--- /dev/null
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/*
+ * Authors:
+ * Ben Skeggs <darktama@iinet.net.au>
+ */
+
+/*TODO'S
+ *
+ * - Implement remaining arb_f_p opcodes
+ * - Depth write
+ * - Negate on individual components (implement in swizzle code?)
+ * - Reuse input/temp regs, if they're no longer needed.
+ * - Find out whether there's any benifit in ordering registers the way
+ * fglrx does (see r300_reg.h).
+ * - and more...
+ */
+
+#include "glheader.h"
+#include "macros.h"
+#include "enums.h"
+
+#include "program.h"
+#include "nvfragprog.h"
+#include "r300_context.h"
+#if USE_ARB_F_P == 1
+#include "r300_fragprog.h"
+#include "r300_reg.h"
+
+#define PFS_INVAL 0xFFFFFFFF
+
+static void dump_program(struct r300_fragment_program *rp);
+static void emit_arith(struct r300_fragment_program *rp, int op,
+ pfs_reg_t dest, int mask,
+ pfs_reg_t src0, pfs_reg_t src1, pfs_reg_t src2,
+ int flags);
+
+/***************************************
+ * begin: useful data structions for fragment program generation
+ ***************************************/
+
+/* description of r300 native hw instructions */
+const struct {
+ const char *name;
+ int argc;
+ int v_op;
+ int s_op;
+} r300_fpop[] = {
+ { "MAD", 3, R300_FPI0_OUTC_MAD, R300_FPI2_OUTA_MAD },
+ { "DP3", 2, R300_FPI0_OUTC_DP3, PFS_INVAL },
+ { "DP4", 2, R300_FPI0_OUTC_DP4, R300_FPI2_OUTA_DP4 },
+ { "MIN", 2, R300_FPI0_OUTC_MIN, R300_FPI2_OUTA_MIN },
+ { "MAX", 2, R300_FPI0_OUTC_MAX, R300_FPI2_OUTA_MAX },
+ { "CMP", 3, R300_FPI0_OUTC_CMP, R300_FPI2_OUTA_CMP },
+ { "FRC", 1, R300_FPI0_OUTC_FRC, R300_FPI2_OUTA_FRC },
+/* should the vector insns below be REPL_ALPHA? */
+ { "EX2", 1, PFS_INVAL, R300_FPI2_OUTA_EX2 },
+ { "LG2", 1, PFS_INVAL, R300_FPI2_OUTA_LG2 },
+ { "RCP", 1, PFS_INVAL, R300_FPI2_OUTA_RCP },
+ { "RSQ", 1, PFS_INVAL, R300_FPI2_OUTA_RSQ },
+};
+
+#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, \
+ SWIZZLE_##y, \
+ SWIZZLE_##z, \
+ SWIZZLE_ZERO))
+
+/* vector swizzles r300 can support natively, with a couple of
+ * cases we handle specially
+ *
+ * pfs_reg_t.v_swz/pfs_reg_t.s_swz is an index into this table
+ **/
+static const struct r300_pfv_swizzle {
+ const char *name;
+ GLuint hash; /* swizzle value this matches */
+ GLboolean native;
+ GLuint base; /* base value for hw swizzle */
+ GLuint stride; /* difference in base between arg0/1/2 */
+ GLboolean dep_sca;
+} v_swiz[] = {
+/* native swizzles */
+ { "xyz", MAKE_SWZ3(X, Y, Z), GL_TRUE, R300_FPI0_ARGC_SRC0C_XYZ, 4, GL_FALSE },
+ { "xxx", MAKE_SWZ3(X, X, X), GL_TRUE, R300_FPI0_ARGC_SRC0C_XXX, 4, GL_FALSE },
+ { "yyy", MAKE_SWZ3(Y, Y, Y), GL_TRUE, R300_FPI0_ARGC_SRC0C_YYY, 4, GL_FALSE },
+ { "zzz", MAKE_SWZ3(Z, Z, Z), GL_TRUE, R300_FPI0_ARGC_SRC0C_ZZZ, 4, GL_FALSE },
+ { "yzx", MAKE_SWZ3(Y, Z, X), GL_TRUE, R300_FPI0_ARGC_SRC0C_YZX, 1, GL_FALSE },
+ { "zxy", MAKE_SWZ3(Z, X, Y), GL_TRUE, R300_FPI0_ARGC_SRC0C_ZXY, 1, GL_FALSE },
+ { "wzy", MAKE_SWZ3(W, Z, Y), GL_TRUE, R300_FPI0_ARGC_SRC0CA_WZY, 1, GL_TRUE },
+/* special cases */
+ { NULL, MAKE_SWZ3(W, W, W), GL_FALSE, 0, 0, GL_FALSE},
+ { NULL, MAKE_SWZ3(ONE, ONE, ONE), GL_FALSE, R300_FPI0_ARGC_ONE, 0, GL_FALSE},
+ { NULL, MAKE_SWZ3(ZERO, ZERO, ZERO), GL_FALSE, R300_FPI0_ARGC_ZERO, 0, GL_FALSE},
+ { NULL, PFS_INVAL, GL_FALSE, R300_FPI0_ARGC_HALF, 0, GL_FALSE},
+ { NULL, PFS_INVAL, GL_FALSE, 0, 0, 0 },
+};
+#define SWIZZLE_XYZ 0
+#define SWIZZLE_XXX 1
+#define SWIZZLE_WZY 6
+#define SWIZZLE_111 8
+#define SWIZZLE_000 9
+#define SWIZZLE_HHH 10
+
+#define SWZ_X_MASK (7 << 0)
+#define SWZ_Y_MASK (7 << 3)
+#define SWZ_Z_MASK (7 << 6)
+#define SWZ_W_MASK (7 << 9)
+/* used during matching of non-native swizzles */
+static const struct {
+ GLuint hash; /* used to mask matching swizzle components */
+ int mask; /* actual outmask */
+ int count; /* count of components matched */
+} s_mask[] = {
+ { SWZ_X_MASK|SWZ_Y_MASK|SWZ_Z_MASK, 1|2|4, 3},
+ { SWZ_X_MASK|SWZ_Y_MASK, 1|2, 2},
+ { SWZ_X_MASK|SWZ_Z_MASK, 1|4, 2},
+ { SWZ_Y_MASK|SWZ_Z_MASK, 2|4, 2},
+ { SWZ_X_MASK, 1, 1},
+ { SWZ_Y_MASK, 2, 1},
+ { SWZ_Z_MASK, 4, 1},
+ { PFS_INVAL, PFS_INVAL, PFS_INVAL}
+};
+
+/* mapping from SWIZZLE_* to r300 native values for scalar insns */
+static const struct {
+ const char *name;
+ int base; /* hw value of swizzle */
+ int stride; /* difference between SRC0/1/2 */
+ GLboolean dep_vec;
+} s_swiz[] = {
+ { "x", R300_FPI2_ARGA_SRC0C_X, 3, GL_TRUE },
+ { "y", R300_FPI2_ARGA_SRC0C_Y, 3, GL_TRUE },
+ { "z", R300_FPI2_ARGA_SRC0C_Z, 3, GL_TRUE },
+ { "w", R300_FPI2_ARGA_SRC0A , 1, GL_FALSE },
+ { "0", R300_FPI2_ARGA_ZERO , 0, GL_FALSE },
+ { "1", R300_FPI2_ARGA_ONE , 0, GL_FALSE },
+ { ".5", R300_FPI2_ARGA_HALF, 0, GL_FALSE }
+};
+#define SWIZZLE_HALF 6
+
+/* boiler-plate reg, for convenience */
+const pfs_reg_t pfs_default_reg = {
+ type: REG_TYPE_TEMP,
+ index: 0,
+ v_swz: 0 /* matches XYZ in table */,
+ s_swz: SWIZZLE_W,
+ vcross: 0,
+ scross: 0,
+ negate: 0,
+ has_w: GL_FALSE,
+ valid: GL_FALSE
+};
+
+/* constant zero source */
+const pfs_reg_t pfs_one = {
+ type: REG_TYPE_CONST,
+ index: 0,
+ v_swz: SWIZZLE_111,
+ s_swz: SWIZZLE_ONE,
+ valid: GL_TRUE
+};
+
+/* constant one source */
+const pfs_reg_t pfs_zero = {
+ type: REG_TYPE_CONST,
+ index: 0,
+ v_swz: SWIZZLE_000,
+ s_swz: SWIZZLE_ZERO,
+ valid: GL_TRUE
+};
+
+/***************************************
+ * end: data structures
+ ***************************************/
+
+#define ERROR(fmt, args...) do { \
+ fprintf(stderr, "%s::%s(): " fmt "\n", __FILE__, __func__, ##args); \
+ rp->error = GL_TRUE; \
+} while(0)
+
+static int get_hw_temp(struct r300_fragment_program *rp)
+{
+ int r = ffs(~rp->hwreg_in_use);
+ if (!r) {
+ ERROR("Out of hardware temps\n");
+ return 0;
+ }
+
+ rp->hwreg_in_use |= (1 << --r);
+ if (r > rp->max_temp_idx)
+ rp->max_temp_idx = r;
+
+ return r;
+}
+
+static void free_hw_temp(struct r300_fragment_program *rp, int idx)
+{
+ rp->hwreg_in_use &= ~(1<<idx);
+}
+
+static pfs_reg_t get_temp_reg(struct r300_fragment_program *rp)
+{
+ pfs_reg_t r = pfs_default_reg;
+
+ r.index = ffs(~rp->temp_in_use);
+ if (!r.index) {
+ ERROR("Out of program temps\n");
+ return r;
+ }
+ rp->temp_in_use |= (1 << --r.index);
+
+ rp->temps[r.index] = get_hw_temp(rp);
+ r.valid = GL_TRUE;
+ return r;
+}
+
+static void free_temp(struct r300_fragment_program *rp, pfs_reg_t r)
+{
+ if (!rp || !(rp->temp_in_use & (1<<r.index))) return;
+
+ free_hw_temp(rp, rp->temps[r.index]);
+ rp->temp_in_use &= ~(1<<r.index);
+}
+
+static pfs_reg_t emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
+{
+ pfs_reg_t r = pfs_default_reg;
+
+ r.type = REG_TYPE_CONST;
+ r.valid = GL_TRUE;
+
+ if (cp[0] == 1.0 && cp[1] == 1.0 && cp[2] == 1.0 && cp[3] == 1.0) {
+ r.v_swz = SWIZZLE_111;
+ r.s_swz = SWIZZLE_ONE;
+ r.index = 0;
+ } else if (cp[0] == 0.0 && cp[1] == 0.0 && cp[2] == 0.0 && cp[3] == 0.0) {
+ r.v_swz = SWIZZLE_000;
+ r.s_swz = SWIZZLE_ZERO;
+ r.index = 0;
+ } else if (cp[0] == 0.5 && cp[1] == 0.5 && cp[2] == 0.5 && cp[3] == 0.5) {
+ r.v_swz = SWIZZLE_HHH;
+ r.s_swz = SWIZZLE_HALF;
+ r.index = 0;
+ } else {
+ r.index = rp->param_length++;
+ rp->param[r.index].x = cp[0];
+ rp->param[r.index].y = cp[1];
+ rp->param[r.index].z = cp[2];
+ rp->param[r.index].w = cp[3];
+ }
+
+ return r;
+}
+
+static pfs_reg_t negate(pfs_reg_t r)
+{
+ r.negate = 1;
+ return r;
+}
+
+static int swz_native(struct r300_fragment_program *rp,
+ pfs_reg_t src, pfs_reg_t *r)
+{
+ /* Native swizzle, nothing to see here */
+ *r = src;
+ r->has_w = GL_TRUE;
+ return 3;
+}
+
+static int swz_emit_partial(struct r300_fragment_program *rp,
+ pfs_reg_t src, pfs_reg_t *r, int mask)
+{
+ if (!r->valid)
+ *r = get_temp_reg(rp);
+
+ /* A partial match, src.v_swz/mask define what parts of the
+ * desired swizzle we match */
+ emit_arith(rp, PFS_OP_MAD, *r, s_mask[mask].mask, src, pfs_one, pfs_zero, 0);
+
+ return s_mask[mask].count;
+}
+
+static int swz_special_case(struct r300_fragment_program *rp,
+ pfs_reg_t src, pfs_reg_t *r, int mask)
+{
+ pfs_reg_t ssrc = pfs_default_reg;
+
+ switch(GET_SWZ(v_swiz[src.v_swz].hash, 0)) {
+ case SWIZZLE_W:
+ ssrc = get_temp_reg(rp);
+ src.v_swz = SWIZZLE_WZY;
+ src.vcross = GL_TRUE;
+ if (s_mask[mask].count == 3) {
+ emit_arith(rp, PFS_OP_MAD, ssrc, WRITEMASK_XW, src, pfs_one, pfs_zero, 0);
+ *r = ssrc;
+ r->v_swz = SWIZZLE_XXX;
+ r->s_swz = SWIZZLE_W;
+ r->has_w = GL_TRUE;
+ } else {
+ if (!r->valid)
+ *r = get_temp_reg(rp);
+ emit_arith(rp, PFS_OP_MAD, ssrc, WRITEMASK_X, src, pfs_one, pfs_zero, 0);
+ ssrc.v_swz = SWIZZLE_XXX;
+ emit_arith(rp, PFS_OP_MAD, *r, s_mask[mask].mask, ssrc, pfs_one, pfs_zero, 0);
+ free_temp(rp, ssrc);
+ }
+ break;
+ case SWIZZLE_ONE:
+ case SWIZZLE_ZERO:
+ default:
+ ERROR("Unknown special-case swizzle! %d\n", src.v_swz);
+ return 0;
+ }
+
+ return s_mask[mask].count;
+}
+
+static pfs_reg_t swizzle(struct r300_fragment_program *rp,
+ pfs_reg_t src,
+ GLuint arbswz)
+{
+ pfs_reg_t r = pfs_default_reg;
+
+ int c_mask = 0;
+ int v_matched = 0;
+ src.v_swz = SWIZZLE_XYZ;
+ src.s_swz = GET_SWZ(arbswz, 3);
+ if (src.s_swz >= SWIZZLE_X && src.s_swz <= SWIZZLE_Z)
+ src.scross = GL_TRUE;
+
+ do {
+ do {
+#define CUR_HASH (v_swiz[src.v_swz].hash & s_mask[c_mask].hash)
+ if (CUR_HASH == (arbswz & s_mask[c_mask].hash)) {
+ if (v_swiz[src.v_swz].native == GL_FALSE)
+ v_matched += swz_special_case(rp, src, &r, c_mask);
+ else if (s_mask[c_mask].count == 3)
+ v_matched += swz_native(rp, src, &r);
+ else
+ v_matched += swz_emit_partial(rp, src, &r, c_mask);
+
+ if (v_matched == 3) {
+ if (!r.has_w) {
+ emit_arith(rp, PFS_OP_MAD, r, WRITEMASK_W, src, pfs_one, pfs_zero, 0);
+ r.s_swz = SWIZZLE_W;
+ }
+
+ if (r.type != REG_TYPE_CONST) {
+ if (r.v_swz == SWIZZLE_WZY)
+ r.vcross = GL_TRUE;
+ if (r.s_swz >= SWIZZLE_X && r.s_swz <= SWIZZLE_Z)
+ r.scross = GL_TRUE;
+ }
+ return r;
+ }
+
+ arbswz &= ~s_mask[c_mask].hash;
+ }
+ } while(v_swiz[++src.v_swz].hash != PFS_INVAL);
+ } while (s_mask[++c_mask].hash != PFS_INVAL);
+
+ ERROR("should NEVER get here\n");
+ return r;
+}
+
+static pfs_reg_t t_src(struct r300_fragment_program *rp,
+ struct fp_src_register fpsrc) {
+ pfs_reg_t r = pfs_default_reg;
+
+ switch (fpsrc.File) {
+ case PROGRAM_TEMPORARY:
+ r.index = fpsrc.Index;
+ r.valid = GL_TRUE;
+ break;
+ case PROGRAM_INPUT:
+ r.index = fpsrc.Index;
+ r.type = REG_TYPE_INPUT;
+ r.valid = GL_TRUE;
+ break;
+ case PROGRAM_LOCAL_PARAM:
+ r = emit_const4fv(rp, rp->mesa_program.Base.LocalParams[fpsrc.Index]);
+ break;
+ case PROGRAM_ENV_PARAM:
+ r = emit_const4fv(rp, rp->ctx->FragmentProgram.Parameters[fpsrc.Index]);
+ break;
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_NAMED_PARAM:
+ r = emit_const4fv(rp, rp->mesa_program.Parameters->ParameterValues[fpsrc.Index]);
+ break;
+ default:
+ ERROR("unknown SrcReg->File %x\n", fpsrc.File);
+ return r;
+ }
+
+ /* no point swizzling ONE/ZERO/HALF constants... */
+ if (r.v_swz < SWIZZLE_111 && r.s_swz < SWIZZLE_ZERO)
+ r = swizzle(rp, r, fpsrc.Swizzle);
+
+ /* WRONG! Need to be able to do individual component negation,
+ * should probably handle this in the swizzling code unless
+ * all components are negated, then we can do this natively */
+ if (fpsrc.NegateBase)
+ r.negate = GL_TRUE;
+
+ return r;
+}
+
+static pfs_reg_t t_dst(struct r300_fragment_program *rp,
+ struct fp_dst_register dest) {
+ pfs_reg_t r = pfs_default_reg;
+
+ switch (dest.File) {
+ case PROGRAM_TEMPORARY:
+ r.index = dest.Index;
+ r.valid = GL_TRUE;
+ return r;
+ case PROGRAM_OUTPUT:
+ r.type = REG_TYPE_OUTPUT;
+ switch (dest.Index) {
+ case 0:
+ r.valid = GL_TRUE;
+ return r;
+ case 1:
+ ERROR("I don't know how to write depth!\n");
+ return r;
+ default:
+ ERROR("Bad DstReg->Index 0x%x\n", dest.Index);
+ return r;
+ }
+ default:
+ ERROR("Bad DstReg->File 0x%x\n", dest.File);
+ return r;
+ }
+}
+
+static void sync_streams(struct r300_fragment_program *rp) {
+ /* Bring vector/scalar streams into sync, inserting nops into
+ * whatever stream is lagging behind
+ *
+ * I'm using "MAD t0, t0, 1.0, 0.0" as a NOP
+ */
+ while (rp->v_pos != rp->s_pos) {
+ if (rp->s_pos > rp->v_pos) {
+ rp->alu.inst[rp->v_pos].inst0 = 0x00050A80;
+ rp->alu.inst[rp->v_pos].inst1 = 0x03820800;
+ rp->v_pos++;
+ } else {
+ rp->alu.inst[rp->s_pos].inst2 = 0x00040889;
+ rp->alu.inst[rp->s_pos].inst3 = 0x00820800;
+ rp->s_pos++;
+ }
+ }
+}
+
+static void emit_tex(struct r300_fragment_program *rp,
+ struct fp_instruction *fpi,
+ int opcode)
+{
+ pfs_reg_t coord = t_src(rp, fpi->SrcReg[0]);
+ pfs_reg_t dest = t_dst(rp, fpi->DstReg);
+ int unit = fpi->TexSrcUnit;
+ int hwsrc, hwdest, flags = 0;
+
+ switch (coord.type) {
+ case REG_TYPE_TEMP:
+ hwsrc = rp->temps[coord.index];
+ break;
+ case REG_TYPE_INPUT:
+ hwsrc = rp->inputs[coord.index];
+ break;
+ case REG_TYPE_CONST:
+ hwsrc = coord.index;
+ flags = R300_FPITX_SRC_CONST;
+ break;
+ default:
+ ERROR("Unknown coord.type = %d\n", coord.type);
+ return;
+ }
+ hwdest = rp->temps[dest.index];
+
+ /* Indirection if source has been written in this node, or if the dest has
+ * been read/written in this node
+ */
+ if ((coord.type != REG_TYPE_CONST && (rp->dest_in_node & (1<<hwsrc))) ||
+ (rp->used_in_node & (1<<hwdest))) {
+
+ if (rp->cur_node == 3) { /* We only support 4 natively */
+ ERROR("too many levels of texture indirection\n");
+ return;
+ }
+ /* Finish off current node */
+ sync_streams(rp);
+ rp->node[rp->cur_node].alu_end = rp->v_pos - 1;
+
+ /* Start new node */
+ rp->cur_node++;
+ rp->used_in_node = 0;
+ rp->dest_in_node = 0;
+ rp->node[rp->cur_node].tex_offset = rp->tex.length;
+ rp->node[rp->cur_node].alu_offset = rp->v_pos;
+ rp->node[rp->cur_node].tex_end = -1;
+ rp->node[rp->cur_node].alu_end = -1;
+ }
+
+ if (rp->cur_node == 0) rp->first_node_has_tex = 1;
+
+ rp->tex.inst[rp->tex.length++] = 0
+ | (hwsrc << R300_FPITX_SRC_SHIFT)
+ | (hwdest << R300_FPITX_DST_SHIFT)
+ | (unit << R300_FPITX_IMAGE_SHIFT)
+ | (opcode << R300_FPITX_OPCODE_SHIFT) /* not entirely sure about this */
+ | flags;
+ rp->dest_in_node |= (1 << hwdest);
+
+ rp->node[rp->cur_node].tex_end++;
+}
+
+static void emit_arith(struct r300_fragment_program *rp, int op,
+ pfs_reg_t dest, int mask,
+ pfs_reg_t src0, pfs_reg_t src1, pfs_reg_t src2,
+ int flags)
+{
+ pfs_reg_t src[3] = { src0, src1, src2 };
+ int hwdest, hwsrc[3];
+ int argc;
+ int v_idx = rp->v_pos, s_idx = rp->s_pos;
+ GLuint inst[4] = { 0, 0, 0, 0 };
+ int i;
+
+ if (!dest.valid || !src0.valid || !src1.valid || !src2.valid) {
+ ERROR("invalid register. dest/src0/src1/src2 valid = %d/%d/%d/%d\n",
+ dest.valid, src0.valid, src1.valid, src2.valid);
+ return;
+ }
+
+ /* check opcode */
+ if (op > MAX_PFS_OP) {
+ ERROR("unknown opcode!\n");
+ return;
+ }
+ argc = r300_fpop[op].argc;
+
+ /* grab hwregs of sources */
+ for (i=0;i<argc;i++) {
+ switch (src[i].type) {
+ case REG_TYPE_INPUT:
+ hwsrc[i] = rp->inputs[src[i].index];
+ rp->used_in_node |= (1 << hwsrc[i]);
+ break;
+ case REG_TYPE_TEMP:
+ /* make sure insn ordering is right... */
+ if ((src[i].vcross && v_idx < s_idx) ||
+ (src[i].scross && s_idx < v_idx)) {
+ sync_streams(rp);
+ v_idx = s_idx = rp->v_pos;
+ }
+
+ hwsrc[i] = rp->temps[src[i].index];
+ rp->used_in_node |= (1 << hwsrc[i]);
+ break;
+ case REG_TYPE_CONST:
+ hwsrc[i] = src[i].index;
+ break;
+ default:
+ ERROR("invalid source reg\n");
+ return;
+ }
+ }
+
+ /* grab hwregs of dest */
+ switch (dest.type) {
+ case REG_TYPE_TEMP:
+ hwdest = rp->temps[dest.index];
+ rp->dest_in_node |= (1 << hwdest);
+ rp->used_in_node |= (1 << hwdest);
+ break;
+ case REG_TYPE_OUTPUT:
+ hwdest = 0;
+ break;
+ default:
+ ERROR("invalid dest reg type %d\n", dest.type);
+ return;
+ }
+
+ for (i=0;i<3;i++) {
+ if (i < argc) {
+ inst[0] |= (v_swiz[src[i].v_swz].base + (i * v_swiz[src[i].v_swz].stride)) << (i * 7);
+ inst[2] |= (s_swiz[src[i].s_swz].base + (i * s_swiz[src[i].s_swz].stride)) << (i * 7);
+ if (src[i].negate) {
+ inst[0] |= (1<<5) << (i*7);
+ inst[2] |= (1<<5) << (i*7);
+ }
+ inst[1] |= hwsrc[i] << (i*6);
+ inst[3] |= hwsrc[i] << (i*6);
+ if (src[i].type == REG_TYPE_CONST) {
+ inst[1] |= (1<<5) << (i*6);
+ inst[3] |= (1<<5) << (i*6);
+ }
+ } else {
+ /* read constant zero, may aswell use a ZERO swizzle aswell.. */
+ inst[0] |= R300_FPI0_ARGC_ZERO << (i*7);
+ inst[2] |= R300_FPI2_ARGA_ZERO << (i*7);
+ inst[1] |= (1<<5) << (i*6);
+ inst[3] |= (1<<5) << (i*6);
+ }
+ }
+
+ if (mask & WRITEMASK_XYZ) {
+ rp->alu.inst[v_idx].inst0 = inst[0] | r300_fpop[op].v_op | flags;
+ rp->alu.inst[v_idx].inst1 = inst[1] |
+ (hwdest << R300_FPI1_DSTC_SHIFT) |
+ ((mask & WRITEMASK_XYZ) << (dest.type == REG_TYPE_OUTPUT ? 26 : 23));
+ rp->v_pos = v_idx + 1;
+ }
+
+ if (mask & WRITEMASK_W) {
+ rp->alu.inst[s_idx].inst2 = inst[2] | r300_fpop[op].s_op | flags;
+ rp->alu.inst[s_idx].inst3 = inst[3] |
+ (hwdest << R300_FPI3_DSTA_SHIFT) |
+ (1 << (dest.type == REG_TYPE_OUTPUT ? 24 : 23));
+ rp->s_pos = s_idx + 1;
+ }
+
+// sync_streams(rp);
+ return;
+};
+
+static GLboolean parse_program(struct r300_fragment_program *rp)
+{
+ struct fragment_program *mp = &rp->mesa_program;
+ const struct fp_instruction *inst = mp->Instructions;
+ struct fp_instruction *fpi;
+ pfs_reg_t src0, src1, src2, dest, temp;
+ int flags = 0;
+
+ if (!inst || inst[0].Opcode == FP_OPCODE_END) {
+ ERROR("empty program?\n");
+ return GL_FALSE;
+ }
+
+ for (fpi=mp->Instructions; fpi->Opcode != FP_OPCODE_END; fpi++) {
+ if (inst->Saturate) flags = R300_FPI0_OUTC_SAT; /* same for OUTA */
+
+ switch (fpi->Opcode) {
+ case FP_OPCODE_ABS:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ case FP_OPCODE_ADD:
+ emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
+ t_src(rp, fpi->SrcReg[0]),
+ pfs_one,
+ t_src(rp, fpi->SrcReg[1]),
+ flags);
+ break;
+ case FP_OPCODE_CMP:
+ case FP_OPCODE_COS:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ case FP_OPCODE_DP3:
+ case FP_OPCODE_DP4:
+ case FP_OPCODE_DPH:
+ case FP_OPCODE_DST:
+ case FP_OPCODE_EX2:
+ case FP_OPCODE_FLR:
+ case FP_OPCODE_FRC:
+ case FP_OPCODE_KIL:
+ case FP_OPCODE_LG2:
+ case FP_OPCODE_LIT:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ case FP_OPCODE_LRP:
+ /* TODO: use the special LRP form if possible */
+ src0 = t_src(rp, fpi->SrcReg[0]);
+ src1 = t_src(rp, fpi->SrcReg[1]);
+ src2 = t_src(rp, fpi->SrcReg[2]);
+ // result = tmp0tmp1 + (1 - tmp0)tmp2
+ // = tmp0tmp1 + tmp2 + (-tmp0)tmp2
+ // MAD temp, -tmp0, tmp2, tmp2
+ // MAD result, tmp0, tmp1, temp
+ temp = get_temp_reg(rp);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_XYZW,
+ negate(src0), src2, src2, 0);
+ emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
+ src0, src1, temp, flags);
+ free_temp(rp, temp);
+ break;
+ case FP_OPCODE_MAD:
+ emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
+ t_src(rp, fpi->SrcReg[0]),
+ t_src(rp, fpi->SrcReg[1]),
+ t_src(rp, fpi->SrcReg[2]),
+ flags);
+ break;
+ case FP_OPCODE_MAX:
+ case FP_OPCODE_MIN:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ case FP_OPCODE_MOV:
+ emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
+ t_src(rp, fpi->SrcReg[0]), pfs_one, pfs_zero,
+ flags);
+ break;
+ case FP_OPCODE_MUL:
+ emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
+ t_src(rp, fpi->SrcReg[0]),
+ t_src(rp, fpi->SrcReg[1]),
+ pfs_zero,
+ flags);
+ break;
+ case FP_OPCODE_POW:
+ case FP_OPCODE_RCP:
+ case FP_OPCODE_RSQ:
+ case FP_OPCODE_SCS:
+ case FP_OPCODE_SGE:
+ case FP_OPCODE_SIN:
+ case FP_OPCODE_SLT:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ case FP_OPCODE_SUB:
+ emit_arith(rp, PFS_OP_MAD, t_dst(rp, fpi->DstReg), fpi->DstReg.WriteMask,
+ t_src(rp, fpi->SrcReg[0]),
+ pfs_one,
+ negate(t_src(rp, fpi->SrcReg[1])),
+ flags);
+ break;
+ case FP_OPCODE_SWZ:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ case FP_OPCODE_TEX:
+ emit_tex(rp, fpi, R300_FPITX_OP_TEX);
+ break;
+ case FP_OPCODE_TXB:
+ emit_tex(rp, fpi, R300_FPITX_OP_TXB);
+ break;
+ case FP_OPCODE_TXP:
+ emit_tex(rp, fpi, R300_FPITX_OP_TXP);
+ break;
+ case FP_OPCODE_XPD:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ default:
+ ERROR("unknown fpi->Opcode %d\n", fpi->Opcode);
+ break;
+ }
+
+ if (rp->error)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+/* - Init structures
+ * - Determine what hwregs each input corresponds to
+ */
+void init_program(struct r300_fragment_program *rp)
+{
+ struct fragment_program *mp = &rp->mesa_program;
+ struct fp_instruction *fpi;
+ GLuint InputsRead = mp->InputsRead;
+ GLuint fp_reg = 0;
+ GLuint temps_used = 0; /* for rp->temps[] */
+ int i;
+
+ rp->translated = GL_FALSE;
+ rp->error = GL_FALSE;
+
+ rp->v_pos = 0;
+ rp->s_pos = 0;
+
+ rp->tex.length = 0;
+ rp->node[0].alu_offset = 0;
+ rp->node[0].alu_end = -1;
+ rp->node[0].tex_offset = 0;
+ rp->node[0].tex_end = -1;
+ rp->cur_node = 0;
+ rp->first_node_has_tex = 0;
+ rp->used_in_node = 0;
+ rp->dest_in_node = 0;
+
+ rp->param_length = 0;
+ rp->temp_in_use = 0;
+ rp->hwreg_in_use = 0;
+ rp->max_temp_idx = 0;
+
+ /* Work out what temps the Mesa inputs correspond to, this must match
+ * what setup_rs_unit does, which shouldn't be a problem as rs_unit
+ * configures itself based on the fragprog's InputsRead
+ */
+
+ /* Texcoords come first */
+ for (i=0;i<rp->ctx->Const.MaxTextureUnits;i++) {
+ if (InputsRead & (FRAG_BIT_TEX0 << i)) {
+ rp->hwreg_in_use |= (1<<fp_reg);
+ rp->inputs[FRAG_ATTRIB_TEX0+i] = fp_reg++;
+ }
+ }
+ InputsRead &= ~FRAG_BITS_TEX_ANY;
+
+ /* Then primary colour */
+ if (InputsRead & FRAG_BIT_COL0) {
+ rp->hwreg_in_use |= (1<<fp_reg);
+ rp->inputs[FRAG_ATTRIB_COL0] = fp_reg++;
+ }
+ InputsRead &= ~FRAG_BIT_COL0;
+
+ /* Anything else */
+ if (InputsRead) {
+ WARN_ONCE("Don't know how to handle inputs 0x%x\n", InputsRead);
+ /* force read from hwreg 0 for now */
+ for (i=0;i<32;i++)
+ if (InputsRead & (1<<i)) rp->inputs[i] = 0;
+ }
+
+ /* Possibly the worst part of how I went about this... Find out what
+ * temps are used by the mesa program so we don't clobber something
+ * when we need a temp for other reasons.
+ *
+ * Possibly not too bad actually, as we could add to this later and
+ * find out when inputs are last used so we can reuse them as temps.
+ */
+ if (!mp->Instructions) {
+ ERROR("No instructions found in program\n");
+ return;
+ }
+ for (fpi=mp->Instructions;fpi->Opcode != FP_OPCODE_END; fpi++) {
+ for (i=0;i<3;i++) {
+ if (fpi->SrcReg[i].File == PROGRAM_TEMPORARY) {
+ if (!(temps_used & (1 << fpi->SrcReg[i].Index))) {
+ temps_used |= (1 << fpi->SrcReg[i].Index);
+ rp->temps[fpi->SrcReg[i].Index] = get_hw_temp(rp);
+ }
+ }
+ }
+ /* needed? surely if a program writes a temp it'll read it again */
+ if (fpi->DstReg.File == PROGRAM_TEMPORARY) {
+ if (!(temps_used & (1 << fpi->DstReg.Index))) {
+ temps_used |= (1 << fpi->DstReg.Index);
+ rp->temps[fpi->DstReg.Index] = get_hw_temp(rp);
+ }
+ }
+ }
+ rp->temp_in_use = temps_used;
+
+ /* Ask Mesa nicely to fill in ParameterValues for us */
+ _mesa_load_state_parameters(rp->ctx, rp->mesa_program.Parameters);
+}
+
+void translate_fragment_shader(struct r300_fragment_program *rp)
+{
+ int i;
+
+ init_program(rp);
+
+ if (parse_program(rp) == GL_FALSE) {
+ dump_program(rp);
+ return;
+ }
+
+ /* Finish off */
+ sync_streams(rp);
+ rp->node[rp->cur_node].alu_end = rp->v_pos - 1;
+ rp->alu_offset = 0;
+ rp->alu_end = rp->v_pos - 1;
+ rp->tex_offset = 0;
+ rp->tex_end = rp->tex.length - 1;
+
+ rp->translated = GL_TRUE;
+ if (0) dump_program(rp);
+}
+
+/* just some random things... */
+static void dump_program(struct r300_fragment_program *rp)
+{
+ int i;
+ static int pc = 0;
+
+ fprintf(stderr, "pc=%d*************************************\n", pc++);
+
+ fprintf(stderr, "Mesa program:\n");
+ fprintf(stderr, "-------------\n");
+ _mesa_debug_fp_inst(rp->mesa_program.NumTexInstructions +
+ rp->mesa_program.NumAluInstructions,
+ rp->mesa_program.Instructions);
+ fflush(stdout);
+
+ fprintf(stderr, "Hardware program\n");
+ fprintf(stderr, "----------------\n");
+ for (i=0;i<(rp->cur_node+1);i++) {
+ fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, alu_end: %d, tex_end: %d\n", i,
+ rp->node[i].alu_offset,
+ rp->node[i].tex_offset,
+ rp->node[i].alu_end,
+ rp->node[i].tex_end);
+ }
+
+/* dump program in pretty_print_command_stream.tcl-readable format */
+ fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR0_0 >> 2)));
+ for (i=0;i<=rp->alu_end;i++)
+ fprintf(stderr, "%08x\n", rp->alu.inst[i].inst0);
+ fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR1_0 >> 2)));
+ for (i=0;i<=rp->alu_end;i++)
+ fprintf(stderr, "%08x\n", rp->alu.inst[i].inst1);
+ fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR2_0 >> 2)));
+ for (i=0;i<=rp->alu_end;i++)
+ fprintf(stderr, "%08x\n", rp->alu.inst[i].inst2);
+ fprintf(stderr, "%08x\n", ((rp->alu_end << 16) | (R300_PFS_INSTR3_0 >> 2)));
+ for (i=0;i<=rp->alu_end;i++)
+ fprintf(stderr, "%08x\n", rp->alu.inst[i].inst3);
+ fprintf(stderr, "00000000\n");
+
+}
+#endif // USE_ARB_F_P == 1
#include "r300_reg.h"
#include "r300_program.h"
#include "r300_emit.h"
+#if USE_ARB_F_P == 1
+#include "r300_fragprog.h"
+#else
#include "r300_fixed_pipelines.h"
+#include "r300_texprog.h"
+#endif
#include "r300_tex.h"
#include "r300_maos.h"
-#include "r300_texprog.h"
static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
{
fprintf(stderr, "TX_ENABLE: %08x max_texture_unit=%d\n", r300->hw.txe.cmd[R300_TXE_ENABLE], max_texture_unit);
}
+#if USE_ARB_F_P == 1
+void r300_setup_rs_unit(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ int i, vp_reg, fp_reg, in_texcoords;
+ /* I'm still unsure if these are needed */
+ GLuint interp_magic[8] = {
+ 0x00,
+ 0x40,
+ 0x80,
+ 0xC0,
+ 0x00,
+ 0x00,
+ 0x00,
+ 0x00
+ };
+ GLuint OutputsWritten;
+ GLuint InputsRead;
+
+ if(hw_tcl_on)
+ OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
+ else
+ OutputsWritten = r300->state.render_inputs;
+
+ if (ctx->FragmentProgram._Current)
+ InputsRead = ctx->FragmentProgram._Current->InputsRead;
+ else {
+ fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+ return; /* This should only ever happen once.. */
+ }
+ /* This needs to be rewritten - it is a hack at best */
+ R300_STATECHANGE(r300, ri);
+ R300_STATECHANGE(r300, rc);
+ R300_STATECHANGE(r300, rr);
+
+ vp_reg = fp_reg = in_texcoords = 0;
+ r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0;
+
+ for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
+ if (OutputsWritten & (hw_tcl_on ? (1 << (VERT_RESULT_TEX0+i)) : (_TNL_BIT_TEX0<<i)))
+ in_texcoords++;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0+i] = 0
+ | R300_RS_INTERP_USED
+ | (vp_reg << R300_RS_INTERP_SRC_SHIFT)
+ | interp_magic[i];
+
+ if (InputsRead & (FRAG_BIT_TEX0<<i)) {
+ assert(r300->state.texture.tc_count != 0);
+ r300->hw.rr.cmd[R300_RR_ROUTE_0 + fp_reg] = 0
+ | R300_RS_ROUTE_ENABLE
+ | i /* source INTERP */
+ | (fp_reg << R300_RS_ROUTE_DEST_SHIFT);
+
+ if (OutputsWritten & (hw_tcl_on ? (1 << (VERT_RESULT_TEX0+i)) : (_TNL_BIT_TEX0<<i))) {
+ vp_reg++;
+ } else {
+ /* Unsure of how to handle this situation, for now print errors and
+ * the program will just recieve bogus data
+ */
+ fprintf(stderr, "fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
+ }
+ InputsRead &= ~(FRAG_BIT_TEX0<<i);
+ fp_reg++;
+ }
+ }
+
+ if (InputsRead & FRAG_BIT_COL0) {
+ if (!(OutputsWritten & (hw_tcl_on ? (1<<VERT_RESULT_COL0) : _TNL_BIT_COLOR0)))
+ fprintf(stderr, "fragprog wants col0, vp doesn't provide it\n");
+ r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0
+ | R300_RS_ROUTE_0_COLOR
+ | (fp_reg << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
+ InputsRead &= ~FRAG_BIT_COL0;
+ }
+
+ r300->hw.rc.cmd[1] = 0
+ | (in_texcoords << R300_RS_CNTL_TC_CNT_SHIFT)
+ | R300_RS_CNTL_0_UNKNOWN_7
+ | R300_RS_CNTL_0_UNKNOWN_18;
+
+ if (r300->state.texture.tc_count > 0) {
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmducs(R300_RS_ROUTE_0, fp_reg);
+ r300->hw.rc.cmd[2] = 0xC0 | (fp_reg-1); /* index of highest RS_ROUTE used*/
+ } else {
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmducs(R300_RS_ROUTE_0, 1);
+ r300->hw.rc.cmd[2] = 0x0;
+ }
+
+ if (InputsRead)
+ WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
+}
+#else
void r300_setup_rs_unit(GLcontext *ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
R300_STATECHANGE(r300, rc);
R300_STATECHANGE(r300, rr);
-#if 1
cur_reg = 0;
r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0;
// fprintf(stderr, "rendering with %d texture co-ordinate sets\n", cur_reg);
-
-#else
- for(i = 1; i <= 8; ++i)
- r300->hw.ri.cmd[i] = 0x00d10000;
- r300->hw.ri.cmd[R300_RI_INTERP_1] |= R300_RS_INTERP_1_UNKNOWN;
- r300->hw.ri.cmd[R300_RI_INTERP_2] |= R300_RS_INTERP_2_UNKNOWN;
- r300->hw.ri.cmd[R300_RI_INTERP_3] |= R300_RS_INTERP_3_UNKNOWN;
-
-#if 1
- for(i = 2; i <= 8; ++i)
- r300->hw.ri.cmd[i] |= 4;
-#endif
-
- for(i = 1; i <= 8; ++i)
- r300->hw.rr.cmd[i] = 0;
- /* textures enabled ? */
- if(r300->state.texture.tc_count>0){
-
- /* This code only really works with one set of texture coordinates */
-
- /* The second constant is needed to get glxgears display anything .. */
- r300->hw.rc.cmd[1] = R300_RS_CNTL_0_UNKNOWN_7
- | R300_RS_CNTL_0_UNKNOWN_18
- | (r300->state.texture.tc_count<<R300_RS_CNTL_TC_CNT_SHIFT);
- r300->hw.rc.cmd[2] = 0xc0;
-
-
- ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->unchecked_state.count = 1;
- r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0x24008;
-
- } else {
-
- /* The second constant is needed to get glxgears display anything .. */
- r300->hw.rc.cmd[1] = R300_RS_CNTL_0_UNKNOWN_7 | R300_RS_CNTL_0_UNKNOWN_18;
- r300->hw.rc.cmd[2] = 0;
-
- ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->unchecked_state.count = 1;
- r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0x4000;
-
- }
-#endif
}
+#endif // USE_ARB_F_P
#define vpucount(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
#endif
}
+/* This is probably wrong for some values, I need to test this
+ * some more. Range checking would be a good idea also..
+ *
+ * But it works for most things. I'll fix it later if someone
+ * else with a better clue doesn't
+ */
+unsigned int r300PackFloat24(float f)
+{
+ float mantissa;
+ int exponent;
+ unsigned int float24 = 0;
+
+ if (f == 0.0) return 0;
+
+ mantissa = frexpf(f, &exponent);
+
+ /* Handle -ve */
+ if (mantissa < 0) {
+ float24 |= (1<<23);
+ mantissa = mantissa * -1.0;
+ }
+ /* Handle exponent, bias of 63 */
+ exponent += 62;
+ float24 |= (exponent << 16);
+ /* Kill 7 LSB of mantissa */
+ float24 |= (r300PackFloat32(mantissa) & 0x7FFFFF) >> 7;
+
+ return float24;
+}
+
+#if USE_ARB_F_P == 1
+void r300SetupPixelShader(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r300_fragment_program *rp = ctx->FragmentProgram._Current;
+ int i,k;
+ if (!rp) /* should only happenen once, just after context is created */
+ return;
+
+ if (!rp->translated) {
+ translate_fragment_shader(ctx->FragmentProgram._Current);
+ if (!rp->translated) {
+ fprintf(stderr, "%s: No valid fragment shader, exiting\n", __func__);
+ exit(-1);
+ }
+ }
+
+ R300_STATECHANGE(rmesa, fpt);
+ for(i=0;i<rp->tex.length;i++)
+ rmesa->hw.fpt.cmd[R300_FPT_INSTR_0+i]=rp->tex.inst[i];
+ rmesa->hw.fpt.cmd[R300_FPT_CMD_0]=cmducs(R300_PFS_TEXI_0, rp->tex.length);
+
+#define OUTPUT_FIELD(st, reg, field) \
+ R300_STATECHANGE(rmesa, st); \
+ for(i=0;i<=rp->alu_end;i++) \
+ rmesa->hw.st.cmd[R300_FPI_INSTR_0+i]=rp->alu.inst[i].field;\
+ rmesa->hw.st.cmd[R300_FPI_CMD_0]=cmducs(reg, rp->alu_end+1);
+
+ OUTPUT_FIELD(fpi[0], R300_PFS_INSTR0_0, inst0);
+ OUTPUT_FIELD(fpi[1], R300_PFS_INSTR1_0, inst1);
+ OUTPUT_FIELD(fpi[2], R300_PFS_INSTR2_0, inst2);
+ OUTPUT_FIELD(fpi[3], R300_PFS_INSTR3_0, inst3);
+#undef OUTPUT_FIELD
+
+ R300_STATECHANGE(rmesa, fp);
+ /* I just want to say, the way these nodes are stored.. weird.. */
+ for (i=0,k=(4-(rp->cur_node+1));i<4;i++,k++) {
+ if (i<(rp->cur_node+1)) {
+ rmesa->hw.fp.cmd[R300_FP_NODE0+k]=
+ (rp->node[i].alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT)
+ | (rp->node[i].alu_end << R300_PFS_NODE_ALU_END_SHIFT)
+ | (rp->node[i].tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT)
+ | (rp->node[i].tex_end << R300_PFS_NODE_TEX_END_SHIFT)
+ | ( (k==3) ? R300_PFS_NODE_LAST_NODE : 0);
+ } else {
+ rmesa->hw.fp.cmd[R300_FP_NODE0+(3-i)] = 0;
+ }
+ }
+
+ /* PFS_CNTL_0 */
+ rmesa->hw.fp.cmd[R300_FP_CNTL0]=
+ rp->cur_node
+ | (rp->first_node_has_tex<<3);
+ /* PFS_CNTL_1 */
+ rmesa->hw.fp.cmd[R300_FP_CNTL1]=rp->max_temp_idx;
+ /* PFS_CNTL_2 */
+ rmesa->hw.fp.cmd[R300_FP_CNTL2]=
+ (rp->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT)
+ | (rp->alu_end << R300_PFS_CNTL_ALU_END_SHIFT)
+ | (rp->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT)
+ | (rp->tex_end << R300_PFS_CNTL_TEX_END_SHIFT);
+
+ R300_STATECHANGE(rmesa, fpp);
+ for(i=0;i<rp->param_length;i++){
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+0]=r300PackFloat24(rp->param[i].x);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+1]=r300PackFloat24(rp->param[i].y);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+2]=r300PackFloat24(rp->param[i].z);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0+4*i+3]=r300PackFloat24(rp->param[i].w);
+ }
+ rmesa->hw.fpp.cmd[R300_FPP_CMD_0]=cmducs(R300_PFS_PARAM_0_X, rp->param_length*4);
+}
+#else
/* just a skeleton for now.. */
void r300GenerateTexturePixelShader(r300ContextPtr r300)
{
rmesa->hw.fpp.cmd[R300_FPP_CMD_0]=cmducs(R300_PFS_PARAM_0_X, rmesa->state.pixel_shader.param_length);
}
+#endif
/**
* Called by Mesa after an internal state update.
functions->PolygonOffset = r300PolygonOffset;
functions->PolygonMode = r300PolygonMode;
}
+