The unrolling uses glBegin, which is unsupported by GLES and the GL
dispatch fails.
Fixes:
50d791ca73e52c6 - glthread: add a vertex upload path that unrolls indices for glDrawElements
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26916>
(cherry picked from commit
56b4d199a05ef8f9d73ad3215b27238231a477fb)
"description": "glthread: don't unroll draws using user VBOs with GLES",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"main_sha": null,
"because_sha": "50d791ca73e52c678cee8a84e607ff810d834689",
"notes": null
* Others prevent syncing, such as disallowing buffer objects because we
* can't map them without syncing.
*/
- return util_is_vbo_upload_ratio_too_large(count, num_upload_vertices) &&
+ return ctx->API == API_OPENGL_COMPAT &&
+ util_is_vbo_upload_ratio_too_large(count, num_upload_vertices) &&
instance_count == 1 && /* no instancing */
vao->CurrentElementBufferName == 0 && /* only user indices */
!ctx->GLThread._PrimitiveRestart && /* no primitive restart */