if (OtherCand == nullptr)
continue;
- // Handle the very basic of case when the two stores are in the same
- // block so deciding which one forwards is easy. The later one forwards
- // as long as they both have a dependence distance of one to the load.
+ // Handle the very basic case when the two stores are in the same block
+ // so deciding which one forwards is easy. The later one forwards as
+ // long as they both have a dependence distance of one to the load.
if (Cand.Store->getParent() == OtherCand->Store->getParent() &&
Cand.isDependenceDistanceOfOne(PSE) &&
OtherCand->isDependenceDistanceOfOne(PSE)) {