Otherwise we get a bad RA if RT 0 = RT 3 (for example), fixes
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2d
Fixes:
a6f1500bedd ("pan/bi: Workaround BLEND precolour with explicit moves")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
/* Explicit copy since BLEND inputs are precoloured to R0-R3,
* TODO: maybe schedule around this or implement in RA as a
* spill */
- if (rt > 0) {
+ bool has_mrt = false;
+
+ nir_foreach_shader_out_variable(var, b->shader->nir)
+ has_mrt |= (var->data.location > FRAG_RESULT_DATA0);
+
+ if (has_mrt) {
bi_index srcs[4] = { color, color, color, color };
unsigned channels[4] = { 0, 1, 2, 3 };
color = bi_temp(b->shader);