#include "vk_shader_module.h"
#include "util/mesa-sha1.h"
+#include "vk_alloc.h"
#include "vk_common_entrypoints.h"
#include "vk_device.h"
#include "vk_log.h"
#include "vk_pipeline.h"
#include "vk_util.h"
+void vk_shader_module_init(struct vk_device *device,
+ struct vk_shader_module *module,
+ const VkShaderModuleCreateInfo *create_info)
+{
+ vk_object_base_init(device, &module->base, VK_OBJECT_TYPE_SHADER_MODULE);
+
+ module->nir = NULL;
+
+ module->size = create_info->codeSize;
+ memcpy(module->data, create_info->pCode, module->size);
+
+ _mesa_sha1_compute(module->data, module->size, module->sha1);
+}
+
VKAPI_ATTR VkResult VKAPI_CALL
vk_common_CreateShaderModule(VkDevice _device,
const VkShaderModuleCreateInfo *pCreateInfo,
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
assert(pCreateInfo->flags == 0);
- module = vk_object_alloc(device, pAllocator,
- sizeof(*module) + pCreateInfo->codeSize,
- VK_OBJECT_TYPE_SHADER_MODULE);
+ module = vk_alloc2(&device->alloc, pAllocator,
+ sizeof(*module) + pCreateInfo->codeSize, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (module == NULL)
return VK_ERROR_OUT_OF_HOST_MEMORY;
- module->size = pCreateInfo->codeSize;
- module->nir = NULL;
- memcpy(module->data, pCreateInfo->pCode, module->size);
-
- _mesa_sha1_compute(module->data, module->size, module->sha1);
+ vk_shader_module_init(device, module, pCreateInfo);
*pShaderModule = vk_shader_module_to_handle(module);
VK_DEFINE_NONDISP_HANDLE_CASTS(vk_shader_module, base, VkShaderModule,
VK_OBJECT_TYPE_SHADER_MODULE)
+void vk_shader_module_init(struct vk_device *device,
+ struct vk_shader_module *module,
+ const VkShaderModuleCreateInfo *create_info);
+
uint32_t vk_shader_module_spirv_version(const struct vk_shader_module *mod);
VkResult