}
-void NamedStoreHandlerCompiler::GenerateRestoreNameAndMap(
- Handle<Name> name, Handle<Map> transition) {
+void NamedStoreHandlerCompiler::GenerateRestoreName(Handle<Name> name) {
__ mov(this->name(), Immediate(name));
- __ mov(StoreTransitionDescriptor::MapRegister(), Immediate(transition));
+}
+
+
+void NamedStoreHandlerCompiler::GenerateRestoreMap(Handle<Map> transition,
+ Register scratch,
+ Label* miss) {
+ Handle<WeakCell> cell = Map::WeakCellForMap(transition);
+ Register map_reg = StoreTransitionDescriptor::MapRegister();
+ DCHECK(!map_reg.is(scratch));
+ __ LoadWeakValue(map_reg, cell, miss);
+ if (transition->CanBeDeprecated()) {
+ __ mov(scratch, FieldOperand(map_reg, Map::kBitField3Offset));
+ __ and_(scratch, Immediate(Map::Deprecated::kMask));
+ __ j(not_zero, miss);
+ }
}
}
-void MacroAssembler::CheckMapDeprecated(Handle<Map> map,
- Register scratch,
- Label* if_deprecated) {
- if (map->CanBeDeprecated()) {
- mov(scratch, map);
- mov(scratch, FieldOperand(scratch, Map::kBitField3Offset));
- and_(scratch, Immediate(Map::Deprecated::kMask));
- j(not_zero, if_deprecated);
- }
-}
-
-
void MacroAssembler::JumpIfBlack(Register object,
Register scratch0,
Register scratch1,
Label* condition_met,
Label::Distance condition_met_distance = Label::kFar);
- void CheckMapDeprecated(Handle<Map> map,
- Register scratch,
- Label* if_deprecated);
-
// Check if object is in new space. Jumps if the object is not in new space.
// The register scratch can be object itself, but scratch will be clobbered.
void JumpIfNotInNewSpace(Register object,