*
* @since 2.0
*
- * @remarks OnAudioInInterrupted() is called when the application is interrupted by another application and OnAudioInReleased() event can be called at the end of interruption.
- * OnAudioInAudioFocusChanged() is called when the application is interrupted by another application but the end of interruption is not notified.
- * So, the application should handle both events to work properly on various sound scenarios between applications.
+ * @remarks The OnAudioInInterrupted() method is called when an application is interrupted by another application, and the OnAudioInReleased() method is called at the end of this interruption.
+ * The OnAudioInAudioFocusChanged() method is called when an application is interrupted by another application, but the end of this interruption is not be notified.
+ * So, an application must accordingly handle both the events when audio switching occurs between various applications.
+ *
*
* The %IAudioInEventListener interface provides various methods that are called during the operations of %AudioIn.
* %AudioIn captures audio data from the device in asynchronous mode,
*
* @since 2.0
*
- * @remarks OnAudioOutInterrupted() is called when the application is interrupted by another application and OnAudioOutReleased() event can be called at the end of interruption.
- * OnAudioOutAudioFocusChanged() is called when the application is interrupted by another application but the end of interruption is not notified.
- * So, the application should handle both events to work properly on various sound scenarios between applications.
+ * @remarks The OnAudioOutInterrupted() method is called when an application is interrupted by another application, and the OnAudioOutReleased() method is called at the end of this interruption.
+ * The OnAudioOutAudioFocusChanged() method is called when an application is interrupted by another application, but the end of this interruption is not be notified.
+ * So, an application must accordingly handle both the events when audio switching occurs between various applications.
*
* The %IAudioOutEventListener interface represents a listener that receives the AudioOut related events. The %AudioOut class works in asynchronous mode, and when the application plays audio data with the %AudioOut class,
* the caller must implement this interface to receive an event from %AudioOut.
*
* @since 2.0
*
- * @remarks OnPlayerInterrupted() is called when the application is interrupted by another application and OnPlayerReleased() event can be called at the end of interruption.
- * OnPlayerAudioFocusChanged() is called when the application is interrupted by another application but the end of interruption is not notified.
- * So, the application should handle both events to work properly on various sound scenarios between applications.
+ * @remarks The OnPlayerInterrupted() method is called when an application is interrupted by another application, and the OnPlayerReleased() method is called at the end of this interruption.
+ * The OnPlayerAudioFocusChanged() method is called when an application is interrupted by another application, but the end of this interruption is not be notified.
+ * So, an application must accordingly handle both the events when audio switching occurs between various applications.
*
* The %IPlayerEventListener interface specifies the methods used to notify the status of the media player during the media playing events.
* The player engine works asynchronously. Therefore, it is important to implement this listener to ensure that the player flows correctly.
*
* @since 2.0
*
- * @remarks OnTonePlayerInterrupted() is called when the application is interrupted by another application and OnTonePlayerReleased() event can be called at the end of interruption.
- * OnTonePlayerAudioFocusChanged() is called when the application is interrupted by another application but the end of interruption is not notified.
- * So, the application should handle both events to work properly on various sound scenarios between applications.
+ * @remarks The OnTonePlayerInterrupted() method is called when an application is interrupted by another application, and the OnTonePlayerReleased() method is called at the end of this interruption.
+ * The OnTonePlayerAudioFocusChanged() method is called when an application is interrupted by another application, but the end of this interruption is not be notified.
+ * So, an application must accordingly handle both the events when audio switching occurs between various applications.
*
* The %ITonePlayerEventListener interface specifies the methods used to notify the status of the tone player.
*/