}
-// Generate StoreField code, value is passed in a0 register.
+// Generate StoreTransition code, value is passed in a0 register.
// After executing generated code, the receiver_reg and name_reg
// may be clobbered.
-void StubCompiler::GenerateStoreField(MacroAssembler* masm,
- Handle<JSObject> object,
- LookupResult* lookup,
- Handle<Map> transition,
- Handle<Name> name,
- Register receiver_reg,
- Register name_reg,
- Register value_reg,
- Register scratch1,
- Register scratch2,
- Label* miss_label,
- Label* miss_restore_name) {
+void StubCompiler::GenerateStoreTransition(MacroAssembler* masm,
+ Handle<JSObject> object,
+ LookupResult* lookup,
+ Handle<Map> transition,
+ Handle<Name> name,
+ Register receiver_reg,
+ Register name_reg,
+ Register value_reg,
+ Register scratch1,
+ Register scratch2,
+ Label* miss_label,
+ Label* miss_restore_name) {
// a0 : value.
Label exit;
// Check that the map of the object hasn't changed.
- CompareMapMode mode = transition.is_null() ? ALLOW_ELEMENT_TRANSITION_MAPS
- : REQUIRE_EXACT_MAP;
__ CheckMap(receiver_reg, scratch1, Handle<Map>(object->map()), miss_label,
- DO_SMI_CHECK, mode);
+ DO_SMI_CHECK, REQUIRE_EXACT_MAP);
// Perform global security token check if needed.
if (object->IsJSGlobalProxy()) {
}
// Check that we are allowed to write this.
- if (!transition.is_null() && object->GetPrototype()->IsJSObject()) {
+ if (object->GetPrototype()->IsJSObject()) {
JSObject* holder;
// holder == object indicates that no property was found.
if (lookup->holder() != *object) {
ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded());
// Perform map transition for the receiver if necessary.
- if (!transition.is_null() && (object->map()->unused_property_fields() == 0)) {
+ if (object->map()->unused_property_fields() == 0) {
// The properties must be extended before we can store the value.
// We jump to a runtime call that extends the properties array.
__ push(receiver_reg);
return;
}
- int index;
- if (!transition.is_null()) {
- // Update the map of the object.
- __ li(scratch1, Operand(transition));
- __ sw(scratch1, FieldMemOperand(receiver_reg, HeapObject::kMapOffset));
+ // Update the map of the object.
+ __ li(scratch1, Operand(transition));
+ __ sw(scratch1, FieldMemOperand(receiver_reg, HeapObject::kMapOffset));
+
+ // Update the write barrier for the map field and pass the now unused
+ // name_reg as scratch register.
+ __ RecordWriteField(receiver_reg,
+ HeapObject::kMapOffset,
+ scratch1,
+ name_reg,
+ kRAHasNotBeenSaved,
+ kDontSaveFPRegs,
+ OMIT_REMEMBERED_SET,
+ OMIT_SMI_CHECK);
+
+ int index = transition->instance_descriptors()->GetFieldIndex(
+ transition->LastAdded());
+
+ // Adjust for the number of properties stored in the object. Even in the
+ // face of a transition we can use the old map here because the size of the
+ // object and the number of in-object properties is not going to change.
+ index -= object->map()->inobject_properties();
+
+ // TODO(verwaest): Share this code as a code stub.
+ if (index < 0) {
+ // Set the property straight into the object.
+ int offset = object->map()->instance_size() + (index * kPointerSize);
+ __ sw(value_reg, FieldMemOperand(receiver_reg, offset));
+
+ // Skip updating write barrier if storing a smi.
+ __ JumpIfSmi(value_reg, &exit);
- // Update the write barrier for the map field and pass the now unused
- // name_reg as scratch register.
+ // Update the write barrier for the array address.
+ // Pass the now unused name_reg as a scratch register.
+ __ mov(name_reg, value_reg);
__ RecordWriteField(receiver_reg,
- HeapObject::kMapOffset,
- scratch1,
+ offset,
name_reg,
+ scratch1,
kRAHasNotBeenSaved,
- kDontSaveFPRegs,
- OMIT_REMEMBERED_SET,
- OMIT_SMI_CHECK);
- index = transition->instance_descriptors()->GetFieldIndex(
- transition->LastAdded());
+ kDontSaveFPRegs);
} else {
- index = lookup->GetFieldIndex().field_index();
+ // Write to the properties array.
+ int offset = index * kPointerSize + FixedArray::kHeaderSize;
+ // Get the properties array
+ __ lw(scratch1,
+ FieldMemOperand(receiver_reg, JSObject::kPropertiesOffset));
+ __ sw(value_reg, FieldMemOperand(scratch1, offset));
+
+ // Skip updating write barrier if storing a smi.
+ __ JumpIfSmi(value_reg, &exit);
+
+ // Update the write barrier for the array address.
+ // Ok to clobber receiver_reg and name_reg, since we return.
+ __ mov(name_reg, value_reg);
+ __ RecordWriteField(scratch1,
+ offset,
+ name_reg,
+ receiver_reg,
+ kRAHasNotBeenSaved,
+ kDontSaveFPRegs);
}
+ // Return the value (register v0).
+ ASSERT(value_reg.is(a0));
+ __ bind(&exit);
+ __ mov(v0, a0);
+ __ Ret();
+}
+
+
+// Generate StoreField code, value is passed in a0 register.
+// When leaving generated code after success, the receiver_reg and name_reg
+// may be clobbered. Upon branch to miss_label, the receiver and name
+// registers have their original values.
+void StubCompiler::GenerateStoreField(MacroAssembler* masm,
+ Handle<JSObject> object,
+ LookupResult* lookup,
+ Register receiver_reg,
+ Register name_reg,
+ Register value_reg,
+ Register scratch1,
+ Register scratch2,
+ Label* miss_label) {
+ // a0 : value
+ Label exit;
+
+ // Check that the map of the object hasn't changed.
+ __ CheckMap(receiver_reg, scratch1, Handle<Map>(object->map()), miss_label,
+ DO_SMI_CHECK, ALLOW_ELEMENT_TRANSITION_MAPS);
+
+ // Perform global security token check if needed.
+ if (object->IsJSGlobalProxy()) {
+ __ CheckAccessGlobalProxy(receiver_reg, scratch1, miss_label);
+ }
+
+ // Stub never generated for non-global objects that require access
+ // checks.
+ ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded());
+
+ int index = lookup->GetFieldIndex().field_index();
+
// Adjust for the number of properties stored in the object. Even in the
// face of a transition we can use the old map here because the size of the
// object and the number of in-object properties is not going to change.
index -= object->map()->inobject_properties();
+ // TODO(verwaest): Share this code as a code stub.
if (index < 0) {
// Set the property straight into the object.
int offset = object->map()->instance_size() + (index * kPointerSize);