mesa: remove old GLView.h header for BeOS
authorBrian Paul <brianp@vmware.com>
Sat, 10 Jan 2009 19:07:58 +0000 (12:07 -0700)
committerBrian Paul <brianp@vmware.com>
Sat, 10 Jan 2009 19:07:58 +0000 (12:07 -0700)
include/GLView.h [deleted file]

diff --git a/include/GLView.h b/include/GLView.h
deleted file mode 100644 (file)
index 8d9d25b..0000000
+++ /dev/null
@@ -1,192 +0,0 @@
-/*******************************************************************************
-/
-/      File:           GLView.h
-/
-/      Copyright 1993-98, Be Incorporated, All Rights Reserved.
-/
-*******************************************************************************/
-
-#ifndef BGLVIEW_H
-#define BGLVIEW_H
-
-#include <GL/gl.h>
-
-#define BGL_RGB                        0
-#define BGL_INDEX              1 
-#define BGL_SINGLE             0
-#define BGL_DOUBLE             2
-#define BGL_DIRECT             0
-#define BGL_INDIRECT   4
-#define BGL_ACCUM              8
-#define BGL_ALPHA              16
-#define BGL_DEPTH              32
-#define BGL_OVERLAY            64
-#define BGL_UNDERLAY   128
-#define BGL_STENCIL            512
-
-#ifdef __cplusplus
-
-
-#include <AppKit.h>
-#include <interface/Window.h>
-#include <interface/View.h>
-#include <interface/Bitmap.h>
-#include <game/WindowScreen.h>
-#include <game/DirectWindow.h>
-
-class BGLView : public BView {
-public:
-
-                                       BGLView(BRect rect, char *name,
-                                               ulong resizingMode, ulong mode,
-                                               ulong options);
-virtual                        ~BGLView();
-
-               void            LockGL();
-               void            UnlockGL();
-               void            SwapBuffers();
-               void            SwapBuffers( bool vSync );
-               BView *     EmbeddedView();
-               status_t    CopyPixelsOut(BPoint source, BBitmap *dest);
-               status_t    CopyPixelsIn(BBitmap *source, BPoint dest);
-virtual        void        ErrorCallback(unsigned long errorCode);     // Mesa's GLenum is uint where Be's ones was ulong!
-               
-virtual        void            Draw(BRect updateRect);
-
-virtual void           AttachedToWindow();
-virtual void        AllAttached();
-virtual void        DetachedFromWindow();
-virtual void        AllDetached();
-virtual void           FrameResized(float width, float height);
-virtual status_t    Perform(perform_code d, void *arg);
-
-       /* The public methods below, for the moment,
-          are just pass-throughs to BView */
-
-virtual status_t    Archive(BMessage *data, bool deep = true) const;
-
-virtual void        MessageReceived(BMessage *msg);
-virtual void        SetResizingMode(uint32 mode);
-
-virtual void        Show();
-virtual void        Hide();
-
-virtual BHandler   *ResolveSpecifier(BMessage *msg, int32 index,
-                                                       BMessage *specifier, int32 form,
-                                                       const char *property);
-virtual status_t    GetSupportedSuites(BMessage *data);
-
-/* New public functions */
-               void            DirectConnected( direct_buffer_info *info );
-               void            EnableDirectMode( bool enabled );
-
-               void *          getGC() { return m_gc; }
-               
-private:
-
-virtual void        _ReservedGLView1();
-virtual void        _ReservedGLView2(); 
-virtual void        _ReservedGLView3(); 
-virtual void        _ReservedGLView4(); 
-virtual void        _ReservedGLView5(); 
-virtual void        _ReservedGLView6(); 
-virtual void        _ReservedGLView7(); 
-virtual void        _ReservedGLView8(); 
-
-                                       BGLView(const BGLView &);
-                                       BGLView     &operator=(const BGLView &);
-
-               void        dither_front();
-               bool        confirm_dither();
-               void        draw(BRect r);
-               
-               void *          m_gc;
-               uint32          m_options;
-               uint32      m_ditherCount;
-               BLocker         m_drawLock;
-               BLocker     m_displayLock;
-               void *          m_clip_info;
-               void *          _Unused1;
-
-               BBitmap *   m_ditherMap;
-               BRect       m_bounds;
-               int16 *     m_errorBuffer[2];
-               uint64      _reserved[8];
-
-       /* Direct Window stuff */
-private:       
-               void            drawScanline( int x1, int x2, int y, void *data );
-static         void            scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2);
-
-               void            lock_draw();
-               void            unlock_draw();
-               bool            validateView();
-};
-
-
-
-class BGLScreen : public BWindowScreen {
-public:
-       BGLScreen(char *name,
-                       ulong screenMode, ulong options,
-                       status_t *error, bool debug=false);
-       ~BGLScreen();
-
-       void            LockGL();
-       void            UnlockGL();
-       void            SwapBuffers();
-       virtual void        ErrorCallback(GLenum errorCode);
-
-       virtual void            ScreenConnected(bool connected);
-       virtual void            FrameResized(float width, float height);
-       virtual status_t    Perform(perform_code d, void *arg);
-
-       /* The public methods below, for the moment,
-          are just pass-throughs to BWindowScreen */
-
-       virtual status_t    Archive(BMessage *data, bool deep = true) const;
-       virtual void        MessageReceived(BMessage *msg);
-
-       virtual void        Show();
-       virtual void        Hide();
-
-       virtual BHandler   *ResolveSpecifier(BMessage *msg,
-                        int32 index,
-                                               BMessage *specifier,
-                                               int32 form,
-                                               const char *property);
-       virtual status_t    GetSupportedSuites(BMessage *data);
-
-private:
-
-       virtual void        _ReservedGLScreen1();
-       virtual void        _ReservedGLScreen2();
-       virtual void        _ReservedGLScreen3();
-       virtual void        _ReservedGLScreen4();
-       virtual void        _ReservedGLScreen5();
-       virtual void        _ReservedGLScreen6();
-       virtual void        _ReservedGLScreen7();
-       virtual void        _ReservedGLScreen8(); 
-
-       BGLScreen(const BGLScreen &);
-       BGLScreen   &operator=(const BGLScreen &);
-
-       void *          m_gc;
-       long            m_options;
-       BLocker         m_drawLock;
-               
-       int32           m_colorSpace;
-       uint32          m_screen_mode;
-               
-       uint64      _reserved[7];
-};
-
-#endif // __cplusplus
-
-#endif // BGLVIEW_H
-
-
-
-
-