#include "ephysics_test.h"
+typedef struct _Velocity_Data Velocity_Data;
+
+struct _Velocity_Data {
+ Test_Data base;
+ EPhysics_Body *body;
+ double old_vx;
+ double old_vy;
+ double old_vaz;
+ double last_time;
+};
+
static Eina_Bool
_on_keydown(void *data, Evas_Object *obj __UNUSED__, Evas_Object *src __UNUSED__, Evas_Callback_Type type, void *event_info)
{
static void
_update_vel_cb(void *data, EPhysics_Body *body, void *event_info __UNUSED__)
{
- char linear_vel[64], angular_vel[64];
- Test_Data *test_data = data;
- double vx, vy, vaz;
+ Velocity_Data *velocity_data = data;
+ Eina_Bool first_call = EINA_FALSE;
+ double vx, vy, ax, ay, vaz, aaz;
+ double time_now, delta_time;
+ char buff[64];
+
+ if (!velocity_data->last_time)
+ first_call = EINA_TRUE;
+
+ time_now = ecore_time_get();
+ delta_time = time_now - velocity_data->last_time;
+ velocity_data->last_time = time_now;
vaz = ephysics_body_angular_velocity_get(body);
ephysics_body_linear_velocity_get(body, &vx, &vy);
vx = (vx > 0 || vx <= -0.01) ? vx : 0;
vy = (vy > 0 || vy <= -0.01) ? vy : 0;
- snprintf(linear_vel, sizeof(linear_vel),
- "Linear velocity: x = %.2f, y = %.2f", vx, vy);
- snprintf(angular_vel, sizeof(angular_vel),
- "Angular velocity: z = %.2f", vaz);
-
- elm_layout_text_set(test_data->layout, "linear_vel", linear_vel);
- elm_layout_text_set(test_data->layout, "angular_vel", angular_vel);
+ aaz = (vaz - velocity_data->old_vaz) / delta_time;
+ velocity_data->old_vaz = vaz;
+ ax = (vx - velocity_data->old_vx) / delta_time;
+ velocity_data->old_vx = vx;
+ ay = (vy - velocity_data->old_vy) / delta_time;
+ velocity_data->old_vy = vy;
+
+ if (first_call) return;
+
+ DBG("Delta Time: %0.3lf", delta_time);
+
+ snprintf(buff, sizeof(buff), "Linear velocity: %.2f, %.2f", vx, vy);
+ elm_layout_text_set(velocity_data->base.layout, "linear_vel", buff);
+ snprintf(buff, sizeof(buff), "Linear acceleration: %.2f, %.2f", ax, ay);
+ elm_layout_text_set(velocity_data->base.layout, "linear_acc", buff);
+ DBG("Vx: %0.3lf p/s Ax: %0.3lf p/s/s", vx, ax);
+ DBG("Vy: %0.3lf p/s Ay: %0.3lf p/s/s", vy, ay);
+
+ snprintf(buff, sizeof(buff), "Angular velocity: %.2f", vaz);
+ elm_layout_text_set(velocity_data->base.layout, "angular_vel", buff);
+ snprintf(buff, sizeof(buff), "Angular acceleration: %.2f", aaz);
+ elm_layout_text_set(velocity_data->base.layout, "angular_acc", buff);
+ DBG("Va: %0.3lf d/s Aa: %0.3lf d/s/s", vaz, aaz);
}
static void
-_world_populate(Test_Data *test_data)
+_world_populate(Velocity_Data *velocity_data)
{
Evas_Object *sphere, *shadow;
- EPhysics_Body *fall_body;
+ EPhysics_Body *sphere_body;
- shadow = elm_layout_add(test_data->win);
+ shadow = elm_layout_add(velocity_data->base.win);
elm_layout_file_set(
shadow, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball");
evas_object_move(shadow, WIDTH / 3, FLOOR_Y);
evas_object_resize(shadow, 54, 3);
evas_object_show(shadow);
- test_data->evas_objs = eina_list_append(test_data->evas_objs, shadow);
+ velocity_data->base.evas_objs = eina_list_append(
+ velocity_data->base.evas_objs, shadow);
- sphere = elm_image_add(test_data->win);
+ sphere = elm_image_add(velocity_data->base.win);
elm_image_file_set(
sphere, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "red-ball");
evas_object_move(sphere, WIDTH / 3, FLOOR_Y - 54);
evas_object_resize(sphere, 54, 54);
evas_object_show(sphere);
- test_data->evas_objs = eina_list_append(test_data->evas_objs, sphere);
-
- fall_body = ephysics_body_circle_add(test_data->world);
- ephysics_body_evas_object_set(fall_body, sphere, EINA_TRUE);
- ephysics_body_restitution_set(fall_body, 0.8);
- ephysics_body_friction_set(fall_body, 0.2);
- ephysics_body_event_callback_add(fall_body, EPHYSICS_CALLBACK_BODY_UPDATE,
+ velocity_data->base.evas_objs = eina_list_append(
+ velocity_data->base.evas_objs, sphere);
+
+ sphere_body = ephysics_body_circle_add(velocity_data->base.world);
+ ephysics_body_evas_object_set(sphere_body, sphere, EINA_TRUE);
+ ephysics_body_restitution_set(sphere_body, 0.8);
+ ephysics_body_friction_set(sphere_body, 1);
+ ephysics_body_sleeping_threshold_set(sphere_body, 0, 0);
+ ephysics_body_damping_set(sphere_body, 0.2, 0.2);
+ ephysics_body_event_callback_add(sphere_body, EPHYSICS_CALLBACK_BODY_UPDATE,
update_object_cb, shadow);
- ephysics_body_event_callback_add(fall_body, EPHYSICS_CALLBACK_BODY_UPDATE,
- _update_vel_cb, test_data);
- ephysics_body_event_callback_add(fall_body, EPHYSICS_CALLBACK_BODY_STOPPED,
- _update_vel_cb, test_data);
- test_data->bodies = eina_list_append(test_data->bodies, fall_body);
- test_data->data = fall_body;
+ ephysics_body_event_callback_add(sphere_body, EPHYSICS_CALLBACK_BODY_UPDATE,
+ _update_vel_cb, velocity_data);
+ ephysics_body_event_callback_add(sphere_body, EPHYSICS_CALLBACK_BODY_STOPPED,
+ _update_vel_cb, velocity_data);
+ velocity_data->base.bodies = eina_list_append(velocity_data->base.bodies,
+ sphere_body);
+ velocity_data->body = sphere_body;
}
static void
_restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
- Test_Data *test_data = data;
+ Velocity_Data *velocity_data = data;
DBG("Restart pressed");
- elm_object_event_callback_del(test_data->win, _on_keydown, test_data->data);
- test_clean(test_data);
- _world_populate(test_data);
- elm_object_event_callback_add(test_data->win, _on_keydown, test_data->data);
+ test_clean((Test_Data *)velocity_data);
+ _world_populate(velocity_data);
+ velocity_data->old_vx = 0;
+ velocity_data->old_vy = 0;
+ velocity_data->old_vaz = 0;
+ velocity_data->last_time = 0;
}
+static void
+_win_del(void *data, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
+{
+ Velocity_Data *velocity_data = data;
+
+ test_clean((Test_Data *)velocity_data);
+ evas_object_del(velocity_data->base.layout);
+ ephysics_world_del(velocity_data->base.world);
+ free(velocity_data);
+ ephysics_shutdown();
+}
void
test_velocity(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
+ Velocity_Data *velocity_data;
EPhysics_Body *boundary;
EPhysics_World *world;
- Test_Data *test_data;
if (!ephysics_init())
return;
- test_data = test_data_new();
- test_win_add(test_data, "Velocity Getters", EINA_TRUE);
-
- elm_layout_signal_callback_add(test_data->layout, "restart", "test-theme",
- _restart, test_data);
- elm_layout_text_set(test_data->layout, "linear_vel",
- "Linear velocity: 0, 0");
- elm_layout_text_set(test_data->layout, "angular_vel", "Angular velocity: 0");
-
- elm_object_signal_emit(test_data->layout, "borders,show", "ephysics_test");
- elm_object_signal_emit(test_data->layout, "arrows,show", "ephysics_test");
- elm_object_signal_emit(test_data->layout, "velocity,show", "ephysics_test");
+ velocity_data = calloc(1, sizeof(Velocity_Data));
+ if (!velocity_data)
+ {
+ ERR("Failed to create test data");
+ ephysics_shutdown();
+ return;
+ }
+
+ test_win_add((Test_Data *)velocity_data, "Velocity Getters", EINA_FALSE);
+ evas_object_smart_callback_add(velocity_data->base.win,
+ "delete,request", _win_del, velocity_data);
+ elm_layout_signal_callback_add(velocity_data->base.layout, "restart",
+ "test-theme", _restart, velocity_data);
+
+ elm_object_signal_emit(velocity_data->base.layout, "borders,show",
+ "ephysics_test");
+ elm_object_signal_emit(velocity_data->base.layout, "arrows,show",
+ "ephysics_test");
+ elm_object_signal_emit(velocity_data->base.layout, "velocity,show",
+ "ephysics_test");
world = ephysics_world_new();
ephysics_world_render_geometry_set(world, 50, 40, WIDTH - 100, FLOOR_Y - 40);
- test_data->world = world;
+ velocity_data->base.world = world;
- boundary = ephysics_body_bottom_boundary_add(test_data->world);
+ boundary = ephysics_body_bottom_boundary_add(velocity_data->base.world);
ephysics_body_restitution_set(boundary, 0.65);
ephysics_body_friction_set(boundary, 4);
- boundary = ephysics_body_right_boundary_add(test_data->world);
+ boundary = ephysics_body_right_boundary_add(velocity_data->base.world);
ephysics_body_restitution_set(boundary, 0.4);
ephysics_body_friction_set(boundary, 3);
- boundary = ephysics_body_left_boundary_add(test_data->world);
+ boundary = ephysics_body_left_boundary_add(velocity_data->base.world);
ephysics_body_restitution_set(boundary, 0.4);
ephysics_body_friction_set(boundary, 3);
- ephysics_body_top_boundary_add(test_data->world);
+ ephysics_body_top_boundary_add(velocity_data->base.world);
- _world_populate(test_data);
- elm_object_event_callback_add(test_data->win, _on_keydown, test_data->data);
+ _world_populate(velocity_data);
+ elm_object_event_callback_add(velocity_data->base.win, _on_keydown,
+ velocity_data->body);
}