{
SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
fRRect.setRectXY(r, SkIntToScalar(radius), SkIntToScalar(radius));
- fName.appendf("-WH[%ix%i]-corner[%i]", width, height, radius);
+ fName.appendf("-WH-%ix%i-corner-%i", width, height, radius);
}
BlurRoundRectGM(int width, int height)
: fName("blurroundrect") {
- fName.appendf("-WH[%ix%i]-unevenCorners",
- width, height);
+ fName.appendf("-WH-%ix%i-unevenCorners", width, height);
SkVector radii[4];
radii[0].set(SkIntToScalar(30), SkIntToScalar(30));
radii[1].set(SkIntToScalar(10), SkIntToScalar(10));