add_lldb_library(lldbPluginProcessWindowsCommon PLUGIN
DebuggerThread.cpp
LocalDebugDelegate.cpp
- ProcessDebugger.cpp
ProcessWindows.cpp
ProcessWindowsLog.cpp
RegisterContextWindows.cpp
+++ /dev/null
-//===-- ProcessDebugger.cpp -------------------------------------*- C++ -*-===//
-//
-// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
-// See https://llvm.org/LICENSE.txt for license information.
-// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-//
-//===----------------------------------------------------------------------===//
-
-#include "ProcessDebugger.h"
-
-// Windows includes
-#include "lldb/Host/windows/windows.h"
-#include <psapi.h>
-
-#include "lldb/Host/FileSystem.h"
-#include "lldb/Host/HostNativeProcessBase.h"
-#include "lldb/Host/HostProcess.h"
-#include "lldb/Host/HostThread.h"
-#include "lldb/Host/ProcessLaunchInfo.h"
-#include "lldb/Target/MemoryRegionInfo.h"
-#include "lldb/Target/Process.h"
-#include "llvm/Support/ConvertUTF.h"
-#include "llvm/Support/Error.h"
-
-#include "DebuggerThread.h"
-#include "ExceptionRecord.h"
-#include "ProcessWindowsLog.h"
-
-using namespace lldb;
-using namespace lldb_private;
-
-static DWORD ConvertLldbToWinApiProtect(uint32_t protect) {
- // We also can process a read / write permissions here, but if the debugger
- // will make later a write into the allocated memory, it will fail. To get
- // around it is possible inside DoWriteMemory to remember memory permissions,
- // allow write, write and restore permissions, but for now we process only
- // the executable permission.
- //
- // TODO: Process permissions other than executable
- if (protect & ePermissionsExecutable)
- return PAGE_EXECUTE_READWRITE;
-
- return PAGE_READWRITE;
-}
-
-// The Windows page protection bits are NOT independent masks that can be
-// bitwise-ORed together. For example, PAGE_EXECUTE_READ is not (PAGE_EXECUTE
-// | PAGE_READ). To test for an access type, it's necessary to test for any of
-// the bits that provide that access type.
-static bool IsPageReadable(uint32_t protect) {
- return (protect & PAGE_NOACCESS) == 0;
-}
-
-static bool IsPageWritable(uint32_t protect) {
- return (protect & (PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY |
- PAGE_READWRITE | PAGE_WRITECOPY)) != 0;
-}
-
-static bool IsPageExecutable(uint32_t protect) {
- return (protect & (PAGE_EXECUTE | PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE |
- PAGE_EXECUTE_WRITECOPY)) != 0;
-}
-
-namespace lldb_private {
-
-lldb::pid_t ProcessDebugger::GetDebuggedProcessId() const {
- if (m_session_data)
- return m_session_data->m_debugger->GetProcess().GetProcessId();
- return LLDB_INVALID_PROCESS_ID;
-}
-
-Status ProcessDebugger::DetachProcess() {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- DebuggerThreadSP debugger_thread;
- {
- // Acquire the lock only long enough to get the DebuggerThread.
- // StopDebugging() will trigger a call back into ProcessDebugger which will
- // also acquire the lock. Thus we have to release the lock before calling
- // StopDebugging().
- llvm::sys::ScopedLock lock(m_mutex);
-
- if (!m_session_data) {
- LLDB_LOG(log, "there is no active session.");
- return Status();
- }
-
- debugger_thread = m_session_data->m_debugger;
- }
-
- Status error;
-
- LLDB_LOG(log, "detaching from process {0}.",
- debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle());
- error = debugger_thread->StopDebugging(false);
-
- // By the time StopDebugging returns, there is no more debugger thread, so
- // we can be assured that no other thread will race for the session data.
- m_session_data.reset();
-
- return error;
-}
-
-Status ProcessDebugger::LaunchProcess(ProcessLaunchInfo &launch_info,
- DebugDelegateSP delegate) {
- // Even though m_session_data is accessed here, it is before a debugger
- // thread has been kicked off. So there's no race conditions, and it
- // shouldn't be necessary to acquire the mutex.
-
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- Status result;
-
- FileSpec working_dir = launch_info.GetWorkingDirectory();
- namespace fs = llvm::sys::fs;
- if (working_dir) {
- FileSystem::Instance().Resolve(working_dir);
- if (!FileSystem::Instance().IsDirectory(working_dir)) {
- result.SetErrorStringWithFormat("No such file or directory: %s",
- working_dir.GetCString());
- return result;
- }
- }
-
- if (!launch_info.GetFlags().Test(eLaunchFlagDebug)) {
- StreamString stream;
- stream.Printf("ProcessDebugger unable to launch '%s'. ProcessDebugger can "
- "only be used for debug launches.",
- launch_info.GetExecutableFile().GetPath().c_str());
- std::string message = stream.GetString();
- result.SetErrorString(message.c_str());
-
- LLDB_LOG(log, "error: {0}", message);
- return result;
- }
-
- bool stop_at_entry = launch_info.GetFlags().Test(eLaunchFlagStopAtEntry);
- m_session_data.reset(new ProcessWindowsData(stop_at_entry));
- m_session_data->m_debugger.reset(new DebuggerThread(delegate));
- DebuggerThreadSP debugger = m_session_data->m_debugger;
-
- // Kick off the DebugLaunch asynchronously and wait for it to complete.
- result = debugger->DebugLaunch(launch_info);
- if (result.Fail()) {
- LLDB_LOG(log, "failed launching '{0}'. {1}",
- launch_info.GetExecutableFile().GetPath(), result);
- return result;
- }
-
- HostProcess process;
- Status error = WaitForDebuggerConnection(debugger, process);
- if (error.Fail()) {
- LLDB_LOG(log, "failed launching '{0}'. {1}",
- launch_info.GetExecutableFile().GetPath(), error);
- return error;
- }
-
- LLDB_LOG(log, "successfully launched '{0}'",
- launch_info.GetExecutableFile().GetPath());
-
- // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
- // private state should already be set to eStateStopped as a result of
- // hitting the initial breakpoint. If it was not set, the breakpoint should
- // have already been resumed from and the private state should already be
- // eStateRunning.
- launch_info.SetProcessID(process.GetProcessId());
-
- return result;
-}
-
-Status ProcessDebugger::AttachProcess(const ProcessAttachInfo &attach_info,
- DebugDelegateSP delegate) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- m_session_data.reset(
- new ProcessWindowsData(!attach_info.GetContinueOnceAttached()));
- DebuggerThreadSP debugger(new DebuggerThread(delegate));
-
- m_session_data->m_debugger = debugger;
-
- DWORD process_id = static_cast<DWORD>(attach_info.GetProcessID());
- Status error = debugger->DebugAttach(process_id, attach_info);
- if (error.Fail()) {
- LLDB_LOG(
- log,
- "encountered an error occurred initiating the asynchronous attach. {0}",
- error);
- return error;
- }
-
- HostProcess process;
- error = WaitForDebuggerConnection(debugger, process);
- if (error.Fail()) {
- LLDB_LOG(log,
- "encountered an error waiting for the debugger to connect. {0}",
- error);
- return error;
- }
-
- LLDB_LOG(log, "successfully attached to process with pid={0}", process_id);
-
- // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
- // private state should already be set to eStateStopped as a result of
- // hitting the initial breakpoint. If it was not set, the breakpoint should
- // have already been resumed from and the private state should already be
- // eStateRunning.
-
- return error;
-}
-
-Status ProcessDebugger::DestroyProcess() {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- DebuggerThreadSP debugger_thread;
- {
- // Acquire this lock inside an inner scope, only long enough to get the
- // DebuggerThread. StopDebugging() will trigger a call back into
- // ProcessDebugger which will acquire the lock again, so we need to not
- // deadlock.
- llvm::sys::ScopedLock lock(m_mutex);
-
- if (!m_session_data) {
- LLDB_LOG(log, "warning: there is no active session.");
- return Status();
- }
-
- debugger_thread = m_session_data->m_debugger;
- }
-
- LLDB_LOG(log, "Shutting down process {0}.",
- debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle());
- Status error = debugger_thread->StopDebugging(true);
-
- // By the time StopDebugging returns, there is no more debugger thread, so
- // we can be assured that no other thread will race for the session data.
- m_session_data.reset();
-
- return error;
-}
-
-Status ProcessDebugger::HaltProcess(bool &caused_stop) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- Status error;
- llvm::sys::ScopedLock lock(m_mutex);
- caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess()
- .GetNativeProcess()
- .GetSystemHandle());
- if (!caused_stop) {
- error.SetError(::GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "DebugBreakProcess failed with error {0}", error);
- }
-
- return error;
-}
-
-Status ProcessDebugger::ReadMemory(lldb::addr_t vm_addr, void *buf, size_t size,
- size_t &bytes_read) {
- Status error;
- bytes_read = 0;
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
-
- if (!m_session_data) {
- error.SetErrorString(
- "cannot read, there is no active debugger connection.");
- LLDB_LOG(log, "error: {0}", error);
- return error;
- }
-
- LLDB_LOG(log, "attempting to read {0} bytes from address {1:x}", size,
- vm_addr);
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- void *addr = reinterpret_cast<void *>(vm_addr);
- SIZE_T num_of_bytes_read = 0;
- if (!::ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr,
- buf, size, &num_of_bytes_read)) {
- // Reading from the process can fail for a number of reasons - set the
- // error code and make sure that the number of bytes read is set back to 0
- // because in some scenarios the value of bytes_read returned from the API
- // is garbage.
- error.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "reading failed with error: {0}", error);
- } else {
- bytes_read = num_of_bytes_read;
- }
- return error;
-}
-
-Status ProcessDebugger::WriteMemory(lldb::addr_t vm_addr, const void *buf,
- size_t size, size_t &bytes_written) {
- Status error;
- bytes_written = 0;
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
- LLDB_LOG(log, "attempting to write {0} bytes into address {1:x}", size,
- vm_addr);
-
- if (!m_session_data) {
- error.SetErrorString(
- "cannot write, there is no active debugger connection.");
- LLDB_LOG(log, "error: {0}", error);
- return error;
- }
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- void *addr = reinterpret_cast<void *>(vm_addr);
- SIZE_T num_of_bytes_written = 0;
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- if (::WriteProcessMemory(handle, addr, buf, size, &num_of_bytes_written)) {
- FlushInstructionCache(handle, addr, num_of_bytes_written);
- bytes_written = num_of_bytes_written;
- } else {
- error.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "writing failed with error: {0}", error);
- }
- return error;
-}
-
-Status ProcessDebugger::AllocateMemory(size_t size, uint32_t permissions,
- lldb::addr_t &addr) {
- Status error;
- addr = LLDB_INVALID_ADDRESS;
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
- LLDB_LOG(log, "attempting to allocate {0} bytes with permissions {1}", size,
- permissions);
-
- if (!m_session_data) {
- error.SetErrorString(
- "cannot allocate, there is no active debugger connection");
- LLDB_LOG(log, "error: {0}", error);
- return error;
- }
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- auto protect = ConvertLldbToWinApiProtect(permissions);
- auto result = ::VirtualAllocEx(handle, nullptr, size, MEM_COMMIT, protect);
- if (!result) {
- error.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "allocating failed with error: {0}", error);
- } else {
- addr = reinterpret_cast<addr_t>(result);
- }
- return error;
-}
-
-Status ProcessDebugger::DeallocateMemory(lldb::addr_t vm_addr) {
- Status result;
-
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
- LLDB_LOG(log, "attempting to deallocate bytes at address {0}", vm_addr);
-
- if (!m_session_data) {
- result.SetErrorString(
- "cannot deallocate, there is no active debugger connection");
- LLDB_LOG(log, "error: {0}", result);
- return result;
- }
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- if (!::VirtualFreeEx(handle, reinterpret_cast<LPVOID>(vm_addr), 0,
- MEM_RELEASE)) {
- result.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "deallocating failed with error: {0}", result);
- }
-
- return result;
-}
-
-Status ProcessDebugger::GetMemoryRegionInfo(lldb::addr_t vm_addr,
- MemoryRegionInfo &info) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- Status error;
- llvm::sys::ScopedLock lock(m_mutex);
- info.Clear();
-
- if (!m_session_data) {
- error.SetErrorString(
- "GetMemoryRegionInfo called with no debugging session.");
- LLDB_LOG(log, "error: {0}", error);
- return error;
- }
- HostProcess process = m_session_data->m_debugger->GetProcess();
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- if (handle == nullptr || handle == LLDB_INVALID_PROCESS) {
- error.SetErrorString(
- "GetMemoryRegionInfo called with an invalid target process.");
- LLDB_LOG(log, "error: {0}", error);
- return error;
- }
-
- LLDB_LOG(log, "getting info for address {0:x}", vm_addr);
-
- void *addr = reinterpret_cast<void *>(vm_addr);
- MEMORY_BASIC_INFORMATION mem_info = {};
- SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
- if (result == 0) {
- if (::GetLastError() == ERROR_INVALID_PARAMETER) {
- // ERROR_INVALID_PARAMETER is returned if VirtualQueryEx is called with
- // an address past the highest accessible address. We should return a
- // range from the vm_addr to LLDB_INVALID_ADDRESS
- info.GetRange().SetRangeBase(vm_addr);
- info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
- info.SetReadable(MemoryRegionInfo::eNo);
- info.SetExecutable(MemoryRegionInfo::eNo);
- info.SetWritable(MemoryRegionInfo::eNo);
- info.SetMapped(MemoryRegionInfo::eNo);
- return error;
- } else {
- error.SetError(::GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log,
- "VirtualQueryEx returned error {0} while getting memory "
- "region info for address {1:x}",
- error, vm_addr);
- return error;
- }
- }
-
- // Protect bits are only valid for MEM_COMMIT regions.
- if (mem_info.State == MEM_COMMIT) {
- const bool readable = IsPageReadable(mem_info.Protect);
- const bool executable = IsPageExecutable(mem_info.Protect);
- const bool writable = IsPageWritable(mem_info.Protect);
- info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
- info.SetExecutable(executable ? MemoryRegionInfo::eYes
- : MemoryRegionInfo::eNo);
- info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
- } else {
- info.SetReadable(MemoryRegionInfo::eNo);
- info.SetExecutable(MemoryRegionInfo::eNo);
- info.SetWritable(MemoryRegionInfo::eNo);
- }
-
- // AllocationBase is defined for MEM_COMMIT and MEM_RESERVE but not MEM_FREE.
- if (mem_info.State != MEM_FREE) {
- info.GetRange().SetRangeBase(
- reinterpret_cast<addr_t>(mem_info.AllocationBase));
- info.GetRange().SetRangeEnd(reinterpret_cast<addr_t>(mem_info.BaseAddress) +
- mem_info.RegionSize);
- info.SetMapped(MemoryRegionInfo::eYes);
- } else {
- // In the unmapped case we need to return the distance to the next block of
- // memory. VirtualQueryEx nearly does that except that it gives the
- // distance from the start of the page containing vm_addr.
- SYSTEM_INFO data;
- ::GetSystemInfo(&data);
- DWORD page_offset = vm_addr % data.dwPageSize;
- info.GetRange().SetRangeBase(vm_addr);
- info.GetRange().SetByteSize(mem_info.RegionSize - page_offset);
- info.SetMapped(MemoryRegionInfo::eNo);
- }
-
- error.SetError(::GetLastError(), eErrorTypeWin32);
- LLDB_LOGV(log,
- "Memory region info for address {0}: readable={1}, "
- "executable={2}, writable={3}",
- vm_addr, info.GetReadable(), info.GetExecutable(),
- info.GetWritable());
- return error;
-}
-
-void ProcessDebugger::OnExitProcess(uint32_t exit_code) {
- // If the process exits before any initial stop then notify the debugger
- // of the error otherwise WaitForDebuggerConnection() will be blocked.
- // An example of this issue is when a process fails to load a dependent DLL.
- if (m_session_data && !m_session_data->m_initial_stop_received) {
- Status error(exit_code, eErrorTypeWin32);
- OnDebuggerError(error, 0);
- }
-}
-
-void ProcessDebugger::OnDebuggerConnected(lldb::addr_t image_base) {}
-
-ExceptionResult
-ProcessDebugger::OnDebugException(bool first_chance,
- const ExceptionRecord &record) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EXCEPTION);
- llvm::sys::ScopedLock lock(m_mutex);
- // FIXME: Without this check, occasionally when running the test suite
- // there is an issue where m_session_data can be null. It's not clear how
- // this could happen but it only surfaces while running the test suite. In
- // order to properly diagnose this, we probably need to first figure allow the
- // test suite to print out full lldb logs, and then add logging to the process
- // plugin.
- if (!m_session_data) {
- LLDB_LOG(log,
- "Debugger thread reported exception {0:x} at address {1:x}, but "
- "there is no session.",
- record.GetExceptionCode(), record.GetExceptionAddress());
- return ExceptionResult::SendToApplication;
- }
-
- ExceptionResult result = ExceptionResult::SendToApplication;
- if ((record.GetExceptionCode() == EXCEPTION_BREAKPOINT ||
- record.GetExceptionCode() ==
- 0x4000001FL /*WOW64 STATUS_WX86_BREAKPOINT*/) &&
- !m_session_data->m_initial_stop_received) {
- // Handle breakpoints at the first chance.
- result = ExceptionResult::BreakInDebugger;
- LLDB_LOG(
- log,
- "Hit loader breakpoint at address {0:x}, setting initial stop event.",
- record.GetExceptionAddress());
- m_session_data->m_initial_stop_received = true;
- ::SetEvent(m_session_data->m_initial_stop_event);
- }
- return result;
-}
-
-void ProcessDebugger::OnCreateThread(const HostThread &thread) {
- // Do nothing by default
-}
-
-void ProcessDebugger::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) {
- // Do nothing by default
-}
-
-void ProcessDebugger::OnLoadDll(const ModuleSpec &module_spec,
- lldb::addr_t module_addr) {
- // Do nothing by default
-}
-
-void ProcessDebugger::OnUnloadDll(lldb::addr_t module_addr) {
- // Do nothing by default
-}
-
-void ProcessDebugger::OnDebugString(const std::string &string) {}
-
-void ProcessDebugger::OnDebuggerError(const Status &error, uint32_t type) {
- llvm::sys::ScopedLock lock(m_mutex);
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
-
- if (m_session_data->m_initial_stop_received) {
- // This happened while debugging. Do we shutdown the debugging session,
- // try to continue, or do something else?
- LLDB_LOG(log,
- "Error {0} occurred during debugging. Unexpected behavior "
- "may result. {1}",
- error.GetError(), error);
- } else {
- // If we haven't actually launched the process yet, this was an error
- // launching the process. Set the internal error and signal the initial
- // stop event so that the DoLaunch method wakes up and returns a failure.
- m_session_data->m_launch_error = error;
- ::SetEvent(m_session_data->m_initial_stop_event);
- LLDB_LOG(log,
- "Error {0} occurred launching the process before the initial "
- "stop. {1}",
- error.GetError(), error);
- return;
- }
-}
-
-Status ProcessDebugger::WaitForDebuggerConnection(DebuggerThreadSP debugger,
- HostProcess &process) {
- Status result;
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS |
- WINDOWS_LOG_BREAKPOINTS);
- LLDB_LOG(log, "Waiting for loader breakpoint.");
-
- // Block this function until we receive the initial stop from the process.
- if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) ==
- WAIT_OBJECT_0) {
- LLDB_LOG(log, "hit loader breakpoint, returning.");
-
- process = debugger->GetProcess();
- return m_session_data->m_launch_error;
- } else
- return Status(::GetLastError(), eErrorTypeWin32);
-}
-
-} // namespace lldb_private
+++ /dev/null
-//===-- ProcessDebugger.h ---------------------------------------*- C++ -*-===//
-//
-// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
-// See https://llvm.org/LICENSE.txt for license information.
-// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef liblldb_ProcessDebugger_h_
-#define liblldb_ProcessDebugger_h_
-
-#include "lldb/Host/windows/windows.h"
-
-#include "lldb/Utility/Status.h"
-#include "lldb/lldb-forward.h"
-#include "lldb/lldb-types.h"
-#include "llvm/Support/Mutex.h"
-
-#include "ForwardDecl.h"
-#include <map>
-#include <set>
-
-namespace lldb_private {
-
-class HostProcess;
-class HostThread;
-class ProcessLaunchInfo;
-class ProcessAttachInfo;
-
-class ProcessWindowsData {
-public:
- ProcessWindowsData(bool stop_at_entry) : m_stop_at_entry(stop_at_entry) {
- m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
- }
-
- ~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); }
-
- Status m_launch_error;
- DebuggerThreadSP m_debugger;
- // StopInfoSP m_pending_stop_info;
- HANDLE m_initial_stop_event = nullptr;
- bool m_initial_stop_received = false;
- bool m_stop_at_entry;
- std::map<lldb::tid_t, HostThread> m_new_threads;
- std::set<lldb::tid_t> m_exited_threads;
-};
-
-class ProcessDebugger {
-
-public:
- virtual void OnExitProcess(uint32_t exit_code);
- virtual void OnDebuggerConnected(lldb::addr_t image_base);
- virtual ExceptionResult OnDebugException(bool first_chance,
- const ExceptionRecord &record);
- virtual void OnCreateThread(const HostThread &thread);
- virtual void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code);
- virtual void OnLoadDll(const ModuleSpec &module_spec,
- lldb::addr_t module_addr);
- virtual void OnUnloadDll(lldb::addr_t module_addr);
- virtual void OnDebugString(const std::string &string);
- virtual void OnDebuggerError(const Status &error, uint32_t type);
-
-protected:
- Status DetachProcess();
-
- Status LaunchProcess(ProcessLaunchInfo &launch_info,
- DebugDelegateSP delegate);
-
- Status AttachProcess(const ProcessAttachInfo &attach_info,
- DebugDelegateSP delegate);
-
- Status DestroyProcess();
-
- Status HaltProcess(bool &caused_stop);
-
- Status GetMemoryRegionInfo(lldb::addr_t load_addr,
- MemoryRegionInfo &range_info);
-
- Status ReadMemory(lldb::addr_t addr, void *buf, size_t size,
- size_t &bytes_read);
-
- Status WriteMemory(lldb::addr_t addr, const void *buf, size_t size,
- size_t &bytes_written);
-
- Status AllocateMemory(size_t size, uint32_t permissions, lldb::addr_t &addr);
-
- Status DeallocateMemory(lldb::addr_t addr);
-
- lldb::pid_t GetDebuggedProcessId() const;
-
- Status WaitForDebuggerConnection(DebuggerThreadSP debugger,
- HostProcess &process);
-
-protected:
- llvm::sys::Mutex m_mutex;
- std::unique_ptr<ProcessWindowsData> m_session_data;
-};
-
-} // namespace lldb_private
-
-#endif // #ifndef liblldb_ProcessDebugger_h_
}
return file_name;
}
+
+DWORD ConvertLldbToWinApiProtect(uint32_t protect) {
+ // We also can process a read / write permissions here, but if the debugger
+ // will make later a write into the allocated memory, it will fail. To get
+ // around it is possible inside DoWriteMemory to remember memory permissions,
+ // allow write, write and restore permissions, but for now we process only
+ // the executable permission.
+ //
+ // TODO: Process permissions other than executable
+ if (protect & ePermissionsExecutable)
+ return PAGE_EXECUTE_READWRITE;
+
+ return PAGE_READWRITE;
+}
+
} // anonymous namespace
namespace lldb_private {
+// We store a pointer to this class in the ProcessWindows, so that we don't
+// expose Windows-specific types and implementation details from a public
+// header file.
+class ProcessWindowsData {
+public:
+ ProcessWindowsData(bool stop_at_entry) : m_stop_at_entry(stop_at_entry) {
+ m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
+ }
+
+ ~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); }
+
+ Status m_launch_error;
+ DebuggerThreadSP m_debugger;
+ StopInfoSP m_pending_stop_info;
+ HANDLE m_initial_stop_event = nullptr;
+ bool m_initial_stop_received = false;
+ bool m_stop_at_entry;
+ std::map<lldb::tid_t, HostThread> m_new_threads;
+ std::set<lldb::tid_t> m_exited_threads;
+};
+
ProcessSP ProcessWindows::CreateInstance(lldb::TargetSP target_sp,
lldb::ListenerSP listener_sp,
const FileSpec *) {
}
Status ProcessWindows::DoDetach(bool keep_stopped) {
- Status error;
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- StateType private_state = GetPrivateState();
+ DebuggerThreadSP debugger_thread;
+ StateType private_state;
+ {
+ // Acquire the lock only long enough to get the DebuggerThread.
+ // StopDebugging() will trigger a call back into ProcessWindows which will
+ // also acquire the lock. Thus we have to release the lock before calling
+ // StopDebugging().
+ llvm::sys::ScopedLock lock(m_mutex);
+
+ private_state = GetPrivateState();
+
+ if (!m_session_data) {
+ LLDB_LOG(log, "state = {0}, but there is no active session.",
+ private_state);
+ return Status();
+ }
+
+ debugger_thread = m_session_data->m_debugger;
+ }
+
+ Status error;
if (private_state != eStateExited && private_state != eStateDetached) {
- error = DetachProcess();
- if (error.Success())
+ LLDB_LOG(log, "detaching from process {0} while state = {1}.",
+ debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
+ private_state);
+ error = debugger_thread->StopDebugging(false);
+ if (error.Success()) {
SetPrivateState(eStateDetached);
- else
- LLDB_LOG(log, "Detaching process error: {0}", error);
+ }
+
+ // By the time StopDebugging returns, there is no more debugger thread, so
+ // we can be assured that no other thread will race for the session data.
+ m_session_data.reset();
} else {
- error.SetErrorStringWithFormat("error: process {0} in state = {1}, but "
- "cannot detach it in this state.",
- GetID(), private_state);
- LLDB_LOG(log, "error: {0}", error);
+ LLDB_LOG(
+ log,
+ "error: process {0} in state = {1}, but cannot destroy in this state.",
+ debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
+ private_state);
}
+
return error;
}
Status ProcessWindows::DoLaunch(Module *exe_module,
ProcessLaunchInfo &launch_info) {
- Status error;
+ // Even though m_session_data is accessed here, it is before a debugger
+ // thread has been kicked off. So there's no race conditions, and it
+ // shouldn't be necessary to acquire the mutex.
+
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ Status result;
+
+ FileSpec working_dir = launch_info.GetWorkingDirectory();
+ namespace fs = llvm::sys::fs;
+ if (working_dir) {
+ FileSystem::Instance().Resolve(working_dir);
+ if (!FileSystem::Instance().IsDirectory(working_dir)) {
+ result.SetErrorStringWithFormat("No such file or directory: %s",
+ working_dir.GetCString());
+ return result;
+ }
+ }
+
+ if (!launch_info.GetFlags().Test(eLaunchFlagDebug)) {
+ StreamString stream;
+ stream.Printf("ProcessWindows unable to launch '%s'. ProcessWindows can "
+ "only be used for debug launches.",
+ launch_info.GetExecutableFile().GetPath().c_str());
+ std::string message = stream.GetString();
+ result.SetErrorString(message.c_str());
+
+ LLDB_LOG(log, "error: {0}", message);
+ return result;
+ }
+
+ bool stop_at_entry = launch_info.GetFlags().Test(eLaunchFlagStopAtEntry);
+ m_session_data.reset(new ProcessWindowsData(stop_at_entry));
+
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
- error = LaunchProcess(launch_info, delegate);
- if (error.Success())
- SetID(launch_info.GetProcessID());
- return error;
+ m_session_data->m_debugger.reset(new DebuggerThread(delegate));
+ DebuggerThreadSP debugger = m_session_data->m_debugger;
+
+ // Kick off the DebugLaunch asynchronously and wait for it to complete.
+ result = debugger->DebugLaunch(launch_info);
+ if (result.Fail()) {
+ LLDB_LOG(log, "failed launching '{0}'. {1}",
+ launch_info.GetExecutableFile().GetPath(), result);
+ return result;
+ }
+
+ HostProcess process;
+ Status error = WaitForDebuggerConnection(debugger, process);
+ if (error.Fail()) {
+ LLDB_LOG(log, "failed launching '{0}'. {1}",
+ launch_info.GetExecutableFile().GetPath(), error);
+ return error;
+ }
+
+ LLDB_LOG(log, "successfully launched '{0}'",
+ launch_info.GetExecutableFile().GetPath());
+
+ // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
+ // private state should already be set to eStateStopped as a result of
+ // hitting the initial breakpoint. If it was not set, the breakpoint should
+ // have already been resumed from and the private state should already be
+ // eStateRunning.
+ launch_info.SetProcessID(process.GetProcessId());
+ SetID(process.GetProcessId());
+
+ return result;
}
Status
ProcessWindows::DoAttachToProcessWithID(lldb::pid_t pid,
const ProcessAttachInfo &attach_info) {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ m_session_data.reset(
+ new ProcessWindowsData(!attach_info.GetContinueOnceAttached()));
+
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
- Status error = AttachProcess(attach_info, delegate);
- if (error.Success())
- SetID(GetDebuggedProcessId());
+ DebuggerThreadSP debugger(new DebuggerThread(delegate));
+
+ m_session_data->m_debugger = debugger;
+
+ DWORD process_id = static_cast<DWORD>(pid);
+ Status error = debugger->DebugAttach(process_id, attach_info);
+ if (error.Fail()) {
+ LLDB_LOG(
+ log,
+ "encountered an error occurred initiating the asynchronous attach. {0}",
+ error);
+ return error;
+ }
+
+ HostProcess process;
+ error = WaitForDebuggerConnection(debugger, process);
+ if (error.Fail()) {
+ LLDB_LOG(log,
+ "encountered an error waiting for the debugger to connect. {0}",
+ error);
+ return error;
+ }
+
+ LLDB_LOG(log, "successfully attached to process with pid={0}", process_id);
+
+ // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
+ // private state should already be set to eStateStopped as a result of
+ // hitting the initial breakpoint. If it was not set, the breakpoint should
+ // have already been resumed from and the private state should already be
+ // eStateRunning.
+ SetID(process.GetProcessId());
return error;
}
}
Status ProcessWindows::DoDestroy() {
- Status error;
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- StateType private_state = GetPrivateState();
- if (private_state != eStateExited && private_state != eStateDetached)
- return DestroyProcess();
- else {
- error.SetErrorStringWithFormat(
- "cannot destroy process {0} while state = {1}", GetID(), private_state);
- LLDB_LOG(log, "error: {0}", error);
+ DebuggerThreadSP debugger_thread;
+ StateType private_state;
+ {
+ // Acquire this lock inside an inner scope, only long enough to get the
+ // DebuggerThread. StopDebugging() will trigger a call back into
+ // ProcessWindows which will acquire the lock again, so we need to not
+ // deadlock.
+ llvm::sys::ScopedLock lock(m_mutex);
+
+ private_state = GetPrivateState();
+
+ if (!m_session_data) {
+ LLDB_LOG(log, "warning: state = {0}, but there is no active session.",
+ private_state);
+ return Status();
+ }
+
+ debugger_thread = m_session_data->m_debugger;
+ }
+
+ Status error;
+ if (private_state != eStateExited && private_state != eStateDetached) {
+ LLDB_LOG(log, "Shutting down process {0} while state = {1}.",
+ debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
+ private_state);
+ error = debugger_thread->StopDebugging(true);
+
+ // By the time StopDebugging returns, there is no more debugger thread, so
+ // we can be assured that no other thread will race for the session data.
+ m_session_data.reset();
+ } else {
+ LLDB_LOG(log, "cannot destroy process {0} while state = {1}",
+ debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
+ private_state);
}
+
return error;
}
Status ProcessWindows::DoHalt(bool &caused_stop) {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ Status error;
StateType state = GetPrivateState();
- if (state != eStateStopped)
- return HaltProcess(caused_stop);
- caused_stop = false;
- return Status();
+ if (state == eStateStopped)
+ caused_stop = false;
+ else {
+ llvm::sys::ScopedLock lock(m_mutex);
+ caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess()
+ .GetNativeProcess()
+ .GetSystemHandle());
+ if (!caused_stop) {
+ error.SetError(::GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "DebugBreakProcess failed with error {0}", error);
+ }
+ }
+ return error;
}
void ProcessWindows::DidLaunch() {
size_t ProcessWindows::DoReadMemory(lldb::addr_t vm_addr, void *buf,
size_t size, Status &error) {
- size_t bytes_read = 0;
- error = ProcessDebugger::ReadMemory(vm_addr, buf, size, bytes_read);
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+
+ if (!m_session_data)
+ return 0;
+
+ LLDB_LOG(log, "attempting to read {0} bytes from address {1:x}", size,
+ vm_addr);
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ void *addr = reinterpret_cast<void *>(vm_addr);
+ SIZE_T bytes_read = 0;
+ if (!ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr,
+ buf, size, &bytes_read)) {
+ // Reading from the process can fail for a number of reasons - set the
+ // error code and make sure that the number of bytes read is set back to 0
+ // because in some scenarios the value of bytes_read returned from the API
+ // is garbage.
+ error.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "reading failed with error: {0}", error);
+ bytes_read = 0;
+ }
return bytes_read;
}
size_t ProcessWindows::DoWriteMemory(lldb::addr_t vm_addr, const void *buf,
size_t size, Status &error) {
- size_t bytes_written = 0;
- error = ProcessDebugger::WriteMemory(vm_addr, buf, size, bytes_written);
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+ LLDB_LOG(log, "attempting to write {0} bytes into address {1:x}", size,
+ vm_addr);
+
+ if (!m_session_data) {
+ LLDB_LOG(log, "cannot write, there is no active debugger connection.");
+ return 0;
+ }
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ void *addr = reinterpret_cast<void *>(vm_addr);
+ SIZE_T bytes_written = 0;
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ if (WriteProcessMemory(handle, addr, buf, size, &bytes_written))
+ FlushInstructionCache(handle, addr, bytes_written);
+ else {
+ error.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "writing failed with error: {0}", error);
+ }
return bytes_written;
}
lldb::addr_t ProcessWindows::DoAllocateMemory(size_t size, uint32_t permissions,
Status &error) {
- lldb::addr_t vm_addr = LLDB_INVALID_ADDRESS;
- error = ProcessDebugger::AllocateMemory(size, permissions, vm_addr);
- return vm_addr;
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+ LLDB_LOG(log, "attempting to allocate {0} bytes with permissions {1}", size,
+ permissions);
+
+ if (!m_session_data) {
+ LLDB_LOG(log, "cannot allocate, there is no active debugger connection.");
+ error.SetErrorString(
+ "cannot allocate, there is no active debugger connection");
+ return LLDB_INVALID_ADDRESS;
+ }
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ auto protect = ConvertLldbToWinApiProtect(permissions);
+ auto result = VirtualAllocEx(handle, nullptr, size, MEM_COMMIT, protect);
+ if (!result) {
+ error.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "allocating failed with error: {0}", error);
+ return LLDB_INVALID_ADDRESS;
+ }
+
+ return reinterpret_cast<addr_t>(result);
}
Status ProcessWindows::DoDeallocateMemory(lldb::addr_t ptr) {
- return ProcessDebugger::DeallocateMemory(ptr);
+ Status result;
+
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+ LLDB_LOG(log, "attempting to deallocate bytes at address {0}", ptr);
+
+ if (!m_session_data) {
+ LLDB_LOG(log, "cannot deallocate, there is no active debugger connection.");
+ result.SetErrorString(
+ "cannot deallocate, there is no active debugger connection");
+ return result;
+ }
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ if (!VirtualFreeEx(handle, reinterpret_cast<LPVOID>(ptr), 0, MEM_RELEASE)) {
+ result.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "deallocating failed with error: {0}", result);
+ return result;
+ }
+
+ return result;
}
Status ProcessWindows::GetMemoryRegionInfo(lldb::addr_t vm_addr,
MemoryRegionInfo &info) {
- return ProcessDebugger::GetMemoryRegionInfo(vm_addr, info);
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ Status error;
+ llvm::sys::ScopedLock lock(m_mutex);
+ info.Clear();
+
+ if (!m_session_data) {
+ error.SetErrorString(
+ "GetMemoryRegionInfo called with no debugging session.");
+ LLDB_LOG(log, "error: {0}", error);
+ return error;
+ }
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ if (handle == nullptr || handle == LLDB_INVALID_PROCESS) {
+ error.SetErrorString(
+ "GetMemoryRegionInfo called with an invalid target process.");
+ LLDB_LOG(log, "error: {0}", error);
+ return error;
+ }
+
+ LLDB_LOG(log, "getting info for address {0:x}", vm_addr);
+
+ void *addr = reinterpret_cast<void *>(vm_addr);
+ MEMORY_BASIC_INFORMATION mem_info = {};
+ SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
+ if (result == 0) {
+ if (::GetLastError() == ERROR_INVALID_PARAMETER) {
+ // ERROR_INVALID_PARAMETER is returned if VirtualQueryEx is called with
+ // an address past the highest accessible address. We should return a
+ // range from the vm_addr to LLDB_INVALID_ADDRESS
+ info.GetRange().SetRangeBase(vm_addr);
+ info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
+ info.SetReadable(MemoryRegionInfo::eNo);
+ info.SetExecutable(MemoryRegionInfo::eNo);
+ info.SetWritable(MemoryRegionInfo::eNo);
+ info.SetMapped(MemoryRegionInfo::eNo);
+ return error;
+ } else {
+ error.SetError(::GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log,
+ "VirtualQueryEx returned error {0} while getting memory "
+ "region info for address {1:x}",
+ error, vm_addr);
+ return error;
+ }
+ }
+
+ // Protect bits are only valid for MEM_COMMIT regions.
+ if (mem_info.State == MEM_COMMIT) {
+ const bool readable = IsPageReadable(mem_info.Protect);
+ const bool executable = IsPageExecutable(mem_info.Protect);
+ const bool writable = IsPageWritable(mem_info.Protect);
+ info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
+ info.SetExecutable(executable ? MemoryRegionInfo::eYes
+ : MemoryRegionInfo::eNo);
+ info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
+ } else {
+ info.SetReadable(MemoryRegionInfo::eNo);
+ info.SetExecutable(MemoryRegionInfo::eNo);
+ info.SetWritable(MemoryRegionInfo::eNo);
+ }
+
+ // AllocationBase is defined for MEM_COMMIT and MEM_RESERVE but not MEM_FREE.
+ if (mem_info.State != MEM_FREE) {
+ info.GetRange().SetRangeBase(
+ reinterpret_cast<addr_t>(mem_info.AllocationBase));
+ info.GetRange().SetRangeEnd(reinterpret_cast<addr_t>(mem_info.BaseAddress) +
+ mem_info.RegionSize);
+ info.SetMapped(MemoryRegionInfo::eYes);
+ } else {
+ // In the unmapped case we need to return the distance to the next block of
+ // memory. VirtualQueryEx nearly does that except that it gives the
+ // distance from the start of the page containing vm_addr.
+ SYSTEM_INFO data;
+ GetSystemInfo(&data);
+ DWORD page_offset = vm_addr % data.dwPageSize;
+ info.GetRange().SetRangeBase(vm_addr);
+ info.GetRange().SetByteSize(mem_info.RegionSize - page_offset);
+ info.SetMapped(MemoryRegionInfo::eNo);
+ }
+
+ error.SetError(::GetLastError(), eErrorTypeWin32);
+ LLDB_LOGV(log,
+ "Memory region info for address {0}: readable={1}, "
+ "executable={2}, writable={3}",
+ vm_addr, info.GetReadable(), info.GetExecutable(),
+ info.GetWritable());
+ return error;
}
lldb::addr_t ProcessWindows::GetImageInfoAddress() {
return;
}
}
+
+Status ProcessWindows::WaitForDebuggerConnection(DebuggerThreadSP debugger,
+ HostProcess &process) {
+ Status result;
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS |
+ WINDOWS_LOG_BREAKPOINTS);
+ LLDB_LOG(log, "Waiting for loader breakpoint.");
+
+ // Block this function until we receive the initial stop from the process.
+ if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) ==
+ WAIT_OBJECT_0) {
+ LLDB_LOG(log, "hit loader breakpoint, returning.");
+
+ process = debugger->GetProcess();
+ return m_session_data->m_launch_error;
+ } else
+ return Status(::GetLastError(), eErrorTypeWin32);
+}
+
+// The Windows page protection bits are NOT independent masks that can be
+// bitwise-ORed together. For example, PAGE_EXECUTE_READ is not (PAGE_EXECUTE
+// | PAGE_READ). To test for an access type, it's necessary to test for any of
+// the bits that provide that access type.
+bool ProcessWindows::IsPageReadable(uint32_t protect) {
+ return (protect & PAGE_NOACCESS) == 0;
+}
+
+bool ProcessWindows::IsPageWritable(uint32_t protect) {
+ return (protect & (PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY |
+ PAGE_READWRITE | PAGE_WRITECOPY)) != 0;
+}
+
+bool ProcessWindows::IsPageExecutable(uint32_t protect) {
+ return (protect & (PAGE_EXECUTE | PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE |
+ PAGE_EXECUTE_WRITECOPY)) != 0;
+}
+
} // namespace lldb_private
#include "lldb/Utility/Status.h"
#include "lldb/lldb-forward.h"
+#include "llvm/Support/Mutex.h"
+
+#include "IDebugDelegate.h"
#include "Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.h"
-#include "ProcessDebugger.h"
namespace lldb_private {
class HostProcess;
+class ProcessWindowsData;
-class ProcessWindows : public Process, public ProcessDebugger {
+class ProcessWindows : public Process, public IDebugDelegate {
public:
// Static functions.
static lldb::ProcessSP CreateInstance(lldb::TargetSP target_sp,
void OnUnloadDll(lldb::addr_t module_addr) override;
void OnDebugString(const std::string &string) override;
void OnDebuggerError(const Status &error, uint32_t type) override;
+
+private:
+ Status WaitForDebuggerConnection(DebuggerThreadSP debugger,
+ HostProcess &process);
+
+ // These decode the page protection bits.
+ static bool IsPageReadable(uint32_t protect);
+ static bool IsPageWritable(uint32_t protect);
+ static bool IsPageExecutable(uint32_t protect);
+
+ llvm::sys::Mutex m_mutex;
+ std::unique_ptr<ProcessWindowsData> m_session_data;
};
-} // namespace lldb_private
+}
#endif // liblldb_Plugins_Process_Windows_Common_ProcessWindows_H_