Though the unconditional enable/disable code is not a final solution,
we don't want to run into a NULL pointer situation when window group
doesn't link to its DC parent if the DC is disabled in Device Tree.
So this patch simply adds a check to make sure that window group has
a valid parent before running into tegra_windowgroup_enable/disable.
Signed-off-by: Nicolin Chen <nicoleotsuka@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
for (i = 0; i < hub->soc->num_wgrps; i++) {
struct tegra_windowgroup *wgrp = &hub->wgrps[i];
- tegra_windowgroup_enable(wgrp);
+ /* Skip orphaned window group whose parent DC is disabled */
+ if (wgrp->parent)
+ tegra_windowgroup_enable(wgrp);
}
return 0;
for (i = 0; i < hub->soc->num_wgrps; i++) {
struct tegra_windowgroup *wgrp = &hub->wgrps[i];
- tegra_windowgroup_disable(wgrp);
+ /* Skip orphaned window group whose parent DC is disabled */
+ if (wgrp->parent)
+ tegra_windowgroup_disable(wgrp);
}
}