bool PreserveLCSSA);
void computePeelCount(Loop *L, unsigned LoopSize,
- TargetTransformInfo::UnrollingPreferences &UP);
+ TargetTransformInfo::UnrollingPreferences &UP,
+ unsigned &TripCount);
bool peelLoop(Loop *L, unsigned PeelCount, LoopInfo *LI, ScalarEvolution *SE,
DominatorTree *DT, AssumptionCache *AC, bool PreserveLCSSA);
}
}
- // 4rd priority is partial unrolling.
+ // 4th priority is loop peeling
+ computePeelCount(L, LoopSize, UP, TripCount);
+ if (UP.PeelCount) {
+ UP.Runtime = false;
+ UP.Count = 1;
+ return ExplicitUnroll;
+ }
+
+ // 5th priority is partial unrolling.
// Try partial unroll only when TripCount could be staticaly calculated.
if (TripCount) {
UP.Partial |= ExplicitUnroll;
<< "Unable to fully unroll loop as directed by unroll(full) pragma "
"because loop has a runtime trip count.");
- // 5th priority is loop peeling
- computePeelCount(L, LoopSize, UP);
- if (UP.PeelCount) {
- UP.Runtime = false;
- UP.Count = 1;
- return ExplicitUnroll;
- }
-
// 6th priority is runtime unrolling.
// Don't unroll a runtime trip count loop when it is disabled.
if (HasRuntimeUnrollDisablePragma(L)) {
// Return the number of iterations we want to peel off.
void llvm::computePeelCount(Loop *L, unsigned LoopSize,
- TargetTransformInfo::UnrollingPreferences &UP) {
+ TargetTransformInfo::UnrollingPreferences &UP,
+ unsigned &TripCount) {
UP.PeelCount = 0;
if (!canPeel(L))
return;
if (!L->empty())
return;
+ // Bail if we know the statically calculated trip count.
+ // In this case we rather prefer partial unrolling.
+ if (TripCount)
+ return;
+
// If the user provided a peel count, use that.
bool UserPeelCount = UnrollForcePeelCount.getNumOccurrences() > 0;
if (UserPeelCount) {