{
DATA32 magic;
Eina_List *points;
-
void *engine_data;
-
struct {
int x, y;
} offset;
-
- Evas_Coord_Rectangle geometry;
-
+ Evas_Coord_Rectangle geometry;
char changed : 1;
};
MAGIC_CHECK_END();
if (obj->layer->evas->events_frozen <= 0)
{
- if (!evas_event_passes_through(obj))
- was = evas_object_is_in_output_rect(obj,
- obj->layer->evas->pointer.x,
- obj->layer->evas->pointer.y, 1, 1);
+ if (!evas_event_passes_through(obj))
+ was = evas_object_is_in_output_rect(obj,
+ obj->layer->evas->pointer.x,
+ obj->layer->evas->pointer.y, 1, 1);
}
if (!o->points)
{
- o->offset.x = obj->cur.geometry.x;
- o->offset.y = obj->cur.geometry.y;
+ o->offset.x = obj->cur.geometry.x;
+ o->offset.y = obj->cur.geometry.y;
}
else
{
- /* Update all points and take offset into account. */
- Eina_List *over;
+ /* Update all points and take offset into account. */
+ Eina_List *over;
EINA_LIST_FOREACH(o->points, over, p)
- {
- p->x += o->offset.x;
- p->y += o->offset.y;
- }
+ {
+ p->x += o->offset.x;
+ p->y += o->offset.y;
+ }
}
p = malloc(sizeof(Evas_Polygon_Point));
if (!o->points)
{
- obj->cur.geometry.x = p->x;
- obj->cur.geometry.y = p->y;
- obj->cur.geometry.w = 2;
- obj->cur.geometry.h = 2;
+ obj->cur.geometry.x = p->x;
+ obj->cur.geometry.y = p->y;
+ obj->cur.geometry.w = 2;
+ obj->cur.geometry.h = 2;
}
else
{
- if (p->x < obj->cur.geometry.x) min_x = p->x;
- else min_x = obj->cur.geometry.x;
- if (p->x > (obj->cur.geometry.x + obj->cur.geometry.w - 2)) max_x = p->x;
- else max_x = obj->cur.geometry.x + obj->cur.geometry.w - 2;
- if (p->y < obj->cur.geometry.y) min_y = p->y;
- else min_y = obj->cur.geometry.y;
- if (p->y > (obj->cur.geometry.y + obj->cur.geometry.h - 2)) max_y = p->y;
- else max_y = obj->cur.geometry.y + obj->cur.geometry.h - 2;
- obj->cur.geometry.x = min_x;
- obj->cur.geometry.y = min_y;
- obj->cur.geometry.w = max_x - min_x + 2;
- obj->cur.geometry.h = max_y - min_y + 2;
+ if (p->x < obj->cur.geometry.x) min_x = p->x;
+ else min_x = obj->cur.geometry.x;
+ if (p->x > (obj->cur.geometry.x + obj->cur.geometry.w - 2))
+ max_x = p->x;
+ else max_x = obj->cur.geometry.x + obj->cur.geometry.w - 2;
+ if (p->y < obj->cur.geometry.y) min_y = p->y;
+ else min_y = obj->cur.geometry.y;
+ if (p->y > (obj->cur.geometry.y + obj->cur.geometry.h - 2))
+ max_y = p->y;
+ else max_y = obj->cur.geometry.y + obj->cur.geometry.h - 2;
+ obj->cur.geometry.x = min_x;
+ obj->cur.geometry.y = min_y;
+ obj->cur.geometry.w = max_x - min_x + 2;
+ obj->cur.geometry.h = max_y - min_y + 2;
}
o->points = eina_list_append(o->points, p);
o->offset.x = 0;
o->offset.y = 0;
-//// obj->cur.cache.geometry.validity = 0;
- o->changed = 1;
+ //// obj->cur.cache.geometry.validity = 0;
+ o->changed = EINA_TRUE;
evas_object_change(obj);
evas_object_clip_dirty(obj);
evas_object_coords_recalc(obj);
if (obj->layer->evas->events_frozen <= 0)
{
- is = evas_object_is_in_output_rect(obj,
- obj->layer->evas->pointer.x,
- obj->layer->evas->pointer.y, 1, 1);
- if (!evas_event_passes_through(obj))
- {
- if ((is ^ was) && obj->cur.visible)
- evas_event_feed_mouse_move(obj->layer->evas,
- obj->layer->evas->pointer.x,
- obj->layer->evas->pointer.y,
- obj->layer->evas->last_timestamp,
- NULL);
- }
+ is = evas_object_is_in_output_rect(obj,
+ obj->layer->evas->pointer.x,
+ obj->layer->evas->pointer.y, 1, 1);
+ if (!evas_event_passes_through(obj))
+ {
+ if ((is ^ was) && obj->cur.visible)
+ evas_event_feed_mouse_move(obj->layer->evas,
+ obj->layer->evas->pointer.x,
+ obj->layer->evas->pointer.y,
+ obj->layer->evas->last_timestamp,
+ NULL);
+ }
}
evas_object_inform_call_move(obj);
evas_object_inform_call_resize(obj);
return;
MAGIC_CHECK_END();
was = evas_object_is_in_output_rect(obj,
- obj->layer->evas->pointer.x,
- obj->layer->evas->pointer.y, 1, 1);
+ obj->layer->evas->pointer.x,
+ obj->layer->evas->pointer.y, 1, 1);
while (o->points)
{
- free(o->points->data);
- o->points = eina_list_remove(o->points, o->points->data);
+ free(o->points->data);
+ o->points = eina_list_remove(o->points, o->points->data);
}
obj->cur.geometry.x = 0;
obj->cur.geometry.y = 0;
obj->cur.geometry.w = 0;
obj->cur.geometry.h = 0;
-//// obj->cur.cache.geometry.validity = 0;
- o->changed = 1;
+ //// obj->cur.cache.geometry.validity = 0;
+ o->changed = EINA_TRUE;
evas_object_change(obj);
evas_object_clip_dirty(obj);
evas_object_coords_recalc(obj);
is = evas_object_is_in_output_rect(obj,
- obj->layer->evas->pointer.x,
- obj->layer->evas->pointer.y, 1, 1);
+ obj->layer->evas->pointer.x,
+ obj->layer->evas->pointer.y, 1, 1);
if ((is || was) && obj->cur.visible)
evas_event_feed_mouse_move(obj->layer->evas,
- obj->layer->evas->pointer.x,
- obj->layer->evas->pointer.y,
- obj->layer->evas->last_timestamp,
- NULL);
+ obj->layer->evas->pointer.x,
+ obj->layer->evas->pointer.y,
+ obj->layer->evas->last_timestamp,
+ NULL);
evas_object_inform_call_move(obj);
evas_object_inform_call_resize(obj);
}
/* free obj */
while (o->points)
{
- free(o->points->data);
- o->points = eina_list_remove(o->points, o->points->data);
+ free(o->points->data);
+ o->points = eina_list_remove(o->points, o->points->data);
}
o->engine_data = obj->layer->evas->engine.func->polygon_points_clear(obj->layer->evas->engine.data.output,
- obj->layer->evas->engine.data.context,
- o->engine_data);
+ obj->layer->evas->engine.data.context,
+ o->engine_data);
o->magic = 0;
EVAS_MEMPOOL_FREE(_mp_obj, o);
}
/* render object to surface with context, and offxet by x,y */
o = (Evas_Object_Polygon *)(obj->object_data);
obj->layer->evas->engine.func->context_color_set(output,
- context,
- obj->cur.cache.clip.r,
- obj->cur.cache.clip.g,
- obj->cur.cache.clip.b,
- obj->cur.cache.clip.a);
+ context,
+ obj->cur.cache.clip.r,
+ obj->cur.cache.clip.g,
+ obj->cur.cache.clip.b,
+ obj->cur.cache.clip.a);
obj->layer->evas->engine.func->context_multiplier_unset(output,
- context);
+ context);
obj->layer->evas->engine.func->context_render_op_set(output, context,
- obj->cur.render_op);
+ obj->cur.render_op);
if (o->changed)
{
- o->engine_data = obj->layer->evas->engine.func->polygon_points_clear(obj->layer->evas->engine.data.output,
- obj->layer->evas->engine.data.context,
- o->engine_data);
- EINA_LIST_FOREACH(o->points, l, p)
- {
- //px = evas_coord_world_x_to_screen(obj->layer->evas, p->x);
- //py = evas_coord_world_y_to_screen(obj->layer->evas, p->y);
- o->engine_data = obj->layer->evas->engine.func->polygon_point_add(obj->layer->evas->engine.data.output,
- obj->layer->evas->engine.data.context,
- o->engine_data,
- p->x, p->y);
- }
+ o->engine_data = obj->layer->evas->engine.func->polygon_points_clear(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ o->engine_data);
+ EINA_LIST_FOREACH(o->points, l, p)
+ {
+ //px = evas_coord_world_x_to_screen(obj->layer->evas, p->x);
+ //py = evas_coord_world_y_to_screen(obj->layer->evas, p->y);
+ o->engine_data = obj->layer->evas->engine.func->polygon_point_add(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ o->engine_data,
+ p->x, p->y);
+ }
}
if (o->engine_data)
obj->layer->evas->engine.func->polygon_draw(output,
- context,
- surface,
- o->engine_data,
- o->offset.x + x, o->offset.y + y);
+ context,
+ surface,
+ o->engine_data,
+ o->offset.x + x, o->offset.y + y);
}
static void
/* if someone is clipping this obj - go calculate the clipper */
if (obj->cur.clipper)
{
- if (obj->cur.cache.clip.dirty)
- evas_object_clip_recalc(obj->cur.clipper);
- obj->cur.clipper->func->render_pre(obj->cur.clipper);
+ if (obj->cur.cache.clip.dirty)
+ evas_object_clip_recalc(obj->cur.clipper);
+ obj->cur.clipper->func->render_pre(obj->cur.clipper);
}
/* now figure what changed and add draw rects */
/* if it just became visible or invisible */
was_v = evas_object_was_visible(obj);
if (is_v != was_v)
{
- evas_object_render_pre_visible_change(&obj->layer->evas->clip_changes, obj, is_v, was_v);
- goto done;
+ evas_object_render_pre_visible_change(&obj->layer->evas->clip_changes, obj, is_v, was_v);
+ goto done;
}
if ((obj->cur.map != obj->prev.map) ||
(obj->cur.usemap != obj->prev.usemap))
{
- evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
+ evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
}
/* it's not visible - we accounted for it appearing or not so just abort */
/* if we restacked (layer or just within a layer) */
if (obj->restack)
{
- evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
- goto done;
+ evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
+ goto done;
}
/* if it changed render op */
if (obj->cur.render_op != obj->prev.render_op)
{
- evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
- goto done;
+ evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
+ goto done;
}
/* if it changed color */
if ((obj->cur.color.r != obj->prev.color.r) ||
(obj->cur.color.b != obj->prev.color.b) ||
(obj->cur.color.a != obj->prev.color.a))
{
- evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
- goto done;
+ evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
+ goto done;
}
/* if it changed geometry - and obviously not visibility or color */
/* calculate differences since we have a constant color fill */
(obj->cur.geometry.h != obj->prev.geometry.h) ||
(o->changed))
{
- evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
- goto done;
+ evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
+ goto done;
}
done:
if ((obj->cur.geometry.x != obj->prev.geometry.x) ||