This is very similar to how dispmanx on the Raspberry Pi works.
Based on a patch by Haihua Hu <b55597@freescale.com> from
https://github.com/Freescale/meta-freescale/tree/master/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad
https://bugzilla.gnome.org/show_bug.cgi?id=778825
libgstgl_@GST_API_VERSION@_la_LIBADD += eagl/libgstgl-eagl.la
endif
+if HAVE_WINDOW_VIV_FB
+SUBDIRS += viv-fb
+libgstgl_@GST_API_VERSION@_la_LIBADD += viv-fb/libgstgl-viv-fb.la
+endif
+
if USE_EGL
SUBDIRS += egl
libgstgl_@GST_API_VERSION@_la_LIBADD += egl/libgstgl-egl.la
#include <gst/gl/egl/gsteglimage.h>
#include <gst/gl/egl/gstglmemoryegl.h>
#endif
+#if GST_GL_HAVE_WINDOW_VIV_FB
+#include <gst/gl/viv-fb/gstgldisplay_viv_fb.h>
+#endif
GST_DEBUG_CATEGORY_STATIC (gst_context);
GST_DEBUG_CATEGORY_STATIC (gst_gl_display_debug);
if (!display && (!user_choice || g_strstr_len (user_choice, 7, "wayland")))
display = GST_GL_DISPLAY (gst_gl_display_wayland_new (NULL));
#endif
+#if GST_GL_HAVE_WINDOW_VIV_FB
+ if (!display && (!user_choice || g_strstr_len (user_choice, 2, "viv-fb"))) {
+ const gchar *disp_idx_str = NULL;
+ gint disp_idx = 0;
+ disp_idx_str = g_getenv ("GST_GL_VIV_FB");
+ if (disp_idx_str) {
+ gint64 v = g_ascii_strtoll (disp_idx_str, NULL, 10);
+ if (v >= G_MININT && v <= G_MAXINT)
+ disp_idx = v;
+ }
+ display = GST_GL_DISPLAY (gst_gl_display_viv_fb_new (disp_idx));
+ }
+#endif
#if GST_GL_HAVE_PLATFORM_EGL
if (!display && (!platform_choice
|| g_strstr_len (platform_choice, 3, "egl")))
GST_GL_DISPLAY_TYPE_WIN32 = (1 << 3),
GST_GL_DISPLAY_TYPE_DISPMANX = (1 << 4),
GST_GL_DISPLAY_TYPE_EGL = (1 << 5),
+ GST_GL_DISPLAY_TYPE_VIV_FB = (1 << 6),
GST_GL_DISPLAY_TYPE_ANY = G_MAXUINT32
} GstGLDisplayType;
#if GST_GL_HAVE_WINDOW_EAGL
#include "eagl/gstglwindow_eagl.h"
#endif
+#if GST_GL_HAVE_WINDOW_VIV_FB
+#include "viv-fb/gstglwindow_viv_fb_egl.h"
+#endif
#if GST_GL_HAVE_WINDOW_DISPMANX
#include "dispmanx/gstglwindow_dispmanx_egl.h"
#endif
if (!window && (!user_choice || g_strstr_len (user_choice, 4, "eagl")))
window = GST_GL_WINDOW (gst_gl_window_eagl_new (display));
#endif
+#if GST_GL_HAVE_WINDOW_VIV_FB
+ if (!window && (!user_choice || g_strstr_len (user_choice, 2, "viv-fb")))
+ window = GST_GL_WINDOW (gst_gl_window_viv_fb_egl_new (display));
+#endif
+
if (!window) {
/* subclass returned a NULL window */
GST_WARNING ("Could not create window. user specified %s, creating dummy"
--- /dev/null
+## Process this file with automake to produce Makefile.in
+
+noinst_LTLIBRARIES = libgstgl-viv-fb.la
+
+libgstgl_viv_fb_la_SOURCES = \
+ gstgldisplay_viv_fb.c \
+ gstglwindow_viv_fb_egl.c
+
+noinst_HEADERS = \
+ gstgldisplay_viv_fb.h \
+ gstglwindow_viv_fb_egl.h
+
+libgstgl_viv_fbincludedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl/viv-fb
+
+libgstgl_viv_fb_la_CFLAGS = \
+ -I$(top_srcdir)/gst-libs \
+ -I$(top_builddir)/gst-libs \
+ $(GL_CFLAGS) \
+ $(GST_PLUGINS_BASE_CFLAGS) \
+ $(GST_BASE_CFLAGS) \
+ $(GST_CFLAGS)
+
+libgstgl_viv_fb_la_LDFLAGS = \
+ $(GST_LIB_LDFLAGS) \
+ $(GST_ALL_LDFLAGS)
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2014 Matthew Waters <ystreet00@gmail.com>
+ * Copyright (C) 2015 Freescale Semiconductor <b55597@freescale.com>
+ * Copyright (C) 2017 Sebastian Dröge <sebastian@centricular.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "gstgldisplay_viv_fb.h"
+
+GST_DEBUG_CATEGORY_STATIC (gst_gl_display_debug);
+#define GST_CAT_DEFAULT gst_gl_display_debug
+
+G_DEFINE_TYPE (GstGLDisplayVivFB, gst_gl_display_viv_fb, GST_TYPE_GL_DISPLAY);
+
+static void gst_gl_display_viv_fb_finalize (GObject * object);
+static guintptr gst_gl_display_viv_fb_get_handle (GstGLDisplay * display);
+
+static void
+gst_gl_display_viv_fb_class_init (GstGLDisplayVivFBClass * klass)
+{
+ GST_GL_DISPLAY_CLASS (klass)->get_handle =
+ GST_DEBUG_FUNCPTR (gst_gl_display_viv_fb_get_handle);
+
+ G_OBJECT_CLASS (klass)->finalize = gst_gl_display_viv_fb_finalize;
+}
+
+static void
+gst_gl_display_viv_fb_init (GstGLDisplayVivFB * display_viv_fb)
+{
+ GstGLDisplay *display = (GstGLDisplay *) display_viv_fb;
+
+ display->type = GST_GL_DISPLAY_TYPE_VIV_FB;
+
+ display_viv_fb->disp_idx = 0;
+ display_viv_fb->display = NULL;
+}
+
+static void
+gst_gl_display_viv_fb_finalize (GObject * object)
+{
+ GstGLDisplayVivFB *display_viv_fb = GST_GL_DISPLAY_VIV_FB (object);
+
+ if (display_viv_fb->display)
+ fbDestroyDisplay (display_viv_fb->display);
+
+ G_OBJECT_CLASS (gst_gl_display_viv_fb_parent_class)->finalize (object);
+}
+
+/**
+ * gst_gl_display_viv_fb_new:
+ * @disp_idx: a display index
+ *
+ * Create a new #GstGLDisplayVivFB from the FB display index.
+ *
+ * Returns: (transfer full): a new #GstGLDisplayVivFB or %NULL
+ */
+GstGLDisplayVivFB *
+gst_gl_display_viv_fb_new (gint disp_idx)
+{
+ GstGLDisplayVivFB *display;
+
+ GST_DEBUG_CATEGORY_GET (gst_gl_display_debug, "gldisplay");
+
+ GST_DEBUG ("creating Vivante FB EGL display %d", disp_idx);
+
+ display = g_object_new (GST_TYPE_GL_DISPLAY_VIV_FB, NULL);
+ display->disp_idx = disp_idx;
+ display->display = fbGetDisplayByIndex (display->disp_idx);
+ if (!display->display) {
+ GST_ERROR ("Failed to open Vivante FB display %d", disp_idx);
+ return NULL;
+ }
+
+ GST_DEBUG ("Created Vivante FB EGL display %p", (gpointer) display->display);
+
+ return display;
+}
+
+static guintptr
+gst_gl_display_viv_fb_get_handle (GstGLDisplay * display)
+{
+ return (guintptr) GST_GL_DISPLAY_VIV_FB (display)->display;
+}
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2014 Matthew Waters <ystreet00@gmail.com>
+ * Copyright (C) 2015 Freescale Semiconductor <b55597@freescale.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GST_GL_DISPLAY_VIV_FB_H__
+#define __GST_GL_DISPLAY_VIV_FB_H__
+
+#include <gst/gst.h>
+#include <gst/gl/gstgldisplay.h>
+#include <gst/gl/egl/gstegl.h>
+
+G_BEGIN_DECLS
+
+GType gst_gl_display_viv_fb_get_type (void);
+
+#define GST_TYPE_GL_DISPLAY_VIV_FB (gst_gl_display_viv_fb_get_type())
+#define GST_GL_DISPLAY_VIV_FB(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY_VIV_FB,GstGLDisplayVivFB))
+#define GST_GL_DISPLAY_VIV_FB_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_GL_DISPLAY_VIV_FB,GstGLDisplayVivFBClass))
+#define GST_IS_GL_DISPLAY_VIV_FB(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DISPLAY_VIV_FB))
+#define GST_IS_GL_DISPLAY_VIV_FB_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_GL_DISPLAY_VIV_FB))
+#define GST_GL_DISPLAY_VIV_FB_CAST(obj) ((GstGLDisplayVivFB*)(obj))
+
+typedef struct _GstGLDisplayVivFB GstGLDisplayVivFB;
+typedef struct _GstGLDisplayVivFBClass GstGLDisplayVivFBClass;
+
+/**
+ * GstGLDisplayVivFB:
+ *
+ * the contents of a #GstGLDisplayVivFB are private and should only be accessed
+ * through the provided API
+ */
+struct _GstGLDisplayVivFB
+{
+ GstGLDisplay parent;
+
+ /* <private> */
+ gint disp_idx;
+ EGLNativeDisplayType display;
+};
+
+struct _GstGLDisplayVivFBClass
+{
+ GstGLDisplayClass object_class;
+};
+
+GstGLDisplayVivFB *gst_gl_display_viv_fb_new (gint disp_idx);
+
+G_END_DECLS
+
+#endif /* __GST_GL_DISPLAY_VIV_FB_H__ */
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ * Copyright (C) 2015 Freescale Semiconductor <b55597@freescale.com>
+ * Copyright (C) 2017 Sebastian Dröge <sebastian@centricular.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "../gstgl_fwd.h"
+#include <gst/gl/gstglcontext.h>
+
+#include "gstglwindow_viv_fb_egl.h"
+
+#define GST_CAT_DEFAULT gst_gl_window_debug
+
+#define gst_gl_window_viv_fb_egl_parent_class parent_class
+G_DEFINE_TYPE (GstGLWindowVivFBEGL, gst_gl_window_viv_fb_egl,
+ GST_GL_TYPE_WINDOW);
+
+static guintptr gst_gl_window_viv_fb_egl_get_window_handle (GstGLWindow *
+ window);
+static guintptr gst_gl_window_viv_fb_egl_get_display (GstGLWindow * window);
+static void gst_gl_window_viv_fb_egl_set_window_handle (GstGLWindow * window,
+ guintptr handle);
+static void gst_gl_window_viv_fb_egl_close (GstGLWindow * window);
+static gboolean gst_gl_window_viv_fb_egl_open (GstGLWindow * window,
+ GError ** error);
+static void gst_gl_window_viv_fb_egl_draw (GstGLWindow * window);
+static gboolean
+gst_gl_window_viv_fb_egl_set_render_rectangle (GstGLWindow * window,
+ gint x, gint y, gint width, gint height);
+
+static void
+gst_gl_window_viv_fb_egl_class_init (GstGLWindowVivFBEGLClass * klass)
+{
+ GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
+
+ window_class->get_window_handle =
+ GST_DEBUG_FUNCPTR (gst_gl_window_viv_fb_egl_get_window_handle);
+ window_class->get_display =
+ GST_DEBUG_FUNCPTR (gst_gl_window_viv_fb_egl_get_display);
+ window_class->set_window_handle =
+ GST_DEBUG_FUNCPTR (gst_gl_window_viv_fb_egl_set_window_handle);
+ window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_viv_fb_egl_close);
+ window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_viv_fb_egl_open);
+ window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_viv_fb_egl_draw);
+ window_class->set_render_rectangle =
+ GST_DEBUG_FUNCPTR (gst_gl_window_viv_fb_egl_set_render_rectangle);
+}
+
+static void
+gst_gl_window_viv_fb_egl_init (GstGLWindowVivFBEGL * window)
+{
+}
+
+/* Must be called in the gl thread */
+GstGLWindowVivFBEGL *
+gst_gl_window_viv_fb_egl_new (GstGLDisplay * display)
+{
+ if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_VIV_FB) ==
+ 0)
+ /* we require a Vivante FB display to create windows */
+ return NULL;
+
+ return g_object_new (GST_GL_TYPE_WINDOW_VIV_FB_EGL, NULL);
+}
+
+static void
+gst_gl_window_viv_fb_egl_close (GstGLWindow * window)
+{
+ GstGLWindowVivFBEGL *window_egl = GST_GL_WINDOW_VIV_FB_EGL (window);
+
+ if (window_egl->win_id && !window_egl->external_window) {
+ fbDestroyWindow (window_egl->win_id);
+ window_egl->win_id = 0;
+ }
+
+ GST_GL_WINDOW_CLASS (parent_class)->close (window);
+}
+
+static guintptr
+gst_gl_window_viv_fb_egl_get_display (GstGLWindow * window)
+{
+ return gst_gl_display_get_handle (window->display);
+}
+
+static gboolean
+gst_gl_window_viv_fb_egl_open (GstGLWindow * window, GError ** error)
+{
+ GstGLWindowVivFBEGL *window_egl = GST_GL_WINDOW_VIV_FB_EGL (window);
+ EGLNativeDisplayType display;
+
+ display = (EGLNativeDisplayType) gst_gl_window_get_display (window);
+
+ window_egl->win_id = fbCreateWindow (display, -1, -1, 0, 0);
+ window_egl->external_window = FALSE;
+ if (!window_egl->win_id) {
+ g_set_error (error, GST_GL_WINDOW_ERROR,
+ GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE, "Can't create window");
+ return FALSE;
+ }
+
+ fbGetWindowGeometry (window_egl->win_id, NULL, NULL,
+ &window_egl->window_width, &window_egl->window_height);
+ window_egl->render_rectangle.x = 0;
+ window_egl->render_rectangle.y = 0;
+ window_egl->render_rectangle.w = window_egl->window_width;
+ window_egl->render_rectangle.h = window_egl->window_height;
+ gst_gl_window_resize (window, window_egl->window_width,
+ window_egl->window_height);
+
+ GST_DEBUG
+ ("Opened Vivante FB display succesfully, resolution is (%dx%d), display %p, window %p.",
+ window_egl->window_width, window_egl->window_height, (gpointer) display,
+ (gpointer) window_egl->win_id);
+
+ return GST_GL_WINDOW_CLASS (parent_class)->open (window, error);
+}
+
+static guintptr
+gst_gl_window_viv_fb_egl_get_window_handle (GstGLWindow * window)
+{
+ return (guintptr) GST_GL_WINDOW_VIV_FB_EGL (window)->win_id;
+}
+
+static void
+gst_gl_window_viv_fb_egl_set_window_handle (GstGLWindow * window,
+ guintptr handle)
+{
+ GstGLWindowVivFBEGL *window_egl = GST_GL_WINDOW_VIV_FB_EGL (window);
+ gint width, height;
+
+ if (window_egl->win_id)
+ fbDestroyWindow (window_egl->win_id);
+ window_egl->win_id = (EGLNativeWindowType) handle;
+ window_egl->external_window = handle != 0;
+
+ fbGetWindowGeometry (window_egl->win_id, NULL, NULL, &width, &height);
+ gst_gl_window_resize (window, width, height);
+}
+
+static void
+draw_cb (gpointer data)
+{
+ GstGLWindowVivFBEGL *window_egl = data;
+ GstGLWindow *window = GST_GL_WINDOW (window_egl);
+ GstGLContext *context = gst_gl_window_get_context (window);
+ GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
+ const GstGLFuncs *gl;
+ gint viewport_dim[4];
+
+ gl = context->gl_vtable;
+
+ if (window->queue_resize) {
+ guint width, height;
+
+ gst_gl_window_get_surface_dimensions (window, &width, &height);
+ gst_gl_window_resize (window, width, height);
+
+ gl->GetIntegerv (GL_VIEWPORT, viewport_dim);
+ viewport_dim[0] += window_egl->render_rectangle.x;
+ viewport_dim[1] -= window_egl->render_rectangle.y;
+ viewport_dim[2] -= window_egl->render_rectangle.x;
+ viewport_dim[3] -= window_egl->render_rectangle.y;
+ gl->Viewport (viewport_dim[0],
+ viewport_dim[1], viewport_dim[2], viewport_dim[3]);
+ }
+
+ if (window->draw)
+ window->draw (window->draw_data);
+
+ context_class->swap_buffers (context);
+
+ gst_object_unref (context);
+}
+
+static void
+gst_gl_window_viv_fb_egl_draw (GstGLWindow * window)
+{
+ gst_gl_window_send_message (window, (GstGLWindowCB) draw_cb, window);
+}
+
+typedef struct
+{
+ GstGLWindowVivFBEGL *window_egl;
+ GstVideoRectangle rect;
+} SetRenderRectangleData;
+
+static void
+_free_set_render_rectangle (SetRenderRectangleData * render)
+{
+ if (render) {
+ if (render->window_egl)
+ gst_object_unref (render->window_egl);
+ g_free (render);
+ }
+}
+
+static void
+_set_render_rectangle (gpointer data)
+{
+ SetRenderRectangleData *render = data;
+
+ GST_LOG_OBJECT (render->window_egl, "setting render rectangle %i,%i+%ix%i",
+ render->rect.x, render->rect.y, render->rect.w, render->rect.h);
+
+ render->window_egl->render_rectangle = render->rect;
+ gst_gl_window_resize (GST_GL_WINDOW (render->window_egl), render->rect.w,
+ render->rect.h);
+}
+
+static gboolean
+gst_gl_window_viv_fb_egl_set_render_rectangle (GstGLWindow * window,
+ gint x, gint y, gint width, gint height)
+{
+ GstGLWindowVivFBEGL *window_egl = GST_GL_WINDOW_VIV_FB_EGL (window);
+ SetRenderRectangleData *render;
+
+ render = g_new0 (SetRenderRectangleData, 1);
+ render->window_egl = gst_object_ref (window_egl);
+ render->rect.x = x;
+ render->rect.y = y;
+ render->rect.w = width;
+ render->rect.h = height;
+
+ gst_gl_window_send_message_async (window,
+ (GstGLWindowCB) _set_render_rectangle, render,
+ (GDestroyNotify) _free_set_render_rectangle);
+
+ return TRUE;
+}
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ * Copyright (C) 2015 Freescale Semiconductor <b55597@freescale.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GST_GL_WINDOW_VIV_FB_EGL_H__
+#define __GST_GL_WINDOW_VIV_FB_EGL_H__
+
+#include <gst/gl/gl.h>
+#include <gst/gl/egl/gstegl.h>
+
+G_BEGIN_DECLS
+
+#define GST_GL_TYPE_WINDOW_VIV_FB_EGL (gst_gl_window_viv_fb_egl_get_type())
+#define GST_GL_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL))
+#define GST_GL_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGLClass))
+#define GST_GL_IS_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_VIV_FB_EGL))
+#define GST_GL_IS_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_VIV_FB_EGL))
+#define GST_GL_WINDOW_VIV_FB_EGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL_Class))
+
+typedef struct _GstGLWindowVivFBEGL GstGLWindowVivFBEGL;
+typedef struct _GstGLWindowVivFBEGLClass GstGLWindowVivFBEGLClass;
+
+struct _GstGLWindowVivFBEGL {
+ /*< private >*/
+ GstGLWindow parent;
+
+ /* <private> */
+ EGLNativeWindowType win_id;
+ gboolean external_window;
+ gint window_width, window_height;
+
+ GstVideoRectangle render_rectangle;
+};
+
+struct _GstGLWindowVivFBEGLClass {
+ /*< private >*/
+ GstGLWindowClass parent_class;
+
+ /*< private >*/
+ gpointer _reserved[GST_PADDING];
+};
+
+GType gst_gl_window_viv_fb_egl_get_type (void);
+
+GstGLWindowVivFBEGL * gst_gl_window_viv_fb_egl_new (GstGLDisplay * display);
+
+G_END_DECLS
+
+#endif /* __GST_GL_WINDOW_VIV_FB_EGL_H__ */