This is to avoid a collision with an actual frame structure.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
clickdot = xzalloc(sizeof *clickdot);
clickdot->window = window_create(display);
- clickdot->widget = frame_create(clickdot->window, clickdot);
+ clickdot->widget = window_frame_create(clickdot->window, clickdot);
window_set_title(clickdot->window, "Wayland ClickDot");
clickdot->display = display;
clickdot->buffer = NULL;
geometry_init(&cliptest->ui.geometry);
cliptest->window = window_create(display);
- cliptest->widget = frame_create(cliptest->window, cliptest);
+ cliptest->widget = window_frame_create(cliptest->window, cliptest);
window_set_title(cliptest->window, "cliptest");
cliptest->display = display;
dialog = xzalloc(sizeof *dialog);
dialog->window = window_create_custom(display);
- dialog->widget = frame_create(dialog->window, dialog);
+ dialog->widget = window_frame_create(dialog->window, dialog);
window_set_title(dialog->window, "Unlock your desktop");
window_set_user_data(dialog->window, dialog);
dnd = xzalloc(sizeof *dnd);
dnd->window = window_create(display);
- dnd->widget = frame_create(dnd->window, dnd);
+ dnd->widget = window_frame_create(dnd->window, dnd);
window_set_title(dnd->window, "Wayland Drag and Drop Demo");
dnd->display = display;
width = 4 * (item_width + item_padding) + item_padding;
height = 4 * (item_height + item_padding) + item_padding;
- frame_set_child_size(dnd->widget, width, height);
+ window_frame_set_child_size(dnd->widget, width, height);
return dnd;
}
display_set_global_handler(editor.display, global_handler);
editor.window = window_create(editor.display);
- editor.widget = frame_create(editor.window, &editor);
+ editor.widget = window_frame_create(editor.window, &editor);
editor.entry = text_entry_create(&editor, "Entry");
editor.entry->click_to_show = click_to_show;
*/
e->widget = window_add_widget(e->window, e);
} else {
- e->widget = frame_create(e->window, e);
+ e->widget = window_frame_create(e->window, e);
window_set_title(e->window, title);
}
e->display = d;
}
image->window = window_create(display);
- image->widget = frame_create(image->window, image);
+ image->widget = window_frame_create(image->window, image);
window_set_title(image->window, title);
image->display = display;
image->image_counter = image_counter;
return nested;
nested->window = window_create(display);
- nested->widget = frame_create(nested->window, nested);
+ nested->widget = window_frame_create(nested->window, nested);
window_set_title(nested->window, "Wayland Nested");
nested->display = display;
resizor = xzalloc(sizeof *resizor);
resizor->window = window_create(display);
- resizor->widget = frame_create(resizor->window, resizor);
+ resizor->widget = window_frame_create(resizor->window, resizor);
window_set_title(resizor->window, "Wayland Resizor");
resizor->display = display;
display_set_user_data(app->display, app);
app->window = window_create(app->display);
- app->widget = frame_create(app->window, app);
+ app->widget = window_frame_create(app->window, app);
window_set_title(app->window, "Wayland Sub-surface Demo");
window_set_key_handler(app->window, key_handler);
width = columns * terminal->average_width + m;
height = rows * terminal->extents.height + m;
- frame_set_child_size(terminal->widget, width, height);
+ window_frame_set_child_size(terminal->widget, width, height);
}
struct color_scheme DEFAULT_COLORS = {
terminal->margin_top = 0;
terminal->margin_bottom = -1;
terminal->window = window_create(display);
- terminal->widget = frame_create(terminal->window, terminal);
+ terminal->widget = window_frame_create(terminal->window, terminal);
window_set_title(terminal->window, "Wayland Terminal");
widget_set_transparent(terminal->widget, 0);
return scale;
}
-static void frame_destroy(struct frame *frame);
+static void window_frame_destroy(struct frame *frame);
static void
surface_destroy(struct surface *surface)
}
if (window->frame)
- frame_destroy(window->frame);
+ window_frame_destroy(window->frame);
if (window->shell_surface)
wl_shell_surface_destroy(window->shell_surface);
}
struct widget *
-frame_create(struct window *window, void *data)
+window_frame_create(struct window *window, void *data)
{
struct frame *frame;
}
void
-frame_set_child_size(struct widget *widget, int child_width, int child_height)
+window_frame_set_child_size(struct widget *widget, int child_width,
+ int child_height)
{
struct display *display = widget->window->display;
struct theme *t = display->theme;
}
static void
-frame_destroy(struct frame *frame)
+window_frame_destroy(struct frame *frame)
{
struct frame_button *button, *tmp;
widget_schedule_redraw(struct widget *widget);
struct widget *
-frame_create(struct window *window, void *data);
+window_frame_create(struct window *window, void *data);
void
-frame_set_child_size(struct widget *widget, int child_width, int child_height);
+window_frame_set_child_size(struct widget *widget, int child_width,
+ int child_height);
void
input_set_pointer_image(struct input *input, int pointer);