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(parent:
5823f99
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move surface pitch calculation so it always gets updated
author
Brian
<brian.paul@tungstengraphics.com>
Fri, 7 Dec 2007 14:53:06 +0000
(07:53 -0700)
committer
Brian
<brian.paul@tungstengraphics.com>
Fri, 7 Dec 2007 14:53:06 +0000
(07:53 -0700)
src/mesa/state_tracker/st_cb_fbo.c
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diff --git
a/src/mesa/state_tracker/st_cb_fbo.c
b/src/mesa/state_tracker/st_cb_fbo.c
index
6b9023c
..
0ee5f45
100644
(file)
--- a/
src/mesa/state_tracker/st_cb_fbo.c
+++ b/
src/mesa/state_tracker/st_cb_fbo.c
@@
-105,10
+105,11
@@
st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
if (!strb->surface)
return GL_FALSE;
strb->surface->cpp = cpp;
- strb->surface->pitch = pipe->winsys->surface_pitch(pipe->winsys, cpp,
- width, flags);
}
+ strb->surface->pitch = pipe->winsys->surface_pitch(pipe->winsys, cpp,
+ width, flags);
+
/* loop here since mapping is refcounted */
while (strb->surface->map)
pipe_surface_unmap(strb->surface);