Changed the bitmap drawing logic for ColorPickerPresenter
authorDebajit Das <debajit.das@samsung.com>
Fri, 6 Sep 2013 06:30:30 +0000 (12:00 +0530)
committerDebajit Das <debajit.das@samsung.com>
Wed, 11 Sep 2013 11:51:49 +0000 (17:21 +0530)
Signed-off-by: Debajit Das <debajit.das@samsung.com>
Change-Id: Ibce7da607143b9a9ad9a3675f0e86df8d9076a00

src/ui/controls/FUiCtrl_ColorPickerPresenter.cpp

index 1917d27..c80d88d 100644 (file)
@@ -1437,7 +1437,7 @@ _ColorPickerPresenter::DrawResourceBitmap(Canvas& canvas, const FloatRectangle&
        }
        else
        {
-               r = canvas.DrawBitmap(CoordinateSystem::AlignToDevice(bounds), *pBitmap);
+               r = canvas.DrawBitmap(CoordinateSystem::AlignToDevice(FloatPoint(bounds.x, bounds.y)), *pBitmap);
                SysTryReturnResult(NID_UI_CTRL, r == E_SUCCESS, r, "Propagating.");
        }
        return r;