// bind the address explicitly for sending
// INADDR_BROADCAST to only one interface
sendSocket.bind(common.PORT, bindAddress);
- sendSocket.setBroadcast(true);
+ sendSocket.on('listening', function () {
+ sendSocket.setBroadcast(true);
+ });
sendSocket.on('close', function() {
console.error('[PARENT] sendSocket closed');
--- /dev/null
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var common = require('../common');
+var assert = require('assert');
+var dgram = require('dgram');
+
+var socket = dgram.createSocket('udp4');
+
+socket.bind();
+
+var fired = false;
+var timer = setTimeout(function () {
+ socket.close();
+}, 100);
+
+socket.on('listening', function () {
+ clearTimeout(timer);
+ fired = true;
+ socket.close();
+});
+
+socket.on('close', function () {
+ assert(fired, 'listening should fire after bind');
+});
// call is what creates the actual socket...
sendSocket.bind();
- sendSocket.setTTL(1);
- sendSocket.setBroadcast(true);
- sendSocket.setMulticastTTL(1);
- sendSocket.setMulticastLoopback(true);
+ // The socket is actually created async now
+ sendSocket.on('listening', function () {
+ sendSocket.setTTL(1);
+ sendSocket.setBroadcast(true);
+ sendSocket.setMulticastTTL(1);
+ sendSocket.setMulticastLoopback(true);
+ });
sendSocket.on('close', function() {
console.error('[PARENT] sendSocket closed');
listenSocket.bind(common.PORT);
- listenSocket.addMembership(LOCAL_BROADCAST_HOST);
+ listenSocket.on('listening', function () {
+ listenSocket.addMembership(LOCAL_BROADCAST_HOST);
+ });
}
socket = dgram.createSocket('udp4');
socket.bind(common.PORT);
-socket.setMulticastTTL(16);
+socket.on('listening', function () {
+ socket.setMulticastTTL(16);
-//Try to set an invalid TTL (valid ttl is > 0 and < 256)
-try {
- socket.setMulticastTTL(1000);
-} catch (e) {
- thrown = true;
-}
+ //Try to set an invalid TTL (valid ttl is > 0 and < 256)
+ try {
+ socket.setMulticastTTL(1000);
+ } catch (e) {
+ thrown = true;
+ }
-assert(thrown, 'Setting an invalid multicast TTL should throw some error');
+ assert(thrown, 'Setting an invalid multicast TTL should throw some error');
-//close the socket
-socket.close();
+ //close the socket
+ socket.close();
+});