0x0055
+#define HC_SubA_HFogOOdEF 0x0056
+#define HC_SubA_HFogEndL 0x0057
+#define HC_SubA_HFogDenst 0x0058
+/* HC_SubA_FogLF 0x0050
+ */
+#define HC_FogLF_MASK 0x00000010
+#define HC_FogEq_MASK 0x00000008
+#define HC_FogMD_MASK 0x00000007
+#define HC_FogMD_LocalFog 0x00000000
+#define HC_FogMD_LinearFog 0x00000002
+#define HC_FogMD_ExponentialFog 0x00000004
+#define HC_FogMD_Exponential2Fog 0x00000005
+/* #define HC_FogMD_FogTable 0x00000003 */
+
+/* HC_SubA_HFogDenst 0x0058
+ */
+#define HC_FogDenst_MASK 0x001fff00
+#define HC_FogEndL_MASK 0x000000ff
+
+/* Texture subtype definitions
+ */
+#define HC_SubType_Tex0 0x00000000
+#define HC_SubType_Tex1 0x00000001
+#define HC_SubType_TexGeneral 0x000000fe
+
+/* Attribute of texture n
+ */
+#define HC_SubA_HTXnL0BasL 0x0000
+#define HC_SubA_HTXnL1BasL 0x0001
+#define HC_SubA_HTXnL2BasL 0x0002
+#define HC_SubA_HTXnL3BasL 0x0003
+#define HC_SubA_HTXnL4BasL 0x0004
+#define HC_SubA_HTXnL5BasL 0x0005
+#define HC_SubA_HTXnL6BasL 0x0006
+#define HC_SubA_HTXnL7BasL 0x0007
+#define HC_SubA_HTXnL8BasL 0x0008
+#define HC_SubA_HTXnL9BasL 0x0009
+#define HC_SubA_HTXnLaBasL 0x000a
+#define HC_SubA_HTXnLbBasL 0x000b
+#define HC_SubA_HTXnLcBasL 0x000c
+#define HC_SubA_HTXnLdBasL 0x000d
+#define HC_SubA_HTXnLeBasL 0x000e
+#define HC_SubA_HTXnLfBasL 0x000f
+#define HC_SubA_HTXnL10BasL 0x0010
+#define HC_SubA_HTXnL11BasL 0x0011
+#define HC_SubA_HTXnL012BasH 0x0020
+#define HC_SubA_HTXnL345BasH 0x0021
+#define HC_SubA_HTXnL678BasH 0x0022
+#define HC_SubA_HTXnL9abBasH 0x0023
+#define HC_SubA_HTXnLcdeBasH 0x0024
+#define HC_SubA_HTXnLf1011BasH 0x0025
+#define HC_SubA_HTXnL0Pit 0x002b
+#define HC_SubA_HTXnL1Pit 0x002c
+#define HC_SubA_HTXnL2Pit 0x002d
+#define HC_SubA_HTXnL3Pit 0x002e
+#define HC_SubA_HTXnL4Pit 0x002f
+#define HC_SubA_HTXnL5Pit 0x0030
+#define HC_SubA_HTXnL6Pit 0x0031
+#define HC_SubA_HTXnL7Pit 0x0032
+#define HC_SubA_HTXnL8Pit 0x0033
+#define HC_SubA_HTXnL9Pit 0x0034
+#define HC_SubA_HTXnLaPit 0x0035
+#define HC_SubA_HTXnLbPit 0x0036
+#define HC_SubA_HTXnLcPit 0x0037
+#define HC_SubA_HTXnLdPit 0x0038
+#define HC_SubA_HTXnLePit 0x0039
+#define HC_SubA_HTXnLfPit 0x003a
+#define HC_SubA_HTXnL10Pit 0x003b
+#define HC_SubA_HTXnL11Pit 0x003c
+#define HC_SubA_HTXnL0_5WE 0x004b
+#define HC_SubA_HTXnL6_bWE 0x004c
+#define HC_SubA_HTXnLc_11WE 0x004d
+#define HC_SubA_HTXnL0_5HE 0x0051
+#define HC_SubA_HTXnL6_bHE 0x0052
+#define HC_SubA_HTXnLc_11HE 0x0053
+#define HC_SubA_HTXnL0OS 0x0077
+#define HC_SubA_HTXnTB 0x0078
+#define HC_SubA_HTXnMPMD 0x0079
+#define HC_SubA_HTXnCLODu 0x007a
+#define HC_SubA_HTXnFM 0x007b
+#define HC_SubA_HTXnTRCH 0x007c
+#define HC_SubA_HTXnTRCL 0x007d
+#define HC_SubA_HTXnTBC 0x007e
+#define HC_SubA_HTXnTRAH 0x007f
+#define HC_SubA_HTXnTBLCsat 0x0080
+#define HC_SubA_HTXnTBLCop 0x0081
+#define HC_SubA_HTXnTBLMPfog 0x0082
+#define HC_SubA_HTXnTBLAsat 0x0083
+#define HC_SubA_HTXnTBLRCa 0x0085
+#define HC_SubA_HTXnTBLRCb 0x0086
+#define HC_SubA_HTXnTBLRCc 0x0087
+#define HC_SubA_HTXnTBLRCbias 0x0088
+#define HC_SubA_HTXnTBLRAa 0x0089
+#define HC_SubA_HTXnTBLRFog 0x008a
+#define HC_SubA_HTXnBumpM00 0x0090
+#define HC_SubA_HTXnBumpM01 0x0091
+#define HC_SubA_HTXnBumpM10 0x0092
+#define HC_SubA_HTXnBumpM11 0x0093
+#define HC_SubA_HTXnLScale 0x0094
+#define HC_SubA_HTXSMD 0x0000
+/* HC_SubA_HTXnL012BasH 0x0020
+ */
+#define HC_HTXnL0BasH_MASK 0x000000ff
+#define HC_HTXnL1BasH_MASK 0x0000ff00
+#define HC_HTXnL2BasH_MASK 0x00ff0000
+#define HC_HTXnL1BasH_SHIFT 8
+#define HC_HTXnL2BasH_SHIFT 16
+/* HC_SubA_HTXnL345BasH 0x0021
+ */
+#define HC_HTXnL3BasH_MASK 0x000000ff
+#define HC_HTXnL4BasH_MASK 0x0000ff00
+#define HC_HTXnL5BasH_MASK 0x00ff0000
+#define HC_HTXnL4BasH_SHIFT 8
+#define HC_HTXnL5BasH_SHIFT 16
+/* HC_SubA_HTXnL678BasH 0x0022
+ */
+#define HC_HTXnL6BasH_MASK 0x000000ff
+#define HC_HTXnL7BasH_MASK 0x0000ff00
+#define HC_HTXnL8BasH_MASK 0x00ff0000
+#define HC_HTXnL7BasH_SHIFT 8
+#define HC_HTXnL8BasH_SHIFT 16
+/* HC_SubA_HTXnL9abBasH 0x0023
+ */
+#define HC_HTXnL9BasH_MASK 0x000000ff
+#define HC_HTXnLaBasH_MASK 0x0000ff00
+#define HC_HTXnLbBasH_MASK 0x00ff0000
+#define HC_HTXnLaBasH_SHIFT 8
+#define HC_HTXnLbBasH_SHIFT 16
+/* HC_SubA_HTXnLcdeBasH 0x0024
+ */
+#define HC_HTXnLcBasH_MASK 0x000000ff
+#define HC_HTXnLdBasH_MASK 0x0000ff00
+#define HC_HTXnLeBasH_MASK 0x00ff0000
+#define HC_HTXnLdBasH_SHIFT 8
+#define HC_HTXnLeBasH_SHIFT 16
+/* HC_SubA_HTXnLcdeBasH 0x0025
+ */
+#define HC_HTXnLfBasH_MASK 0x000000ff
+#define HC_HTXnL10BasH_MASK 0x0000ff00
+#define HC_HTXnL11BasH_MASK 0x00ff0000
+#define HC_HTXnL10BasH_SHIFT 8
+#define HC_HTXnL11BasH_SHIFT 16
+/* HC_SubA_HTXnL0Pit 0x002b
+ */
+#define HC_HTXnLnPit_MASK 0x00003fff
+#define HC_HTXnEnPit_MASK 0x00080000
+#define HC_HTXnLnPitE_MASK 0x00f00000
+#define HC_HTXnLnPitE_SHIFT 20
+/* HC_SubA_HTXnL0_5WE 0x004b
+ */
+#define HC_HTXnL0WE_MASK 0x0000000f
+#define HC_HTXnL1WE_MASK 0x000000f0
+#define HC_HTXnL2WE_MASK 0x00000f00
+#define HC_HTXnL3WE_MASK 0x0000f000
+#define HC_HTXnL4WE_MASK 0x000f0000
+#define HC_HTXnL5WE_MASK 0x00f00000
+#define HC_HTXnL1WE_SHIFT 4
+#define HC_HTXnL2WE_SHIFT 8
+#define HC_HTXnL3WE_SHIFT 12
+#define HC_HTXnL4WE_SHIFT 16
+#define HC_HTXnL5WE_SHIFT 20
+/* HC_SubA_HTXnL6_bWE 0x004c
+ */
+#define HC_HTXnL6WE_MASK 0x0000000f
+#define HC_HTXnL7WE_MASK 0x000000f0
+#define HC_HTXnL8WE_MASK 0x00000f00
+#define HC_HTXnL9WE_MASK 0x0000f000
+#define HC_HTXnLaWE_MASK 0x000f0000
+#define HC_HTXnLbWE_MASK 0x00f00000
+#define HC_HTXnL7WE_SHIFT 4
+#define HC_HTXnL8WE_SHIFT 8
+#define HC_HTXnL9WE_SHIFT 12
+#define HC_HTXnLaWE_SHIFT 16
+#define HC_HTXnLbWE_SHIFT 20
+/* HC_SubA_HTXnLc_11WE 0x004d
+ */
+#define HC_HTXnLcWE_MASK 0x0000000f
+#define HC_HTXnLdWE_MASK 0x000000f0
+#define HC_HTXnLeWE_MASK 0x00000f00
+#define HC_HTXnLfWE_MASK 0x0000f000
+#define HC_HTXnL10WE_MASK 0x000f0000
+#define HC_HTXnL11WE_MASK 0x00f00000
+#define HC_HTXnLdWE_SHIFT 4
+#define HC_HTXnLeWE_SHIFT 8
+#define HC_HTXnLfWE_SHIFT 12
+#define HC_HTXnL10WE_SHIFT 16
+#define HC_HTXnL11WE_SHIFT 20
+/* HC_SubA_HTXnL0_5HE 0x0051
+ */
+#define HC_HTXnL0HE_MASK 0x0000000f
+#define HC_HTXnL1HE_MASK 0x000000f0
+#define HC_HTXnL2HE_MASK 0x00000f00
+#define HC_HTXnL3HE_MASK 0x0000f000
+#define HC_HTXnL4HE_MASK 0x000f0000
+#define HC_HTXnL5HE_MASK 0x00f00000
+#define HC_HTXnL1HE_SHIFT 4
+#define HC_HTXnL2HE_SHIFT 8
+#define HC_HTXnL3HE_SHIFT 12
+#define HC_HTXnL4HE_SHIFT 16
+#define HC_HTXnL5HE_SHIFT 20
+/* HC_SubA_HTXnL6_bHE 0x0052
+ */
+#define HC_HTXnL6HE_MASK 0x0000000f
+#define HC_HTXnL7HE_MASK 0x000000f0
+#define HC_HTXnL8HE_MASK 0x00000f00
+#define HC_HTXnL9HE_MASK 0x0000f000
+#define HC_HTXnLaHE_MASK 0x000f0000
+#define HC_HTXnLbHE_MASK 0x00f00000
+#define HC_HTXnL7HE_SHIFT 4
+#define HC_HTXnL8HE_SHIFT 8
+#define HC_HTXnL9HE_SHIFT 12
+#define HC_HTXnLaHE_SHIFT 16
+#define HC_HTXnLbHE_SHIFT 20
+/* HC_SubA_HTXnLc_11HE 0x0053
+ */
+#define HC_HTXnLcHE_MASK 0x0000000f
+#define HC_HTXnLdHE_MASK 0x000000f0
+#define HC_HTXnLeHE_MASK 0x00000f00
+#define HC_HTXnLfHE_MASK 0x0000f000
+#define HC_HTXnL10HE_MASK 0x000f0000
+#define HC_HTXnL11HE_MASK 0x00f00000
+#define HC_HTXnLdHE_SHIFT 4
+#define HC_HTXnLeHE_SHIFT 8
+#define HC_HTXnLfHE_SHIFT 12
+#define HC_HTXnL10HE_SHIFT 16
+#define HC_HTXnL11HE_SHIFT 20
+/* HC_SubA_HTXnL0OS 0x0077
+ */
+#define HC_HTXnL0OS_MASK 0x003ff000
+#define HC_HTXnLVmax_MASK 0x00000fc0
+#define HC_HTXnLVmin_MASK 0x0000003f
+#define HC_HTXnL0OS_SHIFT 12
+#define HC_HTXnLVmax_SHIFT 6
+/* HC_SubA_HTXnTB 0x0078
+ */
+#define HC_HTXnTB_MASK 0x00f00000
+#define HC_HTXnFLSe_MASK 0x0000e000
+#define HC_HTXnFLSs_MASK 0x00001c00
+#define HC_HTXnFLTe_MASK 0x00000380
+#define HC_HTXnFLTs_MASK 0x00000070
+#define HC_HTXnFLDs_MASK 0x0000000f
+#define HC_HTXnTB_NoTB 0x00000000
+#define HC_HTXnTB_TBC_S 0x00100000
+#define HC_HTXnTB_TBC_T 0x00200000
+#define HC_HTXnTB_TB_S 0x00400000
+#define HC_HTXnTB_TB_T 0x00800000
+#define HC_HTXnFLSe_Nearest 0x00000000
+#define HC_HTXnFLSe_Linear 0x00002000
+#define HC_HTXnFLSe_NonLinear 0x00004000
+#define HC_HTXnFLSe_Sharp 0x00008000
+#define HC_HTXnFLSe_Flat_Gaussian_Cubic 0x0000c000
+#define HC_HTXnFLSs_Nearest 0x00000000
+#define HC_HTXnFLSs_Linear 0x00000400
+#define HC_HTXnFLSs_NonLinear 0x00000800
+#define HC_HTXnFLSs_Flat_Gaussian_Cubic 0x00001800
+#define HC_HTXnFLTe_Nearest 0x00000000
+#define HC_HTXnFLTe_Linear 0x00000080
+#define HC_HTXnFLTe_NonLinear 0x00000100
+#define HC_HTXnFLTe_Sharp 0x00000180
+#define HC_HTXnFLTe_Flat_Gaussian_Cubic 0x00000300
+#define HC_HTXnFLTs_Nearest 0x00000000
+#define HC_HTXnFLTs_Linear 0x00000010
+#define HC_HTXnFLTs_NonLinear 0x00000020
+#define HC_HTXnFLTs_Flat_Gaussian_Cubic 0x00000060
+#define HC_HTXnFLDs_Tex0 0x00000000
+#define HC_HTXnFLDs_Nearest 0x00000001
+#define HC_HTXnFLDs_Linear 0x00000002
+#define HC_HTXnFLDs_NonLinear 0x00000003
+#define HC_HTXnFLDs_Dither 0x00000004
+#define HC_HTXnFLDs_ConstLOD 0x00000005
+#define HC_HTXnFLDs_Ani 0x00000006
+#define HC_HTXnFLDs_AniDither 0x00000007
+/* HC_SubA_HTXnMPMD 0x0079
+ */
+#define HC_HTXnMPMD_SMASK 0x00070000
+#define HC_HTXnMPMD_TMASK 0x00380000
+#define HC_HTXnLODDTf_MASK 0x00000007
+#define HC_HTXnXY2ST_MASK 0x00000008
+#define HC_HTXnMPMD_Tsingle 0x00000000
+#define HC_HTXnMPMD_Tclamp 0x00080000
+#define HC_HTXnMPMD_Trepeat 0x00100000
+#define HC_HTXnMPMD_Tmirror 0x00180000
+#define HC_HTXnMPMD_Twrap 0x00200000
+#define HC_HTXnMPMD_Ssingle 0x00000000
+#define HC_HTXnMPMD_Sclamp 0x00010000
+#define HC_HTXnMPMD_Srepeat 0x00020000
+#define HC_HTXnMPMD_Smirror 0x00030000
+#define HC_HTXnMPMD_Swrap 0x00040000
+/* HC_SubA_HTXnCLODu 0x007a
+ */
+#define HC_HTXnCLODu_MASK 0x000ffc00
+#define HC_HTXnCLODd_MASK 0x000003ff
+#define HC_HTXnCLODu_SHIFT 10
+/* HC_SubA_HTXnFM 0x007b
+ */
+#define HC_HTXnFM_MASK 0x00ff0000
+#define HC_HTXnLoc_MASK 0x00000003
+#define HC_HTXnFM_INDEX 0x00000000
+#define HC_HTXnFM_Intensity 0x00080000
+#define HC_HTXnFM_Lum 0x00100000
+#define HC_HTXnFM_Alpha 0x00180000
+#define HC_HTXnFM_DX 0x00280000
+#define HC_HTXnFM_ARGB16 0x00880000
+#define HC_HTXnFM_ARGB32 0x00980000
+#define HC_HTXnFM_ABGR16 0x00a80000
+#define HC_HTXnFM_ABGR32 0x00b80000
+#define HC_HTXnFM_RGBA16 0x00c80000
+#define HC_HTXnFM_RGBA32 0x00d80000
+#define HC_HTXnFM_BGRA16 0x00e80000
+#define HC_HTXnFM_BGRA32 0x00f80000
+#define HC_HTXnFM_BUMPMAP 0x00380000
+#define HC_HTXnFM_Index1 (HC_HTXnFM_INDEX | 0x00000000)
+#define HC_HTXnFM_Index2 (HC_HTXnFM_INDEX | 0x00010000)
+#define HC_HTXnFM_Index4 (HC_HTXnFM_INDEX | 0x00020000)
+#define HC_HTXnFM_Index8 (HC_HTXnFM_INDEX | 0x00030000)
+#define HC_HTXnFM_T1 (HC_HTXnFM_Intensity | 0x00000000)
+#define HC_HTXnFM_T2 (HC_HTXnFM_Intensity | 0x00010000)
+#define HC_HTXnFM_T4 (HC_HTXnFM_Intensity | 0x00020000)
+#define HC_HTXnFM_T8 (HC_HTXnFM_Intensity | 0x00030000)
+#define HC_HTXnFM_L1 (HC_HTXnFM_Lum | 0x00000000)
+#define HC_HTXnFM_L2 (HC_HTXnFM_Lum | 0x00010000)
+#define HC_HTXnFM_L4 (HC_HTXnFM_Lum | 0x00020000)
+#define HC_HTXnFM_L8 (HC_HTXnFM_Lum | 0x00030000)
+#define HC_HTXnFM_AL44 (HC_HTXnFM_Lum | 0x00040000)
+#define HC_HTXnFM_AL88 (HC_HTXnFM_Lum | 0x00050000)
+#define HC_HTXnFM_A1 (HC_HTXnFM_Alpha | 0x00000000)
+#define HC_HTXnFM_A2 (HC_HTXnFM_Alpha | 0x00010000)
+#define HC_HTXnFM_A4 (HC_HTXnFM_Alpha | 0x00020000)
+#define HC_HTXnFM_A8 (HC_HTXnFM_Alpha | 0x00030000)
+#define HC_HTXnFM_DX1 (HC_HTXnFM_DX | 0x00010000)
+#define HC_HTXnFM_DX23 (HC_HTXnFM_DX | 0x00020000)
+#define HC_HTXnFM_DX45 (HC_HTXnFM_DX | 0x00030000)
+#define HC_HTXnFM_RGB555 (HC_HTXnFM_ARGB16 | 0x00000000)
+#define HC_HTXnFM_RGB565 (HC_HTXnFM_ARGB16 | 0x00010000)
+#define HC_HTXnFM_ARGB1555 (HC_HTXnFM_ARGB16 | 0x00020000)
+#define HC_HTXnFM_ARGB4444 (HC_HTXnFM_ARGB16 | 0x00030000)
+#define HC_HTXnFM_ARGB0888 (HC_HTXnFM_ARGB32 | 0x00000000)
+#define HC_HTXnFM_ARGB8888 (HC_HTXnFM_ARGB32 | 0x00010000)
+#define HC_HTXnFM_BGR555 (HC_HTXnFM_ABGR16 | 0x00000000)
+#define HC_HTXnFM_BGR565 (HC_HTXnFM_ABGR16 | 0x00010000)
+#define HC_HTXnFM_ABGR1555 (HC_HTXnFM_ABGR16 | 0x00020000)
+#define HC_HTXnFM_ABGR4444 (HC_HTXnFM_ABGR16 | 0x00030000)
+#define HC_HTXnFM_ABGR0888 (HC_HTXnFM_ABGR32 | 0x00000000)
+#define HC_HTXnFM_ABGR8888 (HC_HTXnFM_ABGR32 | 0x00010000)
+#define HC_HTXnFM_RGBA5550 (HC_HTXnFM_RGBA16 | 0x00000000)
+#define HC_HTXnFM_RGBA5551 (HC_HTXnFM_RGBA16 | 0x00020000)
+#define HC_HTXnFM_RGBA4444 (HC_HTXnFM_RGBA16 | 0x00030000)
+#define HC_HTXnFM_RGBA8880 (HC_HTXnFM_RGBA32 | 0x00000000)
+#define HC_HTXnFM_RGBA8888 (HC_HTXnFM_RGBA32 | 0x00010000)
+#define HC_HTXnFM_BGRA5550 (HC_HTXnFM_BGRA16 | 0x00000000)
+#define HC_HTXnFM_BGRA5551 (HC_HTXnFM_BGRA16 | 0x00020000)
+#define HC_HTXnFM_BGRA4444 (HC_HTXnFM_BGRA16 | 0x00030000)
+#define HC_HTXnFM_BGRA8880 (HC_HTXnFM_BGRA32 | 0x00000000)
+#define HC_HTXnFM_BGRA8888 (HC_HTXnFM_BGRA32 | 0x00010000)
+#define HC_HTXnFM_VU88 (HC_HTXnFM_BUMPMAP | 0x00000000)
+#define HC_HTXnFM_LVU655 (HC_HTXnFM_BUMPMAP | 0x00010000)
+#define HC_HTXnFM_LVU888 (HC_HTXnFM_BUMPMAP | 0x00020000)
+#define HC_HTXnLoc_Local 0x00000000
+#define HC_HTXnLoc_Sys 0x00000002
+#define HC_HTXnLoc_AGP 0x00000003
+/* HC_SubA_HTXnTRAH 0x007f
+ */
+#define HC_HTXnTRAH_MASK 0x00ff0000
+#define HC_HTXnTRAL_MASK 0x0000ff00
+#define HC_HTXnTBA_MASK 0x000000ff
+#define HC_HTXnTRAH_SHIFT 16
+#define HC_HTXnTRAL_SHIFT 8
+/* HC_SubA_HTXnTBLCsat 0x0080
+ *-- Define the input texture.
+ */
+#define HC_XTC_TOPC 0x00000000
+#define HC_XTC_InvTOPC 0x00000010
+#define HC_XTC_TOPCp5 0x00000020
+#define HC_XTC_Cbias 0x00000000
+#define HC_XTC_InvCbias 0x00000010
+#define HC_XTC_0 0x00000000
+#define HC_XTC_Dif 0x00000001
+#define HC_XTC_Spec 0x00000002
+#define HC_XTC_Tex 0x00000003
+#define HC_XTC_Cur 0x00000004
+#define HC_XTC_Adif 0x00000005
+#define HC_XTC_Fog 0x00000006
+#define HC_XTC_Atex 0x00000007
+#define HC_XTC_Acur 0x00000008
+#define HC_XTC_HTXnTBLRC 0x00000009
+#define HC_XTC_Ctexnext 0x0000000a
+/*--
+ */
+#define HC_HTXnTBLCsat_MASK 0x00800000
+#define HC_HTXnTBLCa_MASK 0x000fc000
+#define HC_HTXnTBLCb_MASK 0x00001f80
+#define HC_HTXnTBLCc_MASK 0x0000003f
+#define HC_HTXnTBLCa_TOPC (HC_XTC_TOPC << 14)
+#define HC_HTXnTBLCa_InvTOPC (HC_XTC_InvTOPC << 14)
+#define HC_HTXnTBLCa_TOPCp5 (HC_XTC_TOPCp5 << 14)
+#define HC_HTXnTBLCa_0 (HC_XTC_0 << 14)
+#define HC_HTXnTBLCa_Dif (HC_XTC_Dif << 14)
+#define HC_HTXnTBLCa_Spec (HC_XTC_Spec << 14)
+#define HC_HTXnTBLCa_Tex (HC_XTC_Tex << 14)
+#define HC_HTXnTBLCa_Cur (HC_XTC_Cur << 14)
+#define HC_HTXnTBLCa_Adif (HC_XTC_Adif << 14)
+#define HC_HTXnTBLCa_Fog (HC_XTC_Fog << 14)
+#define HC_HTXnTBLCa_Atex (HC_XTC_Atex << 14)
+#define HC_HTXnTBLCa_Acur (HC_XTC_Acur << 14)
+#define HC_HTXnTBLCa_HTXnTBLRC (HC_XTC_HTXnTBLRC << 14)
+#define HC_HTXnTBLCa_Ctexnext (HC_XTC_Ctexnext << 14)
+#define HC_HTXnTBLCb_TOPC (HC_XTC_TOPC << 7)
+#define HC_HTXnTBLCb_InvTOPC (HC_XTC_InvTOPC << 7)
+#define HC_HTXnTBLCb_TOPCp5 (HC_XTC_TOPCp5 << 7)
+#define HC_HTXnTBLCb_0 (HC_XTC_0 << 7)
+#define HC_HTXnTBLCb_Dif (HC_XTC_Dif << 7)
+#define HC_HTXnTBLCb_Spec (HC_XTC_Spec << 7)
+#define HC_HTXnTBLCb_Tex (HC_XTC_Tex << 7)
+#define HC_HTXnTBLCb_Cur (HC_XTC_Cur << 7)
+#define HC_HTXnTBLCb_Adif (HC_XTC_Adif << 7)
+#define HC_HTXnTBLCb_Fog (HC_XTC_Fog << 7)
+#define HC_HTXnTBLCb_Atex (HC_XTC_Atex << 7)
+#define HC_HTXnTBLCb_Acur (HC_XTC_Acur << 7)
+#define HC_HTXnTBLCb_HTXnTBLRC (HC_XTC_HTXnTBLRC << 7)
+#define HC_HTXnTBLCb_Ctexnext (HC_XTC_Ctexnext << 7)
+#define HC_HTXnTBLCc_TOPC (HC_XTC_TOPC << 0)
+#define HC_HTXnTBLCc_InvTOPC (HC_XTC_InvTOPC << 0)
+#define HC_HTXnTBLCc_TOPCp5 (HC_XTC_TOPCp5 << 0)
+#define HC_HTXnTBLCc_0 (HC_XTC_0 << 0)
+#define HC_HTXnTBLCc_Dif (HC_XTC_Dif << 0)
+#define HC_HTXnTBLCc_Spec (HC_XTC_Spec << 0)
+#define HC_HTXnTBLCc_Tex (HC_XTC_Tex << 0)
+#define HC_HTXnTBLCc_Cur (HC_XTC_Cur << 0)
+#define HC_HTXnTBLCc_Adif (HC_XTC_Adif << 0)
+#define HC_HTXnTBLCc_Fog (HC_XTC_Fog << 0)
+#define HC_HTXnTBLCc_Atex (HC_XTC_Atex << 0)
+#define HC_HTXnTBLCc_Acur (HC_XTC_Acur << 0)
+#define HC_HTXnTBLCc_HTXnTBLRC (HC_XTC_HTXnTBLRC << 0)
+#define HC_HTXnTBLCc_Ctexnext (HC_XTC_Ctexnext << 0)
+/* HC_SubA_HTXnTBLCop 0x0081
+ */
+#define HC_HTXnTBLdot_MASK 0x00c00000
+#define HC_HTXnTBLCop_MASK 0x00380000
+#define HC_HTXnTBLCbias_MASK 0x0007c000
+#define HC_HTXnTBLCshift_MASK 0x00001800
+#define HC_HTXnTBLAop_MASK 0x00000380
+#define HC_HTXnTBLAbias_MASK 0x00000078
+#define HC_HTXnTBLAshift_MASK 0x00000003
+#define HC_HTXnTBLCop_Add 0x00000000
+#define HC_HTXnTBLCop_Sub 0x00080000
+#define HC_HTXnTBLCop_Min 0x00100000
+#define HC_HTXnTBLCop_Max 0x00180000
+#define HC_HTXnTBLCop_Mask 0x00200000
+#define HC_HTXnTBLCbias_Cbias (HC_XTC_Cbias << 14)
+#define HC_HTXnTBLCbias_InvCbias (HC_XTC_InvCbias << 14)
+#define HC_HTXnTBLCbias_0 (HC_XTC_0 << 14)
+#define HC_HTXnTBLCbias_Dif (HC_XTC_Dif << 14)
+#define HC_HTXnTBLCbias_Spec (HC_XTC_Spec << 14)
+#define HC_HTXnTBLCbias_Tex (HC_XTC_Tex << 14)
+#define HC_HTXnTBLCbias_Cur (HC_XTC_Cur << 14)
+#define HC_HTXnTBLCbias_Adif (HC_XTC_Adif << 14)
+#define HC_HTXnTBLCbias_Fog (HC_XTC_Fog << 14)
+#define HC_HTXnTBLCbias_Atex (HC_XTC_Atex << 14)
+#define HC_HTXnTBLCbias_Acur (HC_XTC_Acur << 14)
+#define HC_HTXnTBLCbias_HTXnTBLRC (HC_XTC_HTXnTBLRC << 14)
+#define HC_HTXnTBLCshift_1 0x00000000
+#define HC_HTXnTBLCshift_2 0x00000800
+#define HC_HTXnTBLCshift_No 0x00001000
+#define HC_HTXnTBLCshift_DotP 0x00001800
+/*=* John Sheng [2003.7.18] texture combine *=*/
+#define HC_HTXnTBLDOT3 0x00080000
+#define HC_HTXnTBLDOT4 0x000C0000
+
+#define HC_HTXnTBLAop_Add 0x00000000
+#define HC_HTXnTBLAop_Sub 0x00000080
+#define HC_HTXnTBLAop_Min 0x00000100
+#define HC_HTXnTBLAop_Max 0x00000180
+#define HC_HTXnTBLAop_Mask 0x00000200
+#define HC_HTXnTBLAbias_Inv 0x00000040
+#define HC_HTXnTBLAbias_Adif 0x00000000
+#define HC_HTXnTBLAbias_Fog 0x00000008
+#define HC_HTXnTBLAbias_Acur 0x00000010
+#define HC_HTXnTBLAbias_HTXnTBLRAbias 0x00000018
+#define HC_HTXnTBLAbias_Atex 0x00000020
+#define HC_HTXnTBLAshift_1 0x00000000
+#define HC_HTXnTBLAshift_2 0x00000001
+#define HC_HTXnTBLAshift_No 0x00000002
+/* #define HC_HTXnTBLAshift_DotP 0x00000003 */
+/* HC_SubA_HTXnTBLMPFog 0x0082
+ */
+#define HC_HTXnTBLMPfog_MASK 0x00e00000
+#define HC_HTXnTBLMPfog_0 0x00000000
+#define HC_HTXnTBLMPfog_Adif 0x00200000
+#define HC_HTXnTBLMPfog_Fog 0x00400000
+#define HC_HTXnTBLMPfog_Atex 0x00600000
+#define HC_HTXnTBLMPfog_Acur 0x00800000
+#define HC_HTXnTBLMPfog_GHTXnTBLRFog 0x00a00000
+/* HC_SubA_HTXnTBLAsat 0x0083
+ *-- Define the texture alpha input.
+ */
+#define HC_XTA_TOPA 0x00000000
+#define HC_XTA_InvTOPA 0x00000008
+#define HC_XTA_TOPAp5 0x00000010
+#define HC_XTA_Adif 0x00000000
+#define HC_XTA_Fog 0x00000001
+#define HC_XTA_Acur 0x00000002
+#define HC_XTA_HTXnTBLRA 0x00000003
+#define HC_XTA_Atex 0x00000004
+#define HC_XTA_Atexnext 0x00000005
+/*--
+ */
+#define HC_HTXnTBLAsat_MASK 0x00800000
+#define HC_HTXnTBLAMB_MASK 0x00700000
+#define HC_HTXnTBLAa_MASK 0x0007c000
+#define HC_HTXnTBLAb_MASK 0x00000f80
+#define HC_HTXnTBLAc_MASK 0x0000001f
+#define HC_HTXnTBLAMB_SHIFT 20
+#define HC_HTXnTBLAa_TOPA (HC_XTA_TOPA << 14)
+#define HC_HTXnTBLAa_InvTOPA (HC_XTA_InvTOPA << 14)
+#define HC_HTXnTBLAa_TOPAp5 (HC_XTA_TOPAp5 << 14)
+#define HC_HTXnTBLAa_Adif (HC_XTA_Adif << 14)
+#define HC_HTXnTBLAa_Fog (HC_XTA_Fog << 14)
+#define HC_HTXnTBLAa_Acur (HC_XTA_Acur << 14)
+#define HC_HTXnTBLAa_HTXnTBLRA (HC_XTA_HTXnTBLRA << 14)
+#define HC_HTXnTBLAa_Atex (HC_XTA_Atex << 14)
+#define HC_HTXnTBLAa_Atexnext (HC_XTA_Atexnext << 14)
+#define HC_HTXnTBLAb_TOPA (HC_XTA_TOPA << 7)
+#define HC_HTXnTBLAb_InvTOPA (HC_XTA_InvTOPA << 7)
+#define HC_HTXnTBLAb_TOPAp5 (HC_XTA_TOPAp5 << 7)
+#define HC_HTXnTBLAb_Adif (HC_XTA_Adif << 7)
+#define HC_HTXnTBLAb_Fog (HC_XTA_Fog << 7)
+#define HC_HTXnTBLAb_Acur (HC_XTA_Acur << 7)
+#define HC_HTXnTBLAb_HTXnTBLRA (HC_XTA_HTXnTBLRA << 7)
+#define HC_HTXnTBLAb_Atex (HC_XTA_Atex << 7)
+#define HC_HTXnTBLAb_Atexnext (HC_XTA_Atexnext << 7)
+#define HC_HTXnTBLAc_TOPA (HC_XTA_TOPA << 0)
+#define HC_HTXnTBLAc_InvTOPA (HC_XTA_InvTOPA << 0)
+#define HC_HTXnTBLAc_TOPAp5 (HC_XTA_TOPAp5 << 0)
+#define HC_HTXnTBLAc_Adif (HC_XTA_Adif << 0)
+#define HC_HTXnTBLAc_Fog (HC_XTA_Fog << 0)
+#define HC_HTXnTBLAc_Acur (HC_XTA_Acur << 0)
+#define HC_HTXnTBLAc_HTXnTBLRA (HC_XTA_HTXnTBLRA << 0)
+#define HC_HTXnTBLAc_Atex (HC_XTA_Atex << 0)
+#define HC_HTXnTBLAc_Atexnext (HC_XTA_Atexnext << 0)
+/* HC_SubA_HTXnTBLRAa 0x0089
+ */
+#define HC_HTXnTBLRAa_MASK 0x00ff0000
+#define HC_HTXnTBLRAb_MASK 0x0000ff00
+#define HC_HTXnTBLRAc_MASK 0x000000ff
+#define HC_HTXnTBLRAa_SHIFT 16
+#define HC_HTXnTBLRAb_SHIFT 8
+#define HC_HTXnTBLRAc_SHIFT 0
+/* HC_SubA_HTXnTBLRFog 0x008a
+ */
+#define HC_HTXnTBLRFog_MASK 0x0000ff00
+#define HC_HTXnTBLRAbias_MASK 0x000000ff
+#define HC_HTXnTBLRFog_SHIFT 8
+#define HC_HTXnTBLRAbias_SHIFT 0
+/* HC_SubA_HTXnLScale 0x0094
+ */
+#define HC_HTXnLScale_MASK 0x0007fc00
+#define HC_HTXnLOff_MASK 0x000001ff
+#define HC_HTXnLScale_SHIFT 10
+/* HC_SubA_HTXSMD 0x0000
+ */
+#define HC_HTXSMD_MASK 0x00000080
+#define HC_HTXTMD_MASK 0x00000040
+#define HC_HTXNum_MASK 0x00000038
+#define HC_HTXTRMD_MASK 0x00000006
+#define HC_HTXCHCLR_MASK 0x00000001
+#define HC_HTXNum_SHIFT 3
+
+/* Texture Palette n
+ */
+#define HC_SubType_TexPalette0 0x00000000
+#define HC_SubType_TexPalette1 0x00000001
+#define HC_SubType_FogTable 0x00000010
+#define HC_SubType_Stipple 0x00000014
+/* HC_SubA_TexPalette0 0x0000
+ */
+#define HC_HTPnA_MASK 0xff000000
+#define HC_HTPnR_MASK 0x00ff0000
+#define HC_HTPnG_MASK 0x0000ff00
+#define HC_HTPnB_MASK 0x000000ff
+/* HC_SubA_FogTable 0x0010
+ */
+#define HC_HFPn3_MASK 0xff000000
+#define HC_HFPn2_MASK 0x00ff0000
+#define HC_HFPn1_MASK 0x0000ff00
+#define HC_HFPn_MASK 0x000000ff
+#define HC_HFPn3_SHIFT 24
+#define HC_HFPn2_SHIFT 16
+#define HC_HFPn1_SHIFT 8
+
+/* Auto Testing & Security
+ */
+#define HC_SubA_HenFIFOAT 0x0000
+#define HC_SubA_HFBDrawFirst 0x0004
+#define HC_SubA_HFBBasL 0x0005
+#define HC_SubA_HFBDst 0x0006
+/* HC_SubA_HenFIFOAT 0x0000
+ */
+#define HC_HenFIFOAT_MASK 0x00000020
+#define HC_HenGEMILock_MASK 0x00000010
+#define HC_HenFBASwap_MASK 0x00000008
+#define HC_HenOT_MASK 0x00000004
+#define HC_HenCMDQ_MASK 0x00000002
+#define HC_HenTXCTSU_MASK 0x00000001
+/* HC_SubA_HFBDrawFirst 0x0004
+ */
+#define HC_HFBDrawFirst_MASK 0x00000800
+#define HC_HFBQueue_MASK 0x00000400
+#define HC_HFBLock_MASK 0x00000200
+#define HC_HEOF_MASK 0x00000100
+#define HC_HFBBasH_MASK 0x000000ff
+
+/* GEMI Setting
+ */
+#define HC_SubA_HTArbRCM 0x0008
+#define HC_SubA_HTArbRZ 0x000a
+#define HC_SubA_HTArbWZ 0x000b
+#define HC_SubA_HTArbRTX 0x000c
+#define HC_SubA_HTArbRCW 0x000d
+#define HC_SubA_HTArbE2 0x000e
+#define HC_SubA_HArbRQCM 0x0010
+#define HC_SubA_HArbWQCM 0x0011
+#define HC_SubA_HGEMITout 0x0020
+#define HC_SubA_HFthRTXD 0x0040
+#define HC_SubA_HFthRTXA 0x0044
+#define HC_SubA_HCMDQstL 0x0050
+#define HC_SubA_HCMDQendL 0x0051
+#define HC_SubA_HCMDQLen 0x0052
+/* HC_SubA_HTArbRCM 0x0008
+ */
+#define HC_HTArbRCM_MASK 0x0000ffff
+/* HC_SubA_HTArbRZ 0x000a
+ */
+#define HC_HTArbRZ_MASK 0x0000ffff
+/* HC_SubA_HTArbWZ 0x000b
+ */
+#define HC_HTArbWZ_MASK 0x0000ffff
+/* HC_SubA_HTArbRTX 0x000c
+ */
+#define HC_HTArbRTX_MASK 0x0000ffff
+/* HC_SubA_HTArbRCW 0x000d
+ */
+#define HC_HTArbRCW_MASK 0x0000ffff
+/* HC_SubA_HTArbE2 0x000e
+ */
+#define HC_HTArbE2_MASK 0x0000ffff
+/* HC_SubA_HArbRQCM 0x0010
+ */
+#define HC_HTArbRQCM_MASK 0x0000ffff
+/* HC_SubA_HArbWQCM 0x0011
+ */
+#define HC_HArbWQCM_MASK 0x0000ffff
+/* HC_SubA_HGEMITout 0x0020
+ */
+#define HC_HGEMITout_MASK 0x000f0000
+#define HC_HNPArbZC_MASK 0x0000ffff
+#define HC_HGEMITout_SHIFT 16
+/* HC_SubA_HFthRTXD 0x0040
+ */
+#define HC_HFthRTXD_MASK 0x00ff0000
+#define HC_HFthRZD_MASK 0x0000ff00
+#define HC_HFthWZD_MASK 0x000000ff
+#define HC_HFthRTXD_SHIFT 16
+#define HC_HFthRZD_SHIFT 8
+/* HC_SubA_HFthRTXA 0x0044
+ */
+#define HC_HFthRTXA_MASK 0x000000ff
+
+/******************************************************************************
+** Define the Halcyon Internal register access constants. For simulator only.
+******************************************************************************/
+#define HC_SIMA_HAGPBstL 0x0000
+#define HC_SIMA_HAGPBendL 0x0001
+#define HC_SIMA_HAGPCMNT 0x0002
+#define HC_SIMA_HAGPBpL 0x0003
+#define HC_SIMA_HAGPBpH 0x0004
+#define HC_SIMA_HClipTB 0x0005
+#define HC_SIMA_HClipLR 0x0006
+#define HC_SIMA_HFPClipTL 0x0007
+#define HC_SIMA_HFPClipBL 0x0008
+#define HC_SIMA_HFPClipLL 0x0009
+#define HC_SIMA_HFPClipRL 0x000a
+#define HC_SIMA_HFPClipTBH 0x000b
+#define HC_SIMA_HFPClipLRH 0x000c
+#define HC_SIMA_HLP 0x000d
+#define HC_SIMA_HLPRF 0x000e
+#define HC_SIMA_HSolidCL 0x000f
+#define HC_SIMA_HPixGC 0x0010
+#define HC_SIMA_HSPXYOS 0x0011
+#define HC_SIMA_HCmdA 0x0012
+#define HC_SIMA_HCmdB 0x0013
+#define HC_SIMA_HEnable 0x0014
+#define HC_SIMA_HZWBBasL 0x0015
+#define HC_SIMA_HZWBBasH 0x0016
+#define HC_SIMA_HZWBType 0x0017
+#define HC_SIMA_HZBiasL 0x0018
+#define HC_SIMA_HZWBend 0x0019
+#define HC_SIMA_HZWTMD 0x001a
+#define HC_SIMA_HZWCDL 0x001b
+#define HC_SIMA_HZWCTAGnum 0x001c
+#define HC_SIMA_HZCYNum 0x001d
+#define HC_SIMA_HZWCFire 0x001e
+/* #define HC_SIMA_HSBBasL 0x001d */
+/* #define HC_SIMA_HSBBasH 0x001e */
+/* #define HC_SIMA_HSBFM 0x001f */
+#define HC_SIMA_HSTREF 0x0020
+#define HC_SIMA_HSTMD 0x0021
+#define HC_SIMA_HABBasL 0x0022
+#define HC_SIMA_HABBasH 0x0023
+#define HC_SIMA_HABFM 0x0024
+#define HC_SIMA_HATMD 0x0025
+#define HC_SIMA_HABLCsat 0x0026
+#define HC_SIMA_HABLCop 0x0027
+#define HC_SIMA_HABLAsat 0x0028
+#define HC_SIMA_HABLAop 0x0029
+#define HC_SIMA_HABLRCa 0x002a
+#define HC_SIMA_HABLRFCa 0x002b
+#define HC_SIMA_HABLRCbias 0x002c
+#define HC_SIMA_HABLRCb 0x002d
+#define HC_SIMA_HABLRFCb 0x002e
+#define HC_SIMA_HABLRAa 0x002f
+#define HC_SIMA_HABLRAb 0x0030
+#define HC_SIMA_HDBBasL 0x0031
+#define HC_SIMA_HDBBasH 0x0032
+#define HC_SIMA_HDBFM 0x0033
+#define HC_SIMA_HFBBMSKL 0x0034
+#define HC_SIMA_HROP 0x0035
+#define HC_SIMA_HFogLF 0x0036
+#define HC_SIMA_HFogCL 0x0037
+#define HC_SIMA_HFogCH 0x0038
+#define HC_SIMA_HFogStL 0x0039
+#define HC_SIMA_HFogStH 0x003a
+#define HC_SIMA_HFogOOdMF 0x003b
+#define HC_SIMA_HFogOOdEF 0x003c
+#define HC_SIMA_HFogEndL 0x003d
+#define HC_SIMA_HFogDenst 0x003e
+/*---- start of texture 0 setting ----
+ */
+#define HC_SIMA_HTX0L0BasL 0x0040
+#define HC_SIMA_HTX0L1BasL 0x0041
+#define HC_SIMA_HTX0L2BasL 0x0042
+#define HC_SIMA_HTX0L3BasL 0x0043
+#define HC_SIMA_HTX0L4BasL 0x0044
+#define HC_SIMA_HTX0L5BasL 0x0045
+#define HC_SIMA_HTX0L6BasL 0x0046
+#define HC_SIMA_HTX0L7BasL 0x0047
+#define HC_SIMA_HTX0L8BasL 0x0048
+#define HC_SIMA_HTX0L9BasL 0x0049
+#define HC_SIMA_HTX0LaBasL 0x004a
+#define HC_SIMA_HTX0LbBasL 0x004b
+#define HC_SIMA_HTX0LcBasL 0x004c
+#define HC_SIMA_HTX0LdBasL 0x004d
+#define HC_SIMA_HTX0LeBasL 0x004e
+#define HC_SIMA_HTX0LfBasL 0x004f
+#define HC_SIMA_HTX0L10BasL 0x0050
+#define HC_SIMA_HTX0L11BasL 0x0051
+#define HC_SIMA_HTX0L012BasH 0x0052
+#define HC_SIMA_HTX0L345BasH 0x0053
+#define HC_SIMA_HTX0L678BasH 0x0054
+#define HC_SIMA_HTX0L9abBasH 0x0055
+#define HC_SIMA_HTX0LcdeBasH 0x0056
+#define HC_SIMA_HTX0Lf1011BasH 0x0057
+#define HC_SIMA_HTX0L0Pit 0x0058
+#define HC_SIMA_HTX0L1Pit 0x0059
+#define HC_SIMA_HTX0L2Pit 0x005a
+#define HC_SIMA_HTX0L3Pit 0x005b
+#define HC_SIMA_HTX0L4Pit 0x005c
+#define HC_SIMA_HTX0L5Pit 0x005d
+#define HC_SIMA_HTX0L6Pit 0x005e
+#define HC_SIMA_HTX0L7Pit 0x005f
+#define HC_SIMA_HTX0L8Pit 0x0060
+#define HC_SIMA_HTX0L9Pit 0x0061
+#define HC_SIMA_HTX0LaPit 0x0062
+#define HC_SIMA_HTX0LbPit 0x0063
+#define HC_SIMA_HTX0LcPit 0x0064
+#define HC_SIMA_HTX0LdPit 0x0065
+#define HC_SIMA_HTX0LePit 0x0066
+#define HC_SIMA_HTX0LfPit 0x0067
+#define HC_SIMA_HTX0L10Pit 0x0068
+#define HC_SIMA_HTX0L11Pit 0x0069
+#define HC_SIMA_HTX0L0_5WE 0x006a
+#define HC_SIMA_HTX0L6_bWE 0x006b
+#define HC_SIMA_HTX0Lc_11WE 0x006c
+#define HC_SIMA_HTX0L0_5HE 0x006d
+#define HC_SIMA_HTX0L6_bHE 0x006e
+#define HC_SIMA_HTX0Lc_11HE 0x006f
+#define HC_SIMA_HTX0L0OS 0x0070
+#define HC_SIMA_HTX0TB 0x0071
+#define HC_SIMA_HTX0MPMD 0x0072
+#define HC_SIMA_HTX0CLODu 0x0073
+#define HC_SIMA_HTX0FM 0x0074
+#define HC_SIMA_HTX0TRCH 0x0075
+#define HC_SIMA_HTX0TRCL 0x0076
+#define HC_SIMA_HTX0TBC 0x0077
+#define HC_SIMA_HTX0TRAH 0x0078
+#define HC_SIMA_HTX0TBLCsat 0x0079
+#define HC_SIMA_HTX0TBLCop 0x007a
+#define HC_SIMA_HTX0TBLMPfog 0x007b
+#define HC_SIMA_HTX0TBLAsat 0x007c
+#define HC_SIMA_HTX0TBLRCa 0x007d
+#define HC_SIMA_HTX0TBLRCb 0x007e
+#define HC_SIMA_HTX0TBLRCc 0x007f
+#define HC_SIMA_HTX0TBLRCbias 0x0080
+#define HC_SIMA_HTX0TBLRAa 0x0081
+#define HC_SIMA_HTX0TBLRFog 0x0082
+#define HC_SIMA_HTX0BumpM00 0x0083
+#define HC_SIMA_HTX0BumpM01 0x0084
+#define HC_SIMA_HTX0BumpM10 0x0085
+#define HC_SIMA_HTX0BumpM11 0x0086
+#define HC_SIMA_HTX0LScale 0x0087
+/*---- end of texture 0 setting ---- 0x008f
+ */
+#define HC_SIMA_TX0TX1_OFF 0x0050
+/*---- start of texture 1 setting ----
+ */
+#define HC_SIMA_HTX1L0BasL (HC_SIMA_HTX0L0BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L1BasL (HC_SIMA_HTX0L1BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L2BasL (HC_SIMA_HTX0L2BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L3BasL (HC_SIMA_HTX0L3BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L4BasL (HC_SIMA_HTX0L4BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L5BasL (HC_SIMA_HTX0L5BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L6BasL (HC_SIMA_HTX0L6BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L7BasL (HC_SIMA_HTX0L7BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L8BasL (HC_SIMA_HTX0L8BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L9BasL (HC_SIMA_HTX0L9BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LaBasL (HC_SIMA_HTX0LaBasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LbBasL (HC_SIMA_HTX0LbBasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LcBasL (HC_SIMA_HTX0LcBasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LdBasL (HC_SIMA_HTX0LdBasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LeBasL (HC_SIMA_HTX0LeBasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LfBasL (HC_SIMA_HTX0LfBasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L10BasL (HC_SIMA_HTX0L10BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L11BasL (HC_SIMA_HTX0L11BasL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L012BasH (HC_SIMA_HTX0L012BasH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L345BasH (HC_SIMA_HTX0L345BasH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L678BasH (HC_SIMA_HTX0L678BasH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L9abBasH (HC_SIMA_HTX0L9abBasH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LcdeBasH (HC_SIMA_HTX0LcdeBasH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1Lf1011BasH (HC_SIMA_HTX0Lf1011BasH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L0Pit (HC_SIMA_HTX0L0Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L1Pit (HC_SIMA_HTX0L1Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L2Pit (HC_SIMA_HTX0L2Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L3Pit (HC_SIMA_HTX0L3Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L4Pit (HC_SIMA_HTX0L4Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L5Pit (HC_SIMA_HTX0L5Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L6Pit (HC_SIMA_HTX0L6Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L7Pit (HC_SIMA_HTX0L7Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L8Pit (HC_SIMA_HTX0L8Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L9Pit (HC_SIMA_HTX0L9Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LaPit (HC_SIMA_HTX0LaPit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LbPit (HC_SIMA_HTX0LbPit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LcPit (HC_SIMA_HTX0LcPit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LdPit (HC_SIMA_HTX0LdPit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LePit (HC_SIMA_HTX0LePit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LfPit (HC_SIMA_HTX0LfPit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L10Pit (HC_SIMA_HTX0L10Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L11Pit (HC_SIMA_HTX0L11Pit + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L0_5WE (HC_SIMA_HTX0L0_5WE + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L6_bWE (HC_SIMA_HTX0L6_bWE + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1Lc_11WE (HC_SIMA_HTX0Lc_11WE + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L0_5HE (HC_SIMA_HTX0L0_5HE + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L6_bHE (HC_SIMA_HTX0L6_bHE + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1Lc_11HE (HC_SIMA_HTX0Lc_11HE + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1L0OS (HC_SIMA_HTX0L0OS + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TB (HC_SIMA_HTX0TB + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1MPMD (HC_SIMA_HTX0MPMD + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1CLODu (HC_SIMA_HTX0CLODu + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1FM (HC_SIMA_HTX0FM + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TRCH (HC_SIMA_HTX0TRCH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TRCL (HC_SIMA_HTX0TRCL + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBC (HC_SIMA_HTX0TBC + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TRAH (HC_SIMA_HTX0TRAH + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LTC (HC_SIMA_HTX0LTC + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LTA (HC_SIMA_HTX0LTA + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLCsat (HC_SIMA_HTX0TBLCsat + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLCop (HC_SIMA_HTX0TBLCop + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLMPfog (HC_SIMA_HTX0TBLMPfog + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLAsat (HC_SIMA_HTX0TBLAsat + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLRCa (HC_SIMA_HTX0TBLRCa + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLRCb (HC_SIMA_HTX0TBLRCb + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLRCc (HC_SIMA_HTX0TBLRCc + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLRCbias (HC_SIMA_HTX0TBLRCbias + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLRAa (HC_SIMA_HTX0TBLRAa + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1TBLRFog (HC_SIMA_HTX0TBLRFog + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1BumpM00 (HC_SIMA_HTX0BumpM00 + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1BumpM01 (HC_SIMA_HTX0BumpM01 + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1BumpM10 (HC_SIMA_HTX0BumpM10 + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1BumpM11 (HC_SIMA_HTX0BumpM11 + HC_SIMA_TX0TX1_OFF)
+#define HC_SIMA_HTX1LScale (HC_SIMA_HTX0LScale + HC_SIMA_TX0TX1_OFF)
+/*---- end of texture 1 setting ---- 0xaf
+ */
+#define HC_SIMA_HTXSMD 0x00b0
+#define HC_SIMA_HenFIFOAT 0x00b1
+#define HC_SIMA_HFBDrawFirst 0x00b2
+#define HC_SIMA_HFBBasL 0x00b3
+#define HC_SIMA_HTArbRCM 0x00b4
+#define HC_SIMA_HTArbRZ 0x00b5
+#define HC_SIMA_HTArbWZ 0x00b6
+#define HC_SIMA_HTArbRTX 0x00b7
+#define HC_SIMA_HTArbRCW 0x00b8
+#define HC_SIMA_HTArbE2 0x00b9
+#define HC_SIMA_HGEMITout 0x00ba
+#define HC_SIMA_HFthRTXD 0x00bb
+#define HC_SIMA_HFthRTXA 0x00bc
+/* Define the texture palette 0
+ */
+#define HC_SIMA_HTP0 0x0100
+#define HC_SIMA_HTP1 0x0200
+#define HC_SIMA_FOGTABLE 0x0300
+#define HC_SIMA_STIPPLE 0x0400
+#define HC_SIMA_HE3Fire 0x0440
+#define HC_SIMA_TRANS_SET 0x0441
+#define HC_SIMA_HREngSt 0x0442
+#define HC_SIMA_HRFIFOempty 0x0443
+#define HC_SIMA_HRFIFOfull 0x0444
+#define HC_SIMA_HRErr 0x0445
+#define HC_SIMA_FIFOstatus 0x0446
+
+/******************************************************************************
+** Define the AGP command header.
+******************************************************************************/
+#define HC_ACMD_MASK 0xfe000000
+#define HC_ACMD_SUB_MASK 0x0c000000
+#define HC_ACMD_HCmdA 0xee000000
+#define HC_ACMD_HCmdB 0xec000000
+#define HC_ACMD_HCmdC 0xea000000
+#define HC_ACMD_H1 0xf0000000
+#define HC_ACMD_H2 0xf2000000
+#define HC_ACMD_H3 0xf4000000
+#define HC_ACMD_H4 0xf6000000
+
+#define HC_ACMD_H1IO_MASK 0x000001ff
+#define HC_ACMD_H2IO1_MASK 0x001ff000
+#define HC_ACMD_H2IO2_MASK 0x000001ff
+#define HC_ACMD_H2IO1_SHIFT 12
+#define HC_ACMD_H2IO2_SHIFT 0
+#define HC_ACMD_H3IO_MASK 0x000001ff
+#define HC_ACMD_H3COUNT_MASK 0x01fff000
+#define HC_ACMD_H3COUNT_SHIFT 12
+#define HC_ACMD_H4ID_MASK 0x000001ff
+#define HC_ACMD_H4COUNT_MASK 0x01fffe00
+#define HC_ACMD_H4COUNT_SHIFT 9
+
+/********************************************************************************
+** Define Header
+********************************************************************************/
+#define HC_HEADER2 0xF210F110
+
+/********************************************************************************
+** Define Dummy Value
+********************************************************************************/
+#define HC_DUMMY 0xCCCCCCCC
+/********************************************************************************
+** Define for DMA use
+********************************************************************************/
+#define HALCYON_HEADER2 0XF210F110
+#define HALCYON_FIRECMD 0XEE100000
+#define HALCYON_FIREMASK 0XFFF00000
+#define HALCYON_CMDB 0XEC000000
+#define HALCYON_CMDBMASK 0XFFFE0000
+#define HALCYON_SUB_ADDR0 0X00000000
+#define HALCYON_HEADER1MASK 0XFFFFFF00
+#define HALCYON_HEADER1 0XF0000000
+#define HC_SubA_HAGPBstL 0x0060
+#define HC_SubA_HAGPBendL 0x0061
+#define HC_SubA_HAGPCMNT 0x0062
+#define HC_SubA_HAGPBpL 0x0063
+#define HC_SubA_HAGPBpH 0x0064
+#define HC_HAGPCMNT_MASK 0x00800000
+#define HC_HCmdErrClr_MASK 0x00400000
+#define HC_HAGPBendH_MASK 0x0000ff00
+#define HC_HAGPBstH_MASK 0x000000ff
+#define HC_HAGPBendH_SHIFT 8
+#define HC_HAGPBstH_SHIFT 0
+#define HC_HAGPBpL_MASK 0x00fffffc
+#define HC_HAGPBpID_MASK 0x00000003
+#define HC_HAGPBpID_PAUSE 0x00000000
+#define HC_HAGPBpID_JUMP 0x00000001
+#define HC_HAGPBpID_STOP 0x00000002
+#define HC_HAGPBpH_MASK 0x00ffffff
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#ifndef _VIA_DRM_H_
+#define _VIA_DRM_H_
+
+/* WARNING: These defines must be the same as what the Xserver uses.
+ * if you change them, you must change the defines in the Xserver.
+ */
+
+#ifndef _VIA_DEFINES_
+#define _VIA_DEFINES_
+
+#define VIA_DMA_BUF_ORDER 12
+#define VIA_DMA_BUF_SZ (1 << VIA_DMA_BUF_ORDER)
+#define VIA_DMA_BUF_NR 256
+#define VIA_NR_SAREA_CLIPRECTS 8
+
+#define VIA_NR_TEX_REGIONS 64
+#define VIA_LOG_MIN_TEX_REGION_SIZE 16
+#endif
+
+#define VIA_UPLOAD_TEX0IMAGE 0x1
+#define VIA_UPLOAD_TEX1IMAGE 0x2
+#define VIA_UPLOAD_CTX 0x4
+#define VIA_UPLOAD_BUFFERS 0x8
+#define VIA_UPLOAD_TEX0 0x10
+#define VIA_UPLOAD_TEX1 0x20
+#define VIA_UPLOAD_CLIPRECTS 0x40
+/*#define VIA_UPLOAD_ALL 0xff*/
+
+/* VIA specific ioctls */
+#define DRM_IOCTL_VIA_ALLOCMEM DRM_IOWR(0x40, drm_via_mem_t)
+#define DRM_IOCTL_VIA_FREEMEM DRM_IOW(0x41, drm_via_mem_t)
+#define DRM_IOCTL_VIA_AGP_INIT DRM_IOWR(0x42, drm_via_agp_t)
+#define DRM_IOCTL_VIA_FB_INIT DRM_IOWR(0x43, drm_via_fb_t)
+#define DRM_IOCTL_VIA_MAP_INIT DRM_IOWR(0x44, drm_via_init_t)
+#define DRM_IOCTL_VIA_FLUSH_AGP DRM_IOW(0x45, drm_via_flush_agp_t)
+#define DRM_IOCTL_VIA_FLUSH_SYS DRM_IOW(0x46, drm_via_flush_sys_t)
+
+#define VIA_TEX_SETUP_SIZE 8
+
+#define DRM_VIA_ALLOCMEM 0
+#define DRM_VIA_FREEMEM 1
+#define DRM_VIA_AGP_INIT 2
+#define DRM_VIA_FB_INIT 3
+#define DRM_VIA_MAP_INIT 4
+
+#define VIA_FRONT 0x1
+#define VIA_BACK 0x2
+#define VIA_DEPTH 0x4
+#define VIA_STENCIL 0x8
+#define VIDEO 0
+#define AGP 1
+typedef struct {
+ unsigned int offset;
+ unsigned int size;
+} drm_via_agp_t;
+
+typedef struct {
+ unsigned int offset;
+ unsigned int size;
+} drm_via_fb_t;
+
+typedef struct {
+ unsigned int context;
+ unsigned int type;
+ unsigned int size;
+ unsigned long index;
+ unsigned long offset;
+} drm_via_mem_t;
+
+typedef struct _drm_via_init {
+ enum {
+ VIA_INIT_MAP = 0x01,
+ VIA_CLEANUP_MAP = 0x02
+ } func;
+ unsigned long sarea_priv_offset;
+ unsigned long fb_offset;
+ unsigned long mmio_offset;
+ unsigned long agpAddr;
+} drm_via_init_t;
+
+
+typedef struct _drm_via_tex_region {
+ unsigned char next, prev;
+ unsigned char inUse;
+ int age;
+} drm_via_tex_region_t;
+
+typedef struct _drm_via_sarea {
+ unsigned int dirty;
+ unsigned int nbox;
+ drm_clip_rect_t boxes[VIA_NR_SAREA_CLIPRECTS];
+ drm_via_tex_region_t texList[VIA_NR_TEX_REGIONS + 1];
+ int texAge;
+ int ctxOwner;
+ int vertexPrim;
+} drm_via_sarea_t;
+
+typedef struct _drm_via_flush_agp {
+ unsigned int offset;
+ unsigned int size;
+ unsigned int index;
+ int discard;
+} drm_via_flush_agp_t;
+
+typedef struct _drm_via_flush_sys {
+ unsigned int offset;
+ unsigned int size;
+ unsigned long index;
+ int discard;
+} drm_via_flush_sys_t;
+
+#ifdef __KERNEL__
+int via_fb_init(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_mem_alloc(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_mem_free(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_agp_init(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_dma_alloc(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_dma_free(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_map_init(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_flush_agp(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+int via_flush_sys(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg);
+#endif
+#endif /* _VIA_DRM_H_ */
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "context.h"
+/*#include "mem.h"*/
+#include "matrix.h"
+#include "simple_list.h"
+#include "extensions.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+#include "array_cache/acache.h"
+
+#include "tnl/t_pipeline.h"
+
+#include "drivers/common/driverfuncs.h"
+
+#include "via_screen.h"
+#include "via_dri.h"
+
+#include "via_state.h"
+#include "via_tex.h"
+#include "via_span.h"
+#include "via_tris.h"
+#include "via_vb.h"
+#include "via_ioctl.h"
+#include "via_fb.h"
+
+#ifndef _SOLO
+#include <X11/Xlibint.h>
+#endif
+#include <stdio.h>
+#include "macros.h"
+
+viaContextPtr current_mesa;
+GLuint VIA_DEBUG = 0;
+GLuint DRAW_FRONT = 0;
+#define DMA_SIZE 2
+GLuint VIA_PERFORMANCE = 0;
+#ifdef PERFORMANCE_MEASURE
+GLuint busy = 0;
+GLuint idle = 0;
+hash_element hash_table[HASH_TABLE_SIZE][HASH_TABLE_DEPTH];
+#endif
+/*=* John Sheng [2003.5.31] agp tex *=*/
+extern GLuint agpFullCount;
+
+static GLboolean
+AllocateBuffer(viaContextPtr vmesa)
+{
+ vmesa->front_base = vmesa->driScreen->pFB;
+ if (vmesa->drawType == GLX_PBUFFER_BIT) {
+ if (vmesa->front.map)
+ via_free_front_buffer(vmesa);
+ if (!via_alloc_front_buffer(vmesa))
+ return GL_FALSE;
+ }
+
+ if (vmesa->hasBack) {
+ if (vmesa->back.map)
+ via_free_back_buffer(vmesa);
+ if (!via_alloc_back_buffer(vmesa))
+ return GL_FALSE;
+ }
+
+ if (vmesa->hasDepth || vmesa->hasStencil) {
+ if (vmesa->depth.map)
+ via_free_depth_buffer(vmesa);
+ if (!via_alloc_depth_buffer(vmesa)) {
+ via_free_depth_buffer(vmesa);
+ return GL_FALSE;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+static const GLubyte *viaGetString(GLcontext *ctx, GLenum name)
+{
+ switch (name) {
+ case GL_VENDOR:
+ return (GLubyte *)"VIA Technology";
+ case GL_RENDERER:
+ return (GLubyte *)"Mesa DRI VIA CLE266 20020221";
+ default:
+ return 0;
+ }
+}
+
+void viaReAllocateBuffers(GLframebuffer *drawbuffer)
+{
+ GLcontext *ctx;
+ viaContextPtr vmesa = current_mesa;
+
+ ctx = vmesa->glCtx;
+ ctx->DrawBuffer->Width = drawbuffer->Width;
+ ctx->DrawBuffer->Height = drawbuffer->Height;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ ctx->DrawBuffer->Accum = 0;
+
+ vmesa->driDrawable->w = ctx->DrawBuffer->Width;
+ vmesa->driDrawable->h = ctx->DrawBuffer->Height;
+ LOCK_HARDWARE(vmesa);
+
+ /* Allocate back & depth buffer */
+ {
+ int w, h, bpp;
+ w = vmesa->driDrawable->w;
+ h = vmesa->driDrawable->h;
+ /* back buffer */
+ bpp = vmesa->viaScreen->bitsPerPixel;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "driScreen->fbBPP = %d\n", bpp);
+#endif
+ if (bpp == 32) {
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+ vmesa->back.size = w * h * bpp / 8;
+ vmesa->back.pitch = w << 2;
+ }
+ else {
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16;
+ vmesa->back.size = w * h * bpp / 8;
+ vmesa->back.pitch = w << 1;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "resizebuffer backbuffer: w = %d h = %d bpp = %d sizs = %d\n",
+ w, h, bpp, vmesa->back.size);
+#endif
+ /* depth buffer */
+ w = vmesa->driDrawable->w;
+ if (vmesa->hasDepth && vmesa->hasStencil) {
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+ vmesa->depth.size = w * h * 4;
+ vmesa->depth.pitch = w << 2;
+ vmesa->depth.bpp = 32;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "depthBits = 24\n");
+ if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n");
+#endif
+ }
+ else if (vmesa->hasDepth) {
+ /*=* John Sheng [2003.6.16] patch viewperf drv-08 draw nothing */
+ /*if(vmesa->viaScreen->bitsPerPixel == 32)*/
+ /*vmesa->depthBits = 16;*/
+
+ if (vmesa->depthBits == 16) {
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16;
+ vmesa->depth.size = w * h * 2;
+ vmesa->depth.pitch = w << 1;
+ vmesa->depth.bpp = 16;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "depthBits = 16\n");
+#endif
+ }
+ else {
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+ vmesa->depth.size = w * h * 4;
+ vmesa->depth.pitch = w << 2;
+ vmesa->depth.bpp = 32;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "depthBits = 32\n");
+#endif
+ }
+ }
+ else if (vmesa->hasStencil) {
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+ vmesa->depth.size = w * h * 4;
+ vmesa->depth.pitch = w << 2;
+ vmesa->depth.bpp = 32;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n");
+#endif
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "resizebuffer depthbuffer: w = %d h = %d bpp = %d sizs = %d\n",
+ w, h, vmesa->depth.bpp, vmesa->depth.size);
+#endif
+ /*=* John Sheng [2003.5.31] flip *=*/
+ {
+ if(vmesa->viaScreen->width == vmesa->driDrawable->w &&
+ vmesa->viaScreen->height == vmesa->driDrawable->h) {
+ vmesa->back.pitch = vmesa->front.pitch;
+ vmesa->back.size = vmesa->front.size;
+ }
+ }
+
+ if (!AllocateBuffer(vmesa)) {
+ FREE(vmesa);
+ }
+ }
+ UNLOCK_HARDWARE(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+static void viaBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
+
+{
+ /* MESA5.0 */
+ viaContextPtr vmesa = current_mesa;
+ *width = vmesa->driDrawable->w;
+ *height = vmesa->driDrawable->h;
+}
+
+static void viaInitExtensions(GLcontext *ctx)
+{
+ _mesa_enable_imaging_extensions(ctx);
+ _mesa_enable_extension(ctx, "GL_ARB_multitexture");
+ _mesa_enable_extension(ctx, "GL_ARB_texture_env_add");
+ _mesa_enable_extension(ctx, "GL_EXT_texture_env_add");
+ _mesa_enable_extension(ctx, "GL_EXT_stencil_wrap");
+ _mesa_enable_extension(ctx, "GL_EXT_texture_lod_bias");
+ /*=* John Sheng [2003.7.18] texture combine *=*/
+ _mesa_enable_extension(ctx, "GL_ARB_texture_env_combine");
+ _mesa_enable_extension(ctx, "GL_EXT_texture_env_combine");
+ /*=* John Sheng [2003.7.18] texture dot3 *=*/
+ _mesa_enable_extension(ctx, "GL_ARB_texture_env_dot3");
+ _mesa_enable_extension(ctx, "GL_EXT_texture_env_dot3");
+ /*=* John Sheng [2003.7.18] point parameters */
+ _mesa_enable_extension(ctx, "GL_ARB_point_parameters");
+ _mesa_enable_extension(ctx, "GL_EXT_point_parameters");
+}
+
+extern const struct tnl_pipeline_stage _via_fastrender_stage;
+extern const struct tnl_pipeline_stage _via_render_stage;
+
+static const struct tnl_pipeline_stage *via_pipeline[] = {
+ &_tnl_vertex_transform_stage,
+ &_tnl_normal_transform_stage,
+ &_tnl_lighting_stage,
+ &_tnl_fog_coordinate_stage,
+ &_tnl_texgen_stage,
+ &_tnl_texture_transform_stage,
+ /* REMOVE: point attenuation stage */
+#if 1
+ &_via_fastrender_stage, /* ADD: unclipped rastersetup-to-dma */
+ &_via_render_stage, /* ADD: modification from _tnl_render_stage */
+#endif
+ &_tnl_render_stage,
+ 0,
+};
+
+
+static GLboolean
+AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (vmesa->dma[0].map && vmesa->dma[1].map)
+ via_free_dma_buffer(vmesa);
+
+ if (!via_alloc_dma_buffer(vmesa)) {
+ if (vmesa->front.map)
+ via_free_front_buffer(vmesa);
+ if (vmesa->back.map)
+ via_free_back_buffer(vmesa);
+ if (vmesa->depth.map)
+ via_free_depth_buffer(vmesa);
+
+ return GL_FALSE;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+static void
+InitVertexBuffer(viaContextPtr vmesa)
+{
+ GLuint *addr;
+
+ addr = (GLuint *)vmesa->dma[0].map;
+ *addr = 0xF210F110;
+ *addr = (HC_ParaType_NotTex << 16);
+ *addr = 0xcccccccc;
+ *addr = 0xdddddddd;
+
+ addr = (GLuint *)vmesa->dma[1].map;
+ *addr = 0xF210F110;
+ *addr = (HC_ParaType_NotTex << 16);
+ *addr = 0xcccccccc;
+ *addr = 0xdddddddd;
+
+ vmesa->dmaIndex = 0;
+ vmesa->dmaLow = DMA_OFFSET;
+ vmesa->dmaHigh = vmesa->dma[0].size;
+ vmesa->dmaAddr = (unsigned char *)vmesa->dma[0].map;
+ vmesa->dmaLastPrim = vmesa->dmaLow;
+}
+
+static void
+FreeBuffer(viaContextPtr vmesa)
+{
+ if (vmesa->front.map)
+ via_free_front_buffer(vmesa);
+
+ if (vmesa->back.map)
+ via_free_back_buffer(vmesa);
+
+ if (vmesa->depth.map)
+ via_free_depth_buffer(vmesa);
+
+ if (vmesa->dma[0].map && vmesa->dma[1].map)
+ via_free_dma_buffer(vmesa);
+}
+
+GLboolean
+viaCreateContext(const __GLcontextModes *mesaVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate)
+{
+ GLcontext *ctx, *shareCtx;
+ viaContextPtr vmesa;
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
+ drm_via_sarea_t *saPriv = (drm_via_sarea_t *)
+ (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset);
+ struct dd_function_table functions;
+
+ /* Allocate via context */
+ vmesa = (viaContextPtr) CALLOC_STRUCT(via_context_t);
+ if (!vmesa) {
+ return GL_FALSE;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ current_mesa = vmesa;
+ /* pick back buffer */
+ if (mesaVis->doubleBufferMode) {
+ vmesa->hasBack = GL_TRUE;
+ }
+ else {
+ vmesa->hasBack = GL_FALSE;
+ }
+ /* pick z buffer */
+ if (mesaVis->haveDepthBuffer) {
+ vmesa->hasDepth = GL_TRUE;
+ vmesa->depthBits = mesaVis->depthBits;
+ }
+ else {
+ vmesa->hasDepth = GL_FALSE;
+ vmesa->depthBits = 0;
+ }
+ /* pick stencil buffer */
+ if (mesaVis->haveStencilBuffer) {
+ vmesa->hasStencil = GL_TRUE;
+ vmesa->stencilBits = mesaVis->stencilBits;
+ }
+ else {
+ vmesa->hasStencil = GL_FALSE;
+ vmesa->stencilBits = 0;
+ }
+
+ _mesa_init_driver_functions(&functions);
+ viaInitTextureFuncs(&functions);
+
+ /* Allocate the Mesa context */
+ if (sharedContextPrivate)
+ shareCtx = ((viaContextPtr) sharedContextPrivate)->glCtx;
+ else
+ shareCtx = NULL;
+
+ vmesa->glCtx = _mesa_create_context(mesaVis, shareCtx, &functions, (void*) vmesa);
+
+ vmesa->shareCtx = shareCtx;
+
+ if (!vmesa->glCtx) {
+ FREE(vmesa);
+ return GL_FALSE;
+ }
+ driContextPriv->driverPrivate = vmesa;
+
+ ctx = vmesa->glCtx;
+
+ /* check */
+ /*=* John Sheng [2003.7.2] for visual config number can't excess 8 *=*/
+ /*if (viaScreen->textureSize < 2 * 1024 * 1024) {
+ ctx->Const.MaxTextureLevels = 9;
+ }
+ else if (viaScreen->textureSize < 8 * 1024 * 1024) {
+ ctx->Const.MaxTextureLevels = 10;
+ }
+ else {
+ ctx->Const.MaxTextureLevels = 11;
+ }*/
+ ctx->Const.MaxTextureLevels = 11;
+
+ ctx->Const.MaxTextureUnits = 2;
+
+ ctx->Const.MinLineWidth = 1.0;
+ ctx->Const.MinLineWidthAA = 1.0;
+ ctx->Const.MaxLineWidth = 3.0;
+ ctx->Const.MaxLineWidthAA = 3.0;
+ ctx->Const.LineWidthGranularity = 1.0;
+
+ ctx->Const.MinPointSize = 1.0;
+ ctx->Const.MinPointSizeAA = 1.0;
+ ctx->Const.MaxPointSize = 3.0;
+ ctx->Const.MaxPointSizeAA = 3.0;
+ ctx->Const.PointSizeGranularity = 1.0;
+
+ ctx->Driver.GetBufferSize = viaBufferSize;
+/* ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; *//* FIXME ?? */
+ ctx->Driver.GetString = viaGetString;
+
+ ctx->DriverCtx = (void *)vmesa;
+ vmesa->glCtx = ctx;
+
+ /* Initialize the software rasterizer and helper modules.
+ */
+ _swrast_CreateContext(ctx);
+ _ac_CreateContext(ctx);
+ _tnl_CreateContext(ctx);
+ _swsetup_CreateContext(ctx);
+
+ /* Install the customized pipeline:
+ */
+ _tnl_destroy_pipeline(ctx);
+ _tnl_install_pipeline(ctx, via_pipeline);
+
+ /* Configure swrast to match hardware characteristics:
+ */
+ _swrast_allow_pixel_fog(ctx, GL_FALSE);
+ _swrast_allow_vertex_fog(ctx, GL_TRUE);
+
+#ifndef _SOLO
+ vmesa->display = dpy;
+ vmesa->display = sPriv->display;
+#endif
+
+ vmesa->hHWContext = driContextPriv->hHWContext;
+ vmesa->driFd = sPriv->fd;
+ vmesa->driHwLock = &sPriv->pSAREA->lock;
+
+ vmesa->viaScreen = viaScreen;
+ vmesa->driScreen = sPriv;
+ vmesa->sarea = saPriv;
+ vmesa->glBuffer = NULL;
+
+ vmesa->texHeap = mmInit(0, viaScreen->textureSize);
+ vmesa->stippleInHw = 1;
+ vmesa->renderIndex = ~0;
+ vmesa->dirty = VIA_UPLOAD_ALL;
+ vmesa->uploadCliprects = GL_TRUE;
+ vmesa->needUploadAllState = 1;
+
+ make_empty_list(&vmesa->TexObjList);
+ make_empty_list(&vmesa->SwappedOut);
+
+ vmesa->CurrentTexObj[0] = 0;
+ vmesa->CurrentTexObj[1] = 0;
+
+ vmesa->dma[0].size = DMA_SIZE * 1024 * 1024;
+ vmesa->dma[1].size = DMA_SIZE * 1024 * 1024;
+
+ _math_matrix_ctr(&vmesa->ViewportMatrix);
+
+ viaInitExtensions(ctx);
+ viaInitStateFuncs(ctx);
+ viaInitTextures(ctx);
+ viaInitTriFuncs(ctx);
+ viaInitSpanFuncs(ctx);
+ viaInitIoctlFuncs(ctx);
+ viaInitVB(ctx);
+ viaInitState(ctx);
+
+ if (getenv("VIA_DEBUG"))
+ VIA_DEBUG = 1;
+ else
+ VIA_DEBUG = 0;
+
+ if (getenv("DRAW_FRONT"))
+ DRAW_FRONT = 1;
+ else
+ DRAW_FRONT = 0;
+
+#ifdef PERFORMANCE_MEASURE
+ if (getenv("VIA_PERFORMANCE"))
+ VIA_PERFORMANCE = 1;
+ else
+ VIA_PERFORMANCE = 0;
+
+ {
+ int i, j;
+ for (i = 0; i < HASH_TABLE_SIZE; i++) {
+ for (j = 0; j < HASH_TABLE_DEPTH; j ++) {
+ hash_table[i][j].count = 0;
+ sprintf(hash_table[i][j].func, "%s", "NULL");
+ }
+ }
+ }
+#endif
+
+ if (!AllocateDmaBuffer(mesaVis, vmesa)) {
+ fprintf(stderr ,"AllocateDmaBuffer fail\n");
+ FREE(vmesa);
+ return GL_FALSE;
+ }
+
+ InitVertexBuffer(vmesa);
+
+ vmesa->regMMIOBase = (GLuint *)((GLuint)viaScreen->reg);
+ vmesa->pnGEMode = (GLuint *)((GLuint)viaScreen->reg + 0x4);
+ vmesa->regEngineStatus = (GLuint *)((GLuint)viaScreen->reg + 0x400);
+ vmesa->regTranSet = (GLuint *)((GLuint)viaScreen->reg + 0x43C);
+ vmesa->regTranSpace = (GLuint *)((GLuint)viaScreen->reg + 0x440);
+ vmesa->agpBase = viaScreen->agpBase;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "regEngineStatus = %x\n", *vmesa->regEngineStatus);
+ }
+
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ {
+ GLboolean saam;
+ int count = 0, fbSize;
+#ifdef _SOLO
+ vmesa->saam = 0;
+#else
+ saam = XineramaIsActive(vmesa->display);
+ if (saam && vmesa->viaScreen->drixinerama) {
+ vmesa->xsi = XineramaQueryScreens(vmesa->display, &count);
+ /* Test RightOf or Down */
+ if (vmesa->xsi[0].x_org == 0 && vmesa->xsi[0].y_org == 0) {
+ if (vmesa->xsi[1].x_org == vmesa->xsi[1].width) {
+ vmesa->saam = RightOf;
+ }
+ else {
+ vmesa->saam = Down;
+ }
+ }
+ /* Test LeftOf or Up */
+ else if (vmesa->xsi[0].x_org == vmesa->xsi[0].width) {
+ vmesa->saam = LeftOf;
+ }
+ else if (vmesa->xsi[0].y_org == vmesa->xsi[0].height) {
+ vmesa->saam = Up;
+ }
+ else
+ vmesa->saam = 0;
+
+
+ fbSize = vmesa->viaScreen->fbSize;
+ }
+ else
+ vmesa->saam = 0;
+#endif
+ }
+
+ vmesa->pSaamRects = (XF86DRIClipRectPtr) malloc(sizeof(XF86DRIClipRectRec));
+ return GL_TRUE;
+}
+
+void
+viaDestroyContext(__DRIcontextPrivate *driContextPriv)
+{
+ viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ assert(vmesa); /* should never be null */
+ viaFlushPrimsLocked(vmesa);
+ WAIT_IDLE
+ if (vmesa) {
+ /*=* John Sheng [2003.5.31] flip *=*/
+ if(vmesa->doPageFlip) {
+ *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x43c)) = 0x00fe0000;
+ *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x440)) = 0x00001004;
+ WAIT_IDLE
+ *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x214)) = 0;
+ }
+ /*=* John Sheng [2003.5.31] agp tex *=*/
+ if(VIA_DEBUG) fprintf(stderr, "agpFullCount = %d\n", agpFullCount);
+
+ _swsetup_DestroyContext(vmesa->glCtx);
+ _tnl_DestroyContext(vmesa->glCtx);
+ _ac_DestroyContext(vmesa->glCtx);
+ _swrast_DestroyContext(vmesa->glCtx);
+ viaFreeVB(vmesa->glCtx);
+ FreeBuffer(vmesa);
+ /* free the Mesa context */
+ _mesa_destroy_context(vmesa->glCtx);
+ vmesa->glCtx->DriverCtx = NULL;
+ FREE(vmesa);
+ }
+
+ P_M_R;
+
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) fprintf(stderr, "idle = %d\n", idle);
+ if (VIA_PERFORMANCE) fprintf(stderr, "busy = %d\n", busy);
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaXMesaSetFrontClipRects(viaContextPtr vmesa)
+{
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+
+ vmesa->numClipRects = dPriv->numClipRects;
+ vmesa->pClipRects = dPriv->pClipRects;
+ vmesa->drawX = dPriv->x;
+ vmesa->drawY = dPriv->y;
+ vmesa->drawW = dPriv->w;
+ vmesa->drawH = dPriv->h;
+
+ viaEmitDrawingRectangle(vmesa);
+ vmesa->uploadCliprects = GL_TRUE;
+}
+
+void viaXMesaSetBackClipRects(viaContextPtr vmesa)
+{
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ /*=* John Sheng [2003.6.9] fix glxgears dirty screen */
+ /*if (vmesa->saam) {*/
+ vmesa->numClipRects = dPriv->numClipRects;
+ vmesa->pClipRects = dPriv->pClipRects;
+ vmesa->drawX = dPriv->x;
+ vmesa->drawY = dPriv->y;
+ vmesa->drawW = dPriv->w;
+ vmesa->drawH = dPriv->h;
+ /*}
+ else {
+ if (dPriv->numBackClipRects == 0) {
+ vmesa->numClipRects = dPriv->numClipRects;
+ vmesa->pClipRects = dPriv->pClipRects;
+ vmesa->drawX = dPriv->x;
+ vmesa->drawY = dPriv->y;
+ vmesa->drawW = dPriv->w;
+ vmesa->drawH = dPriv->h;
+ }
+ else {
+ vmesa->numClipRects = dPriv->numBackClipRects;
+ vmesa->pClipRects = dPriv->pBackClipRects;
+ vmesa->drawX = dPriv->backX;
+ vmesa->drawY = dPriv->backY;
+ vmesa->drawW = dPriv->w;
+ vmesa->drawH = dPriv->h;
+ }
+ }*/
+ viaEmitDrawingRectangle(vmesa);
+ vmesa->uploadCliprects = GL_TRUE;
+}
+
+void viaXMesaWindowMoved(viaContextPtr vmesa)
+{
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+ GLuint side = 0;
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+
+ GLuint destMask = vmesa->glCtx->Color._DrawDestMask;
+ if (destMask & FRONT_LEFT_BIT)
+ viaXMesaSetFrontClipRects(vmesa);
+ if (destMask & BACK_LEFT_BIT)
+ viaXMesaSetBackClipRects(vmesa);
+
+#ifdef _SOLO
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam &= ~S1;
+ vmesa->saam |= S0;
+#else
+ side = vmesa->saam & P_MASK;
+
+ switch (side) {
+ case RightOf:
+ /* full in screen 1 */
+ if (vmesa->drawX >= vmesa->xsi[0].width) {
+ vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize;
+ vmesa->drawX = vmesa->drawX - vmesa->xsi[1].width;
+ vmesa->numClipRects = dPriv->numBackClipRects;
+ vmesa->pClipRects = dPriv->pBackClipRects;
+ vmesa->drawX = dPriv->backX;
+ vmesa->drawY = dPriv->backY;
+ vmesa->saam &= ~S0;
+ vmesa->saam |= S1;
+ }
+ /* full in screen 0 */
+ else if ((vmesa->drawX + vmesa->drawW) <= vmesa->xsi[0].width) {
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam &= ~S1;
+ vmesa->saam |= S0;
+ }
+ /* between screen 0 && screen 1 */
+ else {
+ vmesa->numSaamRects = dPriv->numBackClipRects;
+ vmesa->pSaamRects = dPriv->pBackClipRects;
+ vmesa->drawXSaam = dPriv->backX;
+ vmesa->drawYSaam = dPriv->backY;
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam |= S0;
+ vmesa->saam |= S1;
+ }
+ break;
+ case LeftOf:
+ /* full in screen 1 */
+ if (vmesa->drawX + vmesa->drawW <= 0) {
+ vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize;
+ vmesa->drawX = vmesa->drawX + vmesa->xsi[1].width;
+ vmesa->numClipRects = dPriv->numBackClipRects;
+ vmesa->pClipRects = dPriv->pBackClipRects;
+ vmesa->drawX = dPriv->backX;
+ vmesa->drawY = dPriv->backY;
+ vmesa->saam &= ~S0;
+ vmesa->saam |= S1;
+ }
+ /* full in screen 0 */
+ else if (vmesa->drawX >= 0) {
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam &= ~S1;
+ vmesa->saam |= S0;
+ }
+ /* between screen 0 && screen 1 */
+ else {
+ vmesa->numSaamRects = dPriv->numBackClipRects;
+ vmesa->pSaamRects = dPriv->pBackClipRects;
+ vmesa->drawXSaam = dPriv->backX;
+ vmesa->drawYSaam = dPriv->backY;
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam |= S0;
+ vmesa->saam |= S1;
+ }
+ break;
+ case Down :
+ /* full in screen 1 */
+ if (vmesa->drawY >= vmesa->xsi[0].height) {
+ vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize;
+ vmesa->drawY = vmesa->drawY - vmesa->xsi[1].height;
+ vmesa->numClipRects = dPriv->numBackClipRects;
+ vmesa->pClipRects = dPriv->pBackClipRects;
+ vmesa->drawX = dPriv->backX;
+ vmesa->drawY = dPriv->backY;
+ vmesa->saam &= ~S0;
+ vmesa->saam |= S1;
+ }
+ /* full in screen 0 */
+ else if ((vmesa->drawY + vmesa->drawH) <= vmesa->xsi[0].height) {
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam &= ~S1;
+ vmesa->saam |= S0;
+ }
+ /* between screen 0 && screen 1 */
+ else {
+ vmesa->numSaamRects = dPriv->numBackClipRects;
+ vmesa->pSaamRects = dPriv->pBackClipRects;
+ vmesa->drawXSaam = dPriv->backX;
+ vmesa->drawYSaam = dPriv->backY;
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam |= S0;
+ vmesa->saam |= S1;
+ }
+ break;
+ case Up :
+ /* full in screen 1 */
+ if ((vmesa->drawY + vmesa->drawH) <= 0) {
+ vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize;
+ vmesa->drawY = vmesa->drawY + vmesa->xsi[1].height;
+ vmesa->numClipRects = dPriv->numBackClipRects;
+ vmesa->pClipRects = dPriv->pBackClipRects;
+ vmesa->drawX = dPriv->backX;
+ vmesa->drawY = dPriv->backY;
+ vmesa->saam &= ~S0;
+ vmesa->saam |= S1;
+ }
+ /* full in screen 0 */
+ else if (vmesa->drawY >= 0) {
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam &= ~S1;
+ vmesa->saam |= S0;
+ }
+ /* between screen 0 && screen 1 */
+ else {
+ vmesa->numSaamRects = dPriv->numBackClipRects;
+ vmesa->pSaamRects = dPriv->pBackClipRects;
+ vmesa->drawXSaam = dPriv->backX;
+ vmesa->drawYSaam = dPriv->backY;
+ vmesa->viaScreen->fbOffset = 0;
+ vmesa->saam |= S0;
+ vmesa->saam |= S1;
+ }
+ break;
+ default:
+ vmesa->viaScreen->fbOffset = 0;
+ }
+#endif
+
+ {
+ GLuint pitch, offset;
+ pitch = vmesa->front.pitch;
+ offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel);
+ vmesa->drawXoff = (GLuint)((offset & 0x1f) / bytePerPixel);
+ if (vmesa->saam) {
+ if (vmesa->pSaamRects) {
+ offset = vmesa->viaScreen->fbOffset + (vmesa->pSaamRects[0].y1 * pitch +
+ vmesa->pSaamRects[0].x1 * bytePerPixel);
+ vmesa->drawXoffSaam = (GLuint)((offset & 0x1f) / bytePerPixel);
+ }
+ else
+ vmesa->drawXoffSaam = 0;
+ }
+ else
+ vmesa->drawXoffSaam = 0;
+ }
+
+ vmesa->glCtx->Driver.Viewport(vmesa->glCtx,0 ,0 ,0 ,0);
+}
+
+GLboolean
+viaUnbindContext(__DRIcontextPrivate *driContextPriv)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+GLboolean
+viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ if (VIA_DEBUG) {
+ fprintf(stderr, "driContextPriv = %08x\n", (GLuint)driContextPriv);
+ fprintf(stderr, "driContextPriv = %08x\n", (GLuint)driDrawPriv);
+ fprintf(stderr, "driContextPriv = %08x\n", (GLuint)driReadPriv);
+ }
+#endif
+
+ if (driContextPriv) {
+ viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate;
+ current_mesa = vmesa;
+
+ vmesa->driDrawable = driDrawPriv;
+ if (vmesa->drawType == GLX_PBUFFER_BIT) {
+ int w, h, bpp;
+
+ w = vmesa->driDrawable->w;
+ h = vmesa->driDrawable->h;
+ bpp = vmesa->viaScreen->bitsPerPixel;
+ if (bpp == 32) {
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4;
+ vmesa->front.size = w * h * bpp / 8;
+ vmesa->front.pitch = w << 2;
+ }
+ else {
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2;
+ vmesa->front.size = w * h * bpp / 8;
+ vmesa->front.pitch = w << 1;
+ }
+ }
+ /*=* John Sheng [2003.6.20] fix resolution 720x480/720x576 front pitch error *=*/
+ else {
+ GLuint w;
+ GLuint h;
+ GLuint bpp;
+ bpp = vmesa->viaScreen->bitsPerPixel;
+ h = vmesa->viaScreen->height;
+ w = vmesa->viaScreen->width;
+ if (bpp == 0x20) {
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4;
+ vmesa->front.size = w * h * bpp / 8;
+ vmesa->front.pitch = w << 2;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaScreen->bitsPerPixel = %d\n", 32);
+#endif
+ }
+ else if (bpp == 0x10) {
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2;
+ vmesa->front.size = w * h * bpp / 8;
+ vmesa->front.pitch = w << 1;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaScreen->bitsPerPixel = %d\n", 16);
+#endif
+ }
+ vmesa->front.offset = 0;
+ vmesa->front.map = (char *) vmesa->driScreen->pFB;
+ vmesa->front.size = w * h * vmesa->viaScreen->bitsPerPixel /8;
+ }
+
+ /* Allocate back & depth buffer */
+ {
+ int w, h, bpp;
+
+ w = vmesa->driDrawable->w;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaMakeCurrent: w = %d\n", w);
+#endif
+ h = vmesa->driDrawable->h;
+
+ /* back buffer */
+ bpp = vmesa->viaScreen->bitsPerPixel;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "driScreen->fbBPP = %d\n", bpp);
+#endif
+ if (bpp == 32) {
+ if (vmesa->drawType == GLX_PBUFFER_BIT)
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4;
+ else
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+
+ vmesa->back.size = w * h * bpp / 8;
+ vmesa->back.pitch = w << 2;
+ }
+ else {
+ if (vmesa->drawType == GLX_PBUFFER_BIT)
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2;
+ else
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16;
+
+ vmesa->back.size = w * h * bpp / 8;
+ vmesa->back.pitch = w << 1;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaMakeCurrent backbuffer: w = %d h = %d bpp = %d sizs = %d\n",
+ w, h, bpp, vmesa->back.size);
+#endif
+ /* depth buffer */
+ w = vmesa->driDrawable->w;
+
+ if (vmesa->hasDepth && vmesa->hasStencil) {
+ if (vmesa->drawType == GLX_PBUFFER_BIT)
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4;
+ else
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+
+ vmesa->depth.size = w * h * 4;
+ vmesa->depth.pitch = w << 2;
+ vmesa->depth.bpp = 32;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "depthBits = 24\n");
+ if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n");
+#endif
+ }
+ else if (vmesa->hasDepth) {
+
+ /*=* John Sheng [2003.6.16] patch viewperf drv-08 draw nothing */
+ /*if(vmesa->viaScreen->bitsPerPixel == 32)*/
+ /*vmesa->depthBits = 16;*/
+
+ if (vmesa->depthBits == 16) {
+ if (vmesa->drawType == GLX_PBUFFER_BIT)
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2;
+ else
+ w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16;
+
+ vmesa->depth.size = w * h * 2;
+ vmesa->depth.pitch = w << 1;
+ vmesa->depth.bpp = 16;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "depthBits = 16\n");
+#endif
+ }
+ else {
+ if (vmesa->drawType == GLX_PBUFFER_BIT)
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4;
+ else
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+
+ vmesa->depth.size = w * h * 4;
+ vmesa->depth.pitch = w << 2;
+ vmesa->depth.bpp = 32;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "depthBits = 32\n");
+#endif
+ }
+ }
+ else if (vmesa->hasStencil) {
+ if (vmesa->drawType == GLX_PBUFFER_BIT)
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4;
+ else
+ w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8;
+
+ vmesa->depth.size = w * h * 4;
+ vmesa->depth.pitch = w << 2;
+ vmesa->depth.bpp = 32;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n");
+#endif
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaMakeCurrent depthbuffer: w = %d h = %d bpp = %d sizs = %d\n",
+ w, h, vmesa->depth.bpp, vmesa->depth.size);
+#endif
+ /*=* John Sheng [2003.5.31] flip *=*/
+ {
+ viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate;
+ if(vmesa->viaScreen->width == vmesa->driDrawable->w &&
+ vmesa->viaScreen->height == vmesa->driDrawable->h) {
+ vmesa->doPageFlip = GL_FALSE;
+ vmesa->currentPage = 0;
+ vmesa->back.pitch = vmesa->front.pitch;
+ }
+ }
+
+ if (!AllocateBuffer(vmesa)) {
+ FREE(vmesa);
+ return GL_FALSE;
+ }
+ }
+ _mesa_make_current2(vmesa->glCtx,
+ (GLframebuffer *)driDrawPriv->driverPrivate,
+ (GLframebuffer *)driReadPriv->driverPrivate);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Context %d MakeCurrent\n", vmesa->hHWContext);
+#endif
+ viaXMesaWindowMoved(vmesa);
+ if (!vmesa->glCtx->Viewport.Width)
+ _mesa_set_viewport(vmesa->glCtx, 0, 0,
+ driDrawPriv->w, driDrawPriv->h);
+ }
+ else {
+ _mesa_make_current(0,0);
+ }
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+void viaGetLock(viaContextPtr vmesa, GLuint flags)
+{
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIscreenPrivate *sPriv = vmesa->driScreen;
+ drm_via_sarea_t *sarea = vmesa->sarea;
+ int me = vmesa->hHWContext;
+ __DRIdrawablePrivate *pdp;
+ __DRIscreenPrivate *psp;
+ pdp = dPriv;
+ psp = sPriv;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+ if (VIA_DEBUG) fprintf(stderr, "drmGetLock - in\n");
+#endif
+ drmGetLock(vmesa->driFd, vmesa->hHWContext, flags);
+
+ do {
+ DRM_UNLOCK(psp->fd, &psp->pSAREA->lock,
+ pdp->driContextPriv->hHWContext);
+ DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
+#ifdef _SOLO
+ __driUtilUpdateDrawableInfo(dPriv);
+#else
+ __driUtilUpdateDrawableInfo(vmesa->display, psp->myNum, dPriv);
+#endif
+ DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
+ DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock,
+ pdp->driContextPriv->hHWContext);
+ } while (0);
+
+ if (sarea->ctxOwner != me) {
+ vmesa->uploadCliprects = GL_TRUE;
+ sarea->ctxOwner = me;
+ }
+
+ viaXMesaWindowMoved(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaLock(viaContextPtr vmesa, GLuint flags)
+{
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIscreenPrivate *sPriv = vmesa->driScreen;
+
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ /*=* John Sheng [2003.6.16] for xf43 */
+ if(dPriv->pStamp == NULL)
+ dPriv->pStamp = &dPriv->lastStamp;
+
+ if (*(dPriv->pStamp) != dPriv->lastStamp || vmesa->saam) {
+ GLuint scrn;
+ scrn = vmesa->saam & S_MASK;
+
+ DRM_SPINLOCK(&sPriv->pSAREA->drawable_lock, sPriv->drawLockID);
+
+#ifdef _SOLO
+ __driUtilUpdateDrawableInfo(dPriv);
+#else
+ if (scrn == S1)
+ __driUtilUpdateDrawableInfo(vmesa->display, scrn, dPriv);
+ else
+ DRI_VALIDATE_DRAWABLE_INFO_ONCE(vmesa->display, scrn, dPriv);
+#endif
+
+ viaXMesaWindowMoved(vmesa);
+ DRM_SPINUNLOCK(&sPriv->pSAREA->drawable_lock, sPriv->drawLockID);
+ }
+
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+
+ return;
+}
+
+void viaUnLock(viaContextPtr vmesa, GLuint flags)
+{
+ drm_via_sarea_t *sarea = vmesa->sarea;
+ int me = vmesa->hHWContext;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+ if (VIA_DEBUG) fprintf(stderr, "sarea->ctxOwner = %d\n", sarea->ctxOwner);
+ if (VIA_DEBUG) fprintf(stderr, "me = %d\n", me);
+#endif
+ if (sarea->ctxOwner == me) {
+ sarea->ctxOwner = 0;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void
+viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
+{
+ __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
+ viaContextPtr vmesa;
+ GLcontext *ctx;
+
+ vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate;
+ ctx = vmesa->glCtx;
+ if (ctx->Visual.doubleBufferMode) {
+#ifdef _SOLO
+ _mesa_notifySwapBuffers(ctx);
+#else
+ _mesa_swapbuffers(ctx);
+#endif
+ if (vmesa->doPageFlip) {
+ viaPageFlip(dPriv);
+ }
+ else {
+ viaCopyBuffer(dPriv);
+ }
+ }
+ else
+ VIA_FIREVERTICES(vmesa);
+ }
+ else {
+ _mesa_problem(NULL, "viaSwapBuffers: drawable has no context!\n");
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _VIACONTEXT_H
+#define _VIACONTEXT_H
+
+typedef struct via_context_t viaContext;
+typedef struct via_context_t *viaContextPtr;
+typedef struct via_texture_object_t *viaTextureObjectPtr;
+
+#include "dri_util.h"
+
+#ifndef _SOLO
+#include <X11/Xlibint.h>
+#endif
+
+#include "mtypes.h"
+#include "drm.h"
+#include "mm.h"
+
+#include "via_screen.h"
+#include "via_tex.h"
+#include "via_common.h"
+#include "xf86drmVIA.h"
+#ifndef _SOLO
+#include "../../../../../include/extensions/Xinerama.h"
+#endif
+#define VIA_FALLBACK_TEXTURE 0x1
+#define VIA_FALLBACK_DRAW_BUFFER 0x2
+#define VIA_FALLBACK_READ_BUFFER 0x4
+#define VIA_FALLBACK_COLORMASK 0x8
+#define VIA_FALLBACK_SPECULAR 0x20
+#define VIA_FALLBACK_LOGICOP 0x40
+#define VIA_FALLBACK_RENDERMODE 0x80
+#define VIA_FALLBACK_STENCIL 0x100
+#define VIA_FALLBACK_BLEND_EQ 0x200
+#define VIA_FALLBACK_BLEND_FUNC 0x400
+
+#define VIA_UPLOAD_NONE 0x0000
+#define VIA_UPLOAD_ALPHATEST 0x0001
+#define VIA_UPLOAD_BLEND 0x0002
+#define VIA_UPLOAD_FOG 0x0004
+#define VIA_UPLOAD_MASK_ROP 0x0008
+#define VIA_UPLOAD_LINESTIPPLE 0x0010
+#define VIA_UPLOAD_POLYGONSTIPPLE 0x0020
+#define VIA_UPLOAD_DEPTH 0x0040
+#define VIA_UPLOAD_TEXTURE 0x0080
+#define VIA_UPLOAD_STENCIL 0x0100
+#define VIA_UPLOAD_CLIPPING 0x0200
+#define VIA_UPLOAD_DESTBUFFER 0x0400
+#define VIA_UPLOAD_DEPTHBUFFER 0x0800
+#define VIA_UPLOAD_ENABLE 0x0800
+#define VIA_UPLOAD_ALL 0x1000
+
+/* Use the templated vertex formats:
+ */
+#define TAG(x) via##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+#define BUFFER_ALIGNMENT 32
+#define BUFFER_ALIGN_WIDTH1(w, a) (((w) + ((a) - 1)) & ~((a) - 1))
+#define BUFFER_ALIGN_WIDTH(w, a) (((w) & ((a) - 1)) ? BUFFER_ALIGN_WIDTH1(w, a) : (w))
+#define BUFFER_ALIGN_ADDRESS(p, a) ((GLvoid *)(((GLint)(p)) + ((a)-1) & ~((a)-1)))
+#define RightOf 1
+#define LeftOf 2
+#define Down 4
+#define Up 8
+#define S0 16
+#define S1 32
+#define P_MASK 0x0f;
+#define S_MASK 0x30;
+typedef void (*via_tri_func)(viaContextPtr, viaVertex *, viaVertex *,
+ viaVertex *);
+typedef void (*via_line_func)(viaContextPtr, viaVertex *, viaVertex *);
+typedef void (*via_point_func)(viaContextPtr, viaVertex *);
+
+typedef struct {
+ drmHandle handle;
+ drmSize size;
+ GLuint offset;
+ GLuint index;
+ GLuint pitch;
+ GLuint bpp;
+ char *map;
+} viaBuffer, *viaBufferPtr;
+
+typedef struct {
+ drmHandle handle;
+ drmSize size;
+ GLuint offset;
+ GLuint index;
+ unsigned char* map;
+} viaDmaBuffer, *viaDmaBufferPtr;
+
+struct via_context_t {
+ GLint refcount;
+ GLcontext *glCtx;
+ GLcontext *shareCtx;
+ unsigned char* front_base;
+ viaBuffer front;
+ viaBuffer back;
+ viaBuffer depth;
+ GLboolean hasBack;
+ GLboolean hasDepth;
+ GLboolean hasStencil;
+ GLboolean hasAccum;
+ GLuint depthBits;
+ GLuint stencilBits;
+ viaDmaBuffer dma[2];
+ viaRegion tex;
+
+ GLuint isAGP;
+
+ /* Textures
+ */
+ viaTextureObjectPtr CurrentTexObj[2];
+ struct via_texture_object_t TexObjList;
+ struct via_texture_object_t SwappedOut;
+ memHeap_t *texHeap;
+
+ /* Bit flag to keep 0track of fallbacks.
+ */
+ GLuint Fallback;
+
+ /* Temporaries for translating away float colors:
+ */
+ struct gl_client_array UbyteColor;
+ struct gl_client_array UbyteSecondaryColor;
+
+ /* State for via_vb.c and via_tris.c.
+ */
+ GLuint newState; /* _NEW_* flags */
+ GLuint setupNewInputs;
+ GLuint setupIndex;
+ GLuint renderIndex;
+ GLmatrix ViewportMatrix;
+ GLenum renderPrimitive;
+ GLenum reducedPrimitive;
+ GLuint hwPrimitive;
+ unsigned char *verts;
+
+ /* drmBufPtr dma_buffer;
+ */
+ unsigned char* dmaAddr;
+ GLuint dmaIndex;
+ GLuint dmaLow;
+ GLuint dmaHigh;
+ GLuint dmaLastPrim;
+ GLboolean useAgp;
+
+ GLboolean uploadCliprects;
+
+ GLuint needUploadAllState;
+ GLuint primitiveRendered;
+
+
+ /* Fallback rasterization functions
+ */
+ via_point_func drawPoint;
+ via_line_func drawLine;
+ via_tri_func drawTri;
+
+ /* Hardware register
+ */
+ GLuint regCmdA;
+ GLuint regCmdA_End;
+ GLuint regCmdB;
+
+ GLuint regEnable;
+ GLuint regHFBBMSKL;
+ GLuint regHROP;
+
+ GLuint regHZWTMD;
+ GLuint regHSTREF;
+ GLuint regHSTMD;
+
+ GLuint regHATMD;
+ GLuint regHABLCsat;
+ GLuint regHABLCop;
+ GLuint regHABLAsat;
+ GLuint regHABLAop;
+ GLuint regHABLRCa;
+ GLuint regHABLRFCa;
+ GLuint regHABLRCbias;
+ GLuint regHABLRCb;
+ GLuint regHABLRFCb;
+ GLuint regHABLRAa;
+ GLuint regHABLRAb;
+ GLuint regHFogLF;
+ GLuint regHFogCL;
+ GLuint regHFogCH;
+
+ GLuint regHLP;
+ GLuint regHLPRF;
+
+ GLuint regHTXnTB_0;
+ GLuint regHTXnMPMD_0;
+ GLuint regHTXnTBLCsat_0;
+ GLuint regHTXnTBLCop_0;
+ GLuint regHTXnTBLMPfog_0;
+ GLuint regHTXnTBLAsat_0;
+ GLuint regHTXnTBLRCb_0;
+ GLuint regHTXnTBLRAa_0;
+ GLuint regHTXnTBLRFog_0;
+ /*=* John Sheng [2003.7.18] texture combine *=*/
+ GLuint regHTXnTBLRCa_0;
+ GLuint regHTXnTBLRCc_0;
+ GLuint regHTXnTBLRCbias_0;
+
+ GLuint regHTXnTB_1;
+ GLuint regHTXnMPMD_1;
+ GLuint regHTXnTBLCsat_1;
+ GLuint regHTXnTBLCop_1;
+ GLuint regHTXnTBLMPfog_1;
+ GLuint regHTXnTBLAsat_1;
+ GLuint regHTXnTBLRCb_1;
+ GLuint regHTXnTBLRAa_1;
+ GLuint regHTXnTBLRFog_1;
+
+ /* Hardware state
+ */
+ GLuint dirty;
+ int vertex_size;
+ int vertex_stride_shift;
+ GLint lastStamp;
+ GLboolean stippleInHw;
+
+ GLenum TexEnvImageFmt[2];
+ GLuint ClearColor;
+ /* DRI stuff
+ */
+ GLuint needClip;
+ GLframebuffer *glBuffer;
+ GLboolean doPageFlip;
+ /*=* John Sheng [2003.5.31] flip *=*/
+ GLuint currentPage;
+ char *drawMap; /* draw buffer address in virtual mem */
+ char *readMap;
+ int drawX; /* origin of drawable in draw buffer */
+ int drawY;
+
+ int drawW;
+ int drawH;
+ GLuint saam;
+#ifndef _SOLO
+ XineramaScreenInfo *xsi;
+#endif
+ int drawXoffSaam;
+ XF86DRIClipRectPtr pSaamRects;
+ int drawXSaam;
+ int drawYSaam;
+ GLuint numSaamRects;
+
+ int drawPitch;
+ int readPitch;
+ int drawXoff;
+ GLuint numClipRects; /* cliprects for that buffer */
+ XF86DRIClipRectPtr pClipRects;
+
+ int lastSwap;
+ int texAge;
+ int ctxAge;
+ int dirtyAge;
+
+ GLboolean scissor;
+ drm_clip_rect_t drawRect;
+ drm_clip_rect_t scissorRect;
+
+ drmContext hHWContext;
+ drmLock *driHwLock;
+ int driFd;
+#ifndef _SOLO
+ Display *display;
+#endif
+
+ __DRIdrawablePrivate *driDrawable;
+ __DRIscreenPrivate *driScreen;
+ viaScreenPrivate *viaScreen;
+ drm_via_sarea_t *sarea;
+ volatile GLuint* regMMIOBase;
+ volatile GLuint* pnGEMode;
+ volatile GLuint* regEngineStatus;
+ volatile GLuint* regTranSet;
+ volatile GLuint* regTranSpace;
+ GLuint* agpBase;
+ GLuint drawType;
+};
+/*#define DMA_OFFSET 16*/
+#define DMA_OFFSET 32
+/*#define PERFORMANCE_MEASURE*/
+
+extern GLuint VIA_PERFORMANCE;
+
+#ifdef PERFORMANCE_MEASURE
+#define HASH_TABLE_SIZE 1000
+#define HASH_TABLE_DEPTH 10
+typedef struct {
+ char func[50];
+ GLuint count;
+} hash_element;
+extern hash_element hash_table[HASH_TABLE_SIZE][HASH_TABLE_DEPTH];
+#define P_M \
+ do { \
+ GLuint h_index,h_depth; \
+ h_index = (GLuint)(((GLuint) __FUNCTION__)%HASH_TABLE_SIZE); \
+ for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \
+ if (!strcmp(hash_table[h_index][h_depth].func, "NULL")) { \
+ sprintf(hash_table[h_index][h_depth].func, "%s", __FUNCTION__); \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ else if (!strcmp(hash_table[h_index][h_depth].func, __FUNCTION__)) { \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ } \
+ } while (0)
+
+#define P_M_X \
+ do { \
+ GLuint h_index,h_depth; \
+ char str[80]; \
+ strcpy(str, __FUNCTION__); \
+ h_index = (GLuint)(((GLuint) __FUNCTION__)%HASH_TABLE_SIZE); \
+ for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \
+ if (!strcmp(hash_table[h_index][h_depth].func, "NULL")) { \
+ sprintf(hash_table[h_index][h_depth].func, "%s_X", __FUNCTION__); \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ else if (!strcmp(hash_table[h_index][h_depth].func, strcat(str, "_X"))) { \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ } \
+ } while (0)
+
+#define P_M_R \
+ do { \
+ GLuint h_size, h_depth; \
+ for (h_size = 0; h_size < HASH_TABLE_SIZE; h_size++) { \
+ for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \
+ if (hash_table[h_size][h_depth].count) { \
+ fprintf(stderr, "func:%s count:%d\n", hash_table[h_size][h_depth].func, hash_table[h_size][h_depth].count); \
+ } \
+ } \
+ } \
+ } while (0)
+#else /* PERFORMANCE_MEASURE */
+#define P_M {}
+#define P_M_X {}
+#define P_M_R {}
+#endif
+
+#define VIA_CONTEXT(ctx) ((viaContextPtr)(ctx->DriverCtx))
+
+#define GET_DISPATCH_AGE(vmesa) vmesa->sarea->lastDispatch
+#define GET_ENQUEUE_AGE(vmesa) vmesa->sarea->lastEnqueue
+
+
+/* Lock the hardware and validate our state.
+ */
+/*
+#define LOCK_HARDWARE(vmesa) \
+ do { \
+ char __ret = 0; \
+ DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \
+ (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \
+ if (__ret) \
+ viaGetLock(vmesa, 0); \
+ } while (0)
+*/
+/*=* John Sheng [2003.6.20] fix pci *=*/
+/*=* John Sheng [2003.7.25] fix viewperf black shadow *=*/
+#define LOCK_HARDWARE(vmesa) \
+ if(1) \
+ do { \
+ char __ret = 0; \
+ DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \
+ (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \
+ if (__ret) \
+ viaGetLock(vmesa, 0); \
+ } while (0); \
+ else \
+ viaLock(vmesa, 0)
+
+
+/*
+#define LOCK_HARDWARE(vmesa) \
+ viaLock(vmesa, 0);
+*/
+
+/* Release the kernel lock.
+ */
+/*
+#define UNLOCK_HARDWARE(vmesa) \
+ DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext);
+*/
+/*=* John Sheng [2003.6.20] fix pci *=*/
+/*=* John Sheng [2003.7.25] fix viewperf black shadow *=*/
+#define UNLOCK_HARDWARE(vmesa) \
+ if(1) \
+ DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); \
+ else \
+ viaUnLock(vmesa, 0);
+/*
+#define UNLOCK_HARDWARE(vmesa) \
+ viaUnLock(vmesa, 0);
+*/
+#define WAIT_IDLE \
+ while (1) { \
+ if ((((GLuint)*vmesa->regEngineStatus) & 0xFFFEFFFF) == 0x00020000) \
+ break; \
+ }
+
+#define LOCK_HARDWARE_QUIESCENT(vmesa) \
+ do { \
+ LOCK_HARDWARE(vmesa); \
+ viaRegetLockQuiescent(vmesa); \
+ } while (0)
+
+
+extern GLuint VIA_DEBUG;
+extern GLuint DRAW_FRONT;
+extern void viaGetLock(viaContextPtr vmesa, GLuint flags);
+extern void viaLock(viaContextPtr vmesa, GLuint flags);
+extern void viaUnLock(viaContextPtr vmesa, GLuint flags);
+extern void viaEmitHwStateLocked(viaContextPtr vmesa);
+extern void viaEmitScissorValues(viaContextPtr vmesa, int box_nr, int emit);
+extern void viaEmitDrawingRectangle(viaContextPtr vmesa);
+extern void viaXMesaSetBackClipRects(viaContextPtr vmesa);
+extern void viaXMesaSetFrontClipRects(viaContextPtr vmesa);
+extern void viaReAllocateBuffers(GLframebuffer *drawbuffer);
+extern void viaXMesaWindowMoved(viaContextPtr vmesa);
+
+#define SUBPIXEL_X -.5
+#define SUBPIXEL_Y -.5
+
+/* TODO XXX _SOLO temp defines to make code compilable */
+#ifndef GLX_PBUFFER_BIT
+#define GLX_PBUFFER_BIT 0x00000004
+#endif
+#ifndef GLX_WINDOW_BIT
+#define GLX_WINDOW_BIT 0x00000001
+#endif
+#ifndef VERT_CLIP
+#define VERT_CLIP 0x1000000
+#endif
+#ifndef VERT_RGBA
+#define VERT_RGBA 0x2
+#endif
+#ifndef PRIM_PARITY
+#define PRIM_PARITY 0x400
+#endif
+#ifndef PRIM_LAST
+#define PRIM_LAST 0x800
+#endif
+#ifndef VERT_TEX
+#define VERT_TEX _TNL_BIT_TEX
+#endif
+
+typedef enum Bool { FALSE, TRUE } Bool;
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#if HAVE_RGBA
+#define VERT_SET_IND(v, c) (void)c
+#define VERT_COPY_IND(v0, v1)
+#define VERT_SAVE_IND(idx)
+#define VERT_RESTORE_IND(idx)
+#if HAVE_BACK_COLORS
+#define VERT_SET_RGBA(v, c)
+#endif
+#else
+#define VERT_SET_RGBA(v, c) (void)c
+#define VERT_COPY_RGBA(v0, v1)
+#define VERT_SAVE_RGBA(idx)
+#define VERT_RESTORE_RGBA(idx)
+#if HAVE_BACK_COLORS
+#define VERT_SET_IND(v, c)
+#endif
+#endif
+
+#if !HAVE_SPEC
+#define VERT_SET_SPEC(v, c) (void)c
+#define VERT_COPY_SPEC(v0, v1)
+#define VERT_SAVE_SPEC(idx)
+#define VERT_RESTORE_SPEC(idx)
+#if HAVE_BACK_COLORS
+#define VERT_COPY_SPEC1(v)
+#endif
+#else
+#if HAVE_BACK_COLORS
+#define VERT_SET_SPEC(v, c)
+#endif
+#endif
+
+#if !HAVE_BACK_COLORS
+#define VERT_COPY_SPEC1(v)
+#define VERT_COPY_IND1(v)
+#define VERT_COPY_RGBA1(v)
+#endif
+
+#ifndef INSANE_VERTICES
+#define VERT_SET_Z(v, val) VERT_Z(v) = val
+#define VERT_Z_ADD(v, val) VERT_Z(v) += val
+#endif
+
+#if DO_TRI
+static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2)
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ VERTEX *v[3];
+ GLfloat offset;
+ GLfloat z[3];
+ GLenum mode = GL_FILL;
+ GLuint facing;
+ LOCAL_VARS(3);
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+
+ v[0] = (VERTEX *)GET_VERTEX(e0);
+ v[1] = (VERTEX *)GET_VERTEX(e1);
+ v[2] = (VERTEX *)GET_VERTEX(e2);
+
+ if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) {
+ GLfloat ex = VERT_X(v[0]) - VERT_X(v[2]);
+ GLfloat ey = VERT_Y(v[0]) - VERT_Y(v[2]);
+ GLfloat fx = VERT_X(v[1]) - VERT_X(v[2]);
+ GLfloat fy = VERT_Y(v[1]) - VERT_Y(v[2]);
+ GLfloat cc = ex * fy - ey * fx;
+
+ if (DO_TWOSIDE || DO_UNFILLED) {
+ facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit;
+
+ if (DO_UNFILLED) {
+ if (facing) {
+ mode = ctx->Polygon.BackMode;
+ if (ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode != GL_FRONT) {
+ return;
+ }
+ }
+ else {
+ mode = ctx->Polygon.FrontMode;
+ if (ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode != GL_BACK) {
+ return;
+ }
+ }
+ }
+
+ if (DO_TWOSIDE && facing == 1) {
+ if (HAVE_RGBA) {
+ if (HAVE_BACK_COLORS) {
+ if (!DO_FLAT) {
+ VERT_SAVE_RGBA(0);
+ VERT_SAVE_RGBA(1);
+ VERT_COPY_RGBA1(v[0]);
+ VERT_COPY_RGBA1(v[1]);
+ }
+ VERT_SAVE_RGBA(2);
+ VERT_COPY_RGBA1(v[2]);
+ if (HAVE_SPEC) {
+ if (!DO_FLAT) {
+ VERT_SAVE_SPEC(0);
+ VERT_SAVE_SPEC(1);
+ VERT_COPY_SPEC1(v[0]);
+ VERT_COPY_SPEC1(v[1]);
+ }
+ VERT_SAVE_SPEC(2);
+ VERT_COPY_SPEC1(v[2]);
+ }
+ }
+ else {
+ GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat));
+ (void)vbcolor;
+
+ if (!DO_FLAT) {
+ VERT_SAVE_RGBA(0);
+ VERT_SAVE_RGBA(1);
+ VERT_SET_RGBA(v[0], vbcolor[e0]);
+ VERT_SET_RGBA(v[1], vbcolor[e1]);
+ }
+ VERT_SAVE_RGBA(2);
+ VERT_SET_RGBA(v[2], vbcolor[e2]);
+
+ if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
+ GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
+
+ if (!DO_FLAT) {
+ VERT_SAVE_SPEC(0);
+ VERT_SAVE_SPEC(1);
+ VERT_SET_SPEC(v[0], vbspec[e0]);
+ VERT_SET_SPEC(v[1], vbspec[e1]);
+ }
+ VERT_SAVE_SPEC(2);
+ VERT_SET_SPEC(v[2], vbspec[e2]);
+ }
+ }
+ }
+ else {
+ GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data;
+ if (!DO_FLAT) {
+ //VERT_SAVE_IND( 0 );
+ //VERT_SAVE_IND( 1 );
+ VERT_SET_IND(v[0], vbindex[e0]);
+ VERT_SET_IND(v[1], vbindex[e1]);
+ }
+ //VERT_SAVE_IND( 2 );
+ VERT_SET_IND(v[2], vbindex[e2]);
+ }
+ }
+ }
+
+ if (DO_OFFSET) {
+ offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
+ z[0] = VERT_Z(v[0]);
+ z[1] = VERT_Z(v[1]);
+ z[2] = VERT_Z(v[2]);
+ if (cc * cc > 1e-16) {
+ GLfloat ic = 1.0 / cc;
+ GLfloat ez = z[0] - z[2];
+ GLfloat fz = z[1] - z[2];
+ GLfloat a = ey * fz - ez * fy;
+ GLfloat b = ez * fx - ex * fz;
+ GLfloat ac = a * ic;
+ GLfloat bc = b * ic;
+ if (ac < 0.0f) ac = -ac;
+ if (bc < 0.0f) bc = -bc;
+ offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor;
+ }
+ offset *= ctx->MRD;
+ }
+ }
+
+ if (DO_FLAT) {
+ if (HAVE_RGBA) {
+ VERT_SAVE_RGBA(0);
+ VERT_SAVE_RGBA(1);
+ VERT_COPY_RGBA(v[0], v[2]);
+ VERT_COPY_RGBA(v[1], v[2]);
+ if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ VERT_SAVE_SPEC(0);
+ VERT_SAVE_SPEC(1);
+ VERT_COPY_SPEC(v[0], v[2]);
+ VERT_COPY_SPEC(v[1], v[2]);
+ }
+ }
+ else {
+ VERT_SAVE_IND(0);
+ VERT_SAVE_IND(1);
+ VERT_COPY_IND(v[0], v[2]);
+ VERT_COPY_IND(v[1], v[2]);
+ }
+ }
+
+ if (mode == GL_POINT) {
+ if (DO_OFFSET && ctx->Polygon.OffsetPoint) {
+ VERT_Z_ADD(v[0], offset);
+ VERT_Z_ADD(v[1], offset);
+ VERT_Z_ADD(v[2], offset);
+ }
+ UNFILLED_TRI(ctx, GL_POINT, e0, e1, e2);
+ }
+ else if (mode == GL_LINE) {
+ if (DO_OFFSET && ctx->Polygon.OffsetLine) {
+ VERT_Z_ADD(v[0], offset);
+ VERT_Z_ADD(v[1], offset);
+ VERT_Z_ADD(v[2], offset);
+ }
+ UNFILLED_TRI(ctx, GL_LINE, e0, e1, e2);
+ }
+ else {
+ if (DO_OFFSET && ctx->Polygon.OffsetFill) {
+ VERT_Z_ADD(v[0], offset);
+ VERT_Z_ADD(v[1], offset);
+ VERT_Z_ADD(v[2], offset);
+ }
+ if (DO_UNFILLED)
+ RASTERIZE(GL_TRIANGLES);
+ TRI(v[0], v[1], v[2]);
+ }
+
+ if (DO_OFFSET) {
+ VERT_SET_Z(v[0], z[0]);
+ VERT_SET_Z(v[1], z[1]);
+ VERT_SET_Z(v[2], z[2]);
+ }
+
+ if (DO_TWOSIDE && facing == 1) {
+ if (HAVE_RGBA) {
+ if (!DO_FLAT) {
+ VERT_RESTORE_RGBA(0);
+ VERT_RESTORE_RGBA(1);
+ }
+ VERT_RESTORE_RGBA(2);
+ if (HAVE_SPEC) {
+ if (!DO_FLAT) {
+ VERT_RESTORE_SPEC(0);
+ VERT_RESTORE_SPEC(1);
+ }
+ VERT_RESTORE_SPEC(2);
+ }
+ }
+ else {
+#if 0 // XXX TODO _SOLO
+ GLuint *vbindex = VB->IndexPtr[0]->data;
+ if (!DO_FLAT) {
+ VERT_SET_IND(v[0], vbindex[e0]);
+ VERT_SET_IND(v[1], vbindex[e1]);
+ }
+ VERT_SET_IND(v[2], vbindex[e2]);
+#else
+ if (!DO_FLAT) {
+ VERT_RESTORE_IND( 0 );
+ VERT_RESTORE_IND( 1 );
+ }
+ VERT_RESTORE_IND( 2 );
+#endif
+ }
+ }
+
+
+ if (DO_FLAT) {
+ if (HAVE_RGBA) {
+ VERT_RESTORE_RGBA(0);
+ VERT_RESTORE_RGBA(1);
+ if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ VERT_RESTORE_SPEC(0);
+ VERT_RESTORE_SPEC(1);
+ }
+ }
+ else {
+ VERT_RESTORE_IND(0);
+ VERT_RESTORE_IND(1);
+ }
+ }
+ SET_PRIMITIVE_RENDERED
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+#endif
+
+#if DO_QUAD
+#if DO_FULL_QUAD
+static void TAG(quad)(GLcontext *ctx,
+ GLuint e0, GLuint e1, GLuint e2, GLuint e3)
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
+ VERTEX *v[4];
+ GLfloat offset;
+ GLfloat z[4];
+ GLenum mode = GL_FILL;
+ GLuint facing;
+ LOCAL_VARS(4);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ v[0] = (VERTEX *)GET_VERTEX(e0);
+ v[1] = (VERTEX *)GET_VERTEX(e1);
+ v[2] = (VERTEX *)GET_VERTEX(e2);
+ v[3] = (VERTEX *)GET_VERTEX(e3);
+
+ if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) {
+ GLfloat ex = VERT_X(v[2]) - VERT_X(v[0]);
+ GLfloat ey = VERT_Y(v[2]) - VERT_Y(v[0]);
+ GLfloat fx = VERT_X(v[3]) - VERT_X(v[1]);
+ GLfloat fy = VERT_Y(v[3]) - VERT_Y(v[1]);
+ GLfloat cc = ex * fy - ey * fx;
+
+ if (DO_TWOSIDE || DO_UNFILLED) {
+ facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit;
+
+ if (DO_UNFILLED) {
+ if (facing) {
+ mode = ctx->Polygon.BackMode;
+ if (ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode != GL_FRONT) {
+ return;
+ }
+ }
+ else {
+ mode = ctx->Polygon.FrontMode;
+ if (ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode != GL_BACK) {
+ return;
+ }
+ }
+ }
+
+ if (DO_TWOSIDE && facing == 1) {
+ if (HAVE_RGBA) {
+ GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ (void)vbcolor;
+
+ if (HAVE_BACK_COLORS) {
+ if (!DO_FLAT) {
+ VERT_SAVE_RGBA(0);
+ VERT_SAVE_RGBA(1);
+ VERT_SAVE_RGBA(2);
+ VERT_COPY_RGBA1(v[0]);
+ VERT_COPY_RGBA1(v[1]);
+ VERT_COPY_RGBA1(v[2]);
+ }
+ VERT_SAVE_RGBA(3);
+ VERT_COPY_RGBA1(v[3]);
+ if (HAVE_SPEC) {
+ if (!DO_FLAT) {
+ VERT_SAVE_SPEC(0);
+ VERT_SAVE_SPEC(1);
+ VERT_SAVE_SPEC(2);
+ VERT_COPY_SPEC1(v[0]);
+ VERT_COPY_SPEC1(v[1]);
+ VERT_COPY_SPEC1(v[2]);
+ }
+ VERT_SAVE_SPEC(3);
+ VERT_COPY_SPEC1(v[3]);
+ }
+ }
+ else {
+ if (!DO_FLAT) {
+ VERT_SAVE_RGBA(0);
+ VERT_SAVE_RGBA(1);
+ VERT_SAVE_RGBA(2);
+ VERT_SET_RGBA(v[0], vbcolor[e0]);
+ VERT_SET_RGBA(v[1], vbcolor[e1]);
+ VERT_SET_RGBA(v[2], vbcolor[e2]);
+ }
+ VERT_SAVE_RGBA(3);
+ VERT_SET_RGBA(v[3], vbcolor[e3]);
+
+ if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
+ GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
+ ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat));
+
+ if (!DO_FLAT) {
+ VERT_SAVE_SPEC(0);
+ VERT_SAVE_SPEC(1);
+ VERT_SAVE_SPEC(2);
+ VERT_SET_SPEC(v[0], vbspec[e0]);
+ VERT_SET_SPEC(v[1], vbspec[e1]);
+ VERT_SET_SPEC(v[2], vbspec[e2]);
+ }
+ VERT_SAVE_SPEC(3);
+ VERT_SET_SPEC(v[3], vbspec[e3]);
+ }
+ }
+ }
+ else {
+ GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data;
+ if (!DO_FLAT) {
+ //VERT_SAVE_IND( 0 );
+ //VERT_SAVE_IND( 1 );
+ //VERT_SAVE_IND( 2 );
+ VERT_SET_IND(v[0], vbindex[e0]);
+ VERT_SET_IND(v[1], vbindex[e1]);
+ VERT_SET_IND(v[2], vbindex[e2]);
+ }
+ //VERT_SAVE_IND( 3 );
+ VERT_SET_IND(v[3], vbindex[e3]);
+ }
+ }
+ }
+
+
+ if (DO_OFFSET) {
+ offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
+ z[0] = VERT_Z(v[0]);
+ z[1] = VERT_Z(v[1]);
+ z[2] = VERT_Z(v[2]);
+ z[3] = VERT_Z(v[3]);
+ if (cc * cc > 1e-16) {
+ GLfloat ez = z[2] - z[0];
+ GLfloat fz = z[3] - z[1];
+ GLfloat a = ey * fz - ez * fy;
+ GLfloat b = ez * fx - ex * fz;
+ GLfloat ic = 1.0 / cc;
+ GLfloat ac = a * ic;
+ GLfloat bc = b * ic;
+ if ( ac < 0.0f ) ac = -ac;
+ if ( bc < 0.0f ) bc = -bc;
+ offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor;
+ }
+ offset *= ctx->MRD;
+ }
+ }
+
+ if (DO_FLAT) {
+ if (HAVE_RGBA) {
+ VERT_SAVE_RGBA(0);
+ VERT_SAVE_RGBA(1);
+ VERT_SAVE_RGBA(2);
+ VERT_COPY_RGBA(v[0], v[3]);
+ VERT_COPY_RGBA(v[1], v[3]);
+ VERT_COPY_RGBA(v[2], v[3]);
+ if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ VERT_SAVE_SPEC(0);
+ VERT_SAVE_SPEC(1);
+ VERT_SAVE_SPEC(2);
+ VERT_COPY_SPEC(v[0], v[3]);
+ VERT_COPY_SPEC(v[1], v[3]);
+ VERT_COPY_SPEC(v[2], v[3]);
+ }
+ }
+ else {
+ VERT_SAVE_IND(0);
+ VERT_SAVE_IND(1);
+ VERT_SAVE_IND(2);
+ VERT_COPY_IND(v[0], v[3]);
+ VERT_COPY_IND(v[1], v[3]);
+ VERT_COPY_IND(v[2], v[3]);
+ }
+ }
+
+ if (mode == GL_POINT) {
+ if (( DO_OFFSET) && ctx->Polygon.OffsetPoint) {
+ VERT_Z_ADD(v[0], offset);
+ VERT_Z_ADD(v[1], offset);
+ VERT_Z_ADD(v[2], offset);
+ VERT_Z_ADD(v[3], offset);
+ }
+ UNFILLED_QUAD(ctx, GL_POINT, e0, e1, e2, e3);
+ }
+ else if (mode == GL_LINE) {
+ if (DO_OFFSET && ctx->Polygon.OffsetLine) {
+ VERT_Z_ADD(v[0], offset);
+ VERT_Z_ADD(v[1], offset);
+ VERT_Z_ADD(v[2], offset);
+ VERT_Z_ADD(v[3], offset);
+ }
+ UNFILLED_QUAD(ctx, GL_LINE, e0, e1, e2, e3);
+ }
+ else {
+ if (DO_OFFSET && ctx->Polygon.OffsetFill) {
+ VERT_Z_ADD(v[0], offset);
+ VERT_Z_ADD(v[1], offset);
+ VERT_Z_ADD(v[2], offset);
+ VERT_Z_ADD(v[3], offset);
+ }
+ RASTERIZE(GL_TRIANGLES);
+ QUAD((v[0]), (v[1]), (v[2]), (v[3]));
+ }
+
+ if (DO_OFFSET) {
+ VERT_SET_Z(v[0], z[0]);
+ VERT_SET_Z(v[1], z[1]);
+ VERT_SET_Z(v[2], z[2]);
+ VERT_SET_Z(v[3], z[3]);
+ }
+
+ if (DO_TWOSIDE && facing == 1) {
+ if (HAVE_RGBA) {
+ if (!DO_FLAT) {
+ VERT_RESTORE_RGBA(0);
+ VERT_RESTORE_RGBA(1);
+ VERT_RESTORE_RGBA(2);
+ }
+ VERT_RESTORE_RGBA(3);
+ if (HAVE_SPEC) {
+ if (!DO_FLAT) {
+ VERT_RESTORE_SPEC(0);
+ VERT_RESTORE_SPEC(1);
+ VERT_RESTORE_SPEC(2);
+ }
+ VERT_RESTORE_SPEC(3);
+ }
+ }
+ else {
+#if 0 // XXX TODO _SOLO
+ GLuint *vbindex = VB->IndexPtr[0]->data;
+ if (!DO_FLAT) {
+ VERT_SET_IND(v[0], vbindex[e0]);
+ VERT_SET_IND(v[1], vbindex[e1]);
+ VERT_SET_IND(v[2], vbindex[e2]);
+ }
+ VERT_SET_IND(v[3], vbindex[e3]);
+#else
+ if (!DO_FLAT) {
+ VERT_RESTORE_IND( 0 );
+ VERT_RESTORE_IND( 1 );
+ VERT_RESTORE_IND( 2 );
+ }
+ VERT_RESTORE_IND( 3 );
+#endif
+ }
+ }
+
+ if (DO_FLAT) {
+ if (HAVE_RGBA) {
+ VERT_RESTORE_RGBA(0);
+ VERT_RESTORE_RGBA(1);
+ VERT_RESTORE_RGBA(2);
+ if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ VERT_RESTORE_SPEC(0);
+ VERT_RESTORE_SPEC(1);
+ VERT_RESTORE_SPEC(2);
+ }
+ }
+ else {
+ VERT_RESTORE_IND(0);
+ VERT_RESTORE_IND(1);
+ VERT_RESTORE_IND(2);
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+#else
+static void TAG(quad)(GLcontext *ctx, GLuint e0,
+ GLuint e1, GLuint e2, GLuint e3)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ if (DO_UNFILLED) {
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLubyte ef1 = VB->EdgeFlag[e1];
+ GLubyte ef3 = VB->EdgeFlag[e3];
+ VB->EdgeFlag[e1] = 0;
+ TAG(triangle)(ctx, e0, e1, e3);
+ VB->EdgeFlag[e1] = ef1;
+ VB->EdgeFlag[e3] = 0;
+ TAG(triangle)(ctx, e1, e2, e3);
+ VB->EdgeFlag[e3] = ef3;
+ }
+ else {
+ TAG(triangle)(ctx, e0, e1, e3);
+ TAG(triangle)(ctx, e1, e2, e3);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+#endif
+#endif
+
+#if DO_LINE
+static void TAG(line)(GLcontext *ctx, GLuint e0, GLuint e1)
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ VERTEX *v[2];
+ LOCAL_VARS(2);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ v[0] = (VERTEX *)GET_VERTEX(e0);
+ v[1] = (VERTEX *)GET_VERTEX(e1);
+
+ if (DO_FLAT) {
+ if (HAVE_RGBA) {
+ VERT_SAVE_RGBA( 0 );
+ VERT_COPY_RGBA( v[0], v[1] );
+ if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ VERT_SAVE_SPEC(0);
+ VERT_COPY_SPEC(v[0], v[1]);
+ }
+ }
+ else {
+ VERT_SAVE_IND(0);
+ VERT_COPY_IND(v[0], v[1]);
+ }
+ }
+
+ LINE(v[0], v[1]);
+
+ if (DO_FLAT) {
+ if (HAVE_RGBA) {
+ VERT_RESTORE_RGBA(0);
+
+ if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ VERT_RESTORE_SPEC(0);
+ }
+ }
+ else {
+ VERT_RESTORE_IND(0);
+ }
+ }
+ SET_PRIMITIVE_RENDERED
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+#endif
+
+#if DO_POINTS
+static void TAG(points)(GLcontext *ctx, GLuint first, GLuint last)
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ int i;
+ LOCAL_VARS(1);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ if (VB->Elts == 0) {
+ for (i = first; i < last; i++) {
+ if (VB->ClipMask[i] == 0) {
+ VERTEX *v = (VERTEX *)GET_VERTEX(i);
+ POINT(v);
+ SET_PRIMITIVE_RENDERED
+ }
+ }
+ }
+ else {
+ for (i = first; i < last; i++) {
+ GLuint e = VB->Elts[i];
+ if (VB->ClipMask[e] == 0) {
+ VERTEX *v = (VERTEX *)GET_VERTEX(e);
+ POINT(v);
+ SET_PRIMITIVE_RENDERED
+ }
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+#endif
+
+static void TAG(init)(void)
+{
+#if DO_QUAD
+ TAB[IND].quad = TAG(quad);
+#endif
+#if DO_TRI
+ TAB[IND].triangle = TAG(triangle);
+#endif
+#if DO_LINE
+ TAB[IND].line = TAG(line);
+#endif
+#if DO_POINTS
+ TAB[IND].points = TAG(points);
+#endif
+}
+
+#undef IND
+#undef TAG
+
+#if HAVE_RGBA
+#undef VERT_SET_IND
+#undef VERT_COPY_IND
+#undef VERT_SAVE_IND
+#undef VERT_RESTORE_IND
+#if HAVE_BACK_COLORS
+#undef VERT_SET_RGBA
+#endif
+#else
+#undef VERT_SET_RGBA
+#undef VERT_COPY_RGBA
+#undef VERT_SAVE_RGBA
+#undef VERT_RESTORE_RGBA
+#if HAVE_BACK_COLORS
+#undef VERT_SET_IND
+#endif
+#endif
+
+#if !HAVE_SPEC
+#undef VERT_SET_SPEC
+#undef VERT_COPY_SPEC
+#undef VERT_SAVE_SPEC
+#undef VERT_RESTORE_SPEC
+#if HAVE_BACK_COLORS
+#undef VERT_COPY_SPEC1
+#endif
+#else
+#if HAVE_BACK_COLORS
+#undef VERT_SET_SPEC
+#endif
+#endif
+
+#if !HAVE_BACK_COLORS
+#undef VERT_COPY_SPEC1
+#undef VERT_COPY_IND1
+#undef VERT_COPY_RGBA1
+#endif
+
+#ifndef INSANE_VERTICES
+#undef VERT_SET_Z
+#undef VERT_Z_ADD
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+/* Unlike the other templates here, this assumes quite a bit about the
+ * underlying hardware. Specifically it assumes a d3d-like vertex
+ * format, with a layout more or less constrained to look like the
+ * following:
+ *
+ * union {
+ * struct {
+ * float x, y, z, w;
+ * struct { char r, g, b, a; } color;
+ * struct { char r, g, b, fog; } spec;
+ * float u0, v0;
+ * float u1, v1;
+ * float u2, v2;
+ * float u3, v3;
+ * } v;
+ * struct {
+ * float x, y, z, w;
+ * struct { char r, g, b, a; } color;
+ * struct { char r, g, b, fog; } spec;
+ * float u0, v0, q0;
+ * float u1, v1, q1;
+ * float u2, v2, q2;
+ * float u3, v3, q3;
+ * } pv;
+ * struct {
+ * float x, y, z;
+ * struct { char r, g, b, a; } color;
+ * } tv;
+ * float f[16];
+ * unsigned int ui[16];
+ * unsigned char ub4[4][16];
+ * }
+ *
+
+ * DO_XYZW: Emit xyz and maybe w coordinates.
+ * DO_RGBA: Emit color.
+ * DO_SPEC: Emit specular color.
+ * DO_FOG: Emit fog coordinate in specular alpha.
+ * DO_TEX0: Emit tex0 u,v coordinates.
+ * DO_TEX1: Emit tex1 u,v coordinates.
+ * DO_TEX2: Emit tex2 u,v coordinates.
+ * DO_TEX3: Emit tex3 u,v coordinates.
+ * DO_PTEX: Emit tex0,1,2,3 q coordinates where possible.
+ *
+ * HAVE_RGBA_COLOR: Hardware takes color in rgba order (else bgra).
+ *
+ * HAVE_HW_VIEWPORT: Hardware performs viewport transform.
+ * HAVE_HW_DIVIDE: Hardware performs perspective divide.
+ *
+ * HAVE_TINY_VERTICES: Hardware understands v.tv format.
+ * HAVE_PTEX_VERTICES: Hardware understands v.pv format.
+ * HAVE_NOTEX_VERTICES: Hardware understands v.v format with texcount 0.
+ *
+ * Additionally, this template assumes it is emitting *transformed*
+ * vertices; the modifications to emit untransformed vertices (ie. to
+ * t&l hardware) are probably too great to cooexist with the code
+ * already in this file.
+ *
+ * NOTE: The PTEX vertex format always includes TEX0 and TEX1, even if
+ * only TEX0 is enabled, in order to maintain a vertex size which is
+ * an exact number of quadwords.
+ */
+
+#if (HAVE_HW_VIEWPORT)
+#define VIEWPORT_X(dst, x) dst = x
+#define VIEWPORT_Y(dst, y) dst = y
+#define VIEWPORT_Z(dst, z) dst = z
+#else
+#define VIEWPORT_X(dst, x) dst = s[0] * x + s[12]
+#define VIEWPORT_Y(dst, y) dst = s[5] * y + s[13]
+#define VIEWPORT_Z(dst, z) dst = s[10] * z + s[14]
+#endif
+
+#if (HAVE_HW_DIVIDE && !HAVE_PTEX_VERTICES)
+#error "can't cope with this combination"
+#endif
+
+#ifndef LOCALVARS
+#define LOCALVARS
+#endif
+
+#ifndef CHECK_HW_DIVIDE
+#define CHECK_HW_DIVIDE 1
+#endif
+
+#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES)
+
+static void TAG(emit)(GLcontext *ctx,
+ GLuint start, GLuint end,
+ void *dest,
+ GLuint stride)
+{
+ LOCALVARS
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4];
+ GLfloat (*tc2)[4], (*tc3)[4];
+ GLfloat (*col)[4], (*spec)[4];
+ GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
+ GLuint tc2_stride, tc3_stride;
+ GLuint tc0_size, tc1_size;
+ GLuint tc2_size, tc3_size;
+ GLfloat (*coord)[4];
+ GLuint coord_stride;
+ VERTEX *v = (VERTEX *)dest;
+ const GLfloat *s = GET_VIEWPORT_MAT();
+ const GLubyte *mask = VB->ClipMask;
+ int i;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "TAG-emit for HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICE\n");
+#endif
+
+ if (HAVE_HW_VIEWPORT && HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) {
+ (void) s;
+ coord = VB->ClipPtr->data;
+ coord_stride = VB->ClipPtr->stride;
+ }
+ else {
+ coord = VB->NdcPtr->data;
+ coord_stride = VB->NdcPtr->stride;
+ }
+
+ if (DO_TEX3) {
+ const GLuint t3 = GET_TEXSOURCE(3);
+ tc3 = VB->TexCoordPtr[t3]->data;
+ tc3_stride = VB->TexCoordPtr[t3]->stride;
+ if (DO_PTEX)
+ tc3_size = VB->TexCoordPtr[t3]->size;
+ }
+
+ if (DO_TEX2) {
+ const GLuint t2 = GET_TEXSOURCE(2);
+ tc2 = VB->TexCoordPtr[t2]->data;
+ tc2_stride = VB->TexCoordPtr[t2]->stride;
+ if (DO_PTEX)
+ tc2_size = VB->TexCoordPtr[t2]->size;
+ }
+
+ if (DO_TEX1) {
+ const GLuint t1 = GET_TEXSOURCE(1);
+ tc1 = VB->TexCoordPtr[t1]->data;
+ tc1_stride = VB->TexCoordPtr[t1]->stride;
+ if (DO_PTEX)
+ tc1_size = VB->TexCoordPtr[t1]->size;
+ }
+
+ if (DO_TEX0) {
+ const GLuint t0 = GET_TEXSOURCE(0);
+ /* test */
+ tc0_stride = VB->TexCoordPtr[t0]->stride;
+ tc0 = VB->TexCoordPtr[t0]->data;
+ if (DO_PTEX)
+ tc0_size = VB->TexCoordPtr[t0]->size;
+ }
+
+ if (DO_RGBA) {
+ col = VB->ColorPtr[0]->data;
+ col_stride = VB->ColorPtr[0]->stride;
+ }
+
+ if (DO_SPEC) {
+ spec = VB->SecondaryColorPtr[0]->data;
+ spec_stride = VB->SecondaryColorPtr[0]->stride;
+ }
+
+ if (DO_FOG) {
+ if (VB->FogCoordPtr) {
+ fog = VB->FogCoordPtr->data;
+ fog_stride = VB->FogCoordPtr->stride;
+ }
+ else {
+ static GLfloat tmp[4] = { 0, 0, 0, 0 };
+ fog = &tmp;
+ fog_stride = 0;
+ }
+ }
+
+ /* May have nonstandard strides:
+ */
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ if (DO_TEX0)
+ STRIDE_4F(tc0, start * tc0_stride);
+ if (DO_TEX1)
+ STRIDE_4F(tc1, start * tc1_stride);
+ if (DO_TEX2)
+ STRIDE_4F(tc2, start * tc2_stride);
+ if (DO_TEX3)
+ STRIDE_4F(tc3, start * tc3_stride);
+ if (DO_RGBA)
+ STRIDE_4F(col, start * col_stride);
+ if (DO_SPEC)
+ STRIDE_4F(spec, start * spec_stride);
+ if (DO_FOG)
+ STRIDE_4F(fog, start * fog_stride);
+ }
+
+ for (i = start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
+ if (DO_XYZW) {
+ if (HAVE_HW_VIEWPORT || mask[i] == 0) {
+ VIEWPORT_X(v->v.x, coord[0][0]);
+ VIEWPORT_Y(v->v.y, coord[0][1]);
+ VIEWPORT_Z(v->v.z, coord[0][2]);
+ }
+ v->v.w = coord[0][3];
+ STRIDE_4F(coord, coord_stride);
+ }
+ if (DO_RGBA) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]);
+ STRIDE_4F(col, col_stride);
+ }
+
+ if (DO_SPEC) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, spec[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, spec[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, spec[0][2]);
+ STRIDE_4F(spec, spec_stride);
+ }
+ else {
+ v->v.specular.red = 0;
+ v->v.specular.green = 0;
+ v->v.specular.blue = 0;
+ }
+
+ if (DO_FOG) {
+ //UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]);
+ v->v.specular.alpha = fog[0][0];
+ /*=* [DBG] exy : fix lighting on + fog off error *=*/
+ STRIDE_4F(fog, fog_stride);
+ }
+ else {
+ v->v.specular.alpha = 0.0;
+ }
+
+ if (DO_TEX0) {
+ v->v.u0 = tc0[0][0];
+ v->v.v0 = tc0[0][1];
+ if (DO_PTEX) {
+ if (HAVE_PTEX_VERTICES) {
+ if (tc0_size == 4)
+ v->pv.q0 = tc0[0][3];
+ else
+ v->pv.q0 = 1.0;
+ }
+ else if (tc0_size == 4) {
+ float rhw = 1.0 / tc0[0][3];
+ v->v.w *= tc0[0][3];
+ v->v.u0 *= rhw;
+ v->v.v0 *= rhw;
+ }
+ }
+ STRIDE_4F(tc0, tc0_stride);
+ }
+ if (DO_TEX1) {
+ if (DO_PTEX && HAVE_PTEX_VERTICES) {
+ v->pv.u1 = tc1[0][0];
+ v->pv.v1 = tc1[0][1];
+ if (tc1_size == 4)
+ v->pv.q1 = tc1[0][3];
+ else
+ v->pv.q1 = 1.0;
+ }
+ else {
+ v->v.u1 = tc1[0][0];
+ v->v.v1 = tc1[0][1];
+ }
+ STRIDE_4F(tc1, tc1_stride);
+ }
+ else if (DO_PTEX) {
+ *(GLuint *)&v->pv.q1 = 0;
+ }
+ if (DO_TEX2) {
+ if (DO_PTEX) {
+ v->pv.u2 = tc2[0][0];
+ v->pv.v2 = tc2[0][1];
+ if (tc2_size == 4)
+ v->pv.q2 = tc2[0][3];
+ else
+ v->pv.q2 = 1.0;
+ }
+ else {
+ v->v.u2 = tc2[0][0];
+ v->v.v2 = tc2[0][1];
+ }
+ STRIDE_4F(tc2, tc2_stride);
+ }
+ if (DO_TEX3) {
+ if (DO_PTEX) {
+ v->pv.u3 = tc3[0][0];
+ v->pv.v3 = tc3[0][1];
+ if (tc3_size == 4)
+ v->pv.q3 = tc3[0][3];
+ else
+ v->pv.q3 = 1.0;
+ }
+ else {
+ v->v.u3 = tc3[0][0];
+ v->v.v3 = tc3[0][1];
+ }
+ STRIDE_4F(tc3, tc3_stride);
+ }
+ }
+}
+#else
+#if DO_XYZW
+
+#if HAVE_HW_DIVIDE
+#error "cannot use tiny vertices with hw perspective divide"
+#endif
+
+static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end,
+ void *dest, GLuint stride)
+{
+ LOCALVARS
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLfloat (*col)[4];
+ GLuint col_stride;
+ GLfloat (*coord)[4] = VB->NdcPtr->data;
+ GLuint coord_stride = VB->NdcPtr->stride;
+ GLfloat *v = (GLfloat *)dest;
+ const GLubyte *mask = VB->ClipMask;
+ const GLfloat *s = GET_VIEWPORT_MAT();
+ int i;
+
+ (void) s;
+
+ //ASSERT(stride == 4);
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "TAG-emit for DO_XYZW\n");
+ fprintf(stderr, "%s\n", __FUNCTION__);
+ }
+#endif
+
+ col = VB->ColorPtr[0]->data;
+ col_stride = VB->ColorPtr[0]->stride;
+
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ STRIDE_4F(col, start * col_stride);
+ }
+
+ for (i = start; i < end; i++, v += 4) {
+ if (DO_XYZW) {
+ if (HAVE_HW_VIEWPORT || mask[i] == 0) {
+ VIEWPORT_X(v[0], coord[0][0]);
+ VIEWPORT_Y(v[1], coord[0][1]);
+ VIEWPORT_Z(v[2], coord[0][2]);
+ }
+ STRIDE_4F(coord, coord_stride);
+ }
+ if (DO_RGBA) {
+ VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
+ UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]);
+ STRIDE_4F( col, col_stride );
+ }
+ }
+}
+#else
+static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end,
+ void *dest, GLuint stride)
+{
+ LOCALVARS
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLubyte (*col)[4];
+ GLuint col_stride;
+ GLfloat *v = (GLfloat *)dest;
+ int i;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "TAG-emit for No DO_XYZW\n");
+ fprintf(stderr, "%s\n", __FUNCTION__);
+ }
+#endif
+
+ if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
+ IMPORT_FLOAT_COLORS( ctx );
+
+ col = VB->ColorPtr[0]->Ptr;
+ col_stride = VB->ColorPtr[0]->StrideB;
+
+ if (start)
+ STRIDE_4UB(col, col_stride * start);
+
+ /* Need to figure out where color is:
+ */
+ if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT)
+ v += 3;
+ else
+ v += 4;
+
+ for (i = start; i < end; i++, STRIDE_F(v, stride)) {
+ if (HAVE_RGBA_COLOR) {
+ *(GLuint *)v = *(GLuint *)col[0];
+ }
+ else {
+ GLubyte *b = (GLubyte *)v;
+ b[0] = col[0][2];
+ b[1] = col[0][1];
+ b[2] = col[0][0];
+ b[3] = col[0][3];
+ }
+ STRIDE_4UB(col, col_stride);
+ }
+}
+#endif /* emit */
+#endif /* emit */
+
+#if (DO_XYZW) && (DO_RGBA)
+
+#if (HAVE_PTEX_VERTICES)
+static GLboolean TAG(check_tex_sizes)(GLcontext *ctx)
+{
+ LOCALVARS
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+
+ /* Force 'missing' texcoords to something valid.
+ */
+#ifdef DEBUG
+ fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
+ VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+
+ if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
+ VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+
+ if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
+ VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+
+ if (DO_PTEX)
+ return GL_TRUE;
+
+ if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
+ (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
+ return GL_FALSE;
+#ifdef DEBUG
+ fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+#else
+static GLboolean TAG(check_tex_sizes)(GLcontext *ctx)
+{
+ LOCALVARS
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+
+ /* Force 'missing' texcoords to something valid.
+ */
+ if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
+ VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+
+ if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
+ VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+
+ if (DO_TEX1 && VB->TexCoordPtr[0] == 0) {
+ VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ }
+
+ if (DO_PTEX)
+ return GL_TRUE;
+
+ if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ /*PTEX_FALLBACK();*/
+ return GL_FALSE;
+ }
+
+ if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
+ /*PTEX_FALLBACK();*/
+ }
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+}
+#endif /* ptex */
+
+
+static void TAG(interp)(GLcontext *ctx,
+ GLfloat t,
+ GLuint edst, GLuint eout, GLuint ein,
+ GLboolean force_boundary)
+{
+ LOCALVARS
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLubyte *ddverts = GET_VERTEX_STORE();
+ GLuint shift = GET_VERTEX_STRIDE_SHIFT();
+ const GLfloat *dstclip = VB->ClipPtr->data[edst];
+ GLfloat w;
+ const GLfloat *s = GET_VIEWPORT_MAT();
+
+ VERTEX *dst = (VERTEX *)(ddverts + (edst << shift));
+ VERTEX *in = (VERTEX *)(ddverts + (ein << shift));
+ VERTEX *out = (VERTEX *)(ddverts + (eout << shift));
+
+ (void)s;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) {
+ VIEWPORT_X(dst->v.x, dstclip[0]);
+ VIEWPORT_Y(dst->v.y, dstclip[1]);
+ VIEWPORT_Z(dst->v.z, dstclip[2]);
+ w = dstclip[3];
+ }
+ else {
+ w = 1.0 / dstclip[3];
+ VIEWPORT_X(dst->v.x, dstclip[0] * w);
+ VIEWPORT_Y(dst->v.y, dstclip[1] * w);
+ VIEWPORT_Z(dst->v.z, dstclip[2] * w);
+ }
+
+ if ((HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) ||
+ DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 ||
+ DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) {
+
+ dst->v.w = w;
+
+ INTERP_UB(t, dst->ub4[4][0], out->ub4[4][0], in->ub4[4][0]);
+ INTERP_UB(t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1]);
+ INTERP_UB(t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2]);
+ INTERP_UB(t, dst->ub4[4][3], out->ub4[4][3], in->ub4[4][3]);
+
+ if (DO_SPEC) {
+ INTERP_UB(t, dst->ub4[5][0], out->ub4[5][0], in->ub4[5][0]);
+ INTERP_UB(t, dst->ub4[5][1], out->ub4[5][1], in->ub4[5][1]);
+ INTERP_UB(t, dst->ub4[5][2], out->ub4[5][2], in->ub4[5][2]);
+ }
+ if (DO_FOG) {
+ INTERP_UB(t, dst->ub4[5][3], out->ub4[5][3], in->ub4[5][3]);
+ }
+ if (DO_TEX0) {
+ if (DO_PTEX) {
+ if (HAVE_PTEX_VERTICES) {
+ INTERP_F(t, dst->pv.u0, out->pv.u0, in->pv.u0);
+ INTERP_F(t, dst->pv.v0, out->pv.v0, in->pv.v0);
+ INTERP_F(t, dst->pv.q0, out->pv.q0, in->pv.q0);
+ }
+ else {
+ INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0);
+ INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0);
+ }
+ }
+ else {
+ INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0);
+ INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0);
+ }
+ }
+ if (DO_TEX1) {
+ if (DO_PTEX) {
+ if (HAVE_PTEX_VERTICES) {
+ INTERP_F(t, dst->pv.u1, out->pv.u1, in->pv.u1);
+ INTERP_F(t, dst->pv.v1, out->pv.v1, in->pv.v1);
+ INTERP_F(t, dst->pv.q1, out->pv.q1, in->pv.q1);
+ }
+ else {
+ INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1);
+ INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1);
+ }
+ }
+ else {
+ INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1);
+ INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1);
+ }
+ }
+ else if (DO_PTEX) {
+ dst->pv.q0 = 0.0; /* must be a valid float on radeon */
+ }
+ if (DO_TEX2) {
+ if (DO_PTEX) {
+ INTERP_F(t, dst->pv.u2, out->pv.u2, in->pv.u2);
+ INTERP_F(t, dst->pv.v2, out->pv.v2, in->pv.v2);
+ INTERP_F(t, dst->pv.q2, out->pv.q2, in->pv.q2);
+ }
+ else {
+ INTERP_F(t, dst->v.u2, out->v.u2, in->v.u2);
+ INTERP_F(t, dst->v.v2, out->v.v2, in->v.v2);
+ }
+ }
+ if (DO_TEX3) {
+ if (DO_PTEX) {
+ INTERP_F(t, dst->pv.u3, out->pv.u3, in->pv.u3);
+ INTERP_F(t, dst->pv.v3, out->pv.v3, in->pv.v3);
+ INTERP_F(t, dst->pv.q3, out->pv.q3, in->pv.q3);
+ }
+ else {
+ INTERP_F(t, dst->v.u3, out->v.u3, in->v.u3);
+ INTERP_F(t, dst->v.v3, out->v.v3, in->v.v3);
+ }
+ }
+ }
+ else {
+ /* 4-dword vertex. Color is in v[3] and there is no oow coordinate.
+ */
+ INTERP_UB(t, dst->ub4[3][0], out->ub4[3][0], in->ub4[3][0]);
+ INTERP_UB(t, dst->ub4[3][1], out->ub4[3][1], in->ub4[3][1]);
+ INTERP_UB(t, dst->ub4[3][2], out->ub4[3][2], in->ub4[3][2]);
+ INTERP_UB(t, dst->ub4[3][3], out->ub4[3][3], in->ub4[3][3]);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+#endif /* rgba && xyzw */
+
+static void TAG(init)(void)
+{
+ setup_tab[IND].emit = TAG(emit);
+
+#if (DO_XYZW && DO_RGBA)
+ setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes);
+ setup_tab[IND].interp = TAG(interp);
+#endif
+
+ if (DO_SPEC)
+ setup_tab[IND].copy_pv = copy_pv_rgba4_spec5;
+ else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 ||
+ DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES)
+ setup_tab[IND].copy_pv = copy_pv_rgba4;
+ else
+ setup_tab[IND].copy_pv = copy_pv_rgba3;
+
+ if (DO_TEX3) {
+ if (DO_PTEX && HAVE_PTEX_VERTICES) {
+ ASSERT(HAVE_PTEX_VERTICES);
+ setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 18;
+ setup_tab[IND].vertex_stride_shift = 7;
+ }
+ else {
+ setup_tab[IND].vertex_format = TEX3_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 14;
+ setup_tab[IND].vertex_stride_shift = 6;
+ }
+ }
+ else if (DO_TEX2) {
+ if (DO_PTEX && HAVE_PTEX_VERTICES) {
+ ASSERT(HAVE_PTEX_VERTICES);
+ setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 18;
+ setup_tab[IND].vertex_stride_shift = 7;
+ }
+ else {
+ setup_tab[IND].vertex_format = TEX2_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 12;
+ setup_tab[IND].vertex_stride_shift = 6;
+ }
+ }
+ else if (DO_TEX1) {
+ if (DO_PTEX && HAVE_PTEX_VERTICES) {
+ ASSERT(HAVE_PTEX_VERTICES);
+ setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 12;
+ setup_tab[IND].vertex_stride_shift = 6;
+ }
+ else {
+ setup_tab[IND].vertex_format = TEX1_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 10;
+ setup_tab[IND].vertex_stride_shift = 6;
+ }
+ }
+ else if (DO_TEX0) {
+ if (DO_PTEX && HAVE_PTEX_VERTICES) {
+ setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 12;
+ setup_tab[IND].vertex_stride_shift = 6;
+ }
+ else {
+ setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 8;
+ setup_tab[IND].vertex_stride_shift = 5;
+ }
+ }
+ else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) {
+ setup_tab[IND].vertex_format = TINY_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 4;
+ setup_tab[IND].vertex_stride_shift = 4;
+ }
+ else if (HAVE_NOTEX_VERTICES) {
+ setup_tab[IND].vertex_format = NOTEX_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 6;
+ setup_tab[IND].vertex_stride_shift = 5;
+ }
+ else {
+ setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT;
+ setup_tab[IND].vertex_size = 8;
+ setup_tab[IND].vertex_stride_shift = 5;
+ }
+
+ assert(setup_tab[IND].vertex_size * 4 <=
+ 1 << setup_tab[IND].vertex_stride_shift);
+}
+
+#undef IND
+#undef TAG
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* Template for render stages which build and emit vertices directly
+ * to fixed-size dma buffers. Useful for rendering strips and other
+ * native primitives where clipping and per-vertex tweaks such as
+ * those in t_dd_tritmp.h are not required.
+ *
+ * Produces code for both inline triangles and indexed triangles.
+ * Where various primitive types are unaccelerated by hardware, the
+ * code attempts to fallback to other primitive types (quadstrips to
+ * tristrips, lineloops to linestrips), or to indexed vertices.
+ * Ultimately, a FALLBACK() macro is invoked if there is no way to
+ * render the primitive natively.
+ */
+
+#if !defined(HAVE_TRIANGLES)
+#error "must have at least triangles to use render template"
+#endif
+
+#if !HAVE_ELTS
+#define ELTS_VARS
+#define ALLOC_ELTS(nr)
+#define EMIT_ELT(offset, elt)
+#define EMIT_TWO_ELTS(offset, elt0, elt1)
+#define INCR_ELTS(nr)
+#define ELT_INIT(prim)
+#define GET_CURRENT_VB_MAX_ELTS() 0
+#define GET_SUBSEQUENT_VB_MAX_ELTS() 0
+#define ALLOC_ELTS_NEW_PRIMITIVE(nr)
+#define RELEASE_ELT_VERTS()
+#define EMIT_INDEXED_VERTS(ctx, start, count)
+#endif
+
+#ifndef EMIT_TWO_ELTS
+#define EMIT_TWO_ELTS(offset, elt0, elt1) \
+ do { \
+ EMIT_ELT(offset, elt0); \
+ EMIT_ELT(offset + 1, elt1); \
+ } while (0)
+#endif
+
+#ifndef FINISH
+#define FINISH
+#endif
+
+/***********************************************************************
+ * Render non-indexed primitives.
+ ***********************************************************************/
+
+static void TAG(render_points_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (HAVE_POINTS) {
+ LOCAL_VARS;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+ GLuint j, nr;
+
+ INIT(GL_POINTS);
+
+ if (currentsz < 8)
+ currentsz = dmasz;
+
+ for (j = start; j < count; j += nr) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else {
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_lines_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (HAVE_LINES) {
+ LOCAL_VARS;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+ GLuint j, nr;
+
+ INIT(GL_LINES);
+
+ /* Emit whole number of lines in total and in each buffer:
+ */
+ count -= (count - start) & 1;
+ currentsz -= currentsz & 1;
+ dmasz -= dmasz & 1;
+
+ if (currentsz < 8)
+ currentsz = dmasz;
+
+ for (j = start; j < count; j += nr) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else {
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+static void TAG(render_line_strip_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (HAVE_LINE_STRIPS) {
+ LOCAL_VARS;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+ GLuint j, nr;
+
+ INIT(GL_LINE_STRIP);
+
+ if (currentsz < 8)
+ currentsz = dmasz;
+
+ for (j = start; j + 1 < count; j += nr - 1) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else {
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+static void TAG(render_line_loop_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (HAVE_LINE_STRIPS) {
+ LOCAL_VARS;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+ GLuint j, nr;
+
+ INIT(GL_LINE_STRIP);
+
+ if (flags & PRIM_BEGIN)
+ j = start;
+ else
+ j = start + 1;
+
+ /* Ensure last vertex won't wrap buffers:
+ */
+ currentsz--;
+ dmasz--;
+
+ if (currentsz < 8)
+ currentsz = dmasz;
+
+ for (; j + 1 < count; j += nr - 1) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+
+ if (start < count - 1 && (flags & PRIM_END))
+ EMIT_VERTS(ctx, start, 1);
+
+ FINISH;
+ }
+ else {
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+static void TAG(render_triangles_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ LOCAL_VARS;
+ int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 3) * 3;
+ int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 3) * 3;
+ GLuint j, nr;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+ INIT(GL_TRIANGLES);
+
+ /* Emit whole number of tris in total. dmasz is already a multiple
+ * of 3.
+ */
+ count -= (count - start) % 3;
+
+ if (currentsz < 8)
+ currentsz = dmasz;
+
+ for (j = start; j < count; j += nr) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+ FINISH;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+static void TAG(render_tri_strip_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (HAVE_TRI_STRIPS) {
+ LOCAL_VARS;
+ GLuint j, nr;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+
+ INIT(GL_TRIANGLE_STRIP);
+
+ if (currentsz < 8) {
+ NEW_BUFFER();
+ currentsz = dmasz;
+ }
+
+ if ((flags & PRIM_PARITY) && count - start > 2) {
+ EMIT_VERTS(ctx, start, 1);
+ currentsz--;
+ }
+
+ /* From here on emit even numbers of tris when wrapping over buffers:
+ */
+ dmasz -= (dmasz & 1);
+ currentsz -= (currentsz & 1);
+
+ for (j = start; j + 2 < count; j += nr - 2) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else {
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_tri_fan_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+ if (HAVE_TRI_FANS) {
+ LOCAL_VARS;
+ GLuint j, nr;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+
+ INIT(GL_TRIANGLE_FAN);
+
+ if (currentsz < 8) {
+ NEW_BUFFER();
+ currentsz = dmasz;
+ }
+
+ for (j = start + 1; j + 1 < count; j += nr - 1) {
+ nr = MIN2(currentsz, count - j + 1);
+ EMIT_VERTS(ctx, start, 1);
+ EMIT_VERTS(ctx, j, nr - 1);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else {
+ /* Could write code to emit these as indexed vertices (for the
+ * g400, for instance).
+ */
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+static void TAG(render_poly_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (HAVE_POLYGONS) {
+ LOCAL_VARS;
+ GLuint j, nr;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+
+ INIT(GL_POLYGON);
+
+ if (currentsz < 8) {
+ NEW_BUFFER();
+ currentsz = dmasz;
+ }
+
+ for (j = start + 1; j + 1 < count; j += nr - 1) {
+ nr = MIN2(currentsz, count - j + 1);
+ EMIT_VERTS(ctx, start, 1);
+ EMIT_VERTS(ctx, j, nr - 1);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) {
+ TAG(render_tri_fan_verts)(ctx, start, count, flags);
+ }
+ else {
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_quad_strip_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j, nr;
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (HAVE_QUAD_STRIPS) {
+ LOCAL_VARS;
+ GLuint j, nr;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz;
+
+ INIT(GL_QUAD_STRIP);
+
+ currentsz = GET_CURRENT_VB_MAX_VERTS();
+
+ if (currentsz < 8) {
+ NEW_BUFFER();
+ currentsz = dmasz;
+ }
+
+ dmasz -= (dmasz & 2);
+ currentsz -= (currentsz & 2);
+
+ for (j = start; j + 3 < count; j += nr - 2) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else if (HAVE_TRI_STRIPS) {
+ LOCAL_VARS;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz = GET_CURRENT_VB_MAX_VERTS();
+
+ /* Emit smooth-shaded quadstrips as tristrips:
+ */
+ INIT(GL_TRIANGLE_STRIP);
+
+ /* Emit whole number of quads in total, and in each buffer.
+ */
+ dmasz -= dmasz & 1;
+ currentsz -= currentsz & 1;
+ count -= (count - start) & 1;
+
+ if (currentsz < 8) {
+ NEW_BUFFER();
+ currentsz = dmasz;
+ }
+
+ for (j = start; j + 3 < count; j += nr - 2) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+
+ FINISH;
+ }
+ else {
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+static void TAG(render_quads_verts)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M_X;
+#endif
+ if (HAVE_QUADS) {
+ LOCAL_VARS;
+ int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 4) * 4;
+ int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 4) * 4;
+ GLuint j, nr;
+
+ INIT(GL_QUADS);
+
+ /* Emit whole number of quads in total. dmasz is already a multiple
+ * of 4.
+ */
+ count -= (count - start) % 4;
+
+ if (currentsz < 8)
+ currentsz = dmasz;
+
+ for (j = start; j < count; j += nr) {
+ nr = MIN2(currentsz, count - j);
+ EMIT_VERTS(ctx, j, nr);
+ currentsz = dmasz;
+ }
+ FINISH;
+ }
+ else if (HAVE_TRIANGLES) {
+ /* Hardware doesn't have a quad primitive type -- try to
+ * simulate it using triangle primitive.
+ */
+ LOCAL_VARS;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
+ int currentsz;
+ GLuint j;
+
+ INIT(GL_TRIANGLES);
+
+ currentsz = GET_CURRENT_VB_MAX_VERTS();
+
+ /* Emit whole number of quads in total, and in each buffer.
+ */
+ dmasz -= dmasz & 3;
+ count -= (count - start) & 3;
+ currentsz -= currentsz & 3;
+
+ /* Adjust for rendering as triangles:
+ */
+ currentsz = currentsz / 6 * 4;
+ dmasz = dmasz / 6 * 4;
+
+ if (currentsz < 8)
+ currentsz = dmasz;
+
+ for (j = start; j < count; j += 4) {
+ /* Send v0, v1, v3
+ */
+ EMIT_VERTS(ctx, j, 2);
+ EMIT_VERTS(ctx, j + 3, 1);
+ /* Send v1, v2, v3
+ */
+ EMIT_VERTS(ctx, j + 1, 3);
+ }
+ FINISH;
+ }
+ else {
+ /* Vertices won't fit in a single buffer, fallback.
+ */
+ VERT_FALLBACK(ctx, start, count, flags);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_noop)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+}
+
+
+static render_func TAG(render_tab_verts)[GL_POLYGON + 2] =
+{
+ TAG(render_points_verts),
+ TAG(render_lines_verts),
+ TAG(render_line_loop_verts),
+ TAG(render_line_strip_verts),
+ TAG(render_triangles_verts),
+ TAG(render_tri_strip_verts),
+ TAG(render_tri_fan_verts),
+ TAG(render_quads_verts),
+ TAG(render_quad_strip_verts),
+ TAG(render_poly_verts),
+ TAG(render_noop),
+};
+
--- /dev/null
+#ifndef _VIA_DRI_
+#define _VIA_DRI_
+
+#include "xf86drm.h"
+
+#define VIA_MAX_DRAWABLES 256
+
+#define VIA_VERSION_MAJOR 4
+#define VIA_VERSION_MINOR 1
+
+typedef struct {
+ int CtxOwner;
+} VIASAREAPriv;
+
+typedef struct {
+ drmHandle handle;
+ drmSize size;
+ drmAddress map;
+} viaRegion, *viaRegionPtr;
+
+typedef struct {
+ viaRegion regs, agp;
+ int deviceID;
+ int width;
+ int height;
+ int mem;
+ int bytesPerPixel;
+ int priv1;
+ int priv2;
+ int fbOffset;
+ int fbSize;
+#ifndef _SOLO
+ Bool drixinerama;
+#endif
+ int backOffset;
+ int depthOffset;
+ int textureOffset;
+ int textureSize;
+ int irqEnabled;
+ unsigned int scrnX, scrnY;
+ int sarea_priv_offset;
+} VIADRIRec, *VIADRIPtr;
+
+typedef struct {
+ int dummy;
+} VIAConfigPrivRec, *VIAConfigPrivPtr;
+
+typedef struct {
+ int dummy;
+} VIADRIContextRec, *VIADRIContextPtr;
+
+#ifdef XFree86Server
+
+#include "screenint.h"
+
+Bool VIADRIScreenInit(ScreenPtr pScreen);
+void VIADRICloseScreen(ScreenPtr pScreen);
+Bool VIADRIFinishScreenInit(ScreenPtr pScreen);
+
+#endif
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include "via_context.h"
+#include "via_ioctl.h"
+#include "via_fb.h"
+#include <sys/ioctl.h>
+
+GLboolean
+via_alloc_back_buffer(viaContextPtr vmesa)
+{
+ drm_via_mem_t fb;
+ unsigned char *pFB;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ fb.context = vmesa->hHWContext;
+ fb.size = vmesa->back.size;
+ fb.type = VIDEO;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "context = %d, size =%d, type = %d\n", fb.context, fb.size, fb.type);
+#endif
+ if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb))
+ return GL_FALSE;
+
+ pFB = vmesa->driScreen->pFB;
+
+ vmesa->back.offset = fb.offset;
+ vmesa->back.map = (char *)(fb.offset + (GLuint)pFB);
+ vmesa->back.index = fb.index;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "offset = %08x\n", vmesa->back.offset);
+ fprintf(stderr, "index = %d\n", vmesa->back.index);
+ }
+
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+GLboolean
+via_alloc_front_buffer(viaContextPtr vmesa)
+{
+ drm_via_mem_t fb;
+ unsigned char *pFB;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ fb.context = vmesa->hHWContext;
+ fb.size = vmesa->back.size;
+ fb.type = VIDEO;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "context = %d, size =%d, type = %d\n", fb.context, fb.size, fb.type);
+#endif
+ if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb))
+ return GL_FALSE;
+
+ pFB = vmesa->driScreen->pFB;
+
+ vmesa->front.offset = fb.offset;
+ vmesa->front.map = (char *)(fb.offset + (GLuint)pFB);
+ vmesa->front.index = fb.index;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "offset = %08x\n", vmesa->front.offset);
+ fprintf(stderr, "index = %d\n", vmesa->front.index);
+ }
+
+
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+void
+via_free_back_buffer(viaContextPtr vmesa)
+{
+ drm_via_mem_t fb;
+
+ if (!vmesa) return;
+ fb.context = vmesa->hHWContext;
+ fb.index = vmesa->back.index;
+ fb.type = VIDEO;
+ ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb);
+ vmesa->back.map = NULL;
+}
+
+void
+via_free_front_buffer(viaContextPtr vmesa)
+{
+ drm_via_mem_t fb;
+
+ if (!vmesa) return;
+ fb.context = vmesa->hHWContext;
+ fb.index = vmesa->front.index;
+ fb.type = VIDEO;
+ ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb);
+ vmesa->front.map = NULL;
+}
+
+GLboolean
+via_alloc_depth_buffer(viaContextPtr vmesa)
+{
+ drm_via_mem_t fb;
+ unsigned char *pFB;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ fb.context = vmesa->hHWContext;
+ fb.size = vmesa->depth.size;
+ fb.type = VIDEO;
+
+ if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) {
+ return GL_FALSE;
+ }
+
+ pFB = vmesa->driScreen->pFB;
+
+ vmesa->depth.offset = fb.offset;
+ vmesa->depth.map = (char *)(fb.offset + (GLuint)pFB);
+ vmesa->depth.index = fb.index;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "offset = %08x\n", vmesa->depth.offset);
+ fprintf(stderr, "index = %d\n", vmesa->depth.index);
+ }
+
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+void
+via_free_depth_buffer(viaContextPtr vmesa)
+{
+ drm_via_mem_t fb;
+
+ if (!vmesa) return;
+ fb.context = vmesa->hHWContext;
+ fb.index = vmesa->depth.index;
+ fb.type = VIDEO;
+ ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb);
+ vmesa->depth.map = NULL;
+}
+
+GLboolean
+via_alloc_dma_buffer(viaContextPtr vmesa)
+{
+ drm_via_mem_t fb;
+ drmVIADMABuf dma;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (vmesa->viaScreen->agpLinearStart) {
+ /* Allocate DMA in AGP memory*/
+ fb.context = vmesa->hHWContext;
+ fb.size = vmesa->dma[0].size;
+ fb.type = AGP;
+ if (!ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) {
+ vmesa->dma[0].offset = fb.offset;
+ vmesa->dma[0].index = fb.index;
+ vmesa->dma[0].map = (unsigned char *)((GLuint)vmesa->viaScreen->agpLinearStart + fb.offset);
+ if (!ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) {
+ vmesa->dma[1].offset = fb.offset;
+ vmesa->dma[1].index = fb.index;
+ vmesa->dma[1].map = (unsigned char *)((GLuint)vmesa->viaScreen->agpLinearStart + fb.offset);
+ vmesa->useAgp = GL_TRUE;
+
+ return GL_TRUE;
+ }
+ else {
+ /* release dma[0]*/
+ return GL_FALSE;
+ }
+ }
+ return GL_FALSE;
+ }
+ else {
+ /* Allocate DMA in System memory */
+ dma.size = vmesa->dma[0].size;
+
+ if (drmVIAAllocateDMA(vmesa->driFd,&dma) < 0) {
+ return GL_FALSE;
+ }
+
+ vmesa->dma[0].offset = 0;
+ vmesa->dma[0].map = (unsigned char *)dma.address;
+ vmesa->dma[0].index = dma.index;
+
+ drmVIAAllocateDMA(vmesa->driFd, &dma);
+
+ vmesa->dma[1].offset = 0;
+ vmesa->dma[1].map = (unsigned char *)dma.address;
+ vmesa->dma[1].index = dma.index;
+ vmesa->useAgp = GL_FALSE;
+
+ return GL_TRUE;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void
+via_free_dma_buffer(viaContextPtr vmesa)
+{
+ drmVIADMABuf dma;
+ drm_via_mem_t fb;
+
+
+ if (!vmesa) return;
+
+ /* Release AGP command buffer */
+ if (vmesa->useAgp) {
+ fb.context = vmesa->hHWContext;
+ fb.index = vmesa->dma[0].index;
+ fb.type = AGP;
+ ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb);
+ vmesa->dma[0].map = NULL;
+ fb.index = vmesa->dma[1].index;
+ ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb);
+ vmesa->dma[1].map = NULL;
+ }
+ /* Release System command buffer */
+ else {
+
+ dma.address = (unsigned long *)vmesa->dma[0].map;
+ /*=* John Sheng [2003.6.16] fix pci path *=*/
+ dma.size = (unsigned int)vmesa->dma[0].size;
+ drmVIAReleaseDMA(vmesa->driFd, &dma);
+
+ dma.address = (unsigned long *)vmesa->dma[1].map;
+ /*=* John Sheng [2003.6.16] fix pci path *=*/
+ dma.size = (unsigned int)vmesa->dma[1].size;
+ drmVIAReleaseDMA(vmesa->driFd, &dma);
+ vmesa->dma[0].map = 0;
+ vmesa->dma[1].map = 0;
+ }
+}
+
+GLboolean
+via_alloc_texture(viaContextPtr vmesa, viaTextureObjectPtr t)
+{
+ drm_via_mem_t fb;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ fb.context = vmesa->hHWContext;
+ fb.size = t->texMem.size;
+ fb.type = VIDEO;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "texture size = %d\n", fb.size);
+ fprintf(stderr, "texture type = %d\n", fb.type);
+ }
+#endif
+ if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) {
+ fprintf(stderr, "via_alloc_texture fail\n");
+ return GL_FALSE;
+ }
+
+ t->texMem.offset = fb.offset;
+ t->texMem.index = fb.index;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texture index = %d\n", (GLuint)fb.index);
+#endif
+
+ t->bufAddr = (unsigned char *)(fb.offset + (GLuint)vmesa->driScreen->pFB);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+/*=* John Sheng [2003.5.31] agp tex *=*/
+GLboolean
+via_alloc_texture_agp(viaContextPtr vmesa, viaTextureObjectPtr t)
+{
+ drm_via_mem_t fb;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ fb.context = vmesa->hHWContext;
+ fb.size = t->texMem.size;
+ fb.type = AGP;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "texture_agp size = %d\n", fb.size);
+ fprintf(stderr, "texture type = %d\n", fb.type);
+ }
+#endif
+ if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) {
+ fprintf(stderr, "via_alloc_texture_agp fail\n");
+ return GL_FALSE;
+ }
+
+ t->texMem.offset = fb.offset;
+ t->texMem.index = fb.index;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texture agp index = %d\n", (GLuint)fb.index);
+#endif
+
+ t->bufAddr = (unsigned char *)((GLuint)vmesa->viaScreen->agpLinearStart + fb.offset);
+ /*=* John Sheng [2003.5.31] agp tex *=*/
+ t->inAGP = GL_TRUE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+void
+via_free_texture(viaContextPtr vmesa, viaTextureObjectPtr t)
+{
+ drm_via_mem_t fb;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "via_free_texture: index = %d\n",
+ t->texMem.index);
+ fprintf(stderr, "via_free_texture: size = %d\n",
+ t->texMem.size);
+ }
+#endif
+ if (!vmesa) {
+ fprintf(stderr, "!mesa\n");
+ return;
+ }
+
+ fb.context = vmesa->hHWContext;
+ fb.index = t->texMem.index;
+
+ /*=* John Sheng [2003.5.31] agp tex *=*/
+ if(t->inAGP)
+ fb.type = AGP;
+ else
+ fb.type = VIDEO;
+
+ if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb)) {
+ if(vmesa->shareCtx) {
+ fb.context = ((viaContextPtr)((GLcontext *)(vmesa->shareCtx)->DriverCtx))->hHWContext;
+ if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb)) {
+ fprintf(stderr, "via_free_texture fail\n");
+ }
+ }
+ else
+ fprintf(stderr, "via_free_texture fail\n");
+ }
+
+ t->bufAddr = NULL;
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIAFB_INC
+#define _VIAFB_INC
+
+#include "mtypes.h"
+#include "swrast/swrast.h"
+extern GLboolean via_alloc_front_buffer(viaContextPtr vmesa);
+extern GLboolean via_alloc_back_buffer(viaContextPtr vmesa);
+extern void via_free_back_buffer(viaContextPtr vmesa);
+extern void via_free_front_buffer(viaContextPtr vmesa);
+extern GLboolean via_alloc_depth_buffer(viaContextPtr vmesa);
+extern void via_free_depth_buffer(viaContextPtr vmesa);
+extern GLboolean via_alloc_dma_buffer(viaContextPtr vmesa);
+extern void via_free_dma_buffer(viaContextPtr vmesa);
+extern GLboolean via_alloc_texture(viaContextPtr vmesa, viaTextureObjectPtr t);
+/*=* John Sheng [2003.5.31] agp tex *=*/
+extern GLboolean via_alloc_texture_agp(viaContextPtr vmesa, viaTextureObjectPtr t);
+extern void via_free_texture(viaContextPtr vmesa, viaTextureObjectPtr t);
+#endif
--- /dev/null
+#/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <unistd.h>
+
+#include "glheader.h"
+#include "mtypes.h"
+#include "macros.h"
+#include "dd.h"
+#include "swrast/swrast.h"
+
+#include "mm.h"
+#include "via_context.h"
+#include "via_ioctl.h"
+#include "via_state.h"
+
+#include "drm.h"
+#include <sys/ioctl.h>
+
+GLuint FrameCount = 0;
+GLuint dmaLow = 0;
+/*=* John Sheng [2003.5.31] flip *=*/
+GLuint nFirstSwap = GL_TRUE;
+GLuint nFirstFlip = GL_TRUE;
+#define SetReg2DAGP(nReg, nData) { \
+ *((GLuint *)(vb)) = ((nReg) >> 2) | 0xF0000000; \
+ *((GLuint *)(vb) + 1) = (nData); \
+ vb += 2; \
+ vmesa->dmaLow +=8; \
+}
+
+#define DEPTH_SCALE ((1 << 16) - 1)
+
+static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
+ GLint cx, GLint cy, GLint cw, GLint ch)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ const GLuint colorMask = *((GLuint *)&ctx->Color.ColorMask);
+ int flag = 0;
+ GLuint scrn = 0, i = 0, side = 0;
+ scrn = vmesa->saam & S_MASK;
+ side = vmesa->saam & P_MASK;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ VIA_FIREVERTICES(vmesa);
+
+ if ((mask & DD_FRONT_LEFT_BIT) && colorMask == ~0) {
+ flag |= VIA_FRONT;
+ mask &= ~DD_FRONT_LEFT_BIT;
+ }
+
+ if ((mask & DD_BACK_LEFT_BIT) && colorMask == ~0) {
+ flag |= VIA_BACK;
+ mask &= ~DD_BACK_LEFT_BIT;
+ }
+
+ if (mask & DD_DEPTH_BIT) {
+ if (ctx->Depth.Mask)
+ flag |= VIA_DEPTH;
+ mask &= ~DD_DEPTH_BIT;
+ }
+
+ if (mask & DD_STENCIL_BIT) {
+ if (ctx->Stencil.Enabled)
+ flag |= VIA_STENCIL;
+ mask &= ~DD_STENCIL_BIT;
+ }
+
+ /*=* [DBG] make draw to front buffer *=*/
+ if(DRAW_FRONT) {
+ flag |= VIA_FRONT;
+ flag &= ~VIA_BACK;
+ }
+
+ if (flag) {
+ LOCK_HARDWARE(vmesa);
+ /* flip top to bottom */
+ cy = dPriv->h - cy - ch;
+ cx += vmesa->drawX;
+ cy += vmesa->drawY;
+
+ if (vmesa->numClipRects) {
+ int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numClipRects);
+ XF86DRIClipRectRec *box = vmesa->pClipRects;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ int n = 0;
+
+ if (!vmesa->saam) {
+ if (!all) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr,"!all");
+#endif
+ for (; i < nr; i++) {
+ GLint x = box[i].x1;
+ GLint y = box[i].y1;
+ GLint w = box[i].x2 - x;
+ GLint h = box[i].y2 - y;
+
+ if (x < cx) w -= cx - x, x = cx;
+ if (y < cy) h -= cy - y, y = cy;
+ if (x + w > cx + cw) w = cx + cw - x;
+ if (y + h > cy + ch) h = cy + ch - y;
+ if (w <= 0) continue;
+ if (h <= 0) continue;
+
+ b->x1 = x;
+ b->y1 = y;
+ b->x2 = x + w;
+ b->y2 = y + h;
+ b++;
+ n++;
+ }
+ }
+ else {
+ for (; i < nr; i++) {
+ *b++ = *(drm_clip_rect_t *)&box[i];
+ n++;
+ }
+ }
+ vmesa->sarea->nbox = n;
+ }
+ else {
+ GLuint scrn = 0;
+ scrn = vmesa->saam & S_MASK;
+
+ if (scrn == S0 || scrn == S1) {
+ if (!all) {
+ for (; i < nr; i++) {
+ GLint x = box[i].x1;
+ GLint y = box[i].y1;
+ GLint w = box[i].x2 - x;
+ GLint h = box[i].y2 - y;
+
+ if (x < cx) w -= cx - x, x = cx;
+ if (y < cy) h -= cy - y, y = cy;
+ if (x + w > cx + cw) w = cx + cw - x;
+ if (y + h > cy + ch) h = cy + ch - y;
+ if (w <= 0) continue;
+ if (h <= 0) continue;
+
+ b->x1 = x;
+ b->y1 = y;
+ b->x2 = x + w;
+ b->y2 = y + h;
+ b++;
+ n++;
+ }
+ }
+ else {
+ for (; i < nr; i++) {
+ *b++ = *(drm_clip_rect_t *)&box[i];
+ n++;
+ }
+ }
+ vmesa->sarea->nbox = n;
+ }
+ /* between */
+ else {
+ if (!all) {
+ for (; i < nr; i++) {
+ GLint x = box[i].x1;
+ GLint y = box[i].y1;
+ GLint w = box[i].x2 - x;
+ GLint h = box[i].y2 - y;
+
+ if (x < cx) w -= cx - x, x = cx;
+ if (y < cy) h -= cy - y, y = cy;
+ if (x + w > cx + cw) w = cx + cw - x;
+ if (y + h > cy + ch) h = cy + ch - y;
+ if (w <= 0) continue;
+ if (h <= 0) continue;
+
+ b->x1 = x;
+ b->y1 = y;
+ b->x2 = x + w;
+ b->y2 = y + h;
+ b++;
+ n++;
+ }
+
+ }
+ else {
+ for (; i < nr; i++) {
+ *b++ = *(drm_clip_rect_t *)&box[n];
+ n++;
+ }
+ }
+ *b++ = *(drm_clip_rect_t *)vmesa->pSaamRects;
+ vmesa->sarea->nbox = n;
+ }
+ }
+
+ {
+ if (flag & VIA_FRONT) {
+
+ if (vmesa->drawType == GLX_PBUFFER_BIT)
+ viaFillFrontPBuffer(vmesa);
+ else
+ viaFillFrontBuffer(vmesa);
+
+ if (vmesa->saam && (scrn == (S0 | S1))) {
+ nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numSaamRects);
+ box = vmesa->pSaamRects;
+ b = vmesa->sarea->boxes;
+ n = 0;
+
+ for (i = 0; i < nr; i++) {
+ *b++ = *(drm_clip_rect_t *)&box[n];
+ n++;
+ }
+
+ vmesa->sarea->nbox = n;
+ viaFillFrontBufferSaam(vmesa);
+ }
+ }
+
+ if (flag & VIA_BACK) {
+ viaFillBackBuffer(vmesa);
+ }
+
+ if (flag & VIA_DEPTH) {
+ double depth_clamp, range = 0xffffffff;
+ if (vmesa->hasStencil == 0) {
+ if (vmesa->depthBits == 32) {
+ depth_clamp = ((double)ctx->Depth.Clear)*range;
+ viaFillDepthBuffer(vmesa, (GLuint)depth_clamp);
+ }
+ else {
+ depth_clamp = ((double)ctx->Depth.Clear)*range;
+ viaFillDepthBuffer(vmesa, (GLuint)depth_clamp);
+ }
+ }
+ else {
+ depth_clamp = ((double)ctx->Depth.Clear)*range;
+ viaFillStencilDepthBuffer(vmesa, (GLuint)depth_clamp);
+ }
+ }
+ /*=* [DBG] Fix tuxracer depth error *=*/
+ else if (flag & VIA_STENCIL) {
+ viaFillStencilBuffer(vmesa, (GLuint)ctx->Stencil.Clear);
+ }
+ }
+ }
+ UNLOCK_HARDWARE(vmesa);
+ vmesa->uploadCliprects = GL_TRUE;
+ }
+
+ if (mask)
+ _swrast_Clear(ctx, mask, all, cx, cy, cw, ch);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+/*
+ * Copy the back buffer to the front buffer.
+ */
+void viaCopyBuffer(const __DRIdrawablePrivate *dPriv)
+{
+ viaContextPtr vmesa;
+ XF86DRIClipRectPtr pbox;
+ int nbox, i;
+ GLuint scrn = 0, side = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ assert(dPriv);
+ assert(dPriv->driContextPriv);
+ assert(dPriv->driContextPriv->driverPrivate);
+
+ vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate;
+
+ VIA_FIREVERTICES(vmesa);
+ LOCK_HARDWARE(vmesa);
+
+ scrn = vmesa->saam & S_MASK;
+ side = vmesa->saam & P_MASK;
+
+ pbox = vmesa->pClipRects;
+ nbox = vmesa->numClipRects;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s %d cliprects (%d), SAAM (%d)\n",
+ __FUNCTION__, nbox, vmesa->drawType, vmesa->saam);
+#endif
+
+
+ if (vmesa->drawType == GLX_PBUFFER_BIT) {
+ viaDoSwapPBuffers(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s SwapPBuffers\n", __FUNCTION__);
+#endif /*=* [DBG] for pbuffer *=*/
+ /*viaDoSwapBufferSoftFront(vmesa);*/
+ }
+ else {
+ GLuint scrn = 0;
+ scrn = vmesa->saam & S_MASK;
+ if (!vmesa->saam) {
+ for (i = 0; i < nbox; ) {
+ int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
+ XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes;
+
+ vmesa->sarea->nbox = nr - i;
+
+ for (; i < nr; i++)
+ *b++ = pbox[i];
+ viaDoSwapBuffers(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s SwapBuffers\n", __FUNCTION__);
+#endif
+ }
+ }
+ else if (scrn == S0 || scrn == S1) {
+ for (i = 0; i < nbox; ) {
+ int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numClipRects);
+ XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes;
+
+ vmesa->sarea->nbox = nr - i;
+
+ for (; i < nr; i++) {
+ *b++ = pbox[i];
+ }
+ viaDoSwapBuffers(vmesa);
+ }
+ }
+ /* between */
+ else {
+ for (i = 0; i < nbox; ) {
+ int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
+ XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes;
+
+ vmesa->sarea->nbox = nr - i;
+
+ for (; i < nr; i++)
+ *b++ = pbox[i];
+ viaDoSwapBuffers(vmesa);
+ }
+
+ pbox = vmesa->pSaamRects;
+ nbox = vmesa->numSaamRects;
+
+ for (i = 0; i < nbox; ) {
+ int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numSaamRects);
+ XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes;
+
+ vmesa->sarea->nbox = nr - i;
+
+ for (; i < nr; i++)
+ *b++ = pbox[i];
+
+ viaDoSwapBuffersSaam(vmesa);
+ }
+ }
+ }
+ UNLOCK_HARDWARE(vmesa);
+ vmesa->uploadCliprects = GL_TRUE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+/*
+ * XXX implement when full-screen extension is done.
+ */
+void viaPageFlip(const __DRIdrawablePrivate *dPriv)
+{
+ /*=* John Sheng [2003.5.31] flip *=*/
+ viaContextPtr vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate;
+ GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56);
+ GLuint nBackBase;
+ viaBuffer buffer_tmp;
+ GLcontext *ctx;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ assert(dPriv);
+ assert(dPriv->driContextPriv);
+ assert(dPriv->driContextPriv->driverPrivate);
+
+ ctx = vmesa->glCtx;
+
+ /*=* [DBG] make draw to front buffer *=*/
+ if(DRAW_FRONT)
+ return;
+
+ /* Page Flip*/
+ if(GL_FALSE) {
+ viaFlushPrimsLocked(vmesa);
+ while ((*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2) != 0x2);
+ while (*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2);
+ nBackBase = vmesa->back.offset >> 1;
+
+ /*if (nFirstFlip) {
+ *vb++ = HALCYON_HEADER2;
+ *vb++ = 0x00fe0000;
+ *vb++ = 0x00001004;
+ *vb++ = 0x00001004;
+ vmesa->dmaLow += 16;
+
+ nFirstFlip = GL_FALSE;
+ }
+ SetReg2DAGP(0x214, nBackBase);
+ viaFlushPrimsLocked(vmesa);*/
+ if (nFirstFlip) {
+ *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x43c)) = 0x00fe0000;
+ *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x440)) = 0x00001004;
+ nFirstFlip = GL_FALSE;
+ }
+ *((GLuint *)((GLuint)vmesa->regMMIOBase + 0x214)) = nBackBase;
+ }
+ /* Auto Swap */
+ else {
+ viaFlushPrimsLocked(vmesa);
+ vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56);
+ if (nFirstSwap) {
+ *vb++ = HALCYON_HEADER2;
+ *vb++ = 0x00fe0000;
+ *vb++ = 0x0000000e;
+ *vb++ = 0x0000000e;
+ vmesa->dmaLow += 16;
+
+ nFirstSwap = GL_FALSE;
+ }
+ nBackBase = (vmesa->back.offset << 1);
+
+ *vb++ = HALCYON_HEADER2;
+ *vb++ = 0x00fe0000;
+ *vb++ = (HC_SubA_HFBBasL << 24) | (nBackBase & 0xFFFFF8) | 0x2;
+ *vb++ = (HC_SubA_HFBDrawFirst << 24) |
+ ((nBackBase & 0xFF000000) >> 24) | 0x0100;
+ vmesa->dmaLow += 16;
+ viaFlushPrimsLocked(vmesa);
+ }
+
+
+ memcpy(&buffer_tmp, &vmesa->back, sizeof(viaBuffer));
+ memcpy(&vmesa->back, &vmesa->front, sizeof(viaBuffer));
+ memcpy(&vmesa->front, &buffer_tmp, sizeof(viaBuffer));
+
+ if(vmesa->currentPage) {
+ vmesa->currentPage = 0;
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ ctx->Driver.DrawBuffer(ctx, GL_BACK_LEFT);
+ }
+ else {
+ ctx->Driver.DrawBuffer(ctx, GL_FRONT_LEFT);
+ }
+ }
+ else {
+ vmesa->currentPage = 1;
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ ctx->Driver.DrawBuffer(ctx, GL_BACK_LEFT);
+ }
+ else {
+ ctx->Driver.DrawBuffer(ctx, GL_FRONT_LEFT);
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+
+}
+
+/* This waits for *everybody* to finish rendering -- overkill.
+ */
+void viaDmaFinish(viaContextPtr vmesa)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ VIA_FIREVERTICES(vmesa);
+ LOCK_HARDWARE(vmesa);
+ UNLOCK_HARDWARE(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+void viaRegetLockQuiescent(viaContextPtr vmesa)
+{
+ drmUnlock(vmesa->driFd, vmesa->hHWContext);
+}
+
+static int intersect_rect(drm_clip_rect_t *out,
+ drm_clip_rect_t *a,
+ drm_clip_rect_t *b)
+{
+ *out = *a;
+
+ if (b->x1 > out->x1) out->x1 = b->x1;
+ if (b->x2 < out->x2) out->x2 = b->x2;
+ if (out->x1 >= out->x2) return 0;
+
+ if (b->y1 > out->y1) out->y1 = b->y1;
+ if (b->y2 < out->y2) out->y2 = b->y2;
+ if (out->y1 >= out->y2) return 0;
+
+ return 1;
+}
+
+void viaFlushPrimsLocked(viaContextPtr vmesa)
+{
+ drm_clip_rect_t *pbox = (drm_clip_rect_t *)vmesa->pClipRects;
+ int nbox = vmesa->numClipRects;
+ drm_via_sarea_t *sarea = vmesa->sarea;
+ drm_via_flush_agp_t agpCmd;
+ drm_via_flush_sys_t sysCmd;
+ GLuint *vb = viaCheckDma(vmesa, 0);
+ int i;
+
+ if (vmesa->dmaLow == DMA_OFFSET) {
+ return;
+ }
+ if (vmesa->dmaLow > 2097152)
+ fprintf(stderr, "buffer overflow in Flush Prims = %d\n",vmesa->dmaLow);
+
+ switch (vmesa->dmaLow & 0x1F) {
+ case 8:
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ vmesa->dmaLow += 24;
+ break;
+ case 16:
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ vmesa->dmaLow += 16;
+ break;
+ case 24:
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ *vb++ = HC_DUMMY;
+ vmesa->dmaLow += 40;
+ break;
+ case 0:
+ break;
+ default:
+ break;
+ }
+
+ if (vmesa->useAgp) {
+ agpCmd.offset = 0x0;
+ agpCmd.size = vmesa->dmaLow;
+ agpCmd.index = vmesa->dma[vmesa->dmaIndex].index;
+ agpCmd.discard = 0;
+ }
+ else {
+ sysCmd.offset = 0x0;
+ sysCmd.size = vmesa->dmaLow;
+ sysCmd.index = (GLuint)vmesa->dma[vmesa->dmaIndex].map;
+ sysCmd.discard = 0;
+ }
+
+ sarea->vertexPrim = vmesa->hwPrimitive;
+
+ if (!nbox) {
+ if (vmesa->useAgp)
+ agpCmd.size = 0;
+ else
+ sysCmd.size = 0;
+ }
+ else if (nbox > VIA_NR_SAREA_CLIPRECTS) {
+ vmesa->uploadCliprects = GL_TRUE;
+ }
+/*=* John Sheng [2003.5.31] flip *=*/
+/*#ifdef DEBUG
+ if (VIA_DEBUG) {
+ GLuint i;
+ GLuint *data = (GLuint *)vmesa->dmaAddr;
+ for (i = 0; i < vmesa->dmaLow; i += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ fprintf(stderr, "******************************************\n");
+ }
+#endif*/
+ if (!nbox || !vmesa->uploadCliprects) {
+ if (nbox == 1)
+ sarea->nbox = 0;
+ else
+ sarea->nbox = nbox;
+
+ if (vmesa->useAgp) {
+ agpCmd.discard = 1;
+ flush_agp(vmesa, &agpCmd);
+ }
+ else {
+ sysCmd.discard = 1;
+ flush_sys(vmesa, &sysCmd);
+ }
+ }
+ else {
+ GLuint scrn;
+ GLuint side;
+ scrn = vmesa->saam & S_MASK;
+ side = vmesa->saam & P_MASK;
+
+ for (i = 0; i < nbox; ) {
+ int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, nbox);
+ drm_clip_rect_t *b = sarea->boxes;
+
+ if (!vmesa->saam) {
+ if (vmesa->glCtx->Scissor.Enabled) {
+ sarea->nbox = 0;
+
+ for (; i < nr; i++) {
+ b->x1 = pbox[i].x1 - vmesa->drawX;
+ b->y1 = pbox[i].y1 - vmesa->drawY;
+ b->x2 = pbox[i].x2 - vmesa->drawX;
+ b->y2 = pbox[i].y2 - vmesa->drawY;
+ if (intersect_rect(b, b, &vmesa->scissorRect)) {
+ sarea->nbox++;
+ b++;
+ }
+ }
+ if (!sarea->nbox) {
+ if (nr < nbox) continue;
+ agpCmd.size = 0;
+ }
+ }
+ else {
+ sarea->nbox = nr - i;
+ for (; i < nr; i++, b++) {
+ b->x1 = pbox[i].x1 - vmesa->drawX;
+ b->y1 = pbox[i].y1 - vmesa->drawY;
+ b->x2 = pbox[i].x2 - vmesa->drawX;
+ b->y2 = pbox[i].y2 - vmesa->drawY;
+ }
+ }
+ }
+ else if (scrn == S0 || scrn == S1){
+ if (vmesa->scissor) {
+ sarea->nbox = 0;
+ for (; i < nr; i++) {
+ b->x1 = pbox[i].x1 - vmesa->drawX;
+ b->y1 = pbox[i].y1 - vmesa->drawY;
+ b->x2 = pbox[i].x2 - vmesa->drawX;
+ b->y2 = pbox[i].y2 - vmesa->drawY;
+ if (intersect_rect(b, b, &vmesa->scissorRect)) {
+ sarea->nbox++;
+ b++;
+ }
+ }
+ if (!sarea->nbox) {
+ if (nr < nbox) continue;
+ agpCmd.size = 0;
+ }
+ }
+ else {
+ sarea->nbox = nr - i;
+ for (; i < nr; i++, b++) {
+ b->x1 = pbox[i].x1 - vmesa->drawX;
+ b->y1 = pbox[i].y1 - vmesa->drawY;
+ b->x2 = pbox[i].x2 - vmesa->drawX;
+ b->y2 = pbox[i].y2 - vmesa->drawY;
+ }
+ }
+
+ }
+ /* between */
+ else {
+ if (vmesa->scissor) {
+ sarea->nbox = 0;
+ for (; i < nr; i++) {
+ b->x1 = pbox[i].x1 - vmesa->drawX;
+ b->y1 = pbox[i].y1 - vmesa->drawY;
+ b->x2 = pbox[i].x2 - vmesa->drawX;
+ b->y2 = pbox[i].y2 - vmesa->drawY;
+
+ if (intersect_rect(b, b, &vmesa->scissorRect)) {
+ sarea->nbox++;
+ b++;
+ }
+ }
+ if (!sarea->nbox) {
+ if (nr < nbox) continue;
+ agpCmd.size = 0;
+ }
+ }
+ else {
+ sarea->nbox = nr - i;
+ for (; i < nr; i++, b++) {
+ b->x1 = pbox[i].x1 - vmesa->drawX;
+ b->y1 = pbox[i].y1 - vmesa->drawY;
+ b->x2 = pbox[i].x2 - vmesa->drawX;
+ b->y2 = pbox[i].y2 - vmesa->drawY;
+ }
+ }
+ }
+
+ if (nr == nbox) {
+ if (vmesa->useAgp) {
+ agpCmd.discard = 1;
+ flush_agp(vmesa, &agpCmd);
+ }
+ else {
+ sysCmd.discard = 1;
+ flush_sys(vmesa, &sysCmd);
+ }
+ }
+
+ if (scrn == (S0 | S1)) {
+ pbox = (drm_clip_rect_t *)vmesa->pSaamRects;
+ nbox = vmesa->numSaamRects;
+ for (i = 0; i < nbox; ) {
+ int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, nbox);
+ drm_clip_rect_t *b = sarea->boxes;
+ if (vmesa->scissor) {
+ sarea->nbox = 0;
+ for (; i < nr; i++) {
+ b->x1 = pbox[i].x1 - vmesa->drawXSaam;
+ b->y1 = pbox[i].y1 - vmesa->drawYSaam;
+ b->x2 = pbox[i].x2 - vmesa->drawXSaam;
+ b->y2 = pbox[i].y2 - vmesa->drawYSaam;
+
+ if (intersect_rect(b, b, &vmesa->scissorRect)) {
+ sarea->nbox++;
+ b++;
+ }
+ }
+ if (!sarea->nbox) {
+ if (nr < nbox) continue;
+ agpCmd.size = 0;
+ }
+ }
+ else {
+ sarea->nbox = nr - i;
+ for (; i < nr; i++, b++) {
+ b->x1 = pbox[i].x1 - vmesa->drawXSaam;
+ b->y1 = pbox[i].y1 - vmesa->drawYSaam;
+ b->x2 = pbox[i].x2 - vmesa->drawXSaam;
+ b->y2 = pbox[i].y2 - vmesa->drawYSaam;
+ }
+ }
+ }
+ flush_agp_saam(vmesa, &agpCmd);
+ }
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ GLuint i;
+ GLuint *data = (GLuint *)vmesa->dmaAddr;
+ for (i = 0; i < vmesa->dmaLow; i += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ fprintf(stderr, "******************************************\n");
+ }
+#endif
+ /* Reset vmesa vars:
+ */
+ vmesa->dmaLow = DMA_OFFSET;
+ if (vmesa->dmaIndex) {
+ vmesa->dmaAddr = vmesa->dma[0].map;
+ vmesa->dmaHigh = vmesa->dma[0].size;
+ vmesa->dmaLastPrim = DMA_OFFSET;
+ vmesa->dmaIndex = 0;
+ }
+ else {
+ vmesa->dmaAddr = vmesa->dma[1].map;
+ vmesa->dmaHigh = vmesa->dma[1].size;
+ vmesa->dmaLastPrim = DMA_OFFSET;
+ vmesa->dmaIndex = 1;
+ }
+}
+
+void viaFlushPrims(viaContextPtr vmesa)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (vmesa->dmaLow) {
+ LOCK_HARDWARE(vmesa);
+ viaFlushPrimsLocked(vmesa);
+ UNLOCK_HARDWARE(vmesa);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+}
+
+static void viaFlush(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ VIA_FIREVERTICES(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+static void viaFinish(GLcontext *ctx)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+ return;
+}
+
+static void viaClearStencil(GLcontext *ctx, int s)
+{
+ return;
+}
+
+void viaInitIoctlFuncs(GLcontext *ctx)
+{
+ ctx->Driver.Flush = viaFlush;
+ ctx->Driver.Clear = viaClear;
+ ctx->Driver.Finish = viaFinish;
+ ctx->Driver.ClearStencil = viaClearStencil;
+}
+
+void viaFillFrontBuffer(viaContextPtr vmesa)
+{
+ GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset,i;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*48);
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+ GLuint pixel = (GLuint)vmesa->ClearColor;
+
+ offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * vmesa->front.pitch + vmesa->drawX * bytePerPixel);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Fill Front offset = %08x\n", offset);
+#endif
+ nDestBase = offset & 0xffffffe0;
+ nDestPitch = vmesa->front.pitch;
+
+ for (i = 0; i < vmesa->sarea->nbox ; i++) {
+ nDestWidth = b->x2 - b->x1 - 1;
+ nDestHeight = b->y2 - b->y1 - 1;
+
+ if (bytePerPixel == 4)
+ offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 7);
+ else
+ offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 15);
+
+
+ if (GL_TRUE) {
+ /* GEFGCOLOR*/
+ SetReg2DAGP(0x18, pixel | 0x00000000);
+ /* GEWD*/
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST*/
+ SetReg2DAGP(0x0C, (offsetX | ((b->y1 - vmesa->drawY) << 16)));
+ /* GEDSTBASE*/
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH*/
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT*/
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ }
+ b++;
+ }
+
+ viaFlushPrimsLocked(vmesa);
+}
+
+void viaFillFrontBufferSaam(viaContextPtr vmesa)
+{
+ GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset,i;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*48);
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+ GLuint pixel = (GLuint)vmesa->ClearColor;
+
+ offset = vmesa->viaScreen->fbSize +
+ (vmesa->drawYSaam * vmesa->front.pitch + vmesa->drawXSaam * bytePerPixel);
+ nDestBase = offset & 0xffffffe0;
+ nDestPitch = vmesa->front.pitch;
+
+ for (i = 0; i < vmesa->sarea->nbox ; i++) {
+ nDestWidth = b->x2 - b->x1 - 1;
+ nDestHeight = b->y2 - b->y1 - 1;
+
+ if (bytePerPixel == 4)
+ offsetX = (b->x1 - vmesa->drawXSaam) + (vmesa->drawXSaam & 7);
+ else
+ offsetX = (b->x1 - vmesa->drawXSaam) + (vmesa->drawXSaam & 15);
+
+ if (GL_TRUE) {
+ /* GEFGCOLOR*/
+ SetReg2DAGP(0x18, pixel | 0x00000000);
+ /* GEWD*/
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST*/
+ SetReg2DAGP(0x0C, (offsetX | ((b->y1 - vmesa->drawYSaam) << 16)));
+ /* GEDSTBASE*/
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH*/
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT*/
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ }
+ b++;
+ }
+
+ viaFlushPrimsLocked(vmesa);
+}
+
+void viaFillFrontPBuffer(viaContextPtr vmesa)
+{
+ GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset;
+ GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*48);
+ GLuint pixel = (GLuint)vmesa->ClearColor;
+
+ offset = vmesa->front.offset;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Fill PFront offset = %08x\n", offset);
+#endif
+ nDestBase = offset;
+ nDestPitch = vmesa->front.pitch;
+
+ nDestWidth = vmesa->driDrawable->w - 1;
+ nDestHeight = vmesa->driDrawable->h - 1;
+
+ offsetX = 0;
+
+ /* GEFGCOLOR*/
+ SetReg2DAGP(0x18, pixel | 0x00000000);
+ /* GEWD*/
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST*/
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE*/
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH*/
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT*/
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+
+ viaFlushPrimsLocked(vmesa);
+}
+
+void viaFillBackBuffer(viaContextPtr vmesa)
+{
+ GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset;
+ GLcontext *ctx = vmesa->glCtx;
+ GLuint *vb = viaCheckDma(vmesa, 48);
+ GLuint pixel = (GLuint)vmesa->ClearColor;
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+
+ offset = vmesa->back.offset;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Fill Back offset = %08x\n", offset);
+#endif
+ nDestBase = offset;
+ nDestPitch = vmesa->back.pitch;
+ offsetX = vmesa->drawXoff;
+
+ {
+ if (!ctx->Scissor.Enabled) {
+
+ nDestWidth = (vmesa->back.pitch / vmesa->viaScreen->bitsPerPixel * 8) - 1;
+ nDestHeight = vmesa->driDrawable->h -1;
+
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel | 0x00000000);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ }
+ /*=* John Sheng [2003.7.18] texenv *=*/
+ else {
+ int i;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ for (i = 0; i < vmesa->sarea->nbox ; i++) {
+ nDestWidth = b->x2 - b->x1 - 1;
+ nDestHeight = b->y2 - b->y1 - 1;
+
+ if (bytePerPixel == 4)
+ offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 7);
+ else
+ offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 15);
+
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel | 0x00000000);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, ((offsetX + (b->x1 - vmesa->drawX)) | ((b->y1 - vmesa->drawY) << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ b++;
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr," width = %08x\n", nDestWidth);
+ fprintf(stderr," height = %08x\n", nDestHeight);
+ }
+#endif
+ }
+}
+
+void viaFillStencilDepthBuffer(viaContextPtr vmesa, GLuint pixel)
+{
+ GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset;
+ GLuint *vb = viaCheckDma(vmesa, 80);
+ GLuint nMask;
+
+ offset = vmesa->depth.offset;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Fill Stencil Depth offset = %08x\n", offset);
+#endif
+ nDestBase = offset;
+ nDestPitch = vmesa->depth.pitch;
+ offsetX = vmesa->drawXoff;
+ pixel = pixel & 0xffffff00;
+ nMask = 0x10000000;
+
+ {
+ nDestWidth = (vmesa->depth.pitch / vmesa->depthBits * 8) - 1 - offsetX;
+ nDestHeight = vmesa->driDrawable->h -1;
+
+ if (vmesa->viaScreen->bitsPerPixel == vmesa->depth.bpp) {
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, nMask);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, 0x00000000);
+ }
+ else {
+ GLuint EngStatus = *(vmesa->pnGEMode);
+ /* GEMODE */
+ SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x300);
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, nMask);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ /* GEMODE */
+ SetReg2DAGP(0x04, EngStatus);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, 0x00000000);
+
+ WAIT_IDLE
+ }
+ }
+
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ viaFlushPrimsLocked(vmesa);
+ }
+}
+
+void viaFillStencilBuffer(viaContextPtr vmesa, GLuint pixel)
+{
+ GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset;
+ GLuint *vb = viaCheckDma(vmesa, 80);
+ GLuint nMask;
+
+ offset = vmesa->depth.offset;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Fill Stencil offset = %08x\n", offset);
+#endif
+ nDestBase = offset;
+ nDestPitch = vmesa->depth.pitch;
+ offsetX = vmesa->drawXoff;
+ pixel = pixel & 0x000000ff;
+ nMask = 0xe0000000;
+
+ {
+ nDestWidth = (vmesa->depth.pitch / vmesa->depthBits * 8) - 1 - offsetX;
+ nDestHeight = vmesa->driDrawable->h -1;
+
+ if (vmesa->viaScreen->bitsPerPixel == vmesa->depth.bpp) {
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, nMask);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, 0x00000000);
+ }
+ else {
+ GLuint EngStatus = *(vmesa->pnGEMode);
+ /* GEMODE */
+ SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x300);
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, nMask);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ /* GEMODE */
+ SetReg2DAGP(0x04, EngStatus);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, 0x00000000);
+ }
+ }
+
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ viaFlushPrimsLocked(vmesa);
+ }
+}
+
+void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel)
+{
+ GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset;
+ GLuint *vb = viaCheckDma(vmesa, 72);
+ offset = vmesa->depth.offset;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Fill Depth offset = %08x\n", offset);
+#endif
+ nDestBase = offset;
+ nDestPitch = vmesa->depth.pitch;
+ offsetX = vmesa->drawXoff;
+
+ {
+ nDestWidth = (vmesa->depth.pitch / vmesa->depthBits * 8) - 1 - offsetX;
+ nDestHeight = vmesa->driDrawable->h -1;
+
+ if (vmesa->viaScreen->bitsPerPixel == vmesa->depth.bpp) {
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, 0x0);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ }
+ /* depth = 16, color = 32 */
+ else if (vmesa->depth.bpp == 16) {
+ GLuint EngStatus = *(vmesa->pnGEMode);
+
+ /* GEMODE */
+ SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x100);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, 0x0);
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ /* GEMODE */
+ SetReg2DAGP(0x04, EngStatus);
+ }
+ /* depth = 32, color = 16 */
+ else {
+ GLuint EngStatus = *(vmesa->pnGEMode);
+
+ /* GEMODE */
+ SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x300);
+ /* GEMASK */
+ SetReg2DAGP(0x2C, 0x0);
+ /* GEFGCOLOR */
+ SetReg2DAGP(0x18, pixel);
+ /* GEWD */
+ SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, (offsetX | (0 << 16)));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nDestBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000);
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000);
+ /* GEMODE */
+ SetReg2DAGP(0x04, EngStatus);
+ }
+ }
+
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ viaFlushPrimsLocked(vmesa);
+ }
+}
+
+void viaDoSwapBuffers(viaContextPtr vmesa)
+{
+ GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56);
+ GLuint nFrontPitch;
+ GLuint nBackPitch;
+ GLuint nFrontWidth, nFrontHeight, nBackWidth, nBackHeight;
+ GLuint nFrontBase, nBackBase;
+ GLuint nFrontOffsetX, nFrontOffsetY, nBackOffsetX, nBackOffsetY;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+ GLuint i;
+
+ nFrontPitch = vmesa->front.pitch;
+ nBackPitch = vmesa->back.pitch;
+
+ /* Caculate Base */
+ nFrontBase = vmesa->viaScreen->fbOffset + (vmesa->drawY * nFrontPitch + vmesa->drawX * bytePerPixel);
+ nBackBase = vmesa->back.offset;
+ /* 128 bit alignment*/
+ nFrontBase = nFrontBase & 0xffffffe0;
+
+ /*=* [DBG] make draw to front buffer *=*/
+ if(DRAW_FRONT)
+ return;
+
+ for (i = 0; i < vmesa->sarea->nbox; i++) {
+ /* Width, Height */
+ nFrontWidth = nBackWidth = b->x2 - b->x1 - 1;
+ nFrontHeight = nBackHeight = b->y2 - b->y1 - 1;
+ /* Offset */
+ nFrontOffsetX = (b->x1 - vmesa->drawX) + vmesa->drawXoff;
+ nFrontOffsetY = b->y1 - vmesa->drawY;
+
+ nBackOffsetX = nFrontOffsetX;
+ nBackOffsetY = nFrontOffsetY;
+ /* GEWD */
+ SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, nFrontOffsetX | (nFrontOffsetY << 16));
+ /* GESRC */
+ SetReg2DAGP(0x08, nBackOffsetX | (nBackOffsetY << 16));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nFrontBase >> 3));
+ /* GESCRBASE */
+ SetReg2DAGP(0x30, (nBackBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nFrontPitch >> 3) << 16) & 0x7FF0000) | 0x80000000 |
+ ((nBackPitch >> 3) & 0x7FF));
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0xCC000000);
+ b++;
+ }
+
+ viaFlushPrimsLocked(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Do Swap Buffer\n");
+#endif
+}
+
+void viaDoSwapBuffersSaam(viaContextPtr vmesa)
+{
+ GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56);
+ GLuint nFrontPitch;
+ GLuint nBackPitch;
+ GLuint nFrontWidth, nFrontHeight, nBackWidth, nBackHeight;
+ GLuint nFrontBase, nBackBase;
+ GLuint nFrontOffsetX, nFrontOffsetY, nBackOffsetX, nBackOffsetY;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+ GLuint i;
+
+ nFrontPitch = vmesa->front.pitch;
+ nBackPitch = vmesa->back.pitch;
+
+ /* Caculate Base */
+ nFrontBase = vmesa->viaScreen->fbSize + (vmesa->drawYSaam * nFrontPitch + vmesa->drawXSaam * bytePerPixel);
+ nBackBase = vmesa->back.offset;
+ /* 128 bit alignment*/
+ nFrontBase = nFrontBase & 0xffffffe0;
+
+ /*=* [DBG] make draw to front buffer *=*/
+ if(DRAW_FRONT)
+ return;
+
+ for (i = 0; i < vmesa->sarea->nbox; i++) {
+ /* Width, Height */
+ nFrontWidth = nBackWidth = b->x2 - b->x1 - 1;
+ nFrontHeight = nBackHeight = b->y2 - b->y1 - 1;
+ /* Offset */
+ nFrontOffsetX = (b->x1 - vmesa->drawXSaam) + vmesa->drawXoff;
+ nFrontOffsetY = b->y1 - vmesa->drawYSaam;
+
+ nBackOffsetX = nFrontOffsetX;
+ nBackOffsetY = nFrontOffsetY;
+ /* GEWD */
+ SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, nFrontOffsetX | (nFrontOffsetY << 16));
+ /* GESRC */
+ SetReg2DAGP(0x08, nBackOffsetX | (nBackOffsetY << 16));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nFrontBase >> 3));
+ /* GESCRBASE */
+ SetReg2DAGP(0x30, (nBackBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nFrontPitch >> 3) << 16) & 0x7FF0000) | 0x80000000 |
+ ((nBackPitch >> 3) & 0x7FF));
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0xCC000000);
+ b++;
+ }
+
+ viaFlushPrimsLocked(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Do Swap Buffer\n");
+#endif
+}
+
+void viaDoSwapPBuffers(viaContextPtr vmesa)
+{
+ GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56);
+ GLuint nFrontPitch;
+ GLuint nBackPitch;
+ GLuint nFrontWidth, nFrontHeight;
+ GLuint nFrontBase, nBackBase;
+ GLuint nFrontOffsetX, nFrontOffsetY, nBackOffsetX, nBackOffsetY;
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+
+ nFrontPitch = vmesa->front.pitch;
+ nBackPitch = vmesa->back.pitch;
+
+ /* Caculate Base */
+ nFrontBase = vmesa->front.offset;
+ nBackBase = vmesa->back.offset;
+
+ /* Width, Height */
+ nFrontWidth = nFrontPitch / bytePerPixel;
+ nFrontHeight = nBackPitch / bytePerPixel;
+
+ /* Offset */
+ nFrontOffsetX = 0;
+ nFrontOffsetY = 0;
+ nBackOffsetX = nFrontOffsetX;
+ nBackOffsetY = nFrontOffsetY;
+ /* GEWD */
+ SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16));
+ /* GEDST */
+ SetReg2DAGP(0x0C, nFrontOffsetX | (nFrontOffsetY << 16));
+ /* GESRC */
+ SetReg2DAGP(0x08, nBackOffsetX | (nBackOffsetY << 16));
+ /* GEDSTBASE */
+ SetReg2DAGP(0x34, (nFrontBase >> 3));
+ /* GESCRBASE */
+ SetReg2DAGP(0x30, (nBackBase >> 3));
+ /* GEPITCH */
+ SetReg2DAGP(0x38, (((nFrontPitch >> 3) << 16) & 0x7FF0000) | 0x80000000 |
+ ((nBackPitch >> 3) & 0x7FF));
+ /* BITBLT */
+ SetReg2DAGP(0x0, 0x1 | 0xCC000000);
+
+ viaFlushPrimsLocked(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Do Swap PBuffer\n");
+#endif
+}
+
+void viaDoSwapBufferSoft(viaContextPtr vmesa)
+{
+ GLuint nFrontPitch;
+ GLuint nBackPitch;
+ GLuint nFrontBase, nBackBase;
+ GLuint i, j;
+ GLubyte *by, *fy;
+ GLuint w;
+
+ w = vmesa->viaScreen->width;
+ w = BUFFER_ALIGN_WIDTH(w, BUFFER_ALIGNMENT);
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20)
+ nFrontPitch = w << 2;
+ else
+ nFrontPitch = w << 1;
+
+ nBackPitch = vmesa->back.pitch;
+
+ /* Caculate Base */
+ nFrontBase = (GLuint) vmesa->driScreen->pFB;
+ nBackBase = ((GLuint) vmesa->back.offset) + ((GLuint) vmesa->driScreen->pFB);
+ by = (GLubyte *) nBackBase;
+ fy = (GLubyte *) nFrontBase;
+
+ viaFlushPrimsLocked(vmesa);
+
+ for (i = 0; i < vmesa->driDrawable->h; i++) {
+ fy = (GLubyte *)(nFrontBase + i * nFrontPitch);
+ for (j = 0; j < nBackPitch; j++) {
+ *((GLubyte*)fy) = *((GLubyte*)by);
+ fy = fy + 1;
+ by = by + 1;
+ }
+
+ }
+
+}
+
+void viaDoSwapBufferSoftFront(viaContextPtr vmesa)
+{
+ GLuint nFrontPitch;
+ GLuint nBackPitch;
+ GLuint nFrontBase, nBackBase;
+ GLuint i, j;
+ GLubyte *by, *fy;
+ GLuint w;
+
+ w = vmesa->viaScreen->width;
+ w = BUFFER_ALIGN_WIDTH(w, BUFFER_ALIGNMENT);
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20)
+ nFrontPitch = w << 2;
+ else
+ nFrontPitch = w << 1;
+
+ nBackPitch = vmesa->front.pitch;
+
+ /* Caculate Base */
+ nFrontBase = (GLuint) vmesa->driScreen->pFB;
+ nBackBase = ((GLuint) vmesa->front.offset) + ((GLuint) vmesa->driScreen->pFB);
+ by = (GLubyte *) nBackBase;
+ fy = (GLubyte *) nFrontBase;
+
+ viaFlushPrimsLocked(vmesa);
+
+ for (i = 0; i < vmesa->driDrawable->h; i++) {
+ fy = (GLubyte *)(nFrontBase + i * nFrontPitch);
+ for (j = 0; j < nBackPitch; j++) {
+ *((GLubyte*)fy) = *((GLubyte*)by);
+ fy = fy + 1;
+ by = by + 1;
+ }
+
+ }
+
+}
+int flush_agp(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd)
+{
+ GLuint *pnAGPCurrentPhysStart;
+ GLuint *pnAGPCurrentPhysEnd;
+ GLuint *pnAGPCurrentStart;
+ GLuint *pnAGPCurrentEnd;
+ volatile GLuint *pnMMIOBase;
+ volatile GLuint *pnEngBaseTranSet;
+ volatile GLuint *pnEngBaseTranSpace;
+ GLuint *agpBase;
+ GLuint ofs = vmesa->dma[vmesa->dmaIndex].offset;
+ GLuint *vb = (GLuint *)vmesa->dmaAddr;
+ GLuint i = 0;
+
+ pnMMIOBase = vmesa->regMMIOBase;
+ pnEngBaseTranSet = vmesa->regTranSet;
+ pnEngBaseTranSpace = vmesa->regTranSpace;
+ *pnEngBaseTranSet = (0x0010 << 16);
+ agpBase = vmesa->agpBase;
+
+ if (!agpCmd->size) {
+ return -1;
+ }
+
+ {
+ volatile GLuint *pnEngBase = vmesa->regEngineStatus;
+ int nStatus;
+
+ while (1) {
+ nStatus = *pnEngBase;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000)
+ break;
+ i++;
+ }
+ }
+
+ pnAGPCurrentStart = (GLuint *)(ofs + agpCmd->offset);
+ pnAGPCurrentEnd = (GLuint *)((GLuint)pnAGPCurrentStart + vmesa->dmaHigh);
+ pnAGPCurrentPhysStart = (GLuint *)( (GLuint)pnAGPCurrentStart + (GLuint)agpBase );
+ pnAGPCurrentPhysEnd = (GLuint *)( (GLuint)pnAGPCurrentEnd + (GLuint)agpBase );
+
+ /*=* [DBG] make draw to front buffer *=*/
+ if(DRAW_FRONT)
+ vmesa->glCtx->Color._DrawDestMask = FRONT_LEFT_BIT;
+
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+ *vb++ = (HC_SubA_HClipTB << 24) | 0x0;
+ *vb++ = (HC_SubA_HClipLR << 24) | 0x0;
+ }
+ else {
+ *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h);
+ *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff));
+ }
+
+ {
+ GLuint pitch, format, offset;
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ format = HC_HDBFM_ARGB8888;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ format = HC_HDBFM_RGB565;
+ }
+ else
+ {
+ return -1;
+ }
+
+ offset = vmesa->back.offset;
+ pitch = vmesa->back.pitch;
+
+ *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+ *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);
+ *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);
+ *vb++ = 0xcccccccc;
+ }
+
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) |
+ HC_HAGPBpID_STOP;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 |
+ HC_HAGPCMNT_MASK;
+ }
+ else {
+ GLuint *head;
+ GLuint clipL, clipR, clipT, clipB;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ head = vb;
+
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) |
+ HC_HAGPBpID_STOP;
+
+ for (i = 0; i < vmesa->sarea->nbox; i++) {
+ if (1) {
+ volatile GLuint *pnEngBase = vmesa->regEngineStatus;
+ int nStatus;
+
+ while (1) {
+ nStatus = *pnEngBase;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000)
+ break;
+ }
+ }
+
+ clipL = b->x1 + vmesa->drawXoff;
+ clipR = b->x2;
+ clipT = b->y1;
+ clipB = b->y2;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "clip = %d\n", i);
+#endif
+ if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+
+ *vb = (HC_SubA_HClipTB << 24) | 0x0;
+ vb++;
+
+ *vb = (HC_SubA_HClipLR << 24) | 0x0;
+ vb++;
+ }
+ else {
+ *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB;
+ vb++;
+
+ *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR;
+ vb++;
+ }
+
+ {
+ GLuint pitch, format, offset;
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ format = HC_HDBFM_ARGB8888;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ format = HC_HDBFM_RGB565;
+ }
+ else
+ return -1;
+
+ pitch = vmesa->front.pitch;
+ offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel);
+ offset = offset & 0xffffffe0;
+
+ *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+ *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);
+ *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);
+ *vb++ = 0xcccccccc;
+ }
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 |
+ HC_HAGPCMNT_MASK;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ GLuint i;
+ GLuint *data = (GLuint *)vmesa->dmaAddr;
+ for (i = 0; i < vmesa->dmaLow; i += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ fprintf(stderr, "******************************************\n");
+ }
+#endif
+ b++;
+ vb = head;
+ }
+ }
+
+#ifdef DEBUG
+ if (VIA_DEBUG && 0/*FIXME*/) {
+ volatile GLuint *pnEngBase = (volatile GLuint *)((GLuint)pnMMIOBase + 0x400);
+ int nStatus;
+ int i = 0;
+
+ while (1) {
+ nStatus = *pnEngBase;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000) {
+ break;
+ }
+ else {
+ GLuint j;
+ GLuint *data;
+ /* dump current command buffer */
+ data = (GLuint *)vmesa->dmaAddr;
+
+ if (i == 500000) {
+ fprintf(stderr, "current command buffer");
+ fprintf(stderr, "i = %d\n", i);
+ for (j = 0; j < vmesa->dmaLow; j += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ }
+ /* dump previous command buffer */
+ if (vmesa->dmaIndex) {
+ data = (GLuint *)vmesa->dma[0].map;
+ }
+ else {
+ data = (GLuint *)vmesa->dma[1].map;
+ }
+ if (i == 500000) {
+ fprintf(stderr, "previous command buffer");
+ fprintf(stderr, "i = %d\n", i);
+ for (j = 0; j < dmaLow; j += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ }
+ }
+ i++;
+ }
+ }
+#endif
+ dmaLow = vmesa->dmaLow;
+ return 0;
+}
+
+int flush_agp_saam(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd)
+{
+ GLuint *pnAGPCurrentPhysStart;
+ GLuint *pnAGPCurrentPhysEnd;
+ GLuint *pnAGPCurrentStart;
+ GLuint *pnAGPCurrentEnd;
+ volatile GLuint *pnMMIOBase;
+ volatile GLuint *pnEngBaseTranSet;
+ volatile GLuint *pnEngBaseTranSpace;
+ GLuint *agpBase;
+ GLuint ofs = vmesa->dma[vmesa->dmaIndex].offset;
+ GLuint *vb = (GLuint *)vmesa->dmaAddr;
+ GLuint i = 0;
+
+ pnMMIOBase = vmesa->regMMIOBase;
+ pnEngBaseTranSet = vmesa->regTranSet;
+ pnEngBaseTranSpace = vmesa->regTranSpace;
+ *pnEngBaseTranSet = (0x0010 << 16);
+ agpBase = vmesa->agpBase;
+
+ if (!agpCmd->size) {
+ return -1;
+ }
+
+ {
+ volatile GLuint *pnEngBase = vmesa->regEngineStatus;
+ int nStatus;
+
+ while (1) {
+ nStatus = *pnEngBase;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000)
+ break;
+ i++;
+ }
+ }
+
+ pnAGPCurrentStart = (GLuint *)(ofs + agpCmd->offset);
+ pnAGPCurrentEnd = (GLuint *)((GLuint)pnAGPCurrentStart + vmesa->dmaHigh);
+ pnAGPCurrentPhysStart = (GLuint *)( (GLuint)pnAGPCurrentStart + (GLuint)agpBase );
+ pnAGPCurrentPhysEnd = (GLuint *)( (GLuint)pnAGPCurrentEnd + (GLuint)agpBase );
+
+ /*=* [DBG] make draw to front buffer *=*/
+ if(DRAW_FRONT)
+ vmesa->glCtx->Color._DrawDestMask = FRONT_LEFT_BIT;
+
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+ *vb++ = (HC_SubA_HClipTB << 24) | 0x0;
+ *vb++ = (HC_SubA_HClipLR << 24) | 0x0;
+ }
+ else {
+ *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h);
+ *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff));
+ }
+
+ {
+ GLuint pitch, format, offset;
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ format = HC_HDBFM_ARGB8888;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ format = HC_HDBFM_RGB565;
+ }
+ else
+ return -1;
+
+ offset = vmesa->back.offset;
+ pitch = vmesa->back.pitch;
+
+ *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+ *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);
+ *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);
+ *vb++ = 0xcccccccc;
+ }
+
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) |
+ HC_HAGPBpID_STOP;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 |
+ HC_HAGPCMNT_MASK;
+ }
+ else {
+ GLuint *head;
+ GLuint clipL, clipR, clipT, clipB;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ head = vb;
+
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF);
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24;
+ *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) |
+ ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) |
+ HC_HAGPBpID_STOP;
+
+ for (i = 0; i < vmesa->sarea->nbox; i++) {
+ if (1) {
+ volatile GLuint *pnEngBase = vmesa->regEngineStatus;
+ int nStatus;
+
+ while (1) {
+ nStatus = *pnEngBase;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000)
+ break;
+ }
+ }
+
+ clipL = b->x1 + vmesa->drawXoff;
+ clipR = b->x2;
+ clipT = b->y1;
+ clipB = b->y2;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "clip = %d\n", i);
+#endif
+ if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+
+ *vb = (HC_SubA_HClipTB << 24) | 0x0;
+ vb++;
+
+ *vb = (HC_SubA_HClipLR << 24) | 0x0;
+ vb++;
+ }
+ else {
+ *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB;
+ vb++;
+
+ *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR;
+ vb++;
+ }
+
+ {
+ GLuint pitch, format, offset;
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ format = HC_HDBFM_ARGB8888;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ format = HC_HDBFM_RGB565;
+ }
+ else
+ return -1;
+
+ pitch = vmesa->front.pitch;
+ offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel);
+ offset = offset & 0xffffffe0;
+
+ *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+ *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);
+ *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);
+ *vb++ = 0xcccccccc;
+ }
+ *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) |
+ ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 |
+ ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 |
+ HC_HAGPCMNT_MASK;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ GLuint i;
+ GLuint *data = (GLuint *)vmesa->dmaAddr;
+ for (i = 0; i < vmesa->dmaLow; i += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ fprintf(stderr, "******************************************\n");
+ }
+#endif
+ b++;
+ vb = head;
+ }
+ }
+
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ volatile GLuint *pnEngBase = (GLuint *)((GLuint)pnMMIOBase + 0x400);
+ int nStatus;
+ int i = 0;
+
+ while (1) {
+ nStatus = *pnEngBase;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000) {
+ break;
+ }
+ else {
+ GLuint j;
+ GLuint *data;
+ /* dump current command buffer */
+ data = (GLuint *)vmesa->dmaAddr;
+
+ if (i == 500000) {
+ fprintf(stderr, "current command buffer");
+ fprintf(stderr, "i = %d\n", i);
+ for (j = 0; j < vmesa->dmaLow; j += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ }
+ /* dump previous command buffer */
+ if (vmesa->dmaIndex) {
+ data = (GLuint *)vmesa->dma[0].map;
+ }
+ else {
+ data = (GLuint *)vmesa->dma[1].map;
+ }
+ if (i == 500000) {
+ fprintf(stderr, "previous command buffer");
+ fprintf(stderr, "i = %d\n", i);
+ for (j = 0; j < dmaLow; j += 16) {
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x ", *data++);
+ fprintf(stderr, "%08x\n", *data++);
+ }
+ }
+ }
+ i++;
+ }
+ }
+#endif
+ dmaLow = vmesa->dmaLow;
+ return 0;
+}
+
+int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf)
+
+{
+ GLuint *pnBuf;
+ GLuint *pnEnd;
+ volatile GLuint *pnMMIOBase;
+ volatile GLuint *pnEngBaseTranSet;
+ volatile GLuint *pnEngBaseTranSpace;
+ GLuint uCheck2DCmd = GL_TRUE;
+ GLuint addr;
+ GLuint *vb = (GLuint *)vmesa->dmaAddr;
+ GLuint i = 0;
+
+ pnMMIOBase = vmesa->regMMIOBase;
+ pnEngBaseTranSet = vmesa->regTranSet;
+ pnEngBaseTranSpace = vmesa->regTranSpace;
+
+ pnBuf = (GLuint *)(buf->index + buf->offset);
+ pnEnd = (GLuint *)((GLuint)pnBuf + buf->size);
+
+ /*=* [DBG] make draw to front buffer *=*/
+ if(DRAW_FRONT)
+ vmesa->glCtx->Color._DrawDestMask = FRONT_LEFT_BIT;
+
+ /*=* John Sheng [2003.6.20] fix pci *=*/
+ {
+ volatile GLuint *pnEngBase = vmesa->regEngineStatus;
+ int nStatus;
+
+ while (1) {
+ nStatus = *pnEngBase;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000)
+ break;
+ i++;
+ }
+ }
+
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+
+ if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+ *vb++ = (HC_SubA_HClipTB << 24) | 0x0;
+ *vb++ = (HC_SubA_HClipLR << 24) | 0x0;
+ }
+ else {
+ *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h);
+ *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff));
+ }
+
+ /*=* John Sheng [2003.6.16] fix pci path *=*/
+ {
+ GLuint pitch, format, offset;
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ format = HC_HDBFM_ARGB8888;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ format = HC_HDBFM_RGB565;
+ }
+ else
+ return -1;
+
+ offset = vmesa->back.offset;
+ pitch = vmesa->back.pitch;
+
+ *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+ *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);
+ *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);
+ *vb++ = 0xcccccccc;
+ }
+
+ while (pnBuf != pnEnd) {
+ if (*pnBuf == HALCYON_HEADER2) {
+ pnBuf++;
+ if (*pnBuf == HALCYON_SUB_ADDR0) {
+ *pnEngBaseTranSet = *pnBuf;
+ pnBuf++;
+ uCheck2DCmd = GL_FALSE;
+ }
+ else {
+ *pnEngBaseTranSet = *pnBuf;
+ pnBuf++;
+ uCheck2DCmd = GL_TRUE;
+ }
+ }
+ else if (uCheck2DCmd && ((*pnBuf&HALCYON_HEADER1MASK)==HALCYON_HEADER1)) {
+ addr = ((*pnBuf)&0x0000001f) << 2;
+ pnBuf++;
+ *((GLuint*)((GLuint)pnMMIOBase+addr)) = *pnBuf;
+ pnBuf++;
+ }
+ else if ((*pnBuf&HALCYON_FIREMASK) == HALCYON_FIRECMD) {
+ *pnEngBaseTranSpace = *pnBuf;
+ pnBuf++;
+ if ((pnBuf!=pnEnd)&&((*pnBuf&HALCYON_FIREMASK)==HALCYON_FIRECMD))
+ pnBuf++;
+ if ((*pnBuf&HALCYON_CMDBMASK) != HC_ACMD_HCmdB)
+ uCheck2DCmd = GL_TRUE;
+ }
+ else {
+ *pnEngBaseTranSpace = *pnBuf;
+ pnBuf++;
+ }
+ }
+ }
+ else {
+ GLuint *head;
+ GLuint clipL, clipR, clipT, clipB;
+ drm_clip_rect_t *b = vmesa->sarea->boxes;
+ GLuint *pnTmp;
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+
+ head = vb;
+ pnTmp = pnBuf;
+
+ for (i = 0; i < vmesa->sarea->nbox; i++) {
+ clipL = b->x1 + vmesa->drawXoff;
+ clipR = b->x2 + vmesa->drawXoff;
+ clipT = b->y1;
+ clipB = b->y2;
+
+ if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+ *vb = (HC_SubA_HClipTB << 24) | 0x0;
+ vb++;
+ *vb = (HC_SubA_HClipLR << 24) | 0x0;
+ vb++;
+ }
+ else {
+ *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB;
+ vb++;
+ *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR;
+ vb++;
+ }
+
+ /*=* John Sheng [2003.6.16] fix pci path *=*/
+ {
+ GLuint pitch, format, offset;
+ GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ format = HC_HDBFM_ARGB8888;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ format = HC_HDBFM_RGB565;
+ }
+ else
+ return -1;
+
+ pitch = vmesa->front.pitch;
+ offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel);
+ offset = offset & 0xffffffe0;
+
+ *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+ *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);
+ *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);
+ *vb++ = 0xcccccccc;
+ }
+
+ pnBuf = pnTmp;
+
+ while (pnBuf != pnEnd) {
+ if (*pnBuf == HALCYON_HEADER2) {
+ pnBuf++;
+ if (*pnBuf == HALCYON_SUB_ADDR0) {
+ *pnEngBaseTranSet = *pnBuf;
+ pnBuf++;
+ uCheck2DCmd = GL_FALSE;
+ }
+ else {
+ *pnEngBaseTranSet = *pnBuf;
+ pnBuf++;
+ uCheck2DCmd = GL_TRUE;
+ }
+ }
+ else if (uCheck2DCmd && ((*pnBuf&HALCYON_HEADER1MASK)==HALCYON_HEADER1)) {
+ addr = ((*pnBuf)&0x0000001f) << 2;
+ pnBuf++;
+ *((GLuint*)((GLuint)pnMMIOBase+addr)) = *pnBuf;
+ pnBuf++;
+ }
+ else if ((*pnBuf&HALCYON_FIREMASK) == HALCYON_FIRECMD) {
+ *pnEngBaseTranSpace = *pnBuf;
+ pnBuf++;
+ if ((pnBuf!=pnEnd)&&((*pnBuf&HALCYON_FIREMASK)==HALCYON_FIRECMD))
+ pnBuf++;
+ if ((*pnBuf&HALCYON_CMDBMASK) != HC_ACMD_HCmdB)
+ uCheck2DCmd = GL_TRUE;
+ }
+ else {
+ *pnEngBaseTranSpace = *pnBuf;
+ pnBuf++;
+ }
+ }
+ b++;
+ vb = head;
+ }
+ }
+ return 0;
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIAIOCTL_H
+#define _VIAIOCTL_H
+
+#include "via_context.h"
+
+
+void viaEmitPrim(viaContextPtr vmesa);
+void viaFlushPrims(viaContextPtr vmesa);
+void viaFlushPrimsLocked(viaContextPtr vmesa);
+
+void viaDmaFinish(viaContextPtr vmesa);
+void viaRegetLockQuiescent(viaContextPtr vmesa);
+void viaInitIoctlFuncs(GLcontext *ctx);
+void viaCopyBuffer(const __DRIdrawablePrivate *dpriv);
+void viaPageFlip(const __DRIdrawablePrivate *dpriv);
+int via_check_copy(int fd);
+void viaFillFrontBuffer(viaContextPtr vmesa);
+void viaFillFrontBufferSaam(viaContextPtr vmesa);
+void viaFillFrontPBuffer(viaContextPtr vmesa);
+void viaFillBackBuffer(viaContextPtr vmesa);
+void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel);
+void viaFillStencilBuffer(viaContextPtr vmesa, GLuint pixel);
+void viaFillStencilDepthBuffer(viaContextPtr vmesa, GLuint pixel);
+void viaDoSwapBuffers(viaContextPtr vmesa);
+void viaDoSwapBuffersSaam(viaContextPtr vmesa);
+void viaDoSwapBufferSoft(viaContextPtr vmesa);
+void viaDoSwapBufferSoftFront(viaContextPtr vmesa);
+void viaDoSwapPBuffers(viaContextPtr vmesa);
+
+int flush_agp(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd);
+int flush_agp_saam(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd);
+int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf);
+
+#define VIA_STATECHANGE(vmesa, flag) \
+ do { \
+ if (vmesa->dmaLow != vmesa->dmaLastPrim) \
+ viaFlushPrims(vmesa); \
+ vmesa->dirty |= flag; \
+ } while (0) \
+
+
+#define VIA_FIREVERTICES(vmesa) \
+ do { \
+ if (vmesa->dmaLow) { \
+ viaFlushPrims(vmesa); \
+ } \
+ } while (0)
+
+
+static __inline GLuint *viaCheckDma(viaContextPtr vmesa, int bytes)
+{
+ if (vmesa->dmaLow + bytes > vmesa->dmaHigh) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "buffer overflow in check dma = %d + %d = %d\n", vmesa->dmaLow, bytes, vmesa->dmaLow + bytes);
+#endif
+ viaFlushPrims(vmesa);
+ }
+
+ {
+ GLuint *start = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow);
+ return start;
+ }
+}
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Render unclipped vertex buffers by emitting vertices directly to
+ * dma buffers. Use strip/fan hardware acceleration where possible.
+ *
+ */
+#include "glheader.h"
+#include "context.h"
+#include "macros.h"
+#include "mtypes.h"
+/*#include "mmath.h" _SOLO */
+
+#include "tnl/t_context.h"
+
+#include "via_context.h"
+#include "via_tris.h"
+#include "via_state.h"
+#include "via_vb.h"
+#include "via_ioctl.h"
+
+/*
+ * Render unclipped vertex buffers by emitting vertices directly to
+ * dma buffers. Use strip/fan hardware primitives where possible.
+ * Try to simulate missing primitives with indexed vertices.
+ */
+#define HAVE_POINTS 1
+#define HAVE_LINES 1
+#define HAVE_LINE_STRIPS 1
+#define HAVE_LINE_LOOP 1
+#define HAVE_TRIANGLES 1
+#define HAVE_TRI_STRIPS 1
+#define HAVE_TRI_STRIP_1 0 /* has it, template can't use it yet */
+#define HAVE_TRI_FANS 1
+#define HAVE_POLYGONS 1
+#define HAVE_QUADS 0
+#define HAVE_QUAD_STRIPS 0
+
+#define HAVE_ELTS 0
+
+static const GLenum reducedPrim[GL_POLYGON + 1] = {
+ GL_POINTS,
+ GL_LINES,
+ GL_LINES,
+ GL_LINES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES
+};
+
+/* Fallback to normal rendering.
+ */
+static void VERT_FALLBACK(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ fprintf(stderr, "VERT_FALLBACK\n");
+ tnl->Driver.Render.PrimitiveNotify(ctx, flags & PRIM_MODE_MASK);
+ tnl->Driver.Render.BuildVertices(ctx, start, count, ~0);
+ tnl->Driver.Render.PrimTabVerts[flags & PRIM_MODE_MASK](ctx, start,
+ count, flags);
+ VIA_CONTEXT(ctx)->setupNewInputs = VERT_CLIP;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+#define LOCAL_VARS viaContextPtr vmesa = VIA_CONTEXT(ctx)
+/*
+#define INIT(prim) \
+ do { \
+ VIA_STATECHANGE(vmesa, 0); \
+ viaRasterPrimitive(ctx, reducedPrim[prim], prim); \
+ } while (0)
+*/
+#define INIT(prim) \
+ do { \
+ viaRasterPrimitive(ctx, reducedPrim[prim], prim); \
+ } while (0)
+#define NEW_PRIMITIVE() VIA_STATECHANGE(vmesa, 0)
+#define NEW_BUFFER() VIA_FIREVERTICES(vmesa)
+#define GET_CURRENT_VB_MAX_VERTS() \
+ (((int)vmesa->dmaHigh - (int)vmesa->dmaLow) / (vmesa->vertex_size * 4))
+#define GET_SUBSEQUENT_VB_MAX_VERTS() \
+ (VIA_DMA_BUF_SZ - 4) / (vmesa->vertex_size * 4)
+
+
+#define EMIT_VERTS(ctx, j, nr) \
+ via_emit_contiguous_verts(ctx, j, (j) + (nr))
+
+#define FINISH \
+ do { \
+ vmesa->primitiveRendered = GL_TRUE; \
+ viaRasterPrimitiveFinish(ctx); \
+ } while (0)
+
+
+#define TAG(x) via_fast##x
+#include "via_dmatmp.h"
+#undef TAG
+#undef LOCAL_VARS
+#undef INIT
+
+/**********************************************************************/
+/* Fast Render pipeline stage */
+/**********************************************************************/
+static GLboolean via_run_fastrender(GLcontext *ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ GLuint i, length, flags = 0;
+
+ /* Don't handle clipping or indexed vertices.
+ */
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+
+ if (VB->ClipOrMask || vmesa->renderIndex != 0 || VB->Elts) {
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "slow path\n");
+ fprintf(stderr, "ClipOrMask = %08x\n", VB->ClipOrMask);
+ fprintf(stderr, "renderIndex = %08x\n", vmesa->renderIndex);
+ fprintf(stderr, "Elts = %08x\n", (GLuint)VB->Elts);
+ }
+#endif
+ return GL_TRUE;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ vmesa->setupNewInputs = VERT_CLIP;
+ vmesa->primitiveRendered = GL_TRUE;
+
+ tnl->Driver.Render.Start(ctx);
+
+ for (i = 0; i < VB->PrimitiveCount; ++i) {
+ GLuint mode = VB->Primitive[i].mode;
+ GLuint start = VB->Primitive[i].start;
+ GLuint length = VB->Primitive[i].count;
+ if (length)
+ via_fastrender_tab_verts[mode & PRIM_MODE_MASK](ctx, start, start+length, mode);
+ }
+
+ tnl->Driver.Render.Finish(ctx);
+
+ /*=* DBG - viewperf7.0 : fix command buffer overflow *=*/
+ if (vmesa->dmaLow > (vmesa->dma[0].size / 2))
+ viaFlushPrims(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_FALSE; /* finished the pipe */
+}
+
+
+static void via_check_fastrender(GLcontext *ctx, struct tnl_pipeline_stage *stage)
+{
+ GLuint inputs = VERT_CLIP | VERT_RGBA;
+
+ if (ctx->RenderMode == GL_RENDER) {
+ if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
+ inputs |= VERT_BIT_COLOR1;
+
+ if (ctx->Texture.Unit[0]._ReallyEnabled)
+ inputs |= VERT_TEX(0);
+
+ if (ctx->Texture.Unit[1]._ReallyEnabled)
+ inputs |= VERT_TEX(1);
+
+ if (ctx->Fog.Enabled)
+ inputs |= VERT_BIT_FOG;
+ }
+
+ stage->inputs = inputs;
+}
+
+
+static void fastdtr(struct tnl_pipeline_stage *stage)
+{
+ (void)stage;
+}
+
+
+const struct tnl_pipeline_stage _via_fastrender_stage =
+{
+ "via fast render",
+ (_DD_NEW_SEPARATE_SPECULAR |
+ _NEW_TEXTURE|
+ _NEW_FOG|
+ _NEW_RENDERMODE), /* re-check (new inputs) */
+ 0, /* re-run (always runs) */
+ GL_TRUE, /* active */
+ 0, 0, /* inputs (set in check_render), outputs */
+ 0, 0, /* changed_inputs, private */
+ fastdtr, /* destructor */
+ via_check_fastrender, /* check - initially set to alloc data */
+ via_run_fastrender /* run */
+};
+
+
+/*
+ * Render whole vertex buffers, including projection of vertices from
+ * clip space and clipping of primitives.
+ *
+ * This file makes calls to project vertices and to the point, line
+ * and triangle rasterizers via the function pointers:
+ *
+ * context->Driver.Render.*
+ *
+ */
+
+
+/**********************************************************************/
+/* Clip single primitives */
+/**********************************************************************/
+#if defined(USE_IEEE)
+#define NEGATIVE(x) (GET_FLOAT_BITS(x) & (1 << 31))
+#define DIFFERENT_SIGNS(x, y) ((GET_FLOAT_BITS(x) ^ GET_FLOAT_BITS(y)) & (1 << 31))
+#else
+#define NEGATIVE(x) (x < 0)
+#define DIFFERENT_SIGNS(x,y) (x * y <= 0 && x - y != 0)
+/* Could just use (x*y<0) except for the flatshading requirements.
+ * Maybe there's a better way?
+ */
+#endif
+
+#define W(i) coord[i][3]
+#define Z(i) coord[i][2]
+#define Y(i) coord[i][1]
+#define X(i) coord[i][0]
+#define SIZE 4
+#define TAG(x) x##_4
+#include "tnl/t_vb_cliptmp.h" /* tnl_ */
+
+
+/**********************************************************************/
+/* Clip and render whole begin/end objects */
+/**********************************************************************/
+#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED)
+#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
+#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
+
+
+/* Vertices, with the possibility of clipping.
+ */
+#define RENDER_POINTS(start, count) \
+ tnl->Driver.Render.Points(ctx, start, count)
+
+#define RENDER_LINE(v1, v2) \
+ do { \
+ GLubyte c1 = mask[v1], c2 = mask[v2]; \
+ GLubyte ormask = c1 | c2; \
+ if (!ormask) \
+ LineFunc(ctx, v1, v2); \
+ else if (!(c1 & c2 & 0x3f)) \
+ clip_line_4(ctx, v1, v2, ormask); \
+ } while (0)
+
+#define RENDER_TRI(v1, v2, v3) \
+ do { \
+ GLubyte c1 = mask[v1], c2 = mask[v2], c3 = mask[v3]; \
+ GLubyte ormask = c1 | c2 | c3; \
+ if (!ormask) \
+ TriangleFunc(ctx, v1, v2, v3); \
+ else if (!(c1 & c2 & c3 & 0x3f)) \
+ clip_tri_4(ctx, v1, v2, v3, ormask); \
+ } while (0)
+
+#define RENDER_QUAD(v1, v2, v3, v4) \
+ do { \
+ GLubyte c1 = mask[v1], c2 = mask[v2]; \
+ GLubyte c3 = mask[v3], c4 = mask[v4]; \
+ GLubyte ormask = c1 | c2 | c3 | c4; \
+ if (!ormask) \
+ QuadFunc(ctx, v1, v2, v3, v4); \
+ else if (!(c1 & c2 & c3 & c4 & 0x3f)) \
+ clip_quad_4(ctx, v1, v2, v3, v4, ormask); \
+ } while (0)
+
+
+#define LOCAL_VARS \
+ TNLcontext *tnl = TNL_CONTEXT(ctx); \
+ struct vertex_buffer *VB = &tnl->vb; \
+ const GLuint * const elt = VB->Elts; \
+ const GLubyte *mask = VB->ClipMask; \
+ const GLuint sz = VB->ClipPtr->size; \
+ const line_func LineFunc = tnl->Driver.Render.Line; \
+ const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const GLboolean stipple = ctx->Line.StippleFlag; \
+ (void) (LineFunc && TriangleFunc && QuadFunc); \
+ (void) elt; (void) mask; (void) sz; (void) stipple;
+
+#define POSTFIX \
+ viaRasterPrimitiveFinish(ctx)
+
+#define TAG(x) clip_##x##_verts
+#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x)
+#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx)
+#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
+#define PRESERVE_VB_DEFS
+#include "tnl/t_vb_rendertmp.h"
+
+
+/* Elts, with the possibility of clipping.
+ */
+#undef ELT
+#undef TAG
+#define ELT(x) elt[x]
+#define TAG(x) clip_##x##_elts
+#include "tnl/t_vb_rendertmp.h"
+
+/* TODO: do this for all primitives, verts and elts:
+ */
+static void clip_elt_triangles(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
+ struct vertex_buffer *VB = &tnl->vb;
+ const GLuint * const elt = VB->Elts;
+ GLubyte *mask = VB->ClipMask;
+ GLuint last = count-2;
+ GLuint j;
+ (void)flags;
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ tnl->Driver.Render.PrimitiveNotify(ctx, GL_TRIANGLES);
+
+ for (j = start; j < last; j += 3) {
+ GLubyte c1 = mask[elt[j]];
+ GLubyte c2 = mask[elt[j + 1]];
+ GLubyte c3 = mask[elt[j + 2]];
+ GLubyte ormask = c1 | c2 | c3;
+ if (ormask) {
+ if (start < j)
+ render_tris(ctx, start, j, 0);
+ if (!(c1 & c2 & c3 & 0x3f))
+ clip_tri_4(ctx, elt[j], elt[j + 1], elt[j + 2], ormask);
+ start = j+3;
+ }
+ }
+
+ if (start < j)
+ render_tris(ctx, start, j, 0);
+
+ viaRasterPrimitiveFinish(ctx);
+}
+
+
+/**********************************************************************/
+/* Helper functions for drivers */
+/**********************************************************************/
+/*
+void _tnl_RenderClippedPolygon(GLcontext *ctx, const GLuint *elts, GLuint n)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ GLuint *tmp = VB->Elts;
+
+ VB->Elts = (GLuint *)elts;
+ tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, PRIM_BEGIN|PRIM_END);
+ VB->Elts = tmp;
+}
+
+void _tnl_RenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->Driver.Render.Line(ctx, ii, jj);
+}
+*/
+
+/**********************************************************************/
+/* Render pipeline stage */
+/**********************************************************************/
+static GLboolean via_run_render(GLcontext *ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ /* DBG */
+ GLuint newInputs = stage->changed_inputs;
+ /*GLuint newInputs = stage->inputs;*/
+
+ render_func *tab;
+ GLuint pass = 0;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ tnl->Driver.Render.Start(ctx);
+ tnl->Driver.Render.BuildVertices(ctx, 0, VB->Count, newInputs);
+ if (VB->ClipOrMask) {
+ tab = VB->Elts ? clip_render_tab_elts : clip_render_tab_verts;
+ clip_render_tab_elts[GL_TRIANGLES] = clip_elt_triangles;
+ }
+ else {
+ tab = VB->Elts ? tnl->Driver.Render.PrimTabElts : tnl->Driver.Render.PrimTabVerts;
+ }
+
+ do {
+ GLuint i;
+
+ for (i = 0; i < VB->PrimitiveCount; i++) {
+ GLuint flags = VB->Primitive[i].mode;
+ GLuint start = VB->Primitive[i].start;
+ GLuint length= VB->Primitive[i].count;
+ ASSERT(length || (flags & PRIM_LAST));
+ ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON + 1);
+ if (length)
+ tab[flags & PRIM_MODE_MASK](ctx, start, start + length,flags);
+ }
+ }
+ while (tnl->Driver.Render.Multipass && tnl->Driver.Render.Multipass(ctx, ++pass));
+ tnl->Driver.Render.Finish(ctx);
+
+ /*=* DBG - flush : if hw idel *=*/
+ {
+ GLuint volatile *pnEnginStatus = vmesa->regEngineStatus;
+ GLuint nStatus;
+ nStatus = *pnEnginStatus;
+ if ((nStatus & 0xFFFEFFFF) == 0x00020000)
+ viaFlushPrims(vmesa);
+ }
+
+ /*=* DBG viewperf7.0 : fix command buffer overflow *=*/
+ if (vmesa->dmaLow > (vmesa->dma[0].size / 2))
+ viaFlushPrims(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_FALSE; /* finished the pipe */
+}
+
+/* Quite a bit of work involved in finding out the inputs for the
+ * render stage.
+ */
+
+static void via_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage)
+{
+ GLuint inputs = VERT_CLIP;
+
+ if (ctx->Visual.rgbMode) {
+ inputs |= VERT_RGBA;
+
+ if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
+ inputs |= VERT_BIT_COLOR1;
+
+ if (ctx->Texture.Unit[0]._ReallyEnabled) {
+ inputs |= VERT_TEX(0);
+ }
+
+ if (ctx->Texture.Unit[1]._ReallyEnabled) {
+ inputs |= VERT_TEX(1);
+ }
+ }
+ else {
+ /*inputs |= VERT_INDEX; _SOLO*/
+ }
+
+ /*if (ctx->Point._Attenuated)
+ inputs |= VERT_POINT_SIZE;*/
+
+ if (ctx->Fog.Enabled)
+ inputs |= VERT_BIT_FOG;
+
+ /*if (ctx->_TriangleCaps & DD_TRI_UNFILLED)
+ inputs |= VERT_EDGE;
+
+ if (ctx->RenderMode == GL_FEEDBACK)
+ inputs |= VERT_TEX_ANY;*/
+
+ stage->inputs = inputs;
+}
+
+
+static void dtr(struct tnl_pipeline_stage *stage)
+{
+ (void)stage;
+}
+
+
+const struct tnl_pipeline_stage _via_render_stage =
+{
+ "via render",
+ (_NEW_BUFFERS |
+ _DD_NEW_SEPARATE_SPECULAR |
+ _DD_NEW_FLATSHADE |
+ _NEW_TEXTURE |
+ _NEW_LIGHT |
+ _NEW_POINT |
+ _NEW_FOG |
+ _DD_NEW_TRI_UNFILLED |
+ _NEW_RENDERMODE), /* re-check (new inputs) */
+ 0, /* re-run (always runs) */
+ GL_TRUE, /* active */
+ 0, 0, /* inputs (set in check_render), outputs */
+ 0, 0, /* changed_inputs, private */
+ dtr, /* destructor */
+ via_check_render, /* check - initially set to alloc data */
+ via_run_render /* run */
+};
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*#include <X11/Xlibint.h> _SOLO*/
+#include <stdio.h>
+
+#include "utils.h"
+#include "dri_util.h"
+#include "glheader.h"
+#include "context.h"
+#include "matrix.h"
+#include "simple_list.h"
+
+#include "via_state.h"
+#include "via_tex.h"
+#include "via_span.h"
+#include "via_tris.h"
+#include "via_ioctl.h"
+#include "via_screen.h"
+
+#include "via_dri.h"
+extern viaContextPtr current_mesa;
+
+static drmBufMapPtr via_create_empty_buffers(void)
+{
+ drmBufMapPtr retval;
+
+ retval = (drmBufMapPtr)MALLOC(sizeof(drmBufMap));
+ if (retval == NULL) return NULL;
+ memset(retval, 0, sizeof(drmBufMap));
+
+ retval->list = (drmBufPtr)MALLOC(sizeof(drmBuf) * VIA_DMA_BUF_NR);
+ if (retval->list == NULL) {
+ FREE(retval);
+ return NULL;
+ }
+ memset(retval->list, 0, sizeof(drmBuf) * VIA_DMA_BUF_NR);
+ return retval;
+}
+
+static GLboolean
+viaInitDriver(__DRIscreenPrivate *sPriv)
+{
+ viaScreenPrivate *viaScreen;
+ VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (!driCheckDriDdxDrmVersions(sPriv, "Via", 4, 0, 4, 0, 1, 1))
+ return GL_FALSE;
+
+ /* Allocate the private area */
+ viaScreen = (viaScreenPrivate *) CALLOC(sizeof(viaScreenPrivate));
+ if (!viaScreen) {
+ __driUtilMessage("viaInitDriver: alloc viaScreenPrivate struct failed");
+ return GL_FALSE;
+ }
+
+ viaScreen->driScrnPriv = sPriv;
+ sPriv->private = (void *)viaScreen;
+
+ viaScreen->deviceID = gDRIPriv->deviceID;
+ viaScreen->width = gDRIPriv->width;
+ viaScreen->height = gDRIPriv->height;
+ viaScreen->mem = gDRIPriv->mem;
+ viaScreen->bitsPerPixel = gDRIPriv->bytesPerPixel << 3;
+ viaScreen->bytesPerPixel = gDRIPriv->bytesPerPixel;
+ viaScreen->fbOffset = 0;
+ viaScreen->fbSize = gDRIPriv->fbSize;
+#ifndef _SOLO
+ viaScreen->drixinerama = gDRIPriv->drixinerama;
+#endif
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "deviceID = %08x\n", viaScreen->deviceID);
+ fprintf(stderr, "width = %08x\n", viaScreen->width);
+ fprintf(stderr, "height = %08x\n", viaScreen->height);
+ fprintf(stderr, "cpp = %08x\n", viaScreen->cpp);
+ fprintf(stderr, "fbOffset = %08x\n", viaScreen->fbOffset);
+ }
+#endif
+ /* DBG */
+ /*
+ if (gDRIPriv->bitsPerPixel == 15)
+ viaScreen->fbFormat = DV_PF_555;
+ else
+ viaScreen->fbFormat = DV_PF_565;
+ */
+
+ viaScreen->bufs = via_create_empty_buffers();
+ if (viaScreen->bufs == NULL) {
+ __driUtilMessage("viaInitDriver: via_create_empty_buffers() failed");
+ FREE(viaScreen);
+ return GL_FALSE;
+ }
+
+ if (drmMap(sPriv->fd,
+ gDRIPriv->regs.handle,
+ gDRIPriv->regs.size,
+ (drmAddress *)&viaScreen->reg) != 0) {
+ FREE(viaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("viaInitDriver: drmMap regs failed");
+ return GL_FALSE;
+ }
+
+ if (gDRIPriv->agp.size) {
+ if (drmMap(sPriv->fd,
+ gDRIPriv->agp.handle,
+ gDRIPriv->agp.size,
+ (drmAddress *)&viaScreen->agpLinearStart) != 0) {
+ FREE(viaScreen);
+ drmUnmap(viaScreen->reg, gDRIPriv->agp.size);
+ sPriv->private = NULL;
+ __driUtilMessage("viaInitDriver: drmMap agp failed");
+ return GL_FALSE;
+ }
+ viaScreen->agpBase = (GLuint *)gDRIPriv->agp.handle;
+ } else
+ viaScreen->agpLinearStart = 0;
+
+ viaScreen->sareaPrivOffset = gDRIPriv->sarea_priv_offset;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return GL_TRUE;
+}
+
+static void
+viaDestroyScreen(__DRIscreenPrivate *sPriv)
+{
+ viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
+ VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ drmUnmap(viaScreen->reg, gDRIPriv->regs.size);
+ if (gDRIPriv->agp.size)
+ drmUnmap(viaScreen->agpLinearStart, gDRIPriv->agp.size);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ FREE(viaScreen);
+ sPriv->private = NULL;
+}
+
+static GLboolean
+viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ const __GLcontextModes *mesaVis,
+ GLboolean isPixmap)
+{
+ viaContextPtr vmesa = current_mesa;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#if 0
+ /*=* John Sheng [2003.7.2] for visual config & patch viewperf *=*/
+ if (mesaVis->depthBits == 32 && vmesa->depthBits == 16) {
+ vmesa->depthBits = mesaVis->depthBits;
+ vmesa->depth.size *= 2;
+ vmesa->depth.pitch *= 2;
+ vmesa->depth.bpp *= 2;
+ if (vmesa->depth.map)
+ via_free_depth_buffer(vmesa);
+ if (!via_alloc_depth_buffer(vmesa)) {
+ via_free_depth_buffer(vmesa);
+ return GL_FALSE;
+ }
+
+ mesaVis->depthBits = 16;
+ }
+#endif
+
+ if (isPixmap) {
+#ifdef _SOLO
+ ASSERT(0);
+ return GL_FALSE; /* not implemented */
+#else
+ driDrawPriv->driverPrivate = (void *)
+ _mesa_create_framebuffer(mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ mesaVis->stencilBits > 0,
+ mesaVis->accumRedBits > 0,
+ GL_FALSE /* s/w alpha planes */);
+
+ if (vmesa) vmesa->drawType = GLX_PBUFFER_BIT;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return (driDrawPriv->driverPrivate != NULL);
+#endif
+ }
+ else {
+ driDrawPriv->driverPrivate = (void *)
+ _mesa_create_framebuffer(mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ mesaVis->stencilBits > 0,
+ mesaVis->accumRedBits > 0,
+ GL_FALSE /* s/w alpha planes */);
+
+ if (vmesa) vmesa->drawType = GLX_WINDOW_BIT;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+ return (driDrawPriv->driverPrivate != NULL);
+ }
+}
+
+
+static void
+viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ _mesa_destroy_framebuffer((GLframebuffer *)(driDrawPriv->driverPrivate));
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+#if 0
+/* Initialize the fullscreen mode.
+ */
+GLboolean
+XMesaOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate;
+ vmesa->doPageFlip = 1;
+ vmesa->currentPage = 0;
+ return GL_TRUE;
+}
+
+/* Shut down the fullscreen mode.
+ */
+GLboolean
+XMesaCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate;
+
+ if (vmesa->currentPage == 1) {
+ viaPageFlip(vmesa);
+ vmesa->currentPage = 0;
+ }
+
+ vmesa->doPageFlip = GL_FALSE;
+ vmesa->Setup[VIA_DESTREG_DI0] = vmesa->driScreen->front_offset;
+ return GL_TRUE;
+}
+
+#else
+
+static GLboolean
+viaOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ return GL_TRUE;
+}
+
+static GLboolean
+viaCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ return GL_TRUE;
+}
+
+#endif
+
+
+static struct __DriverAPIRec viaAPI = {
+ viaInitDriver,
+ viaDestroyScreen,
+ viaCreateContext,
+ viaDestroyContext,
+ viaCreateBuffer,
+ viaDestroyBuffer,
+ viaSwapBuffers,
+ viaMakeCurrent,
+ viaUnbindContext,
+ viaOpenFullScreen,
+ viaCloseFullScreen
+};
+
+
+/*
+ * This is the bootstrap function for the driver.
+ * The __driCreateScreen name is the symbol that libGL.so fetches.
+ * Return: pointer to a __DRIscreenPrivate.
+ */
+#ifndef _SOLO
+void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
+ int numConfigs, __GLXvisualConfig *config)
+{
+ __DRIscreenPrivate *psp;
+ psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &viaAPI);
+ return (void *)psp;
+}
+#else
+void *__driCreateScreen(struct DRIDriverRec *driver,
+ struct DRIDriverContextRec *driverContext)
+{
+ __DRIscreenPrivate *psp;
+ psp = __driUtilCreateScreen(driver, driverContext, &viaAPI);
+ return (void *) psp;
+}
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIAINIT_H
+#define _VIAINIT_H
+
+#include <sys/time.h>
+#include "dri_util.h"
+#include "via_dri.h"
+
+typedef struct {
+ viaRegion regs;
+ viaRegion agp;
+ int deviceID;
+ int width;
+ int height;
+ int mem;
+
+ int cpp;
+ int bitsPerPixel;
+ int bytesPerPixel;
+ int fbFormat;
+ int fbOffset;
+ int fbSize;
+#ifndef _SOLO
+ Bool drixinerama;
+#endif
+
+ int fbStride;
+
+ int backOffset;
+ int depthOffset;
+
+ int backPitch;
+ int backPitchBits;
+
+ int textureOffset;
+ int textureSize;
+ int logTextureGranularity;
+
+ drmAddress reg;
+ drmAddress agpLinearStart;
+ GLuint* agpBase;
+
+ __DRIscreenPrivate *driScrnPriv;
+ drmBufMapPtr bufs;
+ unsigned int sareaPrivOffset;
+} viaScreenPrivate;
+
+extern GLboolean
+viaCreateContext(const __GLcontextModes *mesaVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate);
+
+extern void
+viaDestroyContext(__DRIcontextPrivate *driContextPriv);
+
+extern GLboolean
+viaUnbindContext(__DRIcontextPrivate *driContextPriv);
+
+extern GLboolean
+viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv);
+
+extern void
+viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate);
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "colormac.h"
+#include "via_context.h"
+#include "via_span.h"
+#include "via_ioctl.h"
+#include "swrast/swrast.h"
+
+#define DBG 0
+#if 0
+#define LOCAL_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ viaScreenPrivate *viaScreen = vmesa->viaScreen; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLushort p; \
+ char *buf = (char *)(vmesa->drawMap + \
+ dPriv->x * viaScreen->bytesPerPixel + \
+ dPriv->y * pitch); \
+ char *read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * viaScreen->bytesPerPixel + \
+ dPriv->y * pitch); \
+ (void)read_buf; (void)buf; (void)p
+#endif
+
+#define LOCAL_DEPTH_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ viaScreenPrivate *viaScreen = vmesa->viaScreen; \
+ GLuint pitch = viaScreen->backPitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(vmesa->depth.map + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch)
+
+#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
+ _y >= miny && _y < maxy)
+
+
+#define CLIPSPAN(_x, _y, _n, _x1, _n1, _i) \
+ if (_y < miny || _y >= maxy) { \
+ _n1 = 0, _x1 = x; \
+ } \
+ else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if (_x1 < minx) _i += (minx -_x1), n1 -= (minx -_x1), _x1 = minx; \
+ if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx); \
+ }
+
+#define Y_FLIP(_y) (height - _y - 1)
+
+#define HW_LOCK() \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ LOCK_HARDWARE_QUIESCENT(vmesa);
+
+/*=* [DBG] csmash saam : bitmap option menu can't be drawn in saam *=*/
+/*#define HW_CLIPLOOP() \
+ do { \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ int _nc = dPriv->numClipRects; \
+ while (_nc--) { \
+ int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;*/
+#define HW_CLIPLOOP() \
+ do { \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ int _nc = dPriv->numClipRects; \
+ GLuint scrn = vmesa->saam & S_MASK; \
+ if(scrn == S1) _nc = 1; \
+ while (_nc--) { \
+ int minx; \
+ int miny; \
+ int maxx; \
+ int maxy; \
+ if (!vmesa->saam) { \
+ minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; \
+ } \
+ else { \
+ minx = -10000; \
+ miny = -10000; \
+ maxx = 10000; \
+ maxy = 10000; \
+ }
+
+ /*else if (scrn == S0) { \
+ minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; \
+ } \
+ else if (scrn == S1) { \
+ drm_clip_rect_t *b = vmesa->sarea->boxes; \
+ minx = b->x1; \
+ miny = b->y1; \
+ maxx = b->x2; \
+ maxy = b->y2; \
+ } \
+ else { \
+ drm_clip_rect_t *b = vmesa->sarea->boxes + vmesa->numClipRects;\
+ minx = b->x1; \
+ miny = b->y1; \
+ maxx = b->x2; \
+ maxy = b->y2; \
+ }*/
+
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+
+#define HW_UNLOCK() \
+ UNLOCK_HARDWARE(vmesa);
+
+
+/* 16 bit, 565 rgb color spanline and pixel functions
+ */
+/*=* [DBG] csmash : fix options worng position *=*/
+/*#define LOCAL_VARS \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLushort p; \
+ char *buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ char *read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ (void)read_buf; (void)buf; (void)p*/
+
+#define LOCAL_VARS \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLushort p; \
+ char *buf, *read_buf; \
+ p = 0; \
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { \
+ buf = (char *)(vmesa->drawMap); \
+ read_buf = (char *)(vmesa->readMap); \
+ } \
+ else { \
+ buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ }
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_565(color[0], color[1], color[2])
+
+#define WRITE_RGBA(_x, _y, r, g, b, a) \
+ *(GLushort *)(buf + _x * 2 + _y * pitch) = ((((int)r & 0xf8) << 8) | \
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3))
+
+#define WRITE_PIXEL(_x, _y, p) \
+ *(GLushort *)(buf + _x * 2 + _y * pitch) = p
+
+#define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLushort p = *(GLushort *)(read_buf + _x * 2 + _y * pitch); \
+ rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = 255; \
+ } while (0)
+
+#define TAG(x) via##x##_565
+#include "spantmp.h"
+
+/* 32 bit, 8888 argb color spanline and pixel functions
+ */
+#undef LOCAL_VARS
+#undef LOCAL_DEPTH_VARS
+
+/*=* [DBG] csmash : fix options worng position *=*/
+/*#define LOCAL_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLuint p; \
+ char *buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ char *read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ (void)read_buf; (void)buf; (void)p*/
+#define LOCAL_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLuint p; \
+ char *buf, *read_buf; \
+ p = 0; \
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { \
+ buf = (char *)(vmesa->drawMap); \
+ read_buf = (char *)(vmesa->readMap); \
+ } \
+ else { \
+ buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ }
+
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA(_x, _y, r, g, b, a) \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (a << 24));
+
+
+#define WRITE_PIXEL(_x, _y, p) \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = p
+
+#define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = *(GLuint *)(read_buf + _x * 4 + _y * pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 255; \
+ } while (0)
+
+#define TAG(x) via##x##_8888
+#include "spantmp.h"
+/*#include "via_spantmp.h"*/
+
+/* 16 bit depthbuffer functions.
+ */
+/*=* John Sheng [2003.6.16] fix exy press 'i' dirty screen *=*/
+/*#define LOCAL_DEPTH_VARS \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->depth.pitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(vmesa->depth.map + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch) */
+#define LOCAL_DEPTH_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ /*viaScreenPrivate *viaScreen = vmesa->viaScreen;*/ \
+ GLuint pitch = vmesa->depth.pitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(vmesa->depth.map)
+
+
+#define WRITE_DEPTH(_x, _y, d) \
+ *(GLushort *)(buf + _x * 2 + _y * pitch) = d;
+
+#define READ_DEPTH(d, _x, _y) \
+ d = *(GLushort *)(buf + _x * 2 + _y * pitch);
+
+#define TAG(x) via##x##_16
+#include "depthtmp.h"
+
+/* 32 bit depthbuffer functions.
+ */
+#define WRITE_DEPTH(_x, _y, d) \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = d;
+
+#define READ_DEPTH(d, _x, _y) \
+ d = *(GLuint *)(buf + _x * 4 + _y * pitch);
+
+#define TAG(x) via##x##_32
+#include "depthtmp.h"
+
+/* 24/8 bit depthbuffer functions.
+ */
+/*
+#define WRITE_DEPTH(_x, _y, d) { \
+ GLuint tmp = *(GLuint *)(buf + _x * 4 + y * pitch); \
+ tmp &= 0xff; \
+ tmp |= (d) & 0xffffff00; \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = tmp; \
+
+#define READ_DEPTH(d, _x, _y) \
+ d = (*(GLuint *)(buf + _x * 4 + _y * pitch) & ~0xff) >> 8;
+
+#define TAG(x) via##x##_24_8
+#include "depthtmp.h"
+*/
+
+
+void viaSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer,
+ GLuint bufferBit)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (bufferBit == FRONT_LEFT_BIT) {
+ vmesa->drawMap = (char *)vmesa->driScreen->pFB;
+ vmesa->readMap = (char *)vmesa->driScreen->pFB;
+ vmesa->drawPitch = vmesa->front.pitch;
+ vmesa->readPitch = vmesa->front.pitch;
+ }
+ else if (bufferBit == BACK_LEFT_BIT) {
+ vmesa->drawMap = vmesa->back.map;
+ vmesa->readMap = vmesa->back.map;
+ vmesa->drawPitch = vmesa->back.pitch;
+ vmesa->readPitch = vmesa->back.pitch;
+ }
+ else {
+ ASSERT(0);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+void viaInitSpanFuncs(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
+
+ swdd->SetBuffer = viaSetBuffer;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ swdd->WriteRGBASpan = viaWriteRGBASpan_565;
+ swdd->WriteRGBSpan = viaWriteRGBSpan_565;
+ swdd->WriteMonoRGBASpan = viaWriteMonoRGBASpan_565;
+ swdd->WriteRGBAPixels = viaWriteRGBAPixels_565;
+ swdd->WriteMonoRGBAPixels = viaWriteMonoRGBAPixels_565;
+ swdd->ReadRGBASpan = viaReadRGBASpan_565;
+ swdd->ReadRGBAPixels = viaReadRGBAPixels_565;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ swdd->WriteRGBASpan = viaWriteRGBASpan_8888;
+ swdd->WriteRGBSpan = viaWriteRGBSpan_8888;
+ swdd->WriteMonoRGBASpan = viaWriteMonoRGBASpan_8888;
+ swdd->WriteRGBAPixels = viaWriteRGBAPixels_8888;
+ swdd->WriteMonoRGBAPixels = viaWriteMonoRGBAPixels_8888;
+ swdd->ReadRGBASpan = viaReadRGBASpan_8888;
+ swdd->ReadRGBAPixels = viaReadRGBAPixels_8888;
+ }
+ else
+ ASSERT(0);
+
+ if (vmesa->glCtx->Visual.depthBits == 0x10) {
+ swdd->ReadDepthSpan = viaReadDepthSpan_16;
+ swdd->WriteDepthSpan = viaWriteDepthSpan_16;
+ swdd->ReadDepthPixels = viaReadDepthPixels_16;
+ swdd->WriteDepthPixels = viaWriteDepthPixels_16;
+ }
+ else if (vmesa->glCtx->Visual.depthBits == 0x20) {
+ swdd->ReadDepthSpan = viaReadDepthSpan_32;
+ swdd->WriteDepthSpan = viaWriteDepthSpan_32;
+ swdd->ReadDepthPixels = viaReadDepthPixels_32;
+ swdd->WriteDepthPixels = viaWriteDepthPixels_32;
+ }
+
+ swdd->WriteCI8Span = NULL;
+ swdd->WriteCI32Span = NULL;
+ swdd->WriteMonoCISpan = NULL;
+ swdd->WriteCI32Pixels = NULL;
+ swdd->WriteMonoCIPixels = NULL;
+ swdd->ReadCI32Span = NULL;
+ swdd->ReadCI32Pixels = NULL;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIA_SPAN_H
+#define _VIA_SPAN_H
+
+extern void viaInitSpanFuncs(GLcontext *ctx);
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+
+#include "glheader.h"
+#include "context.h"
+#include "macros.h"
+#include "colormac.h"
+#include "enums.h"
+#include "dd.h"
+
+#include "mm.h"
+#include "via_context.h"
+#include "via_state.h"
+#include "via_tex.h"
+#include "via_vb.h"
+#include "via_tris.h"
+#include "via_ioctl.h"
+
+#include "swrast/swrast.h"
+#include "array_cache/acache.h"
+#include "tnl/tnl.h"
+#include "swrast_setup/swrast_setup.h"
+
+#include "tnl/t_pipeline.h"
+
+static GLuint ROP[16] = {
+ HC_HROP_BLACK, /* GL_CLEAR 0 */
+ HC_HROP_DPa, /* GL_AND s & d */
+ HC_HROP_PDna, /* GL_AND_REVERSE s & ~d */
+ HC_HROP_P, /* GL_COPY s */
+ HC_HROP_DPna, /* GL_AND_INVERTED ~s & d */
+ HC_HROP_D, /* GL_NOOP d */
+ HC_HROP_DPx, /* GL_XOR s ^ d */
+ HC_HROP_DPo, /* GL_OR s | d */
+ HC_HROP_DPon, /* GL_NOR ~(s | d) */
+ HC_HROP_DPxn, /* GL_EQUIV ~(s ^ d) */
+ HC_HROP_Dn, /* GL_INVERT ~d */
+ HC_HROP_PDno, /* GL_OR_REVERSE s | ~d */
+ HC_HROP_Pn, /* GL_COPY_INVERTED ~s */
+ HC_HROP_DPno, /* GL_OR_INVERTED ~s | d */
+ HC_HROP_DPan, /* GL_NAND ~(s & d) */
+ HC_HROP_WHITE /* GL_SET 1 */
+};
+
+static __inline__ GLuint viaPackColor(GLuint format,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
+{
+ switch (format) {
+ case 0x10:
+ return PACK_COLOR_565(r, g, b);
+ case 0x20:
+ return PACK_COLOR_8888(a, r, g, b);
+ default:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "unknown format %d\n", (int)format);
+#endif
+ return PACK_COLOR_8888(a, r, g, b);
+ }
+}
+
+static void viaAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+static void viaBlendEquation(GLcontext *ctx, GLenum mode)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ /* Can only do GL_ADD equation in hardware */
+ FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_BLEND_EQ, mode != GL_FUNC_ADD_EXT);
+
+ /* BlendEquation sets ColorLogicOpEnabled in an unexpected
+ * manner.
+ */
+ FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_LOGICOP,
+ (ctx->Color.ColorLogicOpEnabled &&
+ ctx->Color.LogicOp != GL_COPY));
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+static void viaBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLboolean fallback = GL_FALSE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ switch (ctx->Color.BlendSrcRGB) {
+ case GL_ZERO: break;
+ case GL_SRC_ALPHA: break;
+ case GL_ONE: break;
+ case GL_DST_COLOR: break;
+ case GL_ONE_MINUS_DST_COLOR: break;
+ case GL_ONE_MINUS_SRC_ALPHA: break;
+ case GL_DST_ALPHA: break;
+ case GL_ONE_MINUS_DST_ALPHA: break;
+ case GL_SRC_ALPHA_SATURATE: /*a |= SDM_SRC_SRC_ALPHA; break;*/
+ case GL_CONSTANT_COLOR:
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ case GL_CONSTANT_ALPHA:
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ fallback = GL_TRUE;
+ break;
+ default:
+ return;
+ }
+
+ switch (ctx->Color.BlendDstRGB) {
+ case GL_SRC_ALPHA: break;
+ case GL_ONE_MINUS_SRC_ALPHA: break;
+ case GL_ZERO: break;
+ case GL_ONE: break;
+ case GL_SRC_COLOR: break;
+ case GL_ONE_MINUS_SRC_COLOR: break;
+ case GL_DST_ALPHA: break;
+ case GL_ONE_MINUS_DST_ALPHA: break;
+ case GL_CONSTANT_COLOR:
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ case GL_CONSTANT_ALPHA:
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ fallback = GL_TRUE;
+ break;
+ default:
+ return;
+ }
+
+ FALLBACK(vmesa, VIA_FALLBACK_BLEND_FUNC, fallback);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+/* Shouldn't be called as the extension is disabled.
+ */
+static void viaBlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB,
+ GLenum dfactorRGB, GLenum sfactorA,
+ GLenum dfactorA)
+{
+ if (dfactorRGB != dfactorA || sfactorRGB != sfactorA) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendEquation (disabled)");
+ }
+
+ viaBlendFunc(ctx, sfactorRGB, dfactorRGB);
+}
+
+
+static void viaDepthFunc(GLcontext *ctx, GLenum func)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+static void viaDepthMask(GLcontext *ctx, GLboolean flag)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+static void viaPolygonStipple(GLcontext *ctx, const GLubyte *mask)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+
+/* =============================================================
+ * Hardware clipping
+ */
+static void viaScissor(GLcontext *ctx, GLint x, GLint y,
+ GLsizei w, GLsizei h)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (ctx->Scissor.Enabled) {
+ VIA_FIREVERTICES(vmesa); /* don't pipeline cliprect changes */
+ vmesa->uploadCliprects = GL_TRUE;
+ }
+
+ vmesa->scissorRect.x1 = x;
+ vmesa->scissorRect.y1 = vmesa->driDrawable->h - (y + h);
+ vmesa->scissorRect.x2 = x + w;
+ vmesa->scissorRect.y2 = vmesa->driDrawable->h - y;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+static void viaLogicOp(GLcontext *ctx, GLenum opcode)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+ if (VIA_DEBUG) fprintf(stderr, "opcode = %x\n", opcode);
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+/* Fallback to swrast for select and feedback.
+ */
+static void viaRenderMode(GLcontext *ctx, GLenum mode)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ FALLBACK(vmesa, VIA_FALLBACK_RENDERMODE, (mode != GL_RENDER));
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+static void viaDrawBuffer(GLcontext *ctx, GLenum mode)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (mode == GL_FRONT_LEFT) {
+ VIA_FIREVERTICES(vmesa);
+ VIA_STATECHANGE(vmesa, VIA_UPLOAD_BUFFERS);
+ vmesa->drawMap = (char *)vmesa->driScreen->pFB;
+ vmesa->readMap = (char *)vmesa->driScreen->pFB;
+ vmesa->drawPitch = vmesa->front.pitch;
+ vmesa->readPitch = vmesa->front.pitch;
+ viaXMesaSetFrontClipRects(vmesa);
+ FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE);
+ return;
+ }
+ else if (mode == GL_BACK_LEFT) {
+ VIA_FIREVERTICES(vmesa);
+ VIA_STATECHANGE(vmesa, VIA_UPLOAD_BUFFERS);
+ vmesa->drawMap = vmesa->back.map;
+ vmesa->readMap = vmesa->back.map;
+ vmesa->drawPitch = vmesa->back.pitch;
+ vmesa->readPitch = vmesa->back.pitch;
+ viaXMesaSetBackClipRects(vmesa);
+ FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE);
+ return;
+ }
+ else {
+ FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_TRUE);
+ return;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+static void viaClearColor(GLcontext *ctx, const GLfloat color[4])
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLubyte pcolor[4];
+ pcolor[0] = (GLubyte) (255 * color[0]);
+ pcolor[1] = (GLubyte) (255 * color[1]);
+ pcolor[2] = (GLubyte) (255 * color[2]);
+ pcolor[3] = (GLubyte) (255 * color[3]);
+ vmesa->ClearColor = viaPackColor(vmesa->viaScreen->bitsPerPixel,
+ pcolor[0], pcolor[1],
+ pcolor[2], pcolor[3]);
+
+}
+
+/* =============================================================
+ * Culling - the via isn't quite as clean here as the rest of
+ * its interfaces, but it's not bad.
+ */
+static void viaCullFaceFrontFace(GLcontext *ctx, GLenum unused)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+static void viaLineWidth(GLcontext *ctx, GLfloat widthf)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+static void viaPointSize(GLcontext *ctx, GLfloat sz)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+static void viaBitmap( GLcontext *ctx, GLint px, GLint py,
+ GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap )
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ /*=* [DBG] csmash : fix background overlap option menu *=*/
+ LOCK_HARDWARE(vmesa);
+ viaFlushPrimsLocked(vmesa);
+ UNLOCK_HARDWARE(vmesa);
+
+ WAIT_IDLE
+ /*=* [DBG] csmash : fix segmentation fault *=*/
+ /*=* John Sheng [2003.7.18] texenv *=*/
+ /*if (!vmesa->drawMap && !vmesa->readMap) {*/
+ if (1) {
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ viaDrawBuffer(ctx, GL_BACK_LEFT);
+ }
+ else {
+ viaDrawBuffer(ctx, GL_FRONT_LEFT);
+ }
+ }
+ /*=* [DBG] csmash : white option words become brown *=*/
+ /*_swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap );*/
+ {
+ GLboolean fog;
+ fog = ctx->Fog.Enabled;
+ ctx->Fog.Enabled = GL_FALSE;
+ _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap );
+ ctx->Fog.Enabled = fog;
+ }
+}
+
+/* =============================================================
+ * Color masks
+ */
+static void viaColorMask(GLcontext *ctx,
+ GLboolean r, GLboolean g,
+ GLboolean b, GLboolean a)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+/* Seperate specular not fully implemented on the via.
+ */
+static void viaLightModelfv(GLcontext *ctx, GLenum pname,
+ const GLfloat *param)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+
+/* In Mesa 3.5 we can reliably do native flatshading.
+ */
+static void viaShadeModel(GLcontext *ctx, GLenum mode)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+/* =============================================================
+ * Fog
+ */
+static void viaFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+/* =============================================================
+ */
+static void viaEnable(GLcontext *ctx, GLenum cap, GLboolean state)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+/* =============================================================
+ */
+void viaEmitDrawingRectangle(viaContextPtr vmesa)
+{
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ viaScreenPrivate *viaScreen = vmesa->viaScreen;
+ int x0 = vmesa->drawX;
+ int y0 = vmesa->drawY;
+ int x1 = x0 + dPriv->w;
+ int y1 = y0 + dPriv->h;
+/* GLuint dr2, dr3, dr4;
+*/
+
+ /* Coordinate origin of the window - may be offscreen.
+ */
+/* dr4 = vmesa->BufferSetup[VIA_DESTREG_DR4] = ((y0 << 16) |
+ (((unsigned)x0) & 0xFFFF));
+*/
+
+ /* Clip to screen.
+ */
+ if (x0 < 0) x0 = 0;
+ if (y0 < 0) y0 = 0;
+ if (x1 > viaScreen->width - 1) x1 = viaScreen->width - 1;
+ if (y1 > viaScreen->height - 1) y1 = viaScreen->height - 1;
+
+ /* Onscreen drawing rectangle.
+ */
+/* dr2 = vmesa->BufferSetup[VIA_DESTREG_DR2] = ((y0 << 16) | x0);
+ dr3 = vmesa->BufferSetup[VIA_DESTREG_DR3] = (((y1 + 1) << 16) | (x1 + 1));
+*/
+
+ vmesa->dirty |= VIA_UPLOAD_BUFFERS;
+}
+
+
+static void viaCalcViewport(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+ GLfloat *m = vmesa->ViewportMatrix.m;
+
+ /* See also via_translate_vertex. SUBPIXEL adjustments can be done
+ * via state vars, too.
+ */
+ m[MAT_SX] = v[MAT_SX];
+ m[MAT_TX] = v[MAT_TX] + vmesa->drawXoff;
+ m[MAT_SY] = - v[MAT_SY];
+ m[MAT_TY] = - v[MAT_TY] + vmesa->driDrawable->h;
+ /*=* John Sheng [2003.7.2] for visual config & viewperf drv-08 *=*/
+ if (vmesa->depth.bpp == 16) {
+ m[MAT_SZ] = v[MAT_SZ] * (1.0 / 0xffff);
+ m[MAT_TZ] = v[MAT_TZ] * (1.0 / 0xffff);
+ }
+ else {
+ m[MAT_SZ] = v[MAT_SZ] * (1.0 / 0xffffffff);
+ m[MAT_TZ] = v[MAT_TZ] * (1.0 / 0xffffffff);
+ }
+}
+
+static void viaViewport(GLcontext *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ viaCalcViewport(ctx);
+}
+
+static void viaDepthRange(GLcontext *ctx,
+ GLclampd nearval, GLclampd farval)
+{
+ viaCalcViewport(ctx);
+}
+
+void viaPrintDirty(const char *msg, GLuint state)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG)
+ fprintf(stderr, "%s (0x%x): %s%s%s%s\n",
+ msg,
+ (unsigned int) state,
+ (state & VIA_UPLOAD_TEX0) ? "upload-tex0, " : "",
+ (state & VIA_UPLOAD_TEX1) ? "upload-tex1, " : "",
+ (state & VIA_UPLOAD_CTX) ? "upload-ctx, " : "",
+ (state & VIA_UPLOAD_BUFFERS) ? "upload-bufs, " : ""
+ );
+#endif
+}
+
+
+void viaInitState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ vmesa->regCmdA = HC_ACMD_HCmdA;
+ vmesa->regCmdB = HC_ACMD_HCmdB | HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z;
+ vmesa->regEnable = HC_HenCW_MASK;
+
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) {
+ vmesa->drawMap = vmesa->back.map;
+ vmesa->readMap = vmesa->back.map;
+ }
+ else {
+ vmesa->drawMap = (char *)vmesa->driScreen->pFB;
+ vmesa->readMap = (char *)vmesa->driScreen->pFB;
+ }
+}
+
+void viaChooseTextureState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
+ struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
+ /*=* John Sheng [2003.7.18] texture combine *=*/
+ GLboolean AlphaCombine[3];
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled) {
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "Texture._ReallyEnabled - in\n");
+ fprintf(stderr, "texUnit0->_ReallyEnabled = %x\n",texUnit0->_ReallyEnabled);
+ }
+#endif
+
+ if (texUnit0->_ReallyEnabled) {
+ struct gl_texture_object *texObj = texUnit0->_Current;
+ struct gl_texture_image *texImage = texObj->Image[0];
+ GLint r, g, b, a;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->_ReallyEnabled\n");
+#endif
+ if (texImage->Border) {
+ FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE);
+ return;
+ }
+ vmesa->regCmdB |= HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W | HC_HVPMSK_Cs;
+ vmesa->regEnable |= HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK;
+
+ switch (texObj->MinFilter) {
+ case GL_NEAREST:
+ vmesa->regHTXnTB_0 = HC_HTXnFLSs_Nearest |
+ HC_HTXnFLTs_Nearest;
+ break;
+ case GL_LINEAR:
+ vmesa->regHTXnTB_0 = HC_HTXnFLSs_Linear |
+ HC_HTXnFLTs_Linear;
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ vmesa->regHTXnTB_0 = HC_HTXnFLSs_Nearest |
+ HC_HTXnFLTs_Nearest;
+ vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Nearest;
+ break;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ vmesa->regHTXnTB_0 = HC_HTXnFLSs_Linear |
+ HC_HTXnFLTs_Linear;
+ vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Nearest;
+ break;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ vmesa->regHTXnTB_0 = HC_HTXnFLSs_Nearest |
+ HC_HTXnFLTs_Nearest;
+ vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Linear;
+ break;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ vmesa->regHTXnTB_0 = HC_HTXnFLSs_Linear |
+ HC_HTXnFLTs_Linear;
+ vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Linear;
+ break;
+ default:
+ break;
+ }
+
+ if (texObj->MagFilter) {
+ vmesa->regHTXnTB_0 |= HC_HTXnFLSe_Linear |
+ HC_HTXnFLTe_Linear;
+ }
+ else {
+ vmesa->regHTXnTB_0 |= HC_HTXnFLSe_Nearest |
+ HC_HTXnFLTe_Nearest;
+ }
+
+ if (texObj->WrapS == GL_REPEAT)
+ vmesa->regHTXnMPMD_0 = HC_HTXnMPMD_Srepeat;
+ else
+ vmesa->regHTXnMPMD_0 = HC_HTXnMPMD_Sclamp;
+
+ if (GL_TRUE) {
+ if (texObj->WrapT == GL_REPEAT)
+ vmesa->regHTXnMPMD_0 |= HC_HTXnMPMD_Trepeat;
+ else
+ vmesa->regHTXnMPMD_0 |= HC_HTXnMPMD_Tclamp;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode %x\n",texUnit0->EnvMode);
+#endif
+ switch (texUnit0->EnvMode) {
+ case GL_MODULATE:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At*Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt*Cf, A = Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt*Cf, A = At*Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It*Cf, A = It*Af
+ * RGB part.
+ * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct*Cf, A = Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_MODULATE: GL_RGB\n");
+#endif
+ break;
+ case GL_RGBA:
+ /* C = Ct*Cf, A = At*Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias
+ | HC_HTXnTBLAshift_No;
+
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_MODULATE: GL_RGBA\n");
+#endif
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At*Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Adif | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt*Cf, A = Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt*Cf, A = At*Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It*Cf, A = It*Af
+ * RGB part.
+ * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct*Cf, A = Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = Ct*Cf, A = At*Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ case GL_DECAL:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ /* Undefined.
+ */
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_DECAL: GL_RGB\n");
+#endif
+ break;
+ case GL_RGBA:
+ /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf
+ * RGB part.
+ * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_DECAL: GL_RGBA\n");
+#endif
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ /* Undefined.
+ */
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_COLOR_INDEX: GL_RGB\n");
+#endif
+ break;
+ case GL_RGBA:
+ /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf
+ * RGB part.
+ * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_COLOR_INDEX: GL_RGBA\n");
+#endif
+ break;
+ }
+ break;
+ }
+ break;
+ case GL_BLEND:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac
+ * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af
+ * RGB part.
+ * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = (a << 8);
+ break;
+ case GL_RGB:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_BLEND: GL_RGB\n");
+#endif
+ break;
+ case GL_RGBA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_BLEND: GL_RGBA\n");
+#endif
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac
+ * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af
+ * RGB part.
+ * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = (a << 8);
+ break;
+ case GL_RGB:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGBA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ case GL_REPLACE:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It, A = It
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_REPLACE: GL_RGB\n");
+#endif
+ break;
+ case GL_RGBA:
+ /* C = Ct, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_REPLACE: GL_RGBA\n");
+#endif
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It, A = It
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = Ct, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ /*=* John Sheng [2003.7.18] texture combine *=*/
+ case GL_COMBINE:
+ switch (texUnit0->CombineModeRGB) {
+ case GL_REPLACE:
+ switch (texUnit0->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Tex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Atex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Atex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC;
+
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ break;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ }
+ break;
+ case GL_PREVIOUS :
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+
+ case GL_MODULATE:
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit0->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif;
+ }
+ break;
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif;
+ }
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ case GL_PREVIOUS :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+ case GL_ADD:
+ case GL_SUBTRACT :
+ if (texUnit0->CombineModeRGB==GL_ADD) {
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0;
+ }
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC;
+ vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 );
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit0->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC;
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+ case GL_ADD_SIGNED :
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC|
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_HTXnTBLRC;
+ vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 );
+ vmesa->regHTXnTBLRCc_0 = ( 128<<16 | 128<<8 |128 );
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit0->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC;
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+ case GL_INTERPOLATE :
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit0->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit0->CombineOperandRGB[2]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC;
+ AlphaCombine[2]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[2]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC;
+ AlphaCombine[2]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[2]=1;
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b;
+ vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a;
+ vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif;
+ }
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[2]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+ }
+ switch (texUnit0->CombineModeA) {
+ case GL_REPLACE:
+ switch (texUnit0->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ switch (texUnit0->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Atex;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ switch (texUnit0->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = a;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = a;
+ break;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ switch (texUnit0->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Adif;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_MODULATE:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0= 0x0;
+ switch (texUnit0->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_InvTOPA;
+ break;
+ }
+ switch (texUnit0->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a<<16;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a<<8;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_ADD:
+ case GL_SUBTRACT :
+ if(texUnit0->CombineModeA==GL_ADD) {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | HC_HTXnTBLAbias_HTXnTBLRAbias;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub | HC_HTXnTBLAbias_HTXnTBLRAbias;
+ }
+ vmesa->regHTXnTBLRFog_0 = 0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 = 0x0 | ( 255<<16 );
+ switch (texUnit0->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit0->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_InvTOPA;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 8);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif;
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_ADD_SIGNED :
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA|
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 = ( 255<<16 | 0<<8 |128 );
+ switch (texUnit0->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit0->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 8);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRFog_0 |= a;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif;
+ break;
+ }
+ switch ((GLint)(texUnit0->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_INTERPOLATE :
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ switch (texUnit0->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit0->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_InvTOPA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv;
+ break;
+ }
+ switch (texUnit0->CombineOperandA[2]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_InvTOPA;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 8);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRFog_0 |= a;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif;
+ break;
+ }
+ switch (texUnit0->CombineSourceA[2]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 16);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif;
+ break;
+ }
+ switch (texUnit0->CombineScaleShiftA) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_DOT3_RGB :
+ case GL_DOT3_RGBA :
+ break;
+ }
+ break;
+ /*=* John Sheng [2003.7.18] texture add *=*/
+ case GL_ADD:
+ switch(texImage->Format) {
+ case GL_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ /*=* John Sheng [2003.7.18] texenv *=*/
+ /*vmesa->regHTXnTBLRAa_0 = 0x0;*/
+ vmesa->regHTXnTBLRAa_0 = (255<<16) | (255<<8) | 255;;
+ vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16;
+ break;
+ case GL_RGB:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGBA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_COLOR_INDEX:
+ switch(texObj->Palette.Format) {
+ case GL_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16;
+ break;
+ case GL_RGB:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGBA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ /*=* John Sheng [2003.7.18] texture dot3 *=*/
+ case GL_DOT3_RGB :
+ case GL_DOT3_RGBA :
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLDOT4 | HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_2 | HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ switch (texUnit0->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC;
+ break;
+ }
+ switch (texUnit0->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC;
+ vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ break;
+ }
+ switch (texUnit0->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ else {
+ /* Should turn Cs off if actually no Cs */
+ }
+
+ if (texUnit1->_ReallyEnabled) {
+ struct gl_texture_object *texObj = texUnit1->_Current;
+ struct gl_texture_image *texImage = texObj->Image[0];
+ GLint r, g, b, a;
+
+ if (texImage->Border) {
+ FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE);
+ return;
+ }
+
+ switch (texObj->MinFilter) {
+ case GL_NEAREST:
+ vmesa->regHTXnTB_1 = HC_HTXnFLSs_Nearest |
+ HC_HTXnFLTs_Nearest;
+ break;
+ case GL_LINEAR:
+ vmesa->regHTXnTB_1 = HC_HTXnFLSs_Linear |
+ HC_HTXnFLTs_Linear;
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ vmesa->regHTXnTB_1 = HC_HTXnFLSs_Nearest |
+ HC_HTXnFLTs_Nearest;
+ vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Nearest;
+ break ;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ vmesa->regHTXnTB_1 = HC_HTXnFLSs_Linear |
+ HC_HTXnFLTs_Linear;
+ vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Nearest;
+ break ;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ vmesa->regHTXnTB_1 = HC_HTXnFLSs_Nearest |
+ HC_HTXnFLTs_Nearest;
+ vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Linear;
+ break ;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ vmesa->regHTXnTB_1 = HC_HTXnFLSs_Linear |
+ HC_HTXnFLTs_Linear;
+ vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Linear;
+ break ;
+ default:
+ break;
+ }
+
+ switch(texObj->MagFilter) {
+ case GL_NEAREST:
+ vmesa->regHTXnTB_1 |= HC_HTXnFLSs_Nearest |
+ HC_HTXnFLTs_Nearest;
+ break;
+ case GL_LINEAR:
+ vmesa->regHTXnTB_1 |= HC_HTXnFLSs_Linear |
+ HC_HTXnFLTs_Linear;
+ break;
+ }
+
+ if (texObj->WrapS == GL_REPEAT)
+ vmesa->regHTXnMPMD_1 = HC_HTXnMPMD_Srepeat;
+ else
+ vmesa->regHTXnMPMD_1 = HC_HTXnMPMD_Sclamp;
+
+ if (GL_TRUE) {
+ if (texObj->WrapT == GL_REPEAT)
+ vmesa->regHTXnMPMD_1 |= HC_HTXnMPMD_Trepeat;
+ else
+ vmesa->regHTXnMPMD_1 |= HC_HTXnMPMD_Tclamp;
+ }
+
+ switch (texUnit1->EnvMode) {
+ case GL_MODULATE:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At*Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Acur | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt*Cf, A = Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt*Cf, A = At*Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It*Cf, A = It*Af
+ * RGB part.
+ * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct*Cf, A = Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = Ct*Cf, A = At*Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias
+ | HC_HTXnTBLAshift_No;
+
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At*Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Acur | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt*Cf, A = Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt*Cf, A = At*Af
+ * RGB part.
+ * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It*Cf, A = It*Af
+ * RGB part.
+ * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct*Cf, A = Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = Ct*Cf, A = At*Af
+ * RGB part.
+ * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ case GL_DECAL:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ /* Undefined.
+ */
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf
+ * RGB part.
+ * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ /* Undefined.
+ */
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf
+ * RGB part.
+ * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ case GL_BLEND:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_INTENSITY:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac
+ * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af
+ * RGB part.
+ * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Acur;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Sub |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = (a << 8);
+ break;
+ case GL_RGB:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ case GL_INTENSITY:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac
+ * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af
+ * RGB part.
+ * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Acur;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Sub |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = (a << 8);
+ break;
+ case GL_RGB:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf
+ * RGB part.
+ * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b;
+ /* Alpha part.
+ * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ vmesa->regHTXnTBLRFog_1 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ case GL_REPLACE:
+ switch (texImage->Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It, A = It
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = Ct, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_COLOR_INDEX:
+ switch (texObj->Palette.Format) {
+ case GL_ALPHA:
+ /* C = Cf, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ /* C = Lt, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ /* C = Lt, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_INTENSITY:
+ /* C = It, A = It
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGB:
+ /* C = Ct, A = Af
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ case GL_RGBA:
+ /* C = Ct, A = At
+ * RGB part.
+ * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No.
+ */
+ vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog;
+ /* Alpha part.
+ * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No.
+ */
+ vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_1 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ /*=* John Sheng [2003.7.18] texture combine *=*/
+ case GL_COMBINE:
+ switch (texUnit1->CombineModeRGB) {
+ case GL_REPLACE:
+ switch (texUnit1->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Tex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Atex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Atex;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC;
+
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ break;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ }
+ break;
+ case GL_PREVIOUS :
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 |
+ HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ break;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+
+ case GL_MODULATE:
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit1->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif;
+ }
+ break;
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif;
+ }
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ case GL_PREVIOUS :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+ case GL_ADD:
+ case GL_SUBTRACT :
+ if (texUnit1->CombineModeRGB==GL_ADD) {
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0;
+ }
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC;
+ vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 );
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit1->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC;
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+ case GL_ADD_SIGNED :
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC|
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_HTXnTBLRC;
+ vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 );
+ vmesa->regHTXnTBLRCc_0 = ( 128<<16 | 128<<8 |128 );
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit1->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC;
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[1]==0) {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+ case GL_INTERPOLATE :
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC;
+ AlphaCombine[0]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC;
+ AlphaCombine[0]=1;
+ break;
+ }
+ switch (texUnit1->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias;
+ AlphaCombine[1]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias;
+ AlphaCombine[1]=1;
+ break;
+ }
+ switch (texUnit1->CombineOperandRGB[2]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC;
+ AlphaCombine[2]=0;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[2]=0;
+ break;
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC;
+ AlphaCombine[2]=1;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC;
+ AlphaCombine[2]=1;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif;
+ }
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b;
+ vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a;
+ vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif;
+ }
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[2]) {
+ case GL_TEXTURE:
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC;
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b;
+ }
+ else {
+ vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ if (AlphaCombine[0]==0) {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ }
+ else {
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftRGB)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2;
+ break;
+ }
+ break;
+
+ case GL_DOT3_RGB :
+ case GL_DOT3_RGBA :
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLDOT4 | HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_2 | HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC;
+ break;
+ }
+ switch (texUnit1->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC;
+ vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ break;
+ }
+ break;
+
+ }
+ switch (texUnit1->CombineModeA) {
+ case GL_REPLACE:
+ switch (texUnit1->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ switch (texUnit1->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Atex;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Atex;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ }
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ switch (texUnit1->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = a;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = a;
+ break;
+ }
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ switch (texUnit1->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Adif;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ }
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_MODULATE:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0= 0x0;
+ switch (texUnit1->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_InvTOPA;
+ break;
+ }
+ switch (texUnit1->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a<<16;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a<<8;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_ADD:
+ case GL_SUBTRACT :
+ if(texUnit1->CombineModeA==GL_ADD) {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | HC_HTXnTBLAbias_HTXnTBLRAbias;
+ }
+ else {
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub | HC_HTXnTBLAbias_HTXnTBLRAbias;
+ }
+ vmesa->regHTXnTBLRFog_0 = 0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 = 0x0 | ( 255<<16 );
+ switch (texUnit1->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit1->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_InvTOPA;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 8);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif;
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_ADD_SIGNED :
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA|
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 = ( 255<<16 | 0<<8 |128 );
+ switch (texUnit1->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit1->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 8);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRFog_0 |= a;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif;
+ break;
+ }
+ switch ((GLint)(texUnit1->CombineScaleShiftA)) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_INTERPOLATE :
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ switch (texUnit1->CombineOperandA[0]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_InvTOPA;
+ break;
+ }
+ switch (texUnit1->CombineOperandA[1]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_InvTOPA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv;
+ break;
+ }
+ switch (texUnit1->CombineOperandA[2]) {
+ case GL_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_TOPA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_InvTOPA;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 8);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= a;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias;
+ vmesa->regHTXnTBLRFog_0 |= a;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif;
+ break;
+ }
+ switch (texUnit1->CombineSourceA[2]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a);
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 |= (a << 16);
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif;
+ break;
+ }
+ switch (texUnit1->CombineScaleShiftA) {
+ case 1:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No;
+ break;
+ case 2:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1;
+ break;
+ case 4:
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2;
+ break;
+ }
+ break;
+ case GL_DOT3_RGB :
+ case GL_DOT3_RGBA :
+ break;
+ }
+ break;
+
+ /*=* John Sheng [2003.7.18] texture add *=*/
+ case GL_ADD:
+ switch(texImage->Format) {
+ case GL_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ /*=* John Sheng [2003.7.18] texenv *=*/
+ /*vmesa->regHTXnTBLRAa_0 = 0x0;*/
+ vmesa->regHTXnTBLRAa_0 = (255<<16) | (255<<8) | 255;;
+ vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16;
+ break;
+ case GL_RGB:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGBA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_COLOR_INDEX:
+ switch(texObj->Palette.Format) {
+ case GL_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA |
+ HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_LUMINANCE:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ case GL_INTENSITY:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16;
+ break;
+ case GL_RGB:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ break;
+ case GL_RGBA:
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC |
+ HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif;
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ break;
+ }
+ break;
+ }
+ break;
+ /*=* John Sheng [2003.7.18] texture dot3 *=*/
+ case GL_DOT3_RGB :
+ case GL_DOT3_RGBA :
+ vmesa->regHTXnTBLCop_0 = HC_HTXnTBLDOT4 | HC_HTXnTBLCop_Add |
+ HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 |
+ HC_HTXnTBLCshift_2 | HC_HTXnTBLAop_Add |
+ HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No;
+ vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog;
+ vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK |
+ HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0;
+ vmesa->regHTXnTBLRFog_0 = 0x0;
+ vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK |
+ HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA |
+ HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA |
+ HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA;
+ vmesa->regHTXnTBLRAa_0 = 0x0;
+ switch (texUnit1->CombineOperandRGB[0]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC;
+ break;
+ }
+ switch (texUnit1->CombineOperandRGB[1]) {
+ case GL_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[0]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC;
+ vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif;
+ break;
+ }
+ switch (texUnit1->CombineSourceRGB[1]) {
+ case GL_TEXTURE:
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex;
+ break;
+ case GL_CONSTANT :
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g);
+ CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b);
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC;
+ vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b;
+ break;
+ case GL_PRIMARY_COLOR :
+ case GL_PREVIOUS :
+ vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif;
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ vmesa->dirty |= VIA_UPLOAD_TEXTURE;
+ }
+ else {
+ if (ctx->Fog.Enabled)
+ vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T));
+ else
+ vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W));
+ vmesa->regEnable &= (~(HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK));
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+
+}
+
+void viaChooseColorState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLenum s = ctx->Color.BlendSrcRGB;
+ GLenum d = ctx->Color.BlendDstRGB;
+
+ /* The HW's blending equation is:
+ * (Ca * FCa + Cbias + Cb * FCb) << Cshift
+ */
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+
+ if (ctx->Color.BlendEnabled) {
+ vmesa->regEnable |= HC_HenABL_MASK;
+ /* Ca -- always from source color.
+ */
+ vmesa->regHABLCsat = HC_HABLCsat_MASK | HC_HABLCa_OPC |
+ HC_HABLCa_Csrc;
+ /* Aa -- always from source alpha.
+ */
+ vmesa->regHABLAsat = HC_HABLAsat_MASK | HC_HABLAa_OPA |
+ HC_HABLAa_Asrc;
+ /* FCa -- depend on following condition.
+ * FAa -- depend on following condition.
+ */
+ switch (s) {
+ case GL_ZERO:
+ /* (0, 0, 0, 0)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa;
+ vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_HABLFRA;
+ vmesa->regHABLRFCa = 0x0;
+ vmesa->regHABLRAa = 0x0;
+ break;
+ case GL_ONE:
+ /* (1, 1, 1, 1)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_HABLRCa;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA;
+ vmesa->regHABLRFCa = 0x0;
+ vmesa->regHABLRAa = 0x0;
+ break;
+ case GL_SRC_COLOR:
+ /* (Rs, Gs, Bs, As)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Csrc;
+ vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Asrc;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Csrc;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Asrc;
+ break;
+ case GL_DST_COLOR:
+ /* (Rd, Gd, Bd, Ad)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Cdst;
+ vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Adst;
+ break;
+ case GL_ONE_MINUS_DST_COLOR:
+ /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Cdst;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Adst;
+ break;
+ case GL_SRC_ALPHA:
+ /* (As, As, As, As)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Asrc;
+ vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Asrc;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ /* (1, 1, 1, 1) - (As, As, As, As)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Asrc;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Asrc;
+ break;
+ case GL_DST_ALPHA:
+ {
+ if (vmesa->viaScreen->bitsPerPixel == 16) {
+ /* (1, 1, 1, 1)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_HABLRCa;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA;
+ vmesa->regHABLRFCa = 0x0;
+ vmesa->regHABLRAa = 0x0;
+ }
+ else {
+ /* (Ad, Ad, Ad, Ad)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Adst;
+ vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Adst;
+ }
+ }
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ {
+ if (vmesa->viaScreen->bitsPerPixel == 16) {
+ /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa;
+ vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_HABLFRA;
+ vmesa->regHABLRFCa = 0x0;
+ vmesa->regHABLRAa = 0x0;
+ }
+ else {
+ /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Adst;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Adst;
+ }
+ }
+ break;
+ case GL_SRC_ALPHA_SATURATE:
+ {
+ if (vmesa->viaScreen->bitsPerPixel == 16) {
+ /* (f, f, f, 1), f = min(As, 1 - Ad) = min(As, 1 - 1) = 0
+ * So (f, f, f, 1) = (0, 0, 0, 1)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA;
+ vmesa->regHABLRFCa = 0x0;
+ vmesa->regHABLRAa = 0x0;
+ }
+ else {
+ /* (f, f, f, 1), f = min(As, 1 - Ad)
+ */
+ vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_mimAsrcInvAdst;
+ vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA;
+ vmesa->regHABLRFCa = 0x0;
+ vmesa->regHABLRAa = 0x0;
+ }
+ }
+ break;
+ }
+
+ /* Op is add.
+ */
+
+ /* bias is 0.
+ */
+ vmesa->regHABLCsat |= HC_HABLCbias_HABLRCbias;
+ vmesa->regHABLAsat |= HC_HABLAbias_HABLRAbias;
+
+ /* Cb -- always from destination color.
+ */
+ vmesa->regHABLCop = HC_HABLCb_OPC | HC_HABLCb_Cdst;
+ /* Ab -- always from destination alpha.
+ */
+ vmesa->regHABLAop = HC_HABLAb_OPA | HC_HABLAb_Adst;
+ /* FCb -- depend on following condition.
+ */
+ switch (d) {
+ case GL_ZERO:
+ /* (0, 0, 0, 0)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb;
+ vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA;
+ vmesa->regHABLRFCb = 0x0;
+ vmesa->regHABLRAb = 0x0;
+ break;
+ case GL_ONE:
+ /* (1, 1, 1, 1)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_HABLRCb;
+ vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_HABLFRA;
+ vmesa->regHABLRFCb = 0x0;
+ vmesa->regHABLRAb = 0x0;
+ break;
+ case GL_SRC_COLOR:
+ /* (Rs, Gs, Bs, As)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Csrc;
+ vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Asrc;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Csrc;
+ vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Asrc;
+ break;
+ case GL_DST_COLOR:
+ /* (Rd, Gd, Bd, Ad)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Cdst;
+ vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Adst;
+ break;
+ case GL_ONE_MINUS_DST_COLOR:
+ /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Cdst;
+ vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Adst;
+ break;
+ case GL_SRC_ALPHA:
+ /* (As, As, As, As)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Asrc;
+ vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Asrc;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ /* (1, 1, 1, 1) - (As, As, As, As)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Asrc;
+ vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Asrc;
+ break;
+ case GL_DST_ALPHA:
+ {
+ if (vmesa->viaScreen->bitsPerPixel == 16) {
+ /* (1, 1, 1, 1)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_HABLRCb;
+ vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_HABLFRA;
+ vmesa->regHABLRFCb = 0x0;
+ vmesa->regHABLRAb = 0x0;
+ }
+ else {
+ /* (Ad, Ad, Ad, Ad)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Adst;
+ vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Adst;
+ }
+ }
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ {
+ if (vmesa->viaScreen->bitsPerPixel == 16) {
+ /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb;
+ vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA;
+ vmesa->regHABLRFCb = 0x0;
+ vmesa->regHABLRAb = 0x0;
+ }
+ else {
+ /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
+ */
+ vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Adst;
+ vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Adst;
+ }
+ }
+ break;
+ default:
+ vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb;
+ vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA;
+ vmesa->regHABLRFCb = 0x0;
+ vmesa->regHABLRAb = 0x0;
+ break;
+ }
+
+ if (vmesa->viaScreen->bitsPerPixel <= 16)
+ vmesa->regEnable &= ~HC_HenDT_MASK;
+
+ vmesa->dirty |= (VIA_UPLOAD_BLEND | VIA_UPLOAD_ENABLE);
+ }
+ else {
+ vmesa->regEnable &= (~HC_HenABL_MASK);
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+ }
+
+ if (ctx->Color.AlphaEnabled) {
+ vmesa->regEnable |= HC_HenAT_MASK;
+ vmesa->regHATMD = (((GLchan)ctx->Color.AlphaRef) & 0xFF) |
+ ((ctx->Color.AlphaFunc - GL_NEVER) << 8);
+ vmesa->dirty |= (VIA_UPLOAD_ALPHATEST | VIA_UPLOAD_ENABLE);
+ }
+ else {
+ vmesa->regEnable &= (~HC_HenAT_MASK);
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+ }
+
+ if (ctx->Color.DitherFlag && (vmesa->viaScreen->bitsPerPixel < 32)) {
+ if (ctx->Color.BlendEnabled) {
+ vmesa->regEnable &= ~HC_HenDT_MASK;
+ }
+ else {
+ vmesa->regEnable |= HC_HenDT_MASK;
+ }
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+ }
+
+ if (ctx->Color.ColorLogicOpEnabled)
+ vmesa->regHROP = ROP[ctx->Color.LogicOp & 0xF];
+ else
+ vmesa->regHROP = HC_HROP_P;
+
+ vmesa->regHFBBMSKL = (*(GLuint *)&ctx->Color.ColorMask[0]) & 0xFFFFFF;
+ vmesa->regHROP |= ((*(GLuint *)&ctx->Color.ColorMask[0]) >> 24) & 0xFF;
+ vmesa->dirty |= VIA_UPLOAD_MASK_ROP;
+
+ if ((GLuint)((GLuint *)&ctx->Color.ColorMask[0]) & 0xFF000000)
+ vmesa->regEnable |= HC_HenAW_MASK;
+ else
+ vmesa->regEnable &= (~HC_HenAW_MASK);
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaChooseFogState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ if (ctx->Fog.Enabled) {
+ GLubyte r, g, b, a;
+
+ vmesa->regCmdB |= (HC_HVPMSK_Cd | HC_HVPMSK_Cs | HC_HVPMSK_W);
+ vmesa->regEnable |= HC_HenFOG_MASK;
+
+ /* Use fog equation 0 (OpenGL's default) & local fog.
+ */
+ vmesa->regHFogLF = 0x0;
+
+ r = (GLubyte)(ctx->Fog.Color[0] * 255.0F);
+ g = (GLubyte)(ctx->Fog.Color[1] * 255.0F);
+ b = (GLubyte)(ctx->Fog.Color[2] * 255.0F);
+ a = (GLubyte)(ctx->Fog.Color[3] * 255.0F);
+ vmesa->regHFogCL = (r << 16) | (g << 8) | b;
+ vmesa->regHFogCH = a;
+ vmesa->dirty |= (VIA_UPLOAD_FOG | VIA_UPLOAD_ENABLE);
+ }
+ else {
+ if((!ctx->Texture.Unit[0]._ReallyEnabled) &&
+ (!ctx->Texture.Unit[1]._ReallyEnabled)) {
+ vmesa->regCmdB &= ~ HC_HVPMSK_W;
+ vmesa->regCmdB &= ~ HC_HVPMSK_Cs;
+ }
+ vmesa->regEnable &= ~HC_HenFOG_MASK;
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+ }
+}
+
+void viaChooseDepthState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ if (ctx->Depth.Test) {
+ vmesa->regCmdB |= HC_HVPMSK_Z;
+ vmesa->regEnable |= HC_HenZT_MASK;
+ if (ctx->Depth.Mask)
+ vmesa->regEnable |= HC_HenZW_MASK;
+ else
+ vmesa->regEnable &= (~HC_HenZW_MASK);
+ vmesa->regHZWTMD = (ctx->Depth.Func - GL_NEVER) << 16;
+ vmesa->dirty |= (VIA_UPLOAD_DEPTH | VIA_UPLOAD_ENABLE);
+
+ }
+ else {
+ /* Still need to send parameter Z.
+ */
+
+ vmesa->regCmdB |= HC_HVPMSK_Z;
+ vmesa->regEnable &= ~HC_HenZT_MASK;
+
+ /*=* [DBG] racer : can't display cars in car selection menu *=*/
+ /*if (ctx->Depth.Mask)
+ vmesa->regEnable |= HC_HenZW_MASK;
+ else
+ vmesa->regEnable &= (~HC_HenZW_MASK);*/
+ vmesa->regEnable &= (~HC_HenZW_MASK);
+
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+ }
+}
+
+void viaChooseLightState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ if (ctx->Light.ShadeModel == GL_SMOOTH) {
+ vmesa->regCmdA |= HC_HShading_Gouraud;
+ vmesa->regCmdB |= HC_HVPMSK_Cd;
+ }
+ else {
+ vmesa->regCmdA &= ~HC_HShading_Gouraud;
+ vmesa->regCmdB |= HC_HVPMSK_Cd;
+ }
+}
+
+void viaChooseLineState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ if (ctx->Line.SmoothFlag) {
+ vmesa->regEnable |= HC_HenAA_MASK;
+ }
+ else {
+ if (!ctx->Polygon.SmoothFlag) {
+ vmesa->regEnable &= ~HC_HenAA_MASK;
+ }
+ }
+
+ if (ctx->Line.StippleFlag) {
+ vmesa->regEnable |= HC_HenLP_MASK;
+ vmesa->regHLP = ctx->Line.StipplePattern;
+ vmesa->regHLPRF = ctx->Line.StippleFactor;
+ vmesa->dirty |= VIA_UPLOAD_LINESTIPPLE;
+ }
+ else {
+ vmesa->regEnable &= ~HC_HenLP_MASK;
+ }
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+}
+
+void viaChoosePolygonState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ if (ctx->Polygon.SmoothFlag) {
+ vmesa->regEnable |= HC_HenAA_MASK;
+ }
+ else {
+ if (!ctx->Line.SmoothFlag) {
+ vmesa->regEnable &= ~HC_HenAA_MASK;
+ }
+ }
+
+ if (ctx->Polygon.StippleFlag) {
+ vmesa->regEnable |= HC_HenSP_MASK;
+ vmesa->dirty |= VIA_UPLOAD_POLYGONSTIPPLE;
+ }
+ else {
+ vmesa->regEnable &= ~HC_HenSP_MASK;
+ }
+
+ if (ctx->Polygon.CullFlag) {
+ vmesa->regEnable |= HC_HenFBCull_MASK;
+ }
+ else {
+ vmesa->regEnable &= ~HC_HenFBCull_MASK;
+ }
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+}
+
+void viaChooseStencilState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+
+ if (ctx->Stencil.Enabled) {
+ GLuint temp;
+
+ vmesa->regEnable |= HC_HenST_MASK;
+ temp = (ctx->Stencil.Ref[0] & 0xFF) << HC_HSTREF_SHIFT;
+ temp |= 0xFF << HC_HSTOPMSK_SHIFT;
+ temp |= (ctx->Stencil.ValueMask[0] & 0xFF);
+ vmesa->regHSTREF = temp;
+
+ temp = (ctx->Stencil.Function[0] - GL_NEVER) << 16;
+
+ switch (ctx->Stencil.FailFunc[0]) {
+ case GL_KEEP:
+ temp |= HC_HSTOPSF_KEEP;
+ break;
+ case GL_ZERO:
+ temp |= HC_HSTOPSF_ZERO;
+ break;
+ case GL_REPLACE:
+ temp |= HC_HSTOPSF_REPLACE;
+ break;
+ case GL_INVERT:
+ temp |= HC_HSTOPSF_INVERT;
+ break;
+ case GL_INCR:
+ temp |= HC_HSTOPSF_INCR;
+ break;
+ case GL_DECR:
+ temp |= HC_HSTOPSF_DECR;
+ break;
+ }
+
+ switch (ctx->Stencil.ZFailFunc[0]) {
+ case GL_KEEP:
+ temp |= HC_HSTOPSPZF_KEEP;
+ break;
+ case GL_ZERO:
+ temp |= HC_HSTOPSPZF_ZERO;
+ break;
+ case GL_REPLACE:
+ temp |= HC_HSTOPSPZF_REPLACE;
+ break;
+ case GL_INVERT:
+ temp |= HC_HSTOPSPZF_INVERT;
+ break;
+ case GL_INCR:
+ temp |= HC_HSTOPSPZF_INCR;
+ break;
+ case GL_DECR:
+ temp |= HC_HSTOPSPZF_DECR;
+ break;
+ }
+
+ switch (ctx->Stencil.ZPassFunc[0]) {
+ case GL_KEEP:
+ temp |= HC_HSTOPSPZP_KEEP;
+ break;
+ case GL_ZERO:
+ temp |= HC_HSTOPSPZP_ZERO;
+ break;
+ case GL_REPLACE:
+ temp |= HC_HSTOPSPZP_REPLACE;
+ break;
+ case GL_INVERT:
+ temp |= HC_HSTOPSPZP_INVERT;
+ break;
+ case GL_INCR:
+ temp |= HC_HSTOPSPZP_INCR;
+ break;
+ case GL_DECR:
+ temp |= HC_HSTOPSPZP_DECR;
+ break;
+ }
+ vmesa->regHSTMD = temp;
+
+ vmesa->dirty |= (VIA_UPLOAD_STENCIL | VIA_UPLOAD_STENCIL);
+ }
+ else {
+ vmesa->regEnable &= ~HC_HenST_MASK;
+ vmesa->dirty |= VIA_UPLOAD_ENABLE;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaChoosePoint(GLcontext *ctx)
+{
+ ctx = ctx;
+}
+
+void viaChooseLine(GLcontext *ctx)
+{
+ ctx = ctx;
+}
+
+void viaChooseTriangle(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ if (VIA_DEBUG) fprintf(stderr, "GL_CULL_FACE = %x\n", GL_CULL_FACE);
+ if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.CullFlag = %x\n", ctx->Polygon.CullFlag);
+
+ if (VIA_DEBUG) fprintf(stderr, "GL_FRONT = %x\n", GL_FRONT);
+ if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.CullFaceMode = %x\n", ctx->Polygon.CullFaceMode);
+ if (VIA_DEBUG) fprintf(stderr, "GL_CCW = %x\n", GL_CCW);
+ if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.FrontFace = %x\n", ctx->Polygon.FrontFace);
+#endif
+ if (ctx->Polygon.CullFlag == GL_TRUE) {
+ switch (ctx->Polygon.CullFaceMode) {
+ case GL_FRONT:
+ if (ctx->Polygon.FrontFace == GL_CCW)
+ vmesa->regCmdB |= HC_HBFace_MASK;
+ else
+ vmesa->regCmdB &= ~HC_HBFace_MASK;
+ break;
+ case GL_BACK:
+ if (ctx->Polygon.FrontFace == GL_CW)
+ vmesa->regCmdB |= HC_HBFace_MASK;
+ else
+ vmesa->regCmdB &= ~HC_HBFace_MASK;
+ break;
+ case GL_FRONT_AND_BACK:
+ return;
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaChooseState(GLcontext *ctx, GLuint newState)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
+ struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", newState);
+#endif
+ if (!(newState & (_NEW_COLOR |
+ _NEW_TEXTURE |
+ _NEW_DEPTH |
+ _NEW_FOG |
+ _NEW_LIGHT |
+ _NEW_LINE |
+ _NEW_POLYGON |
+ _NEW_POLYGONSTIPPLE |
+ _NEW_STENCIL)))
+ return;
+
+ vmesa->dirty = 0;
+ vmesa->newState = newState;
+
+ if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled || ctx->Fog.Enabled) {
+ vmesa->regCmdB |= HC_HVPMSK_Cs;
+ }
+ else {
+ vmesa->regCmdB &= ~ HC_HVPMSK_Cs;
+ }
+
+ if (newState & _NEW_TEXTURE)
+ viaChooseTextureState(ctx);
+
+ if (newState & _NEW_COLOR)
+ viaChooseColorState(ctx);
+
+ if (newState & _NEW_DEPTH)
+ viaChooseDepthState(ctx);
+
+ if (newState & _NEW_FOG)
+ viaChooseFogState(ctx);
+
+ if (newState & _NEW_LIGHT)
+ viaChooseLightState(ctx);
+
+ if (newState & _NEW_LINE)
+ viaChooseLineState(ctx);
+
+ if (newState & (_NEW_POLYGON | _NEW_POLYGONSTIPPLE))
+ viaChoosePolygonState(ctx);
+
+ if (newState & _NEW_STENCIL)
+ viaChooseStencilState(ctx);
+
+ viaChooseTriangle(ctx);
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaInvalidateState(GLcontext *ctx, GLuint newState)
+{
+ _swrast_InvalidateState(ctx, newState);
+ _swsetup_InvalidateState(ctx, newState);
+ _ac_InvalidateState(ctx, newState);
+ _tnl_InvalidateState(ctx, newState);
+ viaChooseState(ctx, newState);
+}
+
+void viaInitStateFuncs(GLcontext *ctx)
+{
+ /* Callbacks for internal Mesa events.
+ */
+ ctx->Driver.UpdateState = viaInvalidateState;
+
+ /* API callbacks
+ */
+ ctx->Driver.AlphaFunc = viaAlphaFunc;
+ ctx->Driver.BlendEquation = viaBlendEquation;
+ //ctx->Driver.BlendFunc = viaBlendFunc;
+ ctx->Driver.BlendFuncSeparate = viaBlendFuncSeparate;
+ ctx->Driver.ClearColor = viaClearColor;
+ ctx->Driver.ColorMask = viaColorMask;
+ ctx->Driver.CullFace = viaCullFaceFrontFace;
+ ctx->Driver.DepthFunc = viaDepthFunc;
+ ctx->Driver.DepthMask = viaDepthMask;
+ ctx->Driver.DrawBuffer = viaDrawBuffer;
+ ctx->Driver.Enable = viaEnable;
+ ctx->Driver.Fogfv = viaFogfv;
+ ctx->Driver.FrontFace = viaCullFaceFrontFace;
+ ctx->Driver.LineWidth = viaLineWidth;
+ ctx->Driver.LogicOpcode = viaLogicOp;
+ ctx->Driver.PolygonStipple = viaPolygonStipple;
+ ctx->Driver.RenderMode = viaRenderMode;
+ ctx->Driver.Scissor = viaScissor;
+ ctx->Driver.ShadeModel = viaShadeModel;
+ ctx->Driver.DepthRange = viaDepthRange;
+ ctx->Driver.Viewport = viaViewport;
+ ctx->Driver.PointSize = viaPointSize;
+ ctx->Driver.LightModelfv = viaLightModelfv;
+
+ /* Pixel path fallbacks.
+ */
+ ctx->Driver.Accum = _swrast_Accum;
+ ctx->Driver.Bitmap = viaBitmap;
+
+ ctx->Driver.CopyPixels = _swrast_CopyPixels;
+ ctx->Driver.DrawPixels = _swrast_DrawPixels;
+ ctx->Driver.ReadPixels = _swrast_ReadPixels;
+ ctx->Driver.ResizeBuffers = viaReAllocateBuffers;
+
+ /* Swrast hooks for imaging extensions:
+ */
+ ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
+ ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
+ ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
+ ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIA_STATE_H
+#define _VIA_STATE_H
+
+#include "via_context.h"
+
+extern void viaInitState(GLcontext *ctx);
+extern void viaInitStateFuncs(GLcontext *ctx);
+extern void viaPrintDirty(const char *msg, GLuint state);
+extern void viaChooseTextureState(GLcontext *ctx);
+extern void viaChooseColorState(GLcontext *ctx);
+extern void viaChooseDepthState(GLcontext *ctx);
+extern void viaChoosePolygonState(GLcontext *ctx);
+extern void viaChoosePoint(GLcontext *ctx);
+extern void viaChooseLine(GLcontext *ctx);
+extern void viaChooseTriangle(GLcontext *ctx);
+extern void viaChooseFogState(GLcontext *ctx);
+extern void viaChooseStencilState(GLcontext *ctx);
+extern void viaChooseLightState(GLcontext *ctx);
+extern void viaChooseLineState(GLcontext *ctx);
+
+extern void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode);
+#define FALLBACK(vmesa, bit, mode) viaFallback(vmesa, bit, mode)
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "glheader.h"
+/*#include "mem.h" _SOLO */
+#include "mtypes.h"
+#include "simple_list.h"
+#include "enums.h"
+#include "teximage.h"
+#include "texobj.h"
+#include "texstore.h"
+#include "texformat.h"
+#include "swrast/swrast.h"
+#include "context.h"
+#include "via_context.h"
+#include "via_tex.h"
+#include "via_state.h"
+#include "via_ioctl.h"
+
+
+/*
+ * Compute the 'S2.4' lod bias factor from the floating point OpenGL bias.
+ */
+/*
+static GLuint viaComputeLodBias(GLfloat bias)
+{
+ int b = (int)(bias * 16.0) + 12;
+ if (b > 63)
+ b = 63;
+ else if (b < -64)
+ b = -64;
+ return (GLuint)(b & MLC_LOD_BIAS_MASK);
+}
+*/
+
+viaTextureObjectPtr viaAllocTextureObject(struct gl_texture_object *texObj)
+{
+ viaTextureObjectPtr t;
+
+ t = (viaTextureObjectPtr)CALLOC_STRUCT(via_texture_object_t);
+ if (!t)
+ return NULL;
+
+ /* Initialize non-image-dependent parts of the state:
+ */
+ t->bufAddr = NULL;
+ t->dirtyImages = ~0;
+ t->actualLevel = 0;
+ t->globj = texObj;
+ make_empty_list(t);
+
+ return t;
+}
+
+static void viaTexParameter(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat *params)
+{
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+ if (!t)
+ return;
+
+ if (target != GL_TEXTURE_2D)
+ return;
+}
+
+static void viaTexEnv(GLcontext *ctx, GLenum target,
+ GLenum pname, const GLfloat *param)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ vmesa = vmesa;
+}
+
+static void viaTexImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaTexImage1D - in\n");
+#endif
+ if (t) {
+ if (level == 0) {
+ viaSwapOutTexObj(VIA_CONTEXT(ctx), t);
+ t->actualLevel = 0;
+ }
+ else
+ t->actualLevel++;
+ }
+ else {
+ t = viaAllocTextureObject(texObj);
+ if (!t) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "viaTexImage1D");
+ return;
+ }
+ texObj->DriverData = t;
+ }
+ _mesa_store_teximage1d(ctx, target, level, internalFormat,
+ width, border, format, type,
+ pixels, packing, texObj, texImage);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaTexImage1D - out\n");
+#endif
+}
+static void viaTexSubImage1D(GLcontext *ctx,
+ GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+
+{
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+
+ if (t) {
+ viaSwapOutTexObj(VIA_CONTEXT(ctx), t);
+ }
+ _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
+ format, type, pixels, packing, texObj,
+ texImage);
+
+}
+
+
+static void viaTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaTexImage2D - in\n");
+#endif
+ if (t) {
+ if (level == 0) {
+ viaSwapOutTexObj(VIA_CONTEXT(ctx), t);
+ t->actualLevel = 0;
+ }
+ else
+ t->actualLevel++;
+ }
+ else {
+ t = viaAllocTextureObject(texObj);
+ if (!t) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "viaTexImage2D");
+ return;
+ }
+ texObj->DriverData = t;
+ }
+ _mesa_store_teximage2d(ctx, target, level, internalFormat,
+ width, height, border, format, type,
+ pixels, packing, texObj, texImage);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaTexImage2D - out\n");
+#endif
+}
+
+static void viaTexSubImage2D(GLcontext *ctx,
+ GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+
+ if (t) {
+ viaSwapOutTexObj(VIA_CONTEXT(ctx), t);
+ }
+ _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
+ height, format, type, pixels, packing, texObj,
+ texImage);
+
+ if(vmesa->shareCtx)
+ vmesa->shareCtx->NewState |= _NEW_TEXTURE;
+
+}
+
+static void viaBindTexture(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaBindTexture - in\n");
+#endif
+ if (target == GL_TEXTURE_2D) {
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+
+ if (!t) {
+
+ t = viaAllocTextureObject(texObj);
+ if (!t) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "viaBindTexture");
+ return;
+ }
+ texObj->DriverData = t;
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaBindTexture - out\n");
+#endif
+}
+
+static void viaDeleteTexture(GLcontext *ctx, struct gl_texture_object *texObj)
+{
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaDeleteTexture - in\n");
+#endif
+ if (t) {
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ if (vmesa) {
+ /*=* John Sheng [2003.7.18] viewperf frames/sec *=*/
+ /*VIA_FIREVERTICES(vmesa);*/
+ if (vmesa->dma[0].map) { /* imply vmesa is not under destroying */
+ VIA_FIREVERTICES(vmesa);
+ }
+ viaDestroyTexObj(vmesa, t);
+ }
+ texObj->DriverData = 0;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaDeleteTexture - out\n");
+#endif
+}
+
+static GLboolean viaIsTextureResident(GLcontext *ctx,
+ struct gl_texture_object *texObj)
+{
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+
+ return t && t->bufAddr;
+}
+
+static const struct gl_texture_format *
+viaChooseTexFormat(GLcontext *ctx, GLint internalFormat,
+ GLenum format, GLenum type)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ (void)format;
+ (void)type;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+ if (VIA_DEBUG) fprintf(stderr, "internalFormat:%d format:%d\n", internalFormat, format);
+#endif
+ switch (internalFormat) {
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return &_mesa_texformat_l8;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ return &_mesa_texformat_al88;
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "2 &_mesa_texformat_arg565\n");
+#endif
+ return &_mesa_texformat_rgb565;
+ case 3:
+ case GL_RGB:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr,"3 argb8888\n");
+#endif
+ return &_mesa_texformat_argb8888;
+ }
+ else {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr,"3 rgb565\n");
+#endif
+ return &_mesa_texformat_rgb565;
+ }
+ case 4:
+ if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "4 &_mesa_texformat_argb8888\n");
+#endif
+ return &_mesa_texformat_argb8888;
+ }
+ else {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "4 &_mesa_texformat_argb4444\n");
+#endif
+ return &_mesa_texformat_argb4444;
+ }
+ case GL_RGBA2:
+ case GL_RGBA4:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGBA4 &_mesa_texformat_argb4444\n");
+#endif
+ return &_mesa_texformat_argb4444;
+
+ case GL_RGB5_A1:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGB5_A1 &_mesa_texformat_argb1555\n");
+#endif
+ return &_mesa_texformat_argb1555;
+ case GL_RGBA:
+ case GL_RGBA8:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ case GL_RGB10_A2:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGBA &_mesa_texformat_argb8888\n");
+#endif
+ return &_mesa_texformat_argb8888;
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ return &_mesa_texformat_a8;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ return &_mesa_texformat_i8;
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ return &_mesa_texformat_ci8;
+ default:
+ _mesa_problem(ctx, "unexpected format in viaChooseTextureFormat");
+ return NULL;
+ }
+}
+
+void viaInitTextureFuncs(struct dd_function_table * functions)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaInitTextureFuncs - in\n");
+#endif
+ functions->TexEnv = viaTexEnv;
+ functions->ChooseTextureFormat = viaChooseTexFormat;
+ functions->TexImage1D = viaTexImage1D;
+ functions->TexImage2D = viaTexImage2D;
+ functions->TexImage3D = _mesa_store_teximage3d;
+ functions->TexSubImage1D = viaTexSubImage1D;
+ functions->TexSubImage2D = viaTexSubImage2D;
+ functions->TexSubImage3D = _mesa_store_texsubimage3d;
+ functions->CopyTexImage1D = _swrast_copy_teximage1d;
+ functions->CopyTexImage2D = _swrast_copy_teximage2d;
+ functions->CopyTexSubImage1D = _swrast_copy_texsubimage1d;
+ functions->CopyTexSubImage2D = _swrast_copy_texsubimage2d;
+ functions->CopyTexSubImage3D = _swrast_copy_texsubimage3d;
+
+ functions->NewTextureObject = _mesa_new_texture_object;
+ functions->BindTexture = viaBindTexture;
+ functions->DeleteTexture = viaDeleteTexture;
+ functions->TexParameter = viaTexParameter;
+ functions->UpdateTexturePalette = 0;
+ functions->IsTextureResident = viaIsTextureResident;
+ functions->TestProxyTexImage = _mesa_test_proxy_teximage;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "viaInitTextureFuncs - out\n");
+#endif
+}
+
+void viaInitTextures(GLcontext *ctx)
+{
+ GLuint tmp = ctx->Texture.CurrentUnit;
+ ctx->Texture.CurrentUnit = 0;
+ viaBindTexture(ctx, GL_TEXTURE_1D, ctx->Texture.Unit[0].Current1D);
+ viaBindTexture(ctx, GL_TEXTURE_2D, ctx->Texture.Unit[0].Current2D);
+ ctx->Texture.CurrentUnit = 1;
+ viaBindTexture(ctx, GL_TEXTURE_1D, ctx->Texture.Unit[1].Current1D);
+ viaBindTexture(ctx, GL_TEXTURE_2D, ctx->Texture.Unit[1].Current2D);
+ ctx->Texture.CurrentUnit = tmp;
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _VIATEX_H
+#define _VIATEX_H
+
+#include "mtypes.h"
+/*#include "mmath.h"*/
+#include "mm.h"
+
+#include "via_context.h"
+#include "via_3d_reg.h"
+
+#define VIA_TEX_MAXLEVELS 10
+
+
+/* For shared texture space managment, these texture objects may also
+ * be used as proxies for regions of texture memory containing other
+ * client's textures. Such proxy textures (not to be confused with GL
+ * proxy textures) are subject to the same LRU aging we use for our
+ * own private textures, and thus we have a mechanism where we can
+ * fairly decide between kicking out our own textures and those of
+ * other clients.
+ *
+ * Non-local texture objects have a valid MemBlock to describe the
+ * region managed by the other client, and can be identified by
+ * 't->globj == 0'
+ */
+struct via_texture_object_t {
+ struct via_texture_object_t *next, *prev;
+
+ GLuint age;
+ struct gl_texture_object *globj;
+
+ int texelBytes;
+ int totalSize;
+
+ struct {
+ GLuint index;
+ GLuint offset;
+ GLuint size;
+ } texMem;
+ unsigned char* bufAddr;
+
+ GLuint inAGP;
+ GLuint needClearCache;
+ GLuint actualLevel;
+
+ GLuint maxLevel;
+ GLuint dirtyImages;
+
+ struct {
+ const struct gl_texture_image *image;
+ int offset; /* into bufAddr */
+ int height;
+ int internalFormat;
+ } image[VIA_TEX_MAXLEVELS];
+
+ GLuint dirty;
+
+ GLuint regTexFM;
+ GLuint regTexWidthLog2[2];
+ GLuint regTexHeightLog2[2];
+ GLuint regTexBaseH[4];
+ struct {
+ GLuint baseL;
+ GLuint pitchLog2;
+ } regTexBaseAndPitch[12];
+
+ GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */
+};
+
+viaTextureObjectPtr viaAllocTextureObject(struct gl_texture_object *texObj);
+void viaUpdateTextureState(GLcontext *ctx);
+void viaInitTextureFuncs(struct dd_function_table * functions);
+void viaInitTextures(GLcontext *ctx);
+
+void viaDestroyTexObj(viaContextPtr vmesa, viaTextureObjectPtr t);
+void viaSwapOutTexObj(viaContextPtr vmesa, viaTextureObjectPtr t);
+void viaUploadTexImages(viaContextPtr vmesa, viaTextureObjectPtr t);
+
+void viaResetGlobalLRU(viaContextPtr vmesa);
+void viaTexturesGone(viaContextPtr vmesa,
+ GLuint start, GLuint end,
+ GLuint in_use);
+
+void viaPrintLocalLRU(viaContextPtr vmesa);
+void viaPrintGlobalLRU(viaContextPtr vmesa);
+void viaUpdateTexLRU(viaContextPtr vmesa, viaTextureObjectPtr t);
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "glheader.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "simple_list.h"
+#include "enums.h"
+#include "texformat.h"
+
+#include "mm.h"
+#include "via_context.h"
+#include "via_tex.h"
+#include "via_state.h"
+#include "via_ioctl.h"
+#include "via_fb.h"
+/*=* John Sheng [2003.5.31] agp tex *=*/
+GLuint agpFullCount = 0;
+
+void viaDestroyTexObj(viaContextPtr vmesa, viaTextureObjectPtr t)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (!t)
+ return;
+
+ /* This is sad - need to sync *in case* we upload a texture
+ * to this newly free memory...
+ */
+ if (t->bufAddr) {
+ via_free_texture(vmesa, t);
+
+ if (vmesa && t->age > vmesa->dirtyAge)
+ vmesa->dirtyAge = t->age;
+ }
+
+ if (t->globj)
+ t->globj->DriverData = 0;
+
+ if (vmesa) {
+ if (vmesa->CurrentTexObj[0] == t) {
+ vmesa->CurrentTexObj[0] = 0;
+ vmesa->dirty &= ~VIA_UPLOAD_TEX0;
+ }
+
+ if (vmesa->CurrentTexObj[1] == t) {
+ vmesa->CurrentTexObj[1] = 0;
+ vmesa->dirty &= ~VIA_UPLOAD_TEX1;
+ }
+ }
+
+ remove_from_list(t);
+ free(t);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaSwapOutTexObj(viaContextPtr vmesa, viaTextureObjectPtr t)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (t->bufAddr) {
+ via_free_texture(vmesa, t);
+
+ if (t->age > vmesa->dirtyAge)
+ vmesa->dirtyAge = t->age;
+ }
+
+ t->dirtyImages = ~0;
+ move_to_tail(&(vmesa->SwappedOut), t);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+/* Upload an image from mesa's internal copy.
+ */
+static void viaUploadTexLevel(viaTextureObjectPtr t, int level)
+{
+ const struct gl_texture_image *image = t->image[level].image;
+ int i, j;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "%s - in\n", __FUNCTION__);
+ fprintf(stderr, "width = %d, height = %d \n", image->Width, image->Height);
+ }
+#endif
+ switch (t->image[level].internalFormat) {
+ case GL_RGB:
+ {
+ if (image->TexFormat->MesaFormat == MESA_FORMAT_ARGB8888) {
+ GLuint *dst = (GLuint *)(t->bufAddr + t->image[level].offset);
+ GLuint *src = (GLuint *)image->Data;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGB MESA_FORMAT_ARGB8888\n");
+#endif
+ if (image->Width < 8) {
+ for (i = 0; i < image->Height ; i++) {
+ for (j = 0; j < image->Width ; j++) {
+ dst[j] = *src;
+ src++;
+ }
+ dst += 8;
+ }
+ }
+ else {
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ /*memcpy(dst, src, image->Height * image->Width * sizeof(GLuint));*/
+ }
+ else {
+ GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset);
+ GLushort *src = (GLushort *)image->Data;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGB !MESA_FORMAT_ARGB8888\n");
+#endif
+ if (image->Width < 16) {
+ for (i = 0; i < image->Height ; i++) {
+ for (j = 0; j < image->Width ; j++) {
+ dst[j] = *src;
+ src++;
+ }
+ dst += 16;
+ }
+ }
+ else {
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ /*memcpy(dst, src, image->Height * image->Width * sizeof(GLushort));*/
+ }
+ }
+ break;
+
+ case GL_RGBA:
+ {
+ if (image->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) {
+
+ GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset);
+ GLushort *src = (GLushort *)image->Data;
+ if (image->Width < 16) {
+ for (i = 0; i < image->Height ; i++) {
+ for (j = 0; j < image->Width ; j++) {
+ dst[j] = *src;
+ src++;
+ }
+ dst += 16;
+ }
+ }
+ else {
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ src++;
+ dst++;
+ }
+ }
+ /*memcpy(dst, src, image->Height * image->Width * sizeof(GLushort));*/
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGBA MESA_FORMAT_ARGB4444\n");
+#endif
+ }
+ else if(image->TexFormat->MesaFormat == MESA_FORMAT_ARGB8888) {
+ GLuint *dst = (GLuint *)(t->bufAddr + t->image[level].offset);
+ GLuint *src = (GLuint *)image->Data;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGBA !MESA_FORMAT_ARGB4444\n");
+#endif
+ if (image->Width < 8) {
+ for (i = 0; i < image->Height ; i++) {
+ for (j = 0; j < image->Width ; j++) {
+ dst[j] = *src;
+ src++;
+ }
+ dst += 8;
+ }
+ }
+ else {
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ /*memcpy(dst, src, image->Height * image->Width * sizeof(GLuint));*/
+ }
+ else if(image->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) {
+ GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset);
+ GLushort *src = (GLushort *)image->Data;
+ if (image->Width < 16) {
+ for (i = 0; i < image->Height ; i++) {
+ for (j = 0; j < image->Width ; j++) {
+ dst[j] = *src;
+ src++;
+ }
+ dst += 16;
+ }
+ }
+ else {
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ src++;
+ dst++;
+ }
+ }
+ /*memcpy(dst, src, image->Height * image->Width * sizeof(GLushort));*/
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "GL_RGBA MESA_FORMAT_ARGB1555\n");
+#endif
+ }
+ }
+ break;
+
+ case GL_LUMINANCE:
+ {
+ GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset);
+ GLubyte *src = (GLubyte *)image->Data;
+
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ break;
+
+ case GL_INTENSITY:
+ {
+ GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset);
+ GLubyte *src = (GLubyte *)image->Data;
+
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ break;
+
+ case GL_LUMINANCE_ALPHA:
+ {
+ GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset);
+ GLushort *src = (GLushort *)image->Data;
+
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ break;
+
+ case GL_ALPHA:
+ {
+ GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset);
+ GLubyte *src = (GLubyte *)image->Data;
+
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ break;
+
+ /* TODO: Translate color indices *now*:
+ */
+ case GL_COLOR_INDEX:
+ {
+ GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset);
+ GLubyte *src = (GLubyte *)image->Data;
+
+ for (j = 0; j < image->Height * image->Width; j++) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ break;
+
+ default:;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Not supported texture format %s\n",
+ _mesa_lookup_enum_by_nr(image->Format));
+#endif
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaPrintLocalLRU(viaContextPtr vmesa)
+{
+ viaTextureObjectPtr t;
+
+ foreach (t, &vmesa->TexObjList) {
+ if (!t->globj) {
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "offset = %x, index = %x, size = %x\n",
+ t->texMem.offset,
+ t->texMem.index,
+ t->texMem.size);
+ }
+ else {
+ if (VIA_DEBUG) {
+ fprintf(stderr, "offset = %x, siez = %x\n",
+ t->texMem.offset,
+ t->texMem.size);
+ }
+ }
+#endif
+ }
+ }
+}
+
+void viaPrintGlobalLRU(viaContextPtr vmesa)
+{
+ int i, j;
+ drm_via_tex_region_t *list = vmesa->sarea->texList;
+
+ for (i = 0, j = VIA_NR_TEX_REGIONS; i < VIA_NR_TEX_REGIONS; i++) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "list[%d] age %d next %d prev %d\n",
+ j, list[j].age, list[j].next, list[j].prev);
+#endif
+ j = list[j].next;
+ if (j == VIA_NR_TEX_REGIONS) break;
+ }
+#ifdef DEBUG
+ if (j != VIA_NR_TEX_REGIONS)
+ if (VIA_DEBUG) fprintf(stderr, "Loop detected in global LRU\n");
+#endif
+}
+
+void viaResetGlobalLRU(viaContextPtr vmesa)
+{
+ drm_via_tex_region_t *list = vmesa->sarea->texList;
+ int sz = 1 << vmesa->viaScreen->logTextureGranularity;
+ int i;
+
+ /* (Re)initialize the global circular LRU list. The last element
+ * in the array (VIA_NR_TEX_REGIONS) is the sentinal. Keeping it
+ * at the end of the array allows it to be addressed rationally
+ * when looking up objects at a particular location in texture
+ * memory.
+ */
+ for (i = 0; (i + 1) * sz <= vmesa->viaScreen->textureSize; i++) {
+ list[i].prev = i - 1;
+ list[i].next = i + 1;
+ list[i].age = 0;
+ }
+
+ i--;
+ list[0].prev = VIA_NR_TEX_REGIONS;
+ list[i].prev = i - 1;
+ list[i].next = VIA_NR_TEX_REGIONS;
+ list[VIA_NR_TEX_REGIONS].prev = i;
+ list[VIA_NR_TEX_REGIONS].next = 0;
+ vmesa->sarea->texAge = 0;
+}
+
+void viaUpdateTexLRU(viaContextPtr vmesa, viaTextureObjectPtr t)
+{
+ vmesa->texAge = ++vmesa->sarea->texAge;
+ move_to_head(&(vmesa->TexObjList), t);
+}
+
+/* Called for every shared texture region which has increased in age
+ * since we last held the lock.
+ *
+ * Figures out which of our textures have been ejected by other clients,
+ * and pushes a placeholder texture onto the LRU list to represent
+ * the other client's textures.
+ */
+void viaTexturesGone(viaContextPtr vmesa,
+ GLuint offset,
+ GLuint size,
+ GLuint inUse)
+{
+ viaTextureObjectPtr t, tmp;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ foreach_s (t, tmp, &vmesa->TexObjList) {
+ viaSwapOutTexObj(vmesa, t);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+/* This is called with the lock held. May have to eject our own and/or
+ * other client's texture objects to make room for the upload.
+ */
+void viaUploadTexImages(viaContextPtr vmesa, viaTextureObjectPtr t)
+{
+ int i, j;
+ int numLevels;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ LOCK_HARDWARE(vmesa);
+
+ j = 0;
+ if (!t->bufAddr) {
+ while (1) {
+
+ /*=* John Sheng [2003.5.31] agp tex *=*/
+ via_alloc_texture(vmesa, t);
+ /*via_alloc_texture_agp(vmesa, t);*/
+
+ if (t->texMem.offset)
+ break;
+ else
+ agpFullCount++;
+
+ if (vmesa->TexObjList.prev == vmesa->CurrentTexObj[0] ||
+ vmesa->TexObjList.prev == vmesa->CurrentTexObj[1]) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Hit bound texture in upload\n");
+#endif
+ viaPrintLocalLRU(vmesa);
+ UNLOCK_HARDWARE(vmesa);
+ return;
+ }
+
+ if (vmesa->TexObjList.prev == &(vmesa->TexObjList)) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize);
+#endif
+ mmDumpMemInfo(vmesa->texHeap);
+ UNLOCK_HARDWARE(vmesa);
+ return;
+ }
+
+ viaSwapOutTexObj(vmesa, vmesa->TexObjList.prev);
+ }
+ /*=* John Sheng [2003.5.31] agp tex *=*/
+ /*t->bufAddr = (char *)((GLuint)vmesa->driScreen->pFB + t->texMem.offset);*/
+
+ if (t == vmesa->CurrentTexObj[0])
+ VIA_STATECHANGE(vmesa, VIA_UPLOAD_TEX0);
+
+ if (t == vmesa->CurrentTexObj[1])
+ VIA_STATECHANGE(vmesa, VIA_UPLOAD_TEX1);
+
+ viaUpdateTexLRU(vmesa, t);
+
+ j++;
+ }
+
+ numLevels = t->lastLevel - t->firstLevel + 1;
+
+ for (i = 0; i < numLevels; i++)
+ if (t->dirtyImages & (1 << i))
+ viaUploadTexLevel(t, i);
+
+ t->dirtyImages = 0;
+
+ UNLOCK_HARDWARE(vmesa);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "glheader.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "simple_list.h"
+#include "enums.h"
+#include "context.h"
+#include "texformat.h"
+
+#include "mm.h"
+#include "via_context.h"
+#include "via_tex.h"
+#include "via_state.h"
+#include "via_ioctl.h"
+
+GLint texSize8bpp[12][12] = {
+ {32,32,32,32,32,32,64,128,256,512,1024,2048},
+ {64,64,64,64,64,64,128,256,512,1024,2048,4096},
+ {128,128,128,128,128,128,256,512,1024,2048,4096,8192},
+ {256,256,256,256,256,256,512,1024,2048,4096,8192,16384},
+ {512,512,512,512,512,512,1024,2048,4096,8192,16384,32768},
+ {1024,1024,1024,1024,1024,1024,2048,4096,8192,16384,32768,65536},
+ {2048,2048,2048,2048,2048,2048,4096,8192,16384,32768,65536,131072},
+ {4096,4096,4096,4096,4096,4096,8192,16384,32768,65536,131072,262144},
+ {8192,8192,8192,8192,8192,8192,16384,32768,65536,131072,262144,524288},
+ {16384,16384,16384,16384,16384,16384,32768,65536,131072,262144,524288,1048576},
+ {32768,32768,32768,32768,32768,32768,65536,131072,262144,524288,1048576,2097152},
+ {65536,65536,65536,65536,65536,65536,131072,262144,524288,1048576,2097152,4194304
+}
+};
+
+GLint texSize16bpp[12][12] = {
+ {32,32,32,32,32,64,128,256,512,1024,2048,4096},
+ {64,64,64,64,64,128,256,512,1024,2048,4096,8192},
+ {128,128,128,128,128,256,512,1024,2048,4096,8192,16384},
+ {256,256,256,256,256,512,1024,2048,4096,8192,16384,32768},
+ {512,512,512,512,512,1024,2048,4096,8192,16384,32768,65536},
+ {1024,1024,1024,1024,1024,2048,4096,8192,16384,32768,65536,131072},
+ {2048,2048,2048,2048,2048,4096,8192,16384,32768,65536,131072,262144},
+ {4096,4096,4096,4096,4096,8192,16384,32768,65536,131072,262144,524288},
+ {8192,8192,8192,8192,8192,16384,32768,65536,131072,262144,524288,1048576},
+ {16384,16384,16384,16384,16384,32768,65536,131072,262144,524288,1048576,2097152},
+ {32768,32768,32768,32768,32768,65536,131072,262144,524288,1048576,2097152,4194304},
+ {65536,65536,65536,65536,65536,131072,262144,524288,1048576,2097152,4194304,8388608}
+};
+
+GLint texSize32bpp[12][12] = {
+ {32,32,32,32,64,128,256,512,1024,2048,4096,8192},
+ {64,64,64,64,128,256,512,1024,2048,4096,8192,16384},
+ {128,128,128,128,256,512,1024,2048,4096,8192,16384,32768},
+ {256,256,256,256,512,1024,2048,4096,8192,16384,32768,65536},
+ {512,512,512,512,1024,2048,4096,8192,16384,32768,65536,131072},
+ {1024,1024,1024,1024,2048,4096,8192,16384,32768,65536,131072,262144},
+ {2048,2048,2048,2048,4096,8192,16384,32768,65536,131072,262144,524288},
+ {4096,4096,4096,4096,8192,16384,32768,65536,131072,262144,524288,1048576},
+ {8192,8192,8192,8192,16384,32768,65536,131072,262144,524288,1048576,2097152},
+ {16384,16384,16384,16384,32768,65536,131072,262144,524288,1048576,2097152,4194304},
+ {32768,32768,32768,32768,65536,131072,262144,524288,1048576,2097152,4194304,8388608},
+ {65536,65536,65536,65536,131072,262144,524288,1048576,2097152,4194304,8388608,16777216}
+};
+
+GLint mipmapTexSize8bpp[12][12] = {
+ {32,64,96,128,160,192,256,384,640,1152,2176,4224},
+ {96,96,128,160,192,224,320,512,896,1664,3200,6272},
+ {224,224,224,256,288,320,480,832,1536,2944,5760,11392},
+ {480,480,480,480,512,544,832,1504,2880,5632,11136,22144},
+ {992,992,992,992,992,1024,1568,2880,5600,11072,22016,43904},
+ {2016,2016,2016,2016,2016,2016,3072,5664,11072,21984,43840,87552},
+ {4064,4064,4064,4064,4064,4064,6112,11264,22048,43840,87520,174912},
+ {8160,8160,8160,8160,8160,8160,12256,22496,44032,87584,174912,349664},
+ {16352,16352,16352,16352,16352,16352,24544,45024,88032,175104,349728,699200},
+ {32736,32736,32736,32736,32736,32736,49120,90080,176096,350176,699392,1398304},
+ {65504,65504,65504,65504,65504,65504,98272,180192,352224,700384,1398752,2796544},
+ {131040,131040,131040,131040,131040,131040,196576,360416,704480,1400800,2797536,5593056
+}
+};
+
+GLint mipmapTexSize16bpp[12][12] = {
+ {32,64,96,128,160,224,352,608,1120,2144,4192,8288},
+ {96,96,128,160,192,288,480,864,1632,3168,6240,12384},
+ {224,224,224,256,288,448,800,1504,2912,5728,11360,22624},
+ {480,480,480,480,512,800,1472,2848,5600,11104,22112,44128},
+ {992,992,992,992,992,1536,2848,5568,11040,21984,43872,87648},
+ {2016,2016,2016,2016,2016,3040,5632,11040,21952,43808,87520,174944},
+ {4064,4064,4064,4064,4064,6112,11232,22016,43808,87488,174880,349664},
+ {8160,8160,8160,8160,8160,12256,22496,44000,87552,174880,349632,699168},
+ {16352,16352,16352,16352,16352,24544,45024,88032,175072,349696,699168,1398208},
+ {32736,32736,32736,32736,32736,49120,90080,176096,350176,699360,1398272,2796320},
+ {65504,65504,65504,65504,65504,98272,180192,352224,700384,1398752,2796512,5592576},
+ {131040,131040,131040,131040,131040,196576,360416,704480,1400800,2797536,5593056,11185120}
+};
+
+GLint mipmapTexSize32bpp[12][12] = {
+ {32,64,96,128,192,320,576,1088,2112,4160,8256,16448},
+ {96,96,128,160,256,448,832,1600,3136,6208,12352,24640},
+ {224,224,224,256,416,768,1472,2880,5696,11328,22592,45120},
+ {480,480,480,480,768,1440,2816,5568,11072,22080,44096,88128},
+ {992,992,992,992,1504,2816,5536,11008,21952,43840,87616,175168},
+ {2016,2016,2016,2016,3040,5600,11008,21920,43776,87488,174912,349760},
+ {4064,4064,4064,4064,6112,11232,21984,43776,87456,174848,349632,699200},
+ {8160,8160,8160,8160,12256,22496,44000,87520,174848,349600,699136,1398208},
+ {16352,16352,16352,16352,24544,45024,88032,175072,349664,699136,1398176,2796288},
+ {32736,32736,32736,32736,49120,90080,176096,350176,699360,1398240,2796288,5592480},
+ {65504,65504,65504,65504,98272,180192,352224,700384,1398752,2796512,5592544,11184896},
+ {131040,131040,131040,131040,196576,360416,704480,1400800,2797536,5593056,11185120,22369760}
+};
+
+static int logbase2(int n)
+{
+ GLint i = 1;
+ GLint log2 = 0;
+
+ if (n < 0) {
+ return -1;
+ }
+
+ while (n > i) {
+ i *= 2;
+ log2++;
+ }
+
+ if (i != n) {
+ return -1;
+ }
+ else {
+ return log2;
+ }
+}
+
+static void viaSetTexImages(viaContextPtr vmesa,
+ struct gl_texture_object *tObj)
+{
+ GLuint texFormat;
+ viaTextureObjectPtr t = (viaTextureObjectPtr)tObj->DriverData;
+ const struct gl_texture_image *baseImage = tObj->Image[tObj->BaseLevel];
+ GLint firstLevel, lastLevel, numLevels;
+ GLint log2Width, log2Height, log2Pitch;
+ GLint (*texSize)[12][12];
+ GLint w, h, p;
+ GLint i, j, k, l, m;
+ GLint mipmapSize;
+ GLuint texBase;
+ GLuint basH = 0;
+ GLuint widthExp = 0;
+ GLuint heightExp = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ switch (baseImage->TexFormat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ if (t->image[tObj->BaseLevel].internalFormat == GL_RGB)
+ texFormat = HC_HTXnFM_ARGB0888;
+ else
+ texFormat = HC_HTXnFM_ARGB8888;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ texFormat = HC_HTXnFM_ARGB4444;
+ break;
+ case MESA_FORMAT_RGB565:
+ texFormat = HC_HTXnFM_RGB565;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ texFormat = HC_HTXnFM_ARGB1555;
+ break;
+ case MESA_FORMAT_L8:
+ texFormat = HC_HTXnFM_L8;
+ break;
+ case MESA_FORMAT_I8:
+ texFormat = HC_HTXnFM_T8;
+ break;
+ case MESA_FORMAT_CI8:
+ texFormat = HC_HTXnFM_Index8;
+ break;
+ case MESA_FORMAT_AL88:
+ texFormat = HC_HTXnFM_AL88;
+ break;
+ /*=* John Sheng [2003.7.18] texenv *=*/
+ case MESA_FORMAT_A8:
+ texFormat = HC_HTXnFM_A8;
+ break;
+ default:
+ _mesa_problem(vmesa->glCtx, "Bad texture format in viaSetTexImages");
+ fprintf(stderr, "-- TexFormat = %d\n",baseImage->TexFormat->MesaFormat);
+ };
+
+ /* Compute which mipmap levels we really want to send to the hardware.
+ * This depends on the base image size, GL_TEXTURE_MIN_LOD,
+ * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
+ * Yes, this looks overly complicated, but it's all needed.
+ */
+ if (tObj->MinFilter == GL_LINEAR || tObj->MinFilter == GL_NEAREST) {
+ firstLevel = lastLevel = tObj->BaseLevel;
+ }
+ else {
+ firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5);
+ firstLevel = MAX2(firstLevel, tObj->BaseLevel);
+ lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
+ lastLevel = MAX2(lastLevel, tObj->BaseLevel);
+ lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
+ lastLevel = MIN2(lastLevel, tObj->MaxLevel);
+ lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+ }
+
+ /* save these values */
+ t->firstLevel = firstLevel;
+ t->lastLevel = lastLevel;
+
+ numLevels = lastLevel - firstLevel + 1;
+
+ /*=* [DBG] fgfs : fix mipmap level 11 over hw limitations and result in segmentation fault *=*/
+ if(numLevels > 10) {
+ numLevels = 10;
+ t->lastLevel = firstLevel + 9;
+ }
+
+ log2Width = tObj->Image[firstLevel]->WidthLog2;
+ log2Height = tObj->Image[firstLevel]->HeightLog2;
+ log2Pitch = logbase2(tObj->Image[firstLevel]->Width * baseImage->TexFormat->TexelBytes);
+
+
+ for (i = 0; i < numLevels; i++) {
+ t->image[i].image = tObj->Image[i];
+ t->image[i].internalFormat = baseImage->Format;
+ }
+
+ if (baseImage->TexFormat->TexelBytes == 1) {
+ if (numLevels > 1)
+ texSize = &mipmapTexSize8bpp;
+ else
+ texSize = &texSize8bpp;
+ }
+ else if (baseImage->TexFormat->TexelBytes == 2) {
+ if (numLevels > 1)
+ texSize = &mipmapTexSize16bpp;
+ else
+ texSize = &texSize16bpp;
+ }
+ else {
+ if (numLevels > 1)
+ texSize = &mipmapTexSize32bpp;
+ else
+ texSize = &texSize32bpp;
+ }
+ t->totalSize = (*texSize)[log2Height][log2Width];
+ t->texMem.size = t->totalSize;
+ t->maxLevel = i - 1;
+ t->dirty = VIA_UPLOAD_TEX0 | VIA_UPLOAD_TEX1;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "log2Width = %d\n", log2Width);
+ fprintf(stderr, "log2Height = %d\n", log2Height);
+ fprintf(stderr, "log2Pitch = %d\n", log2Pitch);
+ fprintf(stderr, "bytePerTexel = %d\n", baseImage->TexFormat->TexelBytes);
+ fprintf(stderr, "total size = %d\n", t->totalSize);
+ fprintf(stderr, "actual level = %d\n", t->actualLevel);
+ fprintf(stderr, "numlevel = %d\n", numLevels);
+ }
+#endif
+
+ {
+ w = log2Width;
+ h = log2Height;
+ for (i = 0; i < numLevels; i++) {
+ t->image[i].offset = t->totalSize - (*texSize)[h][w];
+ if (w) w--;
+ if (h) h--;
+ }
+ }
+
+ viaUploadTexImages(vmesa, t);
+
+ if (t->bufAddr) {
+ if (t->inAGP)
+ t->regTexFM = (HC_SubA_HTXnFM << 24) | HC_HTXnLoc_AGP | texFormat;
+ else
+ t->regTexFM = (HC_SubA_HTXnFM << 24) | HC_HTXnLoc_Local | texFormat;
+
+ w = log2Width;
+ h = log2Height;
+ p = log2Pitch;
+ mipmapSize = 0;
+
+ for (i = 0; i < numLevels; i++) {
+ if (i == (numLevels - 1))
+ mipmapSize = 0;
+ else
+ mipmapSize = (*texSize)[h][w];
+
+ /*=* John Sheng [2003.5.31] agp tex *=*/
+ if (t->inAGP)
+ texBase = (GLuint)vmesa->agpBase + t->texMem.offset + t->image[i].offset;
+ else
+ texBase = t->texMem.offset + t->image[i].offset;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "texmem offset = %x\n", t->texMem.offset);
+ fprintf(stderr, "mipmap%d addr = %x\n", i, t->image[i].offset);
+ fprintf(stderr, "mipmap%d size = %d, h = %d, w = %d\n", i, (*texSize)[h][w], h, w);
+ fprintf(stderr, "texBase%d = %x\n", i, texBase);
+ }
+#endif
+ t->regTexBaseAndPitch[i].baseL = ((HC_SubA_HTXnL0BasL + i) << 24) | (texBase & 0xFFFFFF);
+
+ if (p < 5) {
+ t->regTexBaseAndPitch[i].pitchLog2 = ((HC_SubA_HTXnL0Pit + i) << 24) |
+ (0x5 << 20);
+ }
+ else {
+ t->regTexBaseAndPitch[i].pitchLog2 = ((HC_SubA_HTXnL0Pit + i) << 24) |
+ ((GLuint)p << 20);
+ }
+ j = i / 3;
+ k = 3 - (i % 3);
+ basH |= ((texBase & 0xFF000000) >> (k << 3));
+ if (k == 1) {
+ t->regTexBaseH[j] = ((j + HC_SubA_HTXnL012BasH) << 24) | basH;
+ basH = 0;
+ }
+
+ l = i / 6;
+ m = i % 6;
+ widthExp |= (((GLuint)w & 0xF) << (m << 2));
+ heightExp |= (((GLuint)h & 0xF) << (m << 2));
+ if (m == 5) {
+ t->regTexWidthLog2[l] = ((l + HC_SubA_HTXnL0_5WE) << 24 | widthExp);
+ t->regTexHeightLog2[l] = ((l + HC_SubA_HTXnL0_5HE) << 24 | heightExp);
+ widthExp = 0;
+ heightExp = 0;
+ }
+ if (w) w--;
+ if (h) h--;
+ if (p) p--;
+ }
+
+ if (k != 1) {
+ t->regTexBaseH[j] = ((j + HC_SubA_HTXnL012BasH) << 24) | basH;
+ }
+ if (m != 5) {
+ t->regTexWidthLog2[l] = ((l + HC_SubA_HTXnL0_5WE) << 24 | widthExp);
+ t->regTexHeightLog2[l] = ((l + HC_SubA_HTXnL0_5HE) << 24 | heightExp);
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+/* ================================================================
+ * Texture combine functions
+ */
+#define VIA_DISABLE 0
+#define VIA_PASSTHRU 1
+#define VIA_REPLACE 2
+#define VIA_MODULATE 3
+#define VIA_DECAL 4
+#define VIA_BLEND 5
+#define VIA_ALPHA_BLEND 6
+#define VIA_ADD 7
+#define VIA_MAX_COMBFUNC 8
+
+static GLuint via_color_combine[][VIA_MAX_COMBFUNC] =
+{
+ /* Unit 0:
+ */
+ {
+ /* Disable combiner stage
+ */
+ 0,
+
+ /* Passthru
+ */
+ 1,
+
+ /* GL_REPLACE
+ */
+ 2,
+
+ /* GL_MODULATE
+ */
+ 3,
+
+ /* GL_DECAL
+ */
+ 4,
+
+ /* GL_BLEND
+ */
+ 5,
+
+ /* GL_BLEND according to alpha
+ */
+ 6,
+
+ /* GL_ADD
+ */
+ 7,
+ },
+
+ /* Unit 1:
+ */
+ {
+ /* Disable combiner stage (Note: disables all subsequent stages)
+ */
+ 0,
+
+ /* Passthru
+ */
+ 1,
+
+ /* GL_REPLACE
+ */
+ 2,
+
+ /* GL_MODULATE
+ */
+ 3,
+
+ /* GL_DECAL
+ */
+ 4,
+
+ /* GL_BLEND
+ */
+ 5,
+
+ /* GL_BLEND according to alpha
+ */
+ 6,
+
+ /* GL_ADD
+ */
+ 7,
+ }
+};
+
+static GLuint via_alpha_combine[][VIA_MAX_COMBFUNC] =
+{
+ /* Unit 0:
+ */
+ {
+ /* Disable combiner stage
+ */
+ 0,
+
+ /* Passthru
+ */
+ 1,
+
+ /* GL_REPLACE
+ */
+ 2,
+
+ /* GL_MODULATE
+ */
+ 3,
+
+ /* GL_DECAL
+ */
+ 4,
+
+ /* GL_BLEND
+ */
+ 5,
+
+ /* GL_BLEND according to alpha (same as above)
+ */
+ 6,
+
+ /* GL_ADD
+ */
+ 7,
+ },
+
+ /* Unit 1:
+ */
+ {
+ /* Disable combiner stage
+ */
+ 0,
+
+ /* Passthru
+ */
+ 1,
+
+ /* GL_REPLACE
+ */
+ 2,
+
+ /* GL_MODULATE
+ */
+ 3,
+
+ /* GL_DECAL
+ */
+ 4,
+
+ /* GL_BLEND
+ */
+ 5,
+
+ /* GL_BLEND according to alpha (same as above)
+ */
+ 6,
+
+ /* GL_ADD
+ */
+ 7,
+ }
+};
+
+static void viaUpdateTexEnv(GLcontext *ctx, GLuint unit)
+{
+ const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ const struct gl_texture_object *tObj = texUnit->_Current;
+ const GLuint format = tObj->Image[tObj->BaseLevel]->Format;
+ GLuint color_combine, alpha_combine;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ switch (texUnit->EnvMode) {
+ case GL_REPLACE:
+ if (format == GL_ALPHA) {
+ color_combine = via_color_combine[unit][VIA_PASSTHRU];
+ alpha_combine = via_alpha_combine[unit][VIA_REPLACE];
+ }
+ else if (format == GL_LUMINANCE || format == GL_RGB) {
+ color_combine = via_color_combine[unit][VIA_REPLACE];
+ alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU];
+ }
+ else {
+ color_combine = via_color_combine[unit][VIA_REPLACE];
+ alpha_combine = via_alpha_combine[unit][VIA_REPLACE];
+ }
+ break;
+
+ case GL_MODULATE:
+ if (format == GL_ALPHA) {
+ color_combine = via_color_combine[unit][VIA_PASSTHRU];
+ alpha_combine = via_alpha_combine[unit][VIA_MODULATE];
+ }
+ else {
+ color_combine = via_color_combine[unit][VIA_MODULATE];
+ alpha_combine = via_alpha_combine[unit][VIA_MODULATE];
+ }
+ break;
+
+ case GL_DECAL:
+ switch (format) {
+ case GL_RGBA:
+ color_combine = via_color_combine[unit][VIA_ALPHA_BLEND];
+ alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU];
+ break;
+ case GL_RGB:
+ color_combine = via_color_combine[unit][VIA_REPLACE];
+ alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU];
+ break;
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ color_combine = via_color_combine[unit][VIA_PASSTHRU];
+ alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ case GL_BLEND:
+ switch (format) {
+ case GL_RGB:
+ case GL_LUMINANCE:
+ color_combine = via_color_combine[unit][VIA_BLEND];
+ alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU];
+ break;
+ case GL_RGBA:
+ case GL_LUMINANCE_ALPHA:
+ color_combine = via_color_combine[unit][VIA_BLEND];
+ alpha_combine = via_alpha_combine[unit][VIA_MODULATE];
+ break;
+ case GL_ALPHA:
+ color_combine = via_color_combine[unit][VIA_PASSTHRU];
+ alpha_combine = via_alpha_combine[unit][VIA_MODULATE];
+ break;
+ case GL_INTENSITY:
+ color_combine = via_color_combine[unit][VIA_BLEND];
+ alpha_combine = via_alpha_combine[unit][VIA_BLEND];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ case GL_ADD:
+ switch (format) {
+ case GL_RGB:
+ case GL_LUMINANCE:
+ color_combine = via_color_combine[unit][VIA_ADD];
+ alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU];
+ break;
+ case GL_RGBA:
+ case GL_LUMINANCE_ALPHA:
+ color_combine = via_color_combine[unit][VIA_ADD];
+ alpha_combine = via_alpha_combine[unit][VIA_MODULATE];
+ break;
+ case GL_ALPHA:
+ color_combine = via_color_combine[unit][VIA_PASSTHRU];
+ alpha_combine = via_alpha_combine[unit][VIA_MODULATE];
+ break;
+ case GL_INTENSITY:
+ color_combine = via_color_combine[unit][VIA_ADD];
+ alpha_combine = via_alpha_combine[unit][VIA_ADD];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ default:
+ return;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (texUnit->_ReallyEnabled) {
+ struct gl_texture_object *tObj = texUnit->_Current;
+ viaTextureObjectPtr t = (viaTextureObjectPtr)tObj->DriverData;
+
+ /* Upload teximages (not pipelined)
+ */
+ if (t->dirtyImages) {
+ VIA_FIREVERTICES(vmesa);
+ viaSetTexImages(vmesa, tObj);
+ if (!t->bufAddr) {
+ FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE);
+ return;
+ }
+ }
+
+ if (tObj->Image[tObj->BaseLevel]->Border > 0) {
+ FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE);
+ return;
+ }
+
+ /* Update state if this is a different texture object to last
+ * time.
+ */
+ if (vmesa->CurrentTexObj[unit] != t) {
+ VIA_STATECHANGE(vmesa, (VIA_UPLOAD_TEX0 << unit));
+ vmesa->CurrentTexObj[unit] = t;
+ viaUpdateTexLRU(vmesa, t); /* done too often */
+ }
+
+ /* Update texture environment if texture object image format or
+ * texture environment state has changed.
+ */
+ if (tObj->Image[tObj->BaseLevel]->Format != vmesa->TexEnvImageFmt[unit]) {
+ vmesa->TexEnvImageFmt[unit] = tObj->Image[tObj->BaseLevel]->Format;
+ viaUpdateTexEnv(ctx, unit);
+ }
+ }
+ else {
+ vmesa->CurrentTexObj[unit] = 0;
+ vmesa->TexEnvImageFmt[unit] = 0;
+ vmesa->dirty &= ~(VIA_UPLOAD_TEX0 << unit);
+ VIA_STATECHANGE(vmesa, VIA_UPLOAD_CTX);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaUpdateTextureState(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_FALSE);
+ viaUpdateTexUnit(ctx, 0);
+ viaUpdateTexUnit(ctx, 1);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <math.h>
+
+#include "glheader.h"
+#include "context.h"
+#include "mtypes.h"
+#include "macros.h"
+#include "colormac.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
+
+#include "via_context.h"
+#include "via_tris.h"
+#include "via_state.h"
+#include "via_vb.h"
+#include "via_ioctl.h"
+
+static void viaRenderPrimitive(GLcontext *ctx, GLenum prim);
+GLuint RasterCounter = 0;
+extern GLuint idle;
+extern GLuint busy;
+/***********************************************************************
+ * Emit primitives as inline vertices *
+ ***********************************************************************/
+
+#if defined(USE_X86_ASM)
+#define COPY_DWORDS(j, vb, vertsize, v) \
+ do { \
+ int __tmp; \
+ __asm__ __volatile__("rep ; movsl" \
+ : "=%c" (j), "=D" (vb), "=S" (__tmp) \
+ : "0" (vertsize), \
+ "D" ((long)vb), \
+ "S" ((long)v)); \
+ } while (0)
+#else
+#define COPY_DWORDS(j, vb, vertsize, v) \
+ do { \
+ for (j = 0; j < vertsize; j++) \
+ vb[j] = ((GLuint *)v)[j]; \
+ vb += vertsize; \
+ } while (0)
+#endif
+
+static void __inline__ via_draw_triangle(viaContextPtr vmesa,
+ viaVertexPtr v0,
+ viaVertexPtr v1,
+ viaVertexPtr v2)
+{
+ GLuint vertsize = vmesa->vertex_size;
+ GLuint *vb = viaCheckDma(vmesa, 3 * 4 * vertsize);
+ int j;
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ COPY_DWORDS(j, vb, vertsize, v0);
+ COPY_DWORDS(j, vb, vertsize, v1);
+ COPY_DWORDS(j, vb, vertsize, v2);
+ vmesa->dmaLow += 3 * 4 * vertsize;
+ vmesa->primitiveRendered = GL_TRUE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+static void __inline__ via_draw_quad(viaContextPtr vmesa,
+ viaVertexPtr v0,
+ viaVertexPtr v1,
+ viaVertexPtr v2,
+ viaVertexPtr v3)
+{
+ GLuint vertsize = vmesa->vertex_size;
+ GLuint *vb = viaCheckDma(vmesa, 6 * 4 * vertsize);
+ int j;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ COPY_DWORDS(j, vb, vertsize, v0);
+ COPY_DWORDS(j, vb, vertsize, v1);
+ COPY_DWORDS(j, vb, vertsize, v3);
+ COPY_DWORDS(j, vb, vertsize, v1);
+ COPY_DWORDS(j, vb, vertsize, v2);
+ COPY_DWORDS(j, vb, vertsize, v3);
+ vmesa->dmaLow += 6 * 4 * vertsize;
+ vmesa->primitiveRendered = GL_TRUE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+static __inline__ void via_draw_point(viaContextPtr vmesa,
+ viaVertexPtr v0)
+{
+ /*GLfloat sz = vmesa->glCtx->Point._Size * .5;*/
+ int vertsize = vmesa->vertex_size;
+ /*GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);*/
+ GLuint *vb = viaCheckDma(vmesa, 4 * vertsize);
+ int j;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ COPY_DWORDS(j, vb, vertsize, v0);
+ vmesa->dmaLow += 4 * vertsize;
+ vmesa->primitiveRendered = GL_TRUE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+/*
+ * Draw line in hardware.
+ * Checked out - AC.
+ */
+static __inline__ void via_draw_line(viaContextPtr vmesa,
+ viaVertexPtr v0,
+ viaVertexPtr v1)
+{
+ GLuint vertsize = vmesa->vertex_size;
+ GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);
+ int j;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ COPY_DWORDS(j, vb, vertsize, v0);
+ COPY_DWORDS(j, vb, vertsize, v1);
+ vmesa->dmaLow += 2 * 4 * vertsize;
+ vmesa->primitiveRendered = GL_TRUE;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+/***********************************************************************
+ * Macros for via_dd_tritmp.h to draw basic primitives *
+ ***********************************************************************/
+
+#define TRI(a, b, c) \
+ do { \
+ if (VIA_DEBUG) fprintf(stderr, "hw TRI\n"); \
+ if (DO_FALLBACK) \
+ vmesa->drawTri(vmesa, a, b, c); \
+ else \
+ via_draw_triangle(vmesa, a, b, c); \
+ } while (0)
+
+#define QUAD(a, b, c, d) \
+ do { \
+ if (VIA_DEBUG) fprintf(stderr, "hw QUAD\n");\
+ if (DO_FALLBACK) { \
+ vmesa->drawTri(vmesa, a, b, d); \
+ vmesa->drawTri(vmesa, b, c, d); \
+ } \
+ else \
+ via_draw_quad(vmesa, a, b, c, d); \
+ } while (0)
+
+#define LINE(v0, v1) \
+ do { \
+ if( VIA_DEBUG) fprintf(stderr, "hw LINE\n");\
+ if (DO_FALLBACK) \
+ vmesa->drawLine(vmesa, v0, v1); \
+ else \
+ via_draw_line(vmesa, v0, v1); \
+ } while (0)
+
+#define POINT(v0) \
+ do { \
+ if (VIA_DEBUG) fprintf(stderr, "hw POINT\n");\
+ if (DO_FALLBACK) \
+ vmesa->drawPoint(vmesa, v0); \
+ else \
+ via_draw_point(vmesa, v0); \
+ } while (0)
+
+
+/***********************************************************************
+ * Build render functions from dd templates *
+ ***********************************************************************/
+
+#define VIA_OFFSET_BIT 0x01
+#define VIA_TWOSIDE_BIT 0x02
+#define VIA_UNFILLED_BIT 0x04
+#define VIA_FALLBACK_BIT 0x08
+#define VIA_MAX_TRIFUNC 0x10
+
+
+static struct {
+ points_func points;
+ line_func line;
+ triangle_func triangle;
+ quad_func quad;
+} rast_tab[VIA_MAX_TRIFUNC];
+
+
+#define DO_FALLBACK (IND & VIA_FALLBACK_BIT)
+#define DO_OFFSET (IND & VIA_OFFSET_BIT)
+#define DO_UNFILLED (IND & VIA_UNFILLED_BIT)
+#define DO_TWOSIDE (IND & VIA_TWOSIDE_BIT)
+#define DO_FLAT 0
+#define DO_TRI 1
+#define DO_QUAD 1
+#define DO_LINE 1
+#define DO_POINTS 1
+#define DO_FULL_QUAD 1
+
+#define HAVE_RGBA 1
+#define HAVE_SPEC 1
+#define HAVE_BACK_COLORS 0
+#define HAVE_HW_FLATSHADE 1
+#define VERTEX viaVertex
+#define TAB rast_tab
+
+/* Only used to pull back colors into vertices (ie, we know color is
+ * floating point).
+ */
+#define VIA_COLOR(dst, src) \
+ do { \
+ dst[0] = src[2]; \
+ dst[1] = src[1]; \
+ dst[2] = src[0]; \
+ dst[3] = src[3]; \
+ } while (0)
+
+#define VIA_SPEC(dst, src) \
+ do { \
+ dst[0] = src[2]; \
+ dst[1] = src[1]; \
+ dst[2] = src[0]; \
+ } while (0)
+
+
+#define DEPTH_SCALE (1.0 / 0xffff)
+#define UNFILLED_TRI unfilled_tri
+#define UNFILLED_QUAD unfilled_quad
+#define VERT_X(_v) _v->v.x
+#define VERT_Y(_v) _v->v.y
+#define VERT_Z(_v) _v->v.z
+#define AREA_IS_CCW(a) (a > 0)
+#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertex_stride_shift))
+
+#define VERT_SET_RGBA(v, c) VIA_COLOR(v->ub4[coloroffset], c)
+#define VERT_COPY_RGBA(v0, v1) v0->ui[coloroffset] = v1->ui[coloroffset]
+#define VERT_SAVE_RGBA(idx) color[idx] = v[idx]->ui[coloroffset]
+#define VERT_RESTORE_RGBA(idx) v[idx]->ui[coloroffset] = color[idx]
+#define VERT_SET_SPEC(v, c) if (havespec) VIA_SPEC(v->ub4[5], c)
+#define VERT_COPY_SPEC(v0, v1) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5])
+#define VERT_SAVE_SPEC(idx) if (havespec) spec[idx] = v[idx]->ui[5]
+#define VERT_RESTORE_SPEC(idx) if (havespec) v[idx]->ui[5] = spec[idx]
+
+#define SET_PRIMITIVE_RENDERED vmesa->primitiveRendered = GL_TRUE;
+
+#define LOCAL_VARS(n) \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ GLuint color[n], spec[n]; \
+ GLuint coloroffset = (vmesa->vertex_size == 4 ? 3 : 4); \
+ GLboolean havespec = (vmesa->vertex_size > 4); \
+ (void)color; (void)spec; (void)coloroffset; (void)havespec;
+
+
+/***********************************************************************
+ * Helpers for rendering unfilled primitives *
+ ***********************************************************************/
+/*
+static const GLuint hwPrim[GL_POLYGON + 1] = {
+ PR_LINES,
+ PR_LINES,
+ PR_LINES,
+ PR_LINES,
+ PR_TRIANGLES,
+ PR_TRIANGLES,
+ PR_TRIANGLES,
+ PR_TRIANGLES,
+ PR_TRIANGLES,
+ PR_TRIANGLES
+};
+*/
+
+#define RASTERIZE(x) \
+ if (vmesa->hwPrimitive != x) { \
+ viaRasterPrimitiveFinish(ctx); \
+ viaRasterPrimitive(ctx, x, x); \
+ }
+
+#define RENDER_PRIMITIVE vmesa->renderPrimitive
+#define TAG(x) x
+#define IND VIA_FALLBACK_BIT
+#include "tnl_dd/t_dd_unfilled.h"
+#undef IND
+#undef RASTERIZE
+
+/***********************************************************************
+ * Generate GL render functions *
+ ***********************************************************************/
+#define RASTERIZE(x)
+
+#define IND (0)
+#define TAG(x) x
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_OFFSET_BIT)
+#define TAG(x) x##_offset
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT)
+#define TAG(x) x##_twoside
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT)
+#define TAG(x) x##_twoside_offset
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_UNFILLED_BIT)
+#define TAG(x) x##_unfilled
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT)
+#define TAG(x) x##_offset_unfilled
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT)
+#define TAG(x) x##_twoside_unfilled
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT)
+#define TAG(x) x##_twoside_offset_unfilled
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_FALLBACK_BIT)
+#define TAG(x) x##_fallback
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_OFFSET_BIT|VIA_FALLBACK_BIT)
+#define TAG(x) x##_offset_fallback
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT|VIA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_fallback
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_offset_fallback
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
+#define TAG(x) x##_unfilled_fallback
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
+#define TAG(x) x##_offset_unfilled_fallback
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_unfilled_fallback
+#include "via_dd_tritmp.h"
+
+#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT| \
+ VIA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_offset_unfilled_fallback
+#include "via_dd_tritmp.h"
+
+
+static void init_rast_tab(void)
+{
+ init();
+ init_offset();
+ init_twoside();
+ init_twoside_offset();
+ init_unfilled();
+ init_offset_unfilled();
+ init_twoside_unfilled();
+ init_twoside_offset_unfilled();
+ init_fallback();
+ init_offset_fallback();
+ init_twoside_fallback();
+ init_twoside_offset_fallback();
+ init_unfilled_fallback();
+ init_offset_unfilled_fallback();
+ init_twoside_unfilled_fallback();
+ init_twoside_offset_unfilled_fallback();
+}
+
+
+/***********************************************************************
+ * Rasterization fallback helpers *
+ ***********************************************************************/
+
+
+/* This code is hit only when a mix of accelerated and unaccelerated
+ * primitives are being drawn, and only for the unaccelerated
+ * primitives.
+ */
+static void
+via_fallback_tri(viaContextPtr vmesa,
+ viaVertex *v0,
+ viaVertex *v1,
+ viaVertex *v2)
+{
+ GLcontext *ctx = vmesa->glCtx;
+ SWvertex v[3];
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ via_translate_vertex(ctx, v0, &v[0]);
+ via_translate_vertex(ctx, v1, &v[1]);
+ via_translate_vertex(ctx, v2, &v[2]);
+ _swrast_Triangle(ctx, &v[0], &v[1], &v[2]);
+}
+
+
+static void
+via_fallback_line(viaContextPtr vmesa,
+ viaVertex *v0,
+ viaVertex *v1)
+{
+ GLcontext *ctx = vmesa->glCtx;
+ SWvertex v[2];
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ via_translate_vertex(ctx, v0, &v[0]);
+ via_translate_vertex(ctx, v1, &v[1]);
+ _swrast_Line(ctx, &v[0], &v[1]);
+}
+
+
+static void
+via_fallback_point(viaContextPtr vmesa,
+ viaVertex *v0)
+{
+ GLcontext *ctx = vmesa->glCtx;
+ SWvertex v[1];
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ via_translate_vertex(ctx, v0, &v[0]);
+ _swrast_Point(ctx, &v[0]);
+}
+
+/**********************************************************************/
+/* Render unclipped begin/end objects */
+/* (No Twoside / Offset / Unfilled) */
+/**********************************************************************/
+#define IND 0
+#define V(x) (viaVertex *)(vertptr + ((x) << vertshift))
+#define RENDER_POINTS(start, count) \
+ for (; start < count; start++) POINT(V(ELT(start)));
+#define RENDER_LINE(v0, v1) LINE(V(v0), V(v1))
+
+#define RENDER_TRI( v0, v1, v2) \
+ if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - simple\n"); \
+ TRI( V(v0), V(v1), V(v2))
+
+#define RENDER_QUAD(v0, v1, v2, v3) QUAD(V(v0), V(v1), V(v2), V(v3))
+
+#define INIT(x) viaRasterPrimitive(ctx, x, x)
+
+#undef LOCAL_VARS
+#define LOCAL_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ GLubyte *vertptr = (GLubyte *)vmesa->verts; \
+ const GLuint vertshift = vmesa->vertex_stride_shift; \
+ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
+ (void)elt;
+#define POSTFIX \
+ viaRasterPrimitiveFinish(ctx)
+#define RESET_STIPPLE
+#define RESET_OCCLUSION
+#define PRESERVE_VB_DEFS
+#define ELT(x) x
+#define TAG(x) via_fast##x##_verts
+#include "via_vb_rendertmp.h"
+#undef ELT
+#undef TAG
+#define TAG(x) via_fast##x##_elts
+#define ELT(x) elt[x]
+#include "via_vb_rendertmp.h"
+#undef ELT
+#undef TAG
+#undef NEED_EDGEFLAG_SETUP
+#undef EDGEFLAG_GET
+#undef EDGEFLAG_SET
+#undef RESET_OCCLUSION
+
+/**********************************************************************/
+/* Render unclipped begin/end objects */
+/* (Can handle Twoside / Offset / Unfilled */
+/**********************************************************************/
+#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED)
+#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
+#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
+
+#define RENDER_POINTS(start, count) \
+ tnl->Driver.Render.Points(ctx, start, count)
+
+#define RENDER_LINE(v1, v2) \
+ LineFunc(ctx, v1, v2)
+
+#define RENDER_TRI(v1, v2, v3) \
+ if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - complex\n"); \
+ if (VIA_DEBUG) fprintf(stderr, "TriangleFunc = %x\n", (unsigned int)TriangleFunc); \
+ TriangleFunc(ctx, v1, v2, v3)
+
+#define RENDER_QUAD(v1, v2, v3, v4) \
+ QuadFunc(ctx, v1, v2, v3, v4)
+
+#define LOCAL_VARS \
+ TNLcontext *tnl = TNL_CONTEXT(ctx); \
+ struct vertex_buffer *VB = &tnl->vb; \
+ const GLuint * const elt = VB->Elts; \
+ const line_func LineFunc = tnl->Driver.Render.Line; \
+ const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const GLboolean stipple = ctx->Line.StippleFlag; \
+ (void) (LineFunc && TriangleFunc && QuadFunc); \
+ (void) elt; (void) stipple;
+
+#define POSTFIX \
+ viaRasterPrimitiveFinish(ctx)
+#define ELT(x) x
+#define TAG(x) via_##x##_verts
+/*#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x)*/
+#define INIT(x) viaRasterPrimitive(ctx, x, x)
+#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx)
+#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
+#define PRESERVE_VB_DEFS
+#include "via_vb_rendertmp.h"
+#undef ELT
+#undef TAG
+#define ELT(x) elt[x]
+#define TAG(x) via_##x##_elts
+#include "via_vb_rendertmp.h"
+
+/**********************************************************************/
+/* Render clipped primitives */
+/**********************************************************************/
+
+
+
+static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
+ GLuint n)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ /* Render the new vertices as an unclipped polygon.
+ */
+ {
+ GLuint *tmp = VB->Elts;
+ VB->Elts = (GLuint *)elts;
+ tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n,
+ PRIM_BEGIN|PRIM_END);
+ VB->Elts = tmp;
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ vmesa->primitiveRendered = GL_TRUE;
+
+ tnl->Driver.Render.Line(ctx, ii, jj);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
+ GLuint n)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLuint vertsize = vmesa->vertex_size;
+ GLuint *vb = viaCheckDma(vmesa, (n - 2) * 3 * 4 * vertsize);
+ GLubyte *vertptr = (GLubyte *)vmesa->verts;
+ const GLuint vertshift = vmesa->vertex_stride_shift;
+ const GLuint *start = (const GLuint *)V(elts[0]);
+ GLuint *temp1;
+ GLuint *temp2;
+ int i,j;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ vmesa->primitiveRendered = GL_TRUE;
+
+ for (i = 2; i < n; i++) {
+ /*=* [DBG] exy : fix flat-shading + clipping error *=*/
+ /*COPY_DWORDS(j, vb, vertsize, start);
+ COPY_DWORDS(j, vb, vertsize, V(elts[i - 1]));
+ temp1 = (GLuint *)V(elts[i - 1]);
+ COPY_DWORDS(j, vb, vertsize, V(elts[i]));
+ temp2 = (GLuint *)V(elts[i]);*/
+ COPY_DWORDS(j, vb, vertsize, V(elts[i - 1]));
+ COPY_DWORDS(j, vb, vertsize, V(elts[i]));
+ temp1 = (GLuint *)V(elts[i - 1]);
+ COPY_DWORDS(j, vb, vertsize, start);
+ temp2 = (GLuint *)V(elts[i]);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "start = %d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[0], *(GLfloat *)&start[0], *(GLfloat *)&start[1], *(GLfloat *)&start[2], *(GLfloat *)&start[3], *(GLfloat *)&start[6], *(GLfloat *)&start[7]);
+ if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i - 1], *(GLfloat *)&temp1[0], *(GLfloat *)&temp1[1], *(GLfloat *)&temp1[2], *(GLfloat *)&temp1[3], *(GLfloat *)&temp1[6], *(GLfloat *)&temp1[7]);
+ if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i], *(GLfloat *)&temp2[0], *(GLfloat *)&temp2[1], *(GLfloat *)&temp2[2], *(GLfloat *)&temp2[3], *(GLfloat *)&temp2[6], *(GLfloat *)&temp2[7]);
+#endif
+ }
+ vmesa->dmaLow += (n - 2) * 3 * 4 * vertsize;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+/**********************************************************************/
+/* Choose render functions */
+/**********************************************************************/
+
+
+
+#define _VIA_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \
+ _DD_NEW_TRI_UNFILLED | \
+ _DD_NEW_TRI_LIGHT_TWOSIDE | \
+ _DD_NEW_TRI_OFFSET | \
+ _DD_NEW_TRI_STIPPLE | \
+ _NEW_POLYGONSTIPPLE)
+
+#define POINT_FALLBACK (0)
+/*#define LINE_FALLBACK (DD_LINE_STIPPLE)
+*/
+#define LINE_FALLBACK (0)
+#define TRI_FALLBACK (0)
+#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
+#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
+
+static void viaChooseRenderState(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLuint flags = ctx->_TriangleCaps;
+ GLuint index = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ if (VIA_DEBUG) fprintf(stderr, "_TriangleCaps = %x\n", flags);
+#endif
+ if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
+ if (flags & ANY_RASTER_FLAGS) {
+ if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT;
+ if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT;
+ if (flags & DD_TRI_UNFILLED) index |= VIA_UNFILLED_BIT;
+ }
+
+ vmesa->drawPoint = via_draw_point;
+ vmesa->drawLine = via_draw_line;
+ vmesa->drawTri = via_draw_triangle;
+
+ /* Hook in fallbacks for specific primitives.
+ */
+ if (flags & ANY_FALLBACK_FLAGS) {
+ if (flags & POINT_FALLBACK)
+ vmesa->drawPoint = via_fallback_point;
+
+ if (flags & LINE_FALLBACK)
+ vmesa->drawLine = via_fallback_line;
+
+ if (flags & TRI_FALLBACK)
+ vmesa->drawTri = via_fallback_tri;
+
+ index |= VIA_FALLBACK_BIT;
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "index = %x\n", index);
+ fprintf(stderr, "renderIndex = %x\n", vmesa->renderIndex);
+ }
+#endif
+ if (vmesa->renderIndex != index) {
+ vmesa->renderIndex = index;
+
+ tnl->Driver.Render.Points = rast_tab[index].points;
+ tnl->Driver.Render.Line = rast_tab[index].line;
+ tnl->Driver.Render.Triangle = rast_tab[index].triangle;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "tnl->Driver.Render.xxx = rast_tab[index].xxx = %x\n", (unsigned int)tnl->Driver.Render.Triangle);
+#endif
+ tnl->Driver.Render.Quad = rast_tab[index].quad;
+
+ if (index == 0) {
+ tnl->Driver.Render.PrimTabVerts = via_fastrender_tab_verts;
+ tnl->Driver.Render.PrimTabElts = via_fastrender_tab_elts;
+ tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */
+ tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly;
+ }
+ else {
+ tnl->Driver.Render.PrimTabVerts = via_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = via_render_tab_elts;
+ tnl->Driver.Render.ClippedLine = viaRenderClippedLine;
+ tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly;
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static const GLenum reducedPrim[GL_POLYGON + 1] = {
+ GL_POINTS,
+ GL_LINES,
+ GL_LINES,
+ GL_LINES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES
+};
+
+
+static void emit_all_state(viaContextPtr vmesa)
+{
+ GLcontext *ctx = vmesa->glCtx;
+ GLuint *vb = viaCheckDma(vmesa, 0x110);
+ GLuint i = 0;
+ GLuint j = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable);
+ *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL);
+ *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP);
+ i += 5;
+
+ if (vmesa->hasDepth && vmesa->hasStencil) {
+ GLuint pitch, format, offset;
+
+ format = HC_HZWBFM_24;
+
+ offset = vmesa->depth.offset;
+ pitch = vmesa->depth.pitch;
+
+ *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
+
+ *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));
+ *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK |
+ format | pitch);
+ *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
+ /* set stencil */
+ *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF);
+ *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD);
+
+ i += 6;
+ }
+ else if (vmesa->hasDepth) {
+ GLuint pitch, format, offset;
+
+ if (vmesa->depthBits == 16) {
+ /* We haven't support 16bit depth yet */
+ format = HC_HZWBFM_16;
+ /*format = HC_HZWBFM_32;*/
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "z format = 16\n");
+#endif
+ }
+ else {
+ format = HC_HZWBFM_32;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "z format = 32\n");
+#endif
+ }
+
+
+ offset = vmesa->depth.offset;
+ pitch = vmesa->depth.pitch;
+
+ *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
+
+ *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));
+ *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK |
+ format | pitch);
+ *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
+ i += 4;
+ }
+ else if (vmesa->hasStencil) {
+ GLuint pitch, format, offset;
+
+ format = HC_HZWBFM_24;
+
+ offset = vmesa->depth.offset;
+ pitch = vmesa->depth.pitch;
+
+ *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
+
+ *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));
+ *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK |
+ format | pitch);
+ *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
+ /* set stencil */
+ *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF);
+ *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD);
+
+ i += 6;
+ }
+
+ if (ctx->Color.AlphaEnabled) {
+ *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD);
+ i++;
+ }
+
+ if (ctx->Color.BlendEnabled) {
+ *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat);
+ *vb++ = ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop);
+ *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat);
+ *vb++ = ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop);
+ *vb++ = ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa);
+ *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa);
+ *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias);
+ *vb++ = ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb);
+ *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb);
+ *vb++ = ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa);
+ *vb++ = ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb);
+ i += 11;
+ }
+
+ if (ctx->Fog.Enabled) {
+ *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF);
+ *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL);
+ *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH);
+ i += 3;
+ }
+
+ if (ctx->Line.StippleFlag) {
+ *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern);
+ *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor);
+ }
+ else {
+ *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF);
+ *vb++ = ((HC_SubA_HLPRF << 24) | 0x1);
+ }
+
+ i += 2;
+
+ *vb++ = ((HC_SubA_HPixGC << 24) | 0x0);
+ i++;
+
+ if (i & 0x1) {
+ *vb++ = HC_DUMMY;
+ i++;
+ }
+
+ if (ctx->Texture.Unit[0]._ReallyEnabled) {
+
+ struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
+ struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
+
+ {
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texUnit0->_Current->DriverData;
+ GLuint nDummyValue = 0;
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24);
+
+ if (ctx->Texture.Unit[1]._ReallyEnabled) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "multi texture\n");
+#endif
+ nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3);
+
+ if (t && t->needClearCache) {
+ *vb++ = nDummyValue | HC_HTXCHCLR_MASK;
+ *vb++ = nDummyValue;
+ }
+ else {
+ *vb++ = nDummyValue;
+ *vb++ = nDummyValue;
+ }
+ }
+ else {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "single texture\n");
+#endif
+ nDummyValue = (HC_SubA_HTXSMD << 24) | 0;
+
+ if (t && t->needClearCache) {
+ *vb++ = nDummyValue | HC_HTXCHCLR_MASK;
+ *vb++ = nDummyValue;
+ }
+ else {
+ *vb++ = nDummyValue;
+ *vb++ = nDummyValue;
+ }
+ }
+ *vb++ = HC_HEADER2;
+ *vb++ = HC_ParaType_NotTex << 16;
+ *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable;
+ *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable;
+ i += 8;
+ }
+
+ if (texUnit0->Enabled) {
+ struct gl_texture_object *texObj = texUnit0->_Current;
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+ GLuint numLevels = t->lastLevel - t->firstLevel + 1;
+ GLuint nDummyValue = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "texture0 enabled\n");
+ fprintf(stderr, "texture level %d\n", t->actualLevel);
+ }
+#endif
+ if (numLevels == 8) {
+ nDummyValue = t->regTexFM;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Tex << 16) | (0 << 24);
+ *vb++ = t->regTexFM;
+ *vb++ = (HC_SubA_HTXnL0OS << 24) |
+ ((t->actualLevel) << HC_HTXnLVmax_SHIFT);
+ *vb++ = t->regTexWidthLog2[0];
+ *vb++ = t->regTexWidthLog2[1];
+ *vb++ = t->regTexHeightLog2[0];
+ *vb++ = t->regTexHeightLog2[1];
+ *vb++ = t->regTexBaseH[0];
+ *vb++ = t->regTexBaseH[1];
+ *vb++ = t->regTexBaseH[2];
+
+ *vb++ = t->regTexBaseAndPitch[0].baseL;
+ *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[1].baseL;
+ *vb++ = t->regTexBaseAndPitch[1].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[2].baseL;
+ *vb++ = t->regTexBaseAndPitch[2].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[3].baseL;
+ *vb++ = t->regTexBaseAndPitch[3].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[4].baseL;
+ *vb++ = t->regTexBaseAndPitch[4].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[5].baseL;
+ *vb++ = t->regTexBaseAndPitch[5].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[6].baseL;
+ *vb++ = t->regTexBaseAndPitch[6].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[7].baseL;
+ *vb++ = t->regTexBaseAndPitch[7].pitchLog2;
+ i += 27;
+ }
+ else if (numLevels > 1) {
+ nDummyValue = t->regTexFM;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Tex << 16) | (0 << 24);
+ *vb++ = t->regTexFM;
+ *vb++ = (HC_SubA_HTXnL0OS << 24) |
+ ((t->actualLevel) << HC_HTXnLVmax_SHIFT);
+ *vb++ = t->regTexWidthLog2[0];
+ *vb++ = t->regTexHeightLog2[0];
+
+ if (numLevels > 6) {
+ *vb++ = t->regTexWidthLog2[1];
+ *vb++ = t->regTexHeightLog2[1];
+ i += 2;
+ }
+
+ *vb++ = t->regTexBaseH[0];
+
+ if (numLevels > 3) {
+ *vb++ = t->regTexBaseH[1];
+ i++;
+ }
+ if (numLevels > 6) {
+ *vb++ = t->regTexBaseH[2];
+ i++;
+ }
+ if (numLevels > 9) {
+ *vb++ = t->regTexBaseH[3];
+ i++;
+ }
+
+ i += 7;
+
+ for (j = 0; j < numLevels; j++) {
+ *vb++ = t->regTexBaseAndPitch[j].baseL;
+ *vb++ = t->regTexBaseAndPitch[j].pitchLog2;
+ i += 2;
+ }
+ }
+ else {
+ nDummyValue = t->regTexFM;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Tex << 16) | (0 << 24);
+ *vb++ = t->regTexFM;
+ *vb++ = (HC_SubA_HTXnL0OS << 24) |
+ ((t->actualLevel) << HC_HTXnLVmax_SHIFT);
+ *vb++ = t->regTexWidthLog2[0];
+ *vb++ = t->regTexHeightLog2[0];
+ *vb++ = t->regTexBaseH[0];
+ *vb++ = t->regTexBaseAndPitch[0].baseL;
+ *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
+ i += 9;
+ }
+
+ *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_0;
+ *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_0;
+ *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_0;
+ *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_0;
+ *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_0;
+ *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_0;
+ *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_0;
+ *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_0;
+ *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_0;
+ i += 9;
+ /*=* John Sheng [2003.7.18] texture combine */
+ *vb++ = (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa_0;
+ *vb++ = (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc_0;
+ *vb++ = (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias_0;
+ i += 3;
+
+ if (t->regTexFM == HC_HTXnFM_Index8) {
+ struct gl_color_table *table = &texObj->Palette;
+ GLfloat *tableF = (GLfloat *)table->Table;
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Palette << 16) | (0 << 24);
+ i += 2;
+ for (j = 0; j < table->Size; j++) {
+ *vb++ = tableF[j];
+ i++;
+ }
+ }
+ if (i & 0x1) {
+ *vb++ = HC_DUMMY;
+ i++;
+ }
+ }
+
+ if (texUnit1->Enabled) {
+ struct gl_texture_object *texObj = texUnit1->_Current;
+ viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+ GLuint numLevels = t->lastLevel - t->firstLevel + 1;
+ GLuint nDummyValue = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "texture1 enabled\n");
+ fprintf(stderr, "texture level %d\n", t->actualLevel);
+ }
+#endif
+ if (numLevels == 8) {
+ nDummyValue = t->regTexFM;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Tex << 16) | (1 << 24);
+ *vb++ = t->regTexFM;
+ *vb++ = (HC_SubA_HTXnL0OS << 24) |
+ ((t->actualLevel) << HC_HTXnLVmax_SHIFT);
+ *vb++ = t->regTexWidthLog2[0];
+ *vb++ = t->regTexWidthLog2[1];
+ *vb++ = t->regTexHeightLog2[0];
+ *vb++ = t->regTexHeightLog2[1];
+ *vb++ = t->regTexBaseH[0];
+ *vb++ = t->regTexBaseH[1];
+ *vb++ = t->regTexBaseH[2];
+
+ *vb++ = t->regTexBaseAndPitch[0].baseL;
+ *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[1].baseL;
+ *vb++ = t->regTexBaseAndPitch[1].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[2].baseL;
+ *vb++ = t->regTexBaseAndPitch[2].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[3].baseL;
+ *vb++ = t->regTexBaseAndPitch[3].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[4].baseL;
+ *vb++ = t->regTexBaseAndPitch[4].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[5].baseL;
+ *vb++ = t->regTexBaseAndPitch[5].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[6].baseL;
+ *vb++ = t->regTexBaseAndPitch[6].pitchLog2;
+ *vb++ = t->regTexBaseAndPitch[7].baseL;
+ *vb++ = t->regTexBaseAndPitch[7].pitchLog2;
+ i += 27;
+ }
+ else if (numLevels > 1) {
+ nDummyValue = t->regTexFM;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Tex << 16) | (1 << 24);
+ *vb++ = t->regTexFM;
+ *vb++ = (HC_SubA_HTXnL0OS << 24) |
+ ((t->actualLevel) << HC_HTXnLVmax_SHIFT);
+ *vb++ = t->regTexWidthLog2[0];
+ *vb++ = t->regTexHeightLog2[0];
+
+ if (numLevels > 6) {
+ *vb++ = t->regTexWidthLog2[1];
+ *vb++ = t->regTexHeightLog2[1];
+ i += 2;
+ }
+
+ *vb++ = t->regTexBaseH[0];
+
+ if (numLevels > 3) {
+ *vb++ = t->regTexBaseH[1];
+ i++;
+ }
+ if (numLevels > 6) {
+ *vb++ = t->regTexBaseH[2];
+ i++;
+ }
+ if (numLevels > 9) {
+ *vb++ = t->regTexBaseH[3];
+ i++;
+ }
+
+ i += 7;
+
+ for (j = 0; j < numLevels; j++) {
+ *vb++ = t->regTexBaseAndPitch[j].baseL;
+ *vb++ = t->regTexBaseAndPitch[j].pitchLog2;
+ i += 2;
+ }
+ }
+ else {
+ nDummyValue = t->regTexFM;
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Tex << 16) | (1 << 24);
+ *vb++ = t->regTexFM;
+ *vb++ = (HC_SubA_HTXnL0OS << 24) |
+ ((t->actualLevel) << HC_HTXnLVmax_SHIFT);
+ *vb++ = t->regTexWidthLog2[0];
+ *vb++ = t->regTexHeightLog2[0];
+ *vb++ = t->regTexBaseH[0];
+ *vb++ = t->regTexBaseAndPitch[0].baseL;
+ *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
+ i += 9;
+ }
+
+ *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_1;
+ *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_1;
+ *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_1;
+ *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_1;
+ *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_1;
+ *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_1;
+ *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_1;
+ *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_1;
+ *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_1;
+ i += 9;
+
+ if (t->regTexFM == HC_HTXnFM_Index8) {
+ struct gl_color_table *table = &texObj->Palette;
+ GLfloat *tableF = (GLfloat *)table->Table;
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_Palette << 16) | (1 << 24);
+ i += 2;
+ for (j = 0; j < table->Size; j++) {
+ *vb++ = tableF[j];
+ i++;
+ }
+ }
+ if (i & 0x1) {
+ *vb++ = HC_DUMMY;
+ i++;
+ }
+ }
+ }
+
+
+ if (ctx->Polygon.StippleFlag) {
+ GLuint *stipple = &ctx->PolygonStipple[0];
+
+ *vb++ = HC_HEADER2;
+ *vb++ = ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24));
+
+ *vb++ = stipple[31];
+ *vb++ = stipple[30];
+ *vb++ = stipple[29];
+ *vb++ = stipple[28];
+ *vb++ = stipple[27];
+ *vb++ = stipple[26];
+ *vb++ = stipple[25];
+ *vb++ = stipple[24];
+ *vb++ = stipple[23];
+ *vb++ = stipple[22];
+ *vb++ = stipple[21];
+ *vb++ = stipple[20];
+ *vb++ = stipple[19];
+ *vb++ = stipple[18];
+ *vb++ = stipple[17];
+ *vb++ = stipple[16];
+ *vb++ = stipple[15];
+ *vb++ = stipple[14];
+ *vb++ = stipple[13];
+ *vb++ = stipple[12];
+ *vb++ = stipple[11];
+ *vb++ = stipple[10];
+ *vb++ = stipple[9];
+ *vb++ = stipple[8];
+ *vb++ = stipple[7];
+ *vb++ = stipple[6];
+ *vb++ = stipple[5];
+ *vb++ = stipple[4];
+ *vb++ = stipple[3];
+ *vb++ = stipple[2];
+ *vb++ = stipple[1];
+ *vb++ = stipple[0];
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F)));
+ *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F)));
+ i += 38;
+ }
+
+ vmesa->dmaLow += (i << 2);
+
+ vmesa->dirty = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+static void emit_partial_state(viaContextPtr vmesa)
+{
+ GLcontext *ctx = vmesa->glCtx;
+ GLuint dirty = vmesa->dirty;
+ GLuint *vb = viaCheckDma(vmesa, 0x110);
+ GLuint i = 0;
+
+#ifdef DEBUG
+ if( VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ vb = vb;
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable);
+ *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL);
+ *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP);
+ i += 5;
+
+ if (dirty & VIA_UPLOAD_DESTBUFFER) {
+ }
+
+ if (dirty & VIA_UPLOAD_DEPTHBUFFER) {
+ }
+
+ if (dirty * VIA_UPLOAD_DEPTH) {
+ *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
+ i++;
+ }
+
+ if (dirty * VIA_UPLOAD_ALPHATEST) {
+ *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD);
+ i++;
+ }
+
+
+ if (dirty & VIA_UPLOAD_BLEND) {
+ *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat);
+ *vb++ = ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop);
+ *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat);
+ *vb++ = ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop);
+ *vb++ = ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa);
+ *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa);
+ *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias);
+ *vb++ = ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb);
+ *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb);
+ *vb++ = ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa);
+ *vb++ = ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb);
+ i += 11;
+ }
+
+ if (dirty & VIA_UPLOAD_FOG) {
+ *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF);
+ *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL);
+ *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH);
+ i += 3;
+ }
+
+ if (dirty & VIA_UPLOAD_LINESTIPPLE) {
+ *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern);
+ *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor);
+ }
+ else {
+ *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF);
+ *vb++ = ((HC_SubA_HLPRF << 24) | 0x1);
+ }
+ i += 2;
+
+ *vb++ = ((HC_SubA_HPixGC << 24) | 0x0);
+ i++;
+
+ if (i & 0x1) {
+ *vb++ = HC_DUMMY;
+ i++;
+ }
+
+ if (dirty & VIA_UPLOAD_TEXTURE) {
+
+ }
+
+ if (dirty & VIA_UPLOAD_POLYGONSTIPPLE) {
+
+ }
+
+ vmesa->dmaLow += (i << 2);
+
+ vmesa->dirty = 0;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+/**********************************************************************/
+/* High level hooks for t_vb_render.c */
+/**********************************************************************/
+
+/* Determine the rasterized primitive when not drawing unfilled
+ * polygons.
+ *
+ * Used only for the default render stage which always decomposes
+ * primitives to trianges/lines/points. For the accelerated stage,
+ * which renders strips as strips, the equivalent calculations are
+ * performed in via_render.c.
+ */
+static void viaRenderPrimitive(GLcontext *ctx, GLenum prim)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLuint rprim = reducedPrim[prim];
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ vmesa->renderPrimitive = prim;
+ viaRasterPrimitive(ctx, rprim, rprim);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaRunPipeline(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", vmesa->newState);
+#endif
+
+ if (vmesa->newState) {
+ if (vmesa->newState & _NEW_TEXTURE)
+ viaUpdateTextureState(ctx); /* may modify vmesa->newState */
+
+ viaChooseVertexState(ctx);
+ viaChooseRenderState(ctx);
+ vmesa->newState = 0;
+ }
+
+ if (vmesa->needUploadAllState)
+ emit_all_state(vmesa);
+ else
+ emit_partial_state(vmesa);
+
+ _tnl_run_pipeline(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaRenderStart(GLcontext *ctx)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+
+ /* Check for projective texturing. Make sure all texcoord
+ * pointers point to something. (fix in mesa?)
+ */
+ viaCheckTexSizes(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void viaRenderFinish(GLcontext *ctx)
+{
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (VIA_CONTEXT(ctx)->renderIndex & VIA_FALLBACK_BIT)
+ _swrast_flush(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+/* System to flush dma and emit state changes based on the rasterized
+ * primitive.
+ */
+void viaRasterPrimitive(GLcontext *ctx,
+ GLenum rprim,
+ GLuint hwprim)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLuint *vb = viaCheckDma(vmesa, 32);
+ GLuint regCmdB;
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "%s - in\n", __FUNCTION__);
+ fprintf(stderr, "hwprim = %x\n", hwprim);
+ }
+#endif
+ /*=* [DBG] exy : fix wireframe + clipping error *=*/
+ if (((rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)))) {
+ hwprim = GL_LINES;
+ }
+
+ if (RasterCounter > 0) {
+
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "enter twice:%d\n",RasterCounter);
+#endif
+ RasterCounter++;
+ return;
+ }
+ RasterCounter++;
+
+ vmesa->primitiveRendered = GL_FALSE;
+ regCmdB = vmesa->regCmdB;
+
+ switch (hwprim) {
+ case GL_POINTS:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Points\n");
+#endif
+ vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Point | HC_HVCycle_Full;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ vmesa->regCmdA_End |= HC_HShading_FlatA;
+ break;
+ case GL_LINES:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Lines\n");
+#endif
+ vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_Full;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ vmesa->regCmdA_End |= HC_HShading_FlatB;
+ break;
+ case GL_LINE_LOOP:
+ case GL_LINE_STRIP:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Line Loop / Line Strip\n");
+#endif
+ vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_AFP |
+ HC_HVCycle_AB | HC_HVCycle_NewB;
+ regCmdB |= HC_HVCycle_AB | HC_HVCycle_NewB | HC_HLPrst_MASK;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ vmesa->regCmdA_End |= HC_HShading_FlatB;
+ break;
+ case GL_TRIANGLES:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Triangles\n");
+#endif
+ vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_Full;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ vmesa->regCmdA_End |= HC_HShading_FlatC;
+ break;
+ case GL_TRIANGLE_STRIP:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Triangle Strip\n");
+#endif
+ vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
+ HC_HVCycle_AC | HC_HVCycle_BB | HC_HVCycle_NewC;
+ regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ vmesa->regCmdA_End |= HC_HShading_FlatB;
+ break;
+ case GL_TRIANGLE_FAN:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Triangle Fan\n");
+#endif
+ vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
+ HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
+ regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ vmesa->regCmdA_End |= HC_HShading_FlatC;
+ break;
+ case GL_QUADS:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "No HW Quads\n");
+#endif
+ return;
+ case GL_QUAD_STRIP:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "No HW Quad Strip\n");
+#endif
+ return;
+ case GL_POLYGON:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Polygon\n");
+#endif
+ vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
+ HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
+ regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ vmesa->regCmdA_End |= HC_HShading_FlatC;
+ break;
+ default:
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "Unknow\n");
+#endif
+ return;
+ }
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_NotTex << 16);
+ *vb++ = 0xCCCCCCCC;
+ *vb++ = 0xDDDDDDDD;
+
+ *vb++ = HC_HEADER2;
+ *vb++ = (HC_ParaType_CmdVdata << 16);
+ *vb++ = regCmdB;
+ *vb++ = vmesa->regCmdA_End;
+ vmesa->dmaLow += 32;
+
+ vmesa->reducedPrimitive = rprim;
+ vmesa->hwPrimitive = rprim;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaRasterPrimitiveFinish(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ if (VIA_DEBUG) fprintf(stderr, "primitiveRendered = %x\n", vmesa->primitiveRendered);
+#endif
+ if (RasterCounter > 1) {
+ RasterCounter--;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "finish enter twice: %d\n",RasterCounter);
+#endif
+ return;
+ }
+ RasterCounter = 0;
+
+
+ if (vmesa->primitiveRendered) {
+ GLuint *vb = viaCheckDma(vmesa, 0);
+ GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK;
+
+ if ((vmesa->dmaLow & 0x1) || !vmesa->useAgp) {
+ *vb++ = cmdA ;
+ vmesa->dmaLow += 4;
+ }
+ else {
+ *vb++ = cmdA;
+ *vb++ = cmdA;
+ vmesa->dmaLow += 8;
+ }
+ }
+ else {
+ if (vmesa->dmaLow >= (32 + DMA_OFFSET))
+ vmesa->dmaLow -= 32;
+ }
+
+ if (0) viaFlushPrimsLocked(vmesa);
+ if (0) {
+ volatile GLuint *pnMMIOBase = vmesa->regMMIOBase;
+ volatile GLuint *pnEngBase = (volatile GLuint *)((GLuint)pnMMIOBase + 0x400);
+ int nStatus = *pnEngBase;
+ if (((nStatus & 0xFFFEFFFF) == 0x00020000)) {
+#ifdef PERFORMANCE_MEASURE
+ idle++;
+#endif
+ viaFlushPrims(vmesa);
+ }
+#ifdef PERFORMANCE_MEASURE
+ else {
+ busy++;
+ }
+#endif
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+/**********************************************************************/
+/* Transition to/from hardware rasterization. */
+/**********************************************************************/
+
+
+void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
+{
+ GLcontext *ctx = vmesa->glCtx;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ GLuint oldfallback = vmesa->Fallback;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s old %x bit %x mode %d\n", __FUNCTION__,
+ vmesa->Fallback, bit, mode);
+#endif
+
+ if (mode) {
+ vmesa->Fallback |= bit;
+ if (oldfallback == 0) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "ENTER FALLBACK\n");
+#endif
+ VIA_FIREVERTICES(vmesa);
+ _swsetup_Wakeup(ctx);
+ vmesa->renderIndex = ~0;
+ }
+ }
+ else {
+ vmesa->Fallback &= ~bit;
+ if (oldfallback == bit) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "LEAVE FALLBACK\n");
+#endif
+ tnl->Driver.Render.Start = viaRenderStart;
+ tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive;
+ tnl->Driver.Render.Finish = viaRenderFinish;
+ tnl->Driver.Render.BuildVertices = viaBuildVertices;
+ vmesa->newState |= (_VIA_NEW_RENDERSTATE|_VIA_NEW_VERTEX);
+ }
+ }
+
+}
+
+
+/**********************************************************************/
+/* Initialization. */
+/**********************************************************************/
+
+
+void viaInitTriFuncs(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ static int firsttime = 1;
+
+ if (firsttime) {
+ init_rast_tab();
+ firsttime = 0;
+ }
+
+ tnl->Driver.RunPipeline = viaRunPipeline;
+ tnl->Driver.Render.Start = viaRenderStart;
+ tnl->Driver.Render.Finish = viaRenderFinish;
+ tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive;
+ tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
+ tnl->Driver.Render.BuildVertices = viaBuildVertices;
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIATRIS_H
+#define _VIATRIS_H
+
+#include "mtypes.h"
+
+extern void viaPrintRenderState(const char *msg, GLuint state);
+extern void viaInitTriFuncs(GLcontext *ctx);
+extern void viaRasterPrimitive(GLcontext *ctx, GLenum rPrim, GLuint hwPrim);
+extern void viaRasterPrimitiveFinish(GLcontext *ctx);
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "mtypes.h"
+#include "imports.h"
+#include "macros.h"
+#include "colormac.h"
+/*#include "mmath.h" _SOLO*/
+/*#include "mem.h" _SOLO*/
+
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/t_context.h"
+
+#include "via_context.h"
+#include "via_vb.h"
+#include "via_ioctl.h"
+#include "via_tris.h"
+#include "via_state.h"
+
+static struct {
+ void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint);
+ interp_func interp;
+ copy_pv_func copy_pv;
+ GLboolean (*check_tex_sizes)(GLcontext *ctx);
+ GLuint vertex_size;
+ GLuint vertex_stride_shift;
+ GLuint vertex_format;
+} setup_tab[VIA_MAX_SETUP];
+
+#define TINY_VERTEX_FORMAT 1
+#define NOTEX_VERTEX_FORMAT 2
+#define TEX0_VERTEX_FORMAT 3
+#define TEX1_VERTEX_FORMAT 4
+
+#define PROJ_TEX1_VERTEX_FORMAT 0
+#define TEX2_VERTEX_FORMAT 0
+#define TEX3_VERTEX_FORMAT 0
+#define PROJ_TEX3_VERTEX_FORMAT 0
+
+#define DO_XYZW (IND & VIA_XYZW_BIT)
+#define DO_RGBA (IND & VIA_RGBA_BIT)
+#define DO_SPEC (IND & VIA_SPEC_BIT)
+#define DO_FOG (IND & VIA_FOG_BIT)
+#define DO_TEX0 (IND & VIA_TEX0_BIT)
+#define DO_TEX1 (IND & VIA_TEX1_BIT)
+#define DO_TEX2 0
+#define DO_TEX3 0
+#define DO_PTEX (IND & VIA_PTEX_BIT)
+
+#define VERTEX viaVertex
+#define VERTEX_COLOR via_color_t
+#define GET_VIEWPORT_MAT() VIA_CONTEXT(ctx)->ViewportMatrix.m
+#define GET_TEXSOURCE(n) n
+#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertex_size
+#define GET_VERTEX_SIZE() VIA_CONTEXT(ctx)->vertex_size
+#define GET_VERTEX_STORE() VIA_CONTEXT(ctx)->verts
+#define GET_VERTEX_STRIDE_SHIFT() VIA_CONTEXT(ctx)->vertex_stride_shift
+#define GET_UBYTE_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteColor
+#define GET_UBYTE_SPEC_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteSecondaryColor
+#define INVALIDATE_STORED_VERTICES()
+
+#define HAVE_HW_VIEWPORT 0
+#define HAVE_HW_DIVIDE 0
+#define HAVE_RGBA_COLOR 0
+#define HAVE_TINY_VERTICES 1
+#define HAVE_NOTEX_VERTICES 1
+#define HAVE_TEX0_VERTICES 1
+#define HAVE_TEX1_VERTICES 1
+#define HAVE_TEX2_VERTICES 0
+#define HAVE_TEX3_VERTICES 0
+#define HAVE_PTEX_VERTICES 0
+
+#define UNVIEWPORT_VARS GLfloat h = VIA_CONTEXT(ctx)->driDrawable->h
+#define UNVIEWPORT_X(x) x - SUBPIXEL_X
+#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y
+#define UNVIEWPORT_Z(z) z * (float)0xffffffff
+
+#define PTEX_FALLBACK() FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_TEXTURE, 1)
+
+#define IMPORT_FLOAT_COLORS via_import_float_colors
+#define IMPORT_FLOAT_SPEC_COLORS via_import_float_spec_colors
+
+#define INTERP_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].interp
+#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copy_pv
+
+
+/***********************************************************************
+ * Generate pv-copying and translation functions *
+ ***********************************************************************/
+
+#define TAG(x) via_##x
+#include "tnl_dd/t_dd_vb.c"
+
+/***********************************************************************
+ * Generate vertex emit and interp functions *
+ ***********************************************************************/
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT)
+#define TAG(x) x##_wg
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT)
+#define TAG(x) x##_wgs
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT)
+#define TAG(x) x##_wgt0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT)
+#define TAG(x) x##_wgt0t1
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_PTEX_BIT)
+#define TAG(x) x##_wgpt0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT |\
+ VIA_PTEX_BIT)
+#define TAG(x) x##_wgpt0t1
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT)
+#define TAG(x) x##_wgst0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
+ VIA_TEX1_BIT)
+#define TAG(x) x##_wgst0t1
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
+ VIA_PTEX_BIT)
+#define TAG(x) x##_wgspt0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
+ VIA_TEX1_BIT | VIA_PTEX_BIT)
+#define TAG(x) x##_wgspt0t1
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT)
+#define TAG(x) x##_wgf
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT)
+#define TAG(x) x##_wgfs
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT)
+#define TAG(x) x##_wgft0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
+ VIA_TEX1_BIT)
+#define TAG(x) x##_wgft0t1
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
+ VIA_PTEX_BIT)
+#define TAG(x) x##_wgfpt0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
+ VIA_TEX1_BIT | VIA_PTEX_BIT)
+#define TAG(x) x##_wgfpt0t1
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
+ VIA_TEX0_BIT)
+#define TAG(x) x##_wgfst0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
+ VIA_TEX0_BIT | VIA_TEX1_BIT)
+#define TAG(x) x##_wgfst0t1
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
+ VIA_TEX0_BIT | VIA_PTEX_BIT)
+#define TAG(x) x##_wgfspt0
+#include "via_dd_vbtmp.h"
+
+#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
+ VIA_TEX0_BIT | VIA_TEX1_BIT | VIA_PTEX_BIT)
+#define TAG(x) x##_wgfspt0t1
+#include "via_dd_vbtmp.h"
+
+static void init_setup_tab(void) {
+
+ init_wg();
+ init_wgs();
+ init_wgt0();
+ init_wgt0t1();
+ init_wgpt0();
+ init_wgpt0t1();
+ init_wgst0();
+ init_wgst0t1();
+ init_wgspt0();
+ init_wgspt0t1();
+ init_wgf();
+ init_wgfs();
+ init_wgft0();
+ init_wgft0t1();
+ init_wgfpt0();
+ init_wgfpt0t1();
+ init_wgfst0();
+ init_wgfst0t1();
+ init_wgfspt0();
+ init_wgfspt0t1();
+}
+
+void viaPrintSetupFlags(char *msg, GLuint flags) {
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n",
+ msg,
+ (int)flags,
+ (flags & VIA_XYZW_BIT) ? " xyzw," : "",
+ (flags & VIA_RGBA_BIT) ? " rgba," : "",
+ (flags & VIA_SPEC_BIT) ? " spec," : "",
+ (flags & VIA_FOG_BIT) ? " fog," : "",
+ (flags & VIA_TEX0_BIT) ? " tex-0," : "",
+ (flags & VIA_TEX1_BIT) ? " tex-1," : "");
+#endif
+}
+
+void viaCheckTexSizes(GLcontext *ctx) {
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) {
+ fprintf(stderr, "%s - in\n", __FUNCTION__);
+ fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex);
+ }
+#endif
+ if (!setup_tab[vmesa->setupIndex].check_tex_sizes(ctx)) {
+ /* Invalidate stored verts
+ */
+ vmesa->setupNewInputs = ~0;
+ vmesa->setupIndex |= VIA_PTEX_BIT;
+
+ if (!vmesa->Fallback &&
+ !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
+ tnl->Driver.Render.Interp = setup_tab[vmesa->setupIndex].interp;
+ tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copy_pv;
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaBuildVertices(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint newinputs)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLubyte *v = ((GLubyte *)vmesa->verts + (start << vmesa->vertex_stride_shift));
+ GLuint stride = 1 << vmesa->vertex_stride_shift;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ newinputs |= vmesa->setupNewInputs;
+ vmesa->setupNewInputs = 0;
+ if (!newinputs)
+ return;
+ if (newinputs & VERT_CLIP) {
+ setup_tab[vmesa->setupIndex].emit(ctx, start, count, v, stride);
+ }
+ else {
+ GLuint ind = 0;
+
+ if (newinputs & VERT_RGBA)
+ ind |= VIA_RGBA_BIT;
+
+ if (newinputs & VERT_BIT_COLOR1)
+ ind |= VIA_SPEC_BIT;
+
+ if (newinputs & VERT_TEX(0))
+ ind |= VIA_TEX0_BIT;
+
+ if (newinputs & VERT_TEX(1))
+ ind |= VIA_TEX1_BIT;
+
+ if (newinputs & VERT_BIT_FOG)
+ ind |= VIA_FOG_BIT;
+
+ if (vmesa->setupIndex & VIA_PTEX_BIT)
+ ind = ~0;
+
+ ind &= vmesa->setupIndex;
+ ind |= VIA_XYZW_BIT;
+
+ if (ind) {
+ setup_tab[ind].emit(ctx, start, count, v, stride);
+ }
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaChooseVertexState(GLcontext *ctx) {
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLuint ind = VIA_XYZW_BIT | VIA_RGBA_BIT;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+ if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
+ ind |= VIA_SPEC_BIT;
+
+ if (ctx->Fog.Enabled)
+ ind |= VIA_FOG_BIT;
+
+ if (ctx->Texture.Unit[1]._ReallyEnabled)
+ ind |= VIA_TEX1_BIT | VIA_TEX0_BIT;
+ else if (ctx->Texture.Unit[0]._ReallyEnabled)
+ ind |= VIA_TEX0_BIT;
+
+ vmesa->setupIndex = ind;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex);
+#endif
+
+ if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
+ tnl->Driver.Render.Interp = via_interp_extras;
+ tnl->Driver.Render.CopyPV = via_copy_pv_extras;
+ }
+ else {
+ tnl->Driver.Render.Interp = setup_tab[ind].interp;
+ tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
+ }
+
+ vmesa->vertex_size = setup_tab[ind].vertex_size;
+ vmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+
+}
+
+void via_emit_contiguous_verts(GLcontext *ctx,
+ GLuint start,
+ GLuint count) {
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLuint vertex_size = vmesa->vertex_size * 4;
+ GLuint *dest = viaCheckDma(vmesa, (count - start) * vertex_size);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+ if (VIA_DEBUG) fprintf(stderr, "choose setup_tab[0x%x]\n", vmesa->setupIndex);
+#endif
+ setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, vertex_size);
+ vmesa->dmaLow += (count - start) * vertex_size;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+void viaInitVB(GLcontext *ctx) {
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ GLuint size = TNL_CONTEXT(ctx)->vb.Size;
+
+ vmesa->verts = ALIGN_MALLOC(size * 4 * 16, 32);
+
+ {
+ static int firsttime = 1;
+ if (firsttime) {
+ init_setup_tab();
+ firsttime = 0;
+ }
+ }
+}
+
+void viaFreeVB(GLcontext *ctx) {
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+ if (vmesa->verts) {
+ ALIGN_FREE(vmesa->verts);
+ vmesa->verts = 0;
+ }
+
+ if (vmesa->UbyteSecondaryColor.Ptr) {
+ ALIGN_FREE((void*)vmesa->UbyteSecondaryColor.Ptr);
+ vmesa->UbyteSecondaryColor.Ptr = 0;
+ }
+
+ if (vmesa->UbyteColor.Ptr) {
+ ALIGN_FREE((void*)vmesa->UbyteColor.Ptr);
+ vmesa->UbyteColor.Ptr = 0;
+ }
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _VIAVB_H
+#define _VIAVB_H
+
+#include "mtypes.h"
+#include "swrast/swrast.h"
+
+#define VIA_TEX1_BIT 0x0001
+#define VIA_TEX0_BIT 0x0002
+#define VIA_RGBA_BIT 0x0004
+#define VIA_SPEC_BIT 0x0008
+#define VIA_FOG_BIT 0x0010
+#define VIA_XYZW_BIT 0x0020
+#define VIA_PTEX_BIT 0x0040
+#define VIA_MAX_SETUP 0x0080
+
+#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \
+ _DD_NEW_SEPARATE_SPECULAR | \
+ _DD_NEW_TRI_UNFILLED | \
+ _DD_NEW_TRI_LIGHT_TWOSIDE | \
+ _NEW_FOG)
+
+
+extern void viaChooseVertexState(GLcontext *ctx);
+extern void viaCheckTexSizes(GLcontext *ctx);
+extern void viaBuildVertices(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint newinputs);
+
+
+extern void via_emit_contiguous_verts(GLcontext *ctx,
+ GLuint start,
+ GLuint count);
+
+extern void via_translate_vertex(GLcontext *ctx,
+ const viaVertex *src,
+ SWvertex *dst);
+
+extern void viaInitVB(GLcontext *ctx);
+extern void viaFreeVB(GLcontext *ctx);
+
+extern void via_print_vertex(GLcontext *ctx, const viaVertex *v);
+extern void viaPrintSetupFlags(char *msg, GLuint flags);
+
+#endif
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef POSTFIX
+#define POSTFIX
+#endif
+
+#ifndef INIT
+#define INIT(x)
+#endif
+
+#ifndef NEED_EDGEFLAG_SETUP
+#define NEED_EDGEFLAG_SETUP 0
+#define EDGEFLAG_GET(a) 0
+#define EDGEFLAG_SET(a,b) (void)b
+#endif
+
+#ifndef RESET_STIPPLE
+#define RESET_STIPPLE
+#endif
+
+#ifndef RESET_OCCLUSION
+#define RESET_OCCLUSION
+#endif
+
+#ifndef TEST_PRIM_END
+#define TEST_PRIM_END(flags) (flags & PRIM_END)
+#define TEST_PRIM_BEGIN(flags) (flags & PRIM_BEGIN)
+#define TEST_PRIM_PARITY(flags) (flags & PRIM_PARITY)
+#endif
+
+#ifndef ELT
+#define ELT(x) x
+#endif
+
+#ifndef RENDER_TAB_QUALIFIER
+#define RENDER_TAB_QUALIFIER static
+#endif
+
+static void TAG(render_points)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ LOCAL_VARS;
+ (void)flags;
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+
+ RESET_OCCLUSION;
+ INIT(GL_POINTS);
+ RENDER_POINTS(start, count);
+ POSTFIX;
+}
+
+static void TAG(render_lines)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void)flags;
+
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ RESET_OCCLUSION;
+ INIT(GL_LINES);
+ for (j = start + 1; j < count; j += 2) {
+ RESET_STIPPLE;
+ RENDER_LINE(ELT(j - 1), ELT(j));
+ }
+ POSTFIX;
+}
+
+static void TAG(render_line_strip)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void)flags;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ RESET_OCCLUSION;
+ INIT(GL_LINES);
+
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+
+ for (j = start + 1; j < count; j++)
+ RENDER_LINE(ELT(j - 1), ELT(j));
+
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_line_loop)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint i;
+ LOCAL_VARS;
+ (void)flags;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ RESET_OCCLUSION;
+ INIT(GL_LINES);
+
+ if (start + 1 < count) {
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ RENDER_LINE(ELT(start), ELT(start + 1));
+ }
+
+ for (i = start + 2 ; i < count ; i++) {
+ RENDER_LINE(ELT(i - 1), ELT(i));
+ }
+
+ if (TEST_PRIM_END(flags)) {
+ RENDER_LINE(ELT(count - 1), ELT(start));
+ }
+ }
+
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_triangles)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void)flags;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ INIT(GL_TRIANGLES);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j = start + 2; j < count; j += 3) {
+ /* Leave the edgeflags as supplied by the user.
+ */
+ RESET_STIPPLE;
+ RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j));
+ }
+ }
+ else {
+ for (j = start + 2; j < count; j += 3) {
+ RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j));
+ }
+ }
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_tri_strip)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j;
+ GLuint parity = 0;
+ LOCAL_VARS;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ if (TEST_PRIM_PARITY(flags))
+ parity = 1;
+
+ INIT(GL_TRIANGLES);
+
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j = start + 2; j < count; j++, parity ^= 1) {
+ GLuint ej2 = ELT(j - 2 + parity);
+ GLuint ej1 = ELT(j - 1 - parity);
+ GLuint ej = ELT(j);
+ GLboolean ef2 = EDGEFLAG_GET(ej2);
+ GLboolean ef1 = EDGEFLAG_GET(ej1);
+ GLboolean ef = EDGEFLAG_GET(ej);
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+ EDGEFLAG_SET(ej2, GL_TRUE);
+ EDGEFLAG_SET(ej1, GL_TRUE);
+ EDGEFLAG_SET(ej, GL_TRUE);
+ RENDER_TRI(ej2, ej1, ej);
+ EDGEFLAG_SET(ej2, ef2);
+ EDGEFLAG_SET(ej1, ef1);
+ EDGEFLAG_SET(ej, ef);
+ }
+ }
+ else {
+ for (j = start + 2; j < count; j++, parity ^= 1) {
+ RENDER_TRI(ELT(j - 2 + parity), ELT(j - 1 - parity), ELT(j));
+ }
+ }
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_tri_fan)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void)flags;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ INIT(GL_TRIANGLES);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j = start + 2; j < count; j++) {
+ /* For trifans, all edges are boundary.
+ */
+ GLuint ejs = ELT(start);
+ GLuint ej1 = ELT(j - 1);
+ GLuint ej = ELT(j);
+ GLboolean efs = EDGEFLAG_GET(ejs);
+ GLboolean ef1 = EDGEFLAG_GET(ej1);
+ GLboolean ef = EDGEFLAG_GET(ej);
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+ EDGEFLAG_SET(ejs, GL_TRUE);
+ EDGEFLAG_SET(ej1, GL_TRUE);
+ EDGEFLAG_SET(ej, GL_TRUE);
+ RENDER_TRI(ejs, ej1, ej);
+ EDGEFLAG_SET(ejs, efs);
+ EDGEFLAG_SET(ej1, ef1);
+ EDGEFLAG_SET(ej, ef);
+ }
+ }
+ else {
+ for (j = start + 2; j < count; j++) {
+ RENDER_TRI(ELT(start), ELT(j - 1), ELT(j));
+ }
+ }
+
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_poly)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j = start + 2;
+ LOCAL_VARS;
+ (void)flags;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ INIT(GL_TRIANGLES);
+
+ if (NEED_EDGEFLAG_SETUP) {
+ GLboolean efstart = EDGEFLAG_GET(ELT(start));
+ GLboolean efcount = EDGEFLAG_GET(ELT(count - 1));
+
+ /* If the primitive does not begin here, the first edge
+ * is non-boundary.
+ */
+ if (!TEST_PRIM_BEGIN(flags)) {
+ EDGEFLAG_SET(ELT(start), GL_FALSE);
+ }
+ else {
+ RESET_STIPPLE;
+ }
+
+ /* If the primitive does not end here, the final edge is
+ * non-boundary.
+ */
+ if (!TEST_PRIM_END(flags)) {
+ EDGEFLAG_SET(ELT(count - 1), GL_FALSE);
+ }
+
+ /* Draw the first triangles (possibly zero)
+ */
+ if (j+1<count) {
+ GLboolean ef = EDGEFLAG_GET(ELT(j));
+ EDGEFLAG_SET(ELT(j), GL_FALSE);
+ RENDER_TRI(ELT(j - 1), ELT(j), ELT(start));
+ EDGEFLAG_SET(ELT(j), ef);
+ j++;
+
+ /* Don't render the first edge again:
+ */
+ EDGEFLAG_SET(ELT(start), GL_FALSE);
+
+ for (;j+1<count;j++) {
+ GLboolean efj = EDGEFLAG_GET(ELT(j));
+ EDGEFLAG_SET(ELT(j), GL_FALSE);
+ RENDER_TRI(ELT(j - 1), ELT(j), ELT(start));
+ EDGEFLAG_SET(ELT(j), efj);
+ }
+ }
+
+ /* Draw the last or only triangle
+ */
+ if (j < count) {
+ RENDER_TRI(ELT(j-1), ELT(j), ELT(start));
+ }
+
+ /* Restore the first and last edgeflags:
+ */
+ EDGEFLAG_SET(ELT(count - 1), efcount);
+ EDGEFLAG_SET(ELT(start), efstart);
+ }
+ else {
+ for (j = start + 2; j < count; j++) {
+ RENDER_TRI(ELT(j - 1), ELT(j), ELT(start));
+ }
+ }
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_quads)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void)flags;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ INIT(GL_TRIANGLES);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j = start + 3; j < count; j += 4) {
+ /* Use user-specified edgeflags for quads.
+ */
+ RESET_STIPPLE;
+ RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j));
+ }
+ }
+ else {
+ for (j = start + 3; j < count; j += 4) {
+ RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j));
+ }
+ }
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_quad_strip)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void)flags;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ INIT(GL_TRIANGLES);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j = start + 3; j < count; j += 2) {
+ /* All edges are boundary. Set edgeflags to 1, draw the
+ * quad, and restore them to the original values.
+ */
+ GLboolean ef3 = EDGEFLAG_GET(ELT(j - 3));
+ GLboolean ef2 = EDGEFLAG_GET(ELT(j - 2));
+ GLboolean ef1 = EDGEFLAG_GET(ELT(j - 1));
+ GLboolean ef = EDGEFLAG_GET(ELT(j));
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+ EDGEFLAG_SET(ELT(j - 3), GL_TRUE);
+ EDGEFLAG_SET(ELT(j - 2), GL_TRUE);
+ EDGEFLAG_SET(ELT(j - 1), GL_TRUE);
+ EDGEFLAG_SET(ELT(j), GL_TRUE);
+ RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j));
+ EDGEFLAG_SET(ELT(j - 3), ef3);
+ EDGEFLAG_SET(ELT(j - 2), ef2);
+ EDGEFLAG_SET(ELT(j - 1), ef1);
+ EDGEFLAG_SET(ELT(j), ef);
+ }
+ }
+ else {
+ for (j = start + 3; j < count; j += 2) {
+ RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j));
+ }
+ }
+ POSTFIX;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+static void TAG(render_noop)(GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
+{
+ (void)(ctx && start && count && flags);
+}
+
+RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON + 2])(GLcontext *,
+ GLuint,
+ GLuint,
+ GLuint) =
+{
+ TAG(render_points),
+ TAG(render_lines),
+ TAG(render_line_loop),
+ TAG(render_line_strip),
+ TAG(render_triangles),
+ TAG(render_tri_strip),
+ TAG(render_tri_fan),
+ TAG(render_quads),
+ TAG(render_quad_strip),
+ TAG(render_poly),
+ TAG(render_noop),
+};
+
+#ifndef PRESERVE_VB_DEFS
+#undef RENDER_TRI
+#undef RENDER_QUAD
+#undef RENDER_LINE
+#undef RENDER_POINTS
+#undef LOCAL_VARS
+#undef INIT
+#undef POSTFIX
+#undef RESET_STIPPLE
+#undef DBG
+#undef ELT
+#undef RENDER_TAB_QUALIFIER
+#endif
+
+#ifndef PRESERVE_TAG
+#undef TAG
+#endif
+
+#undef PRESERVE_VB_DEFS
+#undef PRESERVE_TAG
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef XFree86Server
+# include "xf86.h"
+# include "xf86_OSproc.h"
+# include "xf86_ansic.h"
+# define _DRM_MALLOC xalloc
+# define _DRM_FREE xfree
+# ifndef XFree86LOADER
+# include <sys/mman.h>
+# endif
+#else
+# include <stdio.h>
+# include <stdlib.h>
+# include <unistd.h>
+# include <string.h>
+# include <ctype.h>
+# include <fcntl.h>
+# include <errno.h>
+# include <signal.h>
+# include <sys/types.h>
+# include <sys/ioctl.h>
+# include <sys/mman.h>
+# include <sys/time.h>
+# ifdef DRM_USE_MALLOC
+# define _DRM_MALLOC malloc
+# define _DRM_FREE free
+extern int xf86InstallSIGIOHandler(int fd, void (*f)(int, void *), void *);
+extern int xf86RemoveSIGIOHandler(int fd);
+# else
+# include <X11/Xlibint.h>
+# define _DRM_MALLOC Xmalloc
+# define _DRM_FREE Xfree
+# endif
+#endif
+
+/* Not all systems have MAP_FAILED defined */
+#ifndef MAP_FAILED
+#define MAP_FAILED ((void *)-1)
+#endif
+
+#ifdef __linux__
+#include <sys/sysmacros.h> /* for makedev() */
+#endif
+#include "xf86drm.h"
+#include "xf86drmVIA.h"
+#include "drm.h"
+#include "via_common.h"
+int drmVIAAgpInit(int fd, int offset, int size)
+{
+ drm_via_agp_t agp;
+ agp.offset = offset;
+ agp.size = size;
+
+ if (ioctl(fd, DRM_IOCTL_VIA_AGP_INIT, &agp) < 0) {
+ return -errno;
+ }
+ else {
+ return 0;
+ }
+}
+
+int drmVIAFBInit(int fd, int offset, int size)
+{
+ drm_via_fb_t fb;
+ fb.offset = offset;
+ fb.size = size;
+
+ if (ioctl(fd, DRM_IOCTL_VIA_FB_INIT, &fb) < 0) {
+ return -errno;
+ }
+ else
+ return 0;
+}
+
+int drmVIAInitMAP(int fd, drmVIAInit *info)
+{
+ drm_via_init_t init;
+
+ memset(&init, 0, sizeof(drm_via_init_t));
+ init.func = VIA_INIT_MAP;
+ init.sarea_priv_offset = info->sarea_priv_offset;
+ init.fb_offset = info->fb_offset;
+ init.mmio_offset = info->mmio_offset;
+ init.agpAddr = info->agpAddr;
+
+ if (ioctl(fd, DRM_IOCTL_VIA_MAP_INIT, &init ) < 0) {
+ return -errno;
+ }
+ else
+ return 0;
+}
+
+int drmVIAAllocateDMA(int fd, drmVIADMABuf *buf)
+{
+ if (drmAddMap(fd, 0, buf->size,
+ DRM_SHM, 0,
+ &buf->index) < 0) {
+ return -errno;
+ }
+
+ if (drmMap(fd,(drmHandle)buf->index,
+ buf->size,(drmAddressPtr)(&buf->address)) < 0) {
+ return -errno;
+ }
+
+ memset(buf->address, 0, buf->size);
+
+ return 0;
+}
+
+int drmVIAReleaseDMA(int fd, drmVIADMABuf *buf)
+{
+ if (drmUnmap((drmAddress)(buf->address), buf->size) < 0)
+ return -errno;
+
+ return 0;
+}
--- /dev/null
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __XF86DRI_VIA_H__
+#define __XF86DRI_VIA_H__
+
+typedef struct {
+ unsigned long sarea_priv_offset;
+ unsigned long fb_offset;
+ unsigned long mmio_offset;
+ unsigned long agpAddr;
+} drmVIAInit;
+
+typedef struct {
+ unsigned int offset;
+ unsigned int size;
+ unsigned int index;
+} drmVIAAGPBuf;
+
+typedef struct {
+ unsigned int offset;
+ unsigned int size;
+ unsigned long index;
+ unsigned long *address;
+} drmVIADMABuf;
+
+extern int drmVIAAgpInit(int fd, int offset, int size);
+extern int drmVIAFBInit(int fd, int offset, int size);
+extern int drmVIAInitMAP(int fd, drmVIAInit *info);
+extern int drmVIAAllocateDMA(int fd, drmVIADMABuf *buf);
+extern int drmVIAReleaseDMA(int fd, drmVIADMABuf *buf);
+
+#endif