[clangd] Fix ps4 buildbot failure.
authorHaojian Wu <hokein.wu@gmail.com>
Tue, 19 Nov 2019 09:39:19 +0000 (10:39 +0100)
committerHaojian Wu <hokein.wu@gmail.com>
Tue, 19 Nov 2019 09:42:27 +0000 (10:42 +0100)
dynamic_cast on ps4 buildbot seems relying on rtti flag which is off by
default. Remove the dynamic_cast in the tests.

clang-tools-extra/clangd/unittests/RenameTests.cpp

index b7678f1d5fe494ec68a9e13f09bd554ead2d1dbe..8dedcf579fd33314e8681e0fa1388f79c24dd42c 100644 (file)
@@ -210,8 +210,6 @@ TEST(RenameTest, WithinFileRename) {
           [[Foo]] foo;
           const Baz &BazReference = foo;
           const Baz *BazPointer = &foo;
-          dynamic_cast<const [[^Foo]] &>(BazReference).getValue();
-          dynamic_cast<const [[^Foo]] *>(BazPointer)->getValue();
           reinterpret_cast<const [[^Foo]] *>(BazPointer)->getValue();
           static_cast<const [[^Foo]] &>(BazReference).getValue();
           static_cast<const [[^Foo]] *>(BazPointer)->getValue();